RUSE will not use Ubisoft DRM
17 CommentsRUSE will not use Ubisoft’s standard DRM, the RUSE team have confirmed. Instead, it’ll use Steamworks and will be playable offline in the normal Steam fashion.
RUSE will not use Ubisoft’s standard DRM, the RUSE team have confirmed. Instead, it’ll use Steamworks and will be playable offline in the normal Steam fashion.
Trust me, I’m Machiavelli: We kick off season two of our podcast with talk of our new site. Tim, Tom, Graham and Craig discuss why Guild Wars 2 will be genuinely different, the crushing disappointment of APB, the cleverest thing about Portal 2, how drama works in The Old Republic, why Bethesda should use the Rage engine for the next Elder Scrolls, the ridiculous inconsistencies of Singularity, and how the PC fared against the consoles at E3. The true identity of the podcat is also revealed. One Twitter question demanded a photo of where we record our podcast, so there’s a grainy phone pic below the fold.
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Brad Wardell, CEO of Stardock, recently told PC Gamer what sort of DRM he has planned for his upcoming turn based strategy-cum-RPG Elemental: War of Magic. His plan is simple: “What I think would be helpful against piracy is if you actually gave users stuff.” The limited edition boxed set of the game will be full of undownloadable trinkets.
Here’s a fun fact: if you tried searching for PC games at E3, you’d do a better job looking at Sony’s portfolio than Microsoft’s. For the sum total of Microsoft’s commitment to PC gaming at E3 was utterly embarrassing. Four Xbox 360s running Fable 3. It’s now absolutely clear that Microsoft have zero interest in developing or supporting PC gaming’s incredible future. Their PC E3 showing was an embarrassment to the platform.
Tom Ohle, VP of public relations for “still PC-exclusive” RPG The Witcher 2, says that his team is keen on avoiding any Ubisoft-style DRM solutions for its game. “It’s a single-player RPG. There’s no reason to have to be connected to the internet at all times,” Ohle said. If you’ll pardon us for saying so: damn right. Full excerpt, plus eight minutes of juicy E3 footage from our Witcher 2 demo (there’s a squid battle!) after the jump.
I’m enjoying watching Square Enix hammer another nail into the Games for Windows Live coffin. A week ago, Bethesda announced that Fallout: New Vegas would drop Live integration in favor of Steam for all its achievement and DLC needs. Today, while getting my hands on the surprisingly promising crime shooter Kane & Lynch 2: Dog Days, it came out that the cops and robbers sequel would also drop Microsoft’s reviled copy protection and match-making system.
The new Assassin’s Creed game, with its stabby multiplayer, has just got a release date – November 16th – and a big old trailer. Remember in the first game, that big temple full of assassins? In Brotherhood, you get your own. Trailer ho:
CD Projekt have poopooed fan anxieties over publisher’s DRM-friendly comments in a recent interview with our sister site CVG.
Speaking to fans in an Q&A session on the Bethesda Softworks forums, Senior Producer Jason Bergman has confirmed that Fallout: New Vegas will install Steam alongside the game.