And in the game...
Games for Windows Live is the gift that keeps on giving. First it was dead, then it was not dead, and now it's causing trouble from beyond the hypothetical grave in Capcom's Super/Ultra Street Fighter IV. Capcom announced that they were making the transition from GfWL to Steamworks a couple of months ago, and now that's it's happened all sorts of connection and lag problems are occurring. Ultra
The list of Games for Windows Live games grows ever-smaller, which is a good thing, as—if their brief (and subsequently deleted) support update last year was correct—it'll be closing in July. Capcom had previously revealed plans to transition Street Fighter IV and Super Street Fighter IV: Arcade Edition, and, for the preposterously initialled SSFIVAE at least, have now announced when that switch
Capcom have released a new trailer for Hyper Mega Giga Ultra Street Fighter IV. As well as rounding up the four already-announced playable characters set to make an SF4 entrance through this upcoming upgraded edition, it also reveals the fifth, entirely new fighter: Decapre. She's a brainwashed member of creepy-ol' Bison's all-girl Dolls squad, and, as is traditional for the Street
RIP Games for Windows Live, we hardly knew ye. On second thoughts, we knew ye pretty well, and we hated your malodorous guts - good riddance. Of course, with Microsoft's hated games service going the way of the passenger pigeon (I was going to say dodo, but a load of animals have sadly been made extinct since then), there's the little matter of what's going to happen to all the games infested
With BioShock 2 and the Arkham games abandoning the quickly sinking Games for Windows Live ship for the SS Steamworks, players are asking publishers a common question: “Will I be able to play my games after Games for Windows Live is gone?” Capcom started getting the brunt of the attention last week, though it appears the company’s still mapping its escape route.
An update to the Age of Empires Online support page revealed that Games for Windows Live will shut down July 1, 2014, and with it, at least some of AoE Online's features, if not the whole game. The announcement has been removed and replaced with the original text, but here's what it said...
At last weekend's EVO 2013 event, Capcom announced the next stage of their endlessly iterative fighting series, Ultra Street Fighter IV; planned as a DLC upgrade to the existing word jumble that is Super Street Fighter IV: Arcade Edition. It will add the returning characters Elena, Rolento, Hugo, and Poison - who to my untrained eyes are possibly the line up of an '80s New Wave band - along with
Crossover fighting games are often just about the characters – WHAT will HAPPEN when TWO worlds COLLIDE and so on. Rarely are they true crossbreeds like Street Fighter X Tekken, a game that takes the peerless Street Fighter IV as its base but adds a huge Tekken character roster and key mechanics from Namco’s series. Most Street Fighter games have eventually found their way to the PC, but
Capcom have become the latest publisher to join EA's Origin download service. VG247 have spotted a post on the official Capcom site stating that Super Street Fighter 4: Arcade Edition and Dead Rising 2: Off the Record were being added to Origin's library. Capcom's announcement follows THQ's decision to offer its titles on Origin, starting with Batman: Arkham City and Saints Row: The Third.
Whoa. When did PC gaming become so damn... award-winning? PC has cleaned up at the Golden Joystick awards with a wealth of exclusives. And the non PC exclusive games that took an award? We get to play most of those too, only more anti aliased, and in a better resolution. The best bit? Gamers voted for these. Real-life gamers with strong opinons. A record-breaking 2.06 million of them in
I’ve been in Super Street Fighter IV: Arcade Edition’s training room for about an hour, but I reckon I’ve learned enough for a montage. A montage of me making coffee and filling in Post-it notes with guides to Guy’s advanced moves. I’m going to break a man’s will with this eight-hit combo.Street Fighter IV is an unusual prospect for us PC gamers, but that doesn’t make it any less brilliant.
Hello and welcome to our regular round up of this week’s newly released games in Europe and North America. It's not just the Steam sale that's going to sap your wallets, feast your eyes on the new games this week.
Capcom are changing Super Street Fighter IV: Arcade Edition's restrictive DRM measures with a title update due "shortly after launch. According to a post on the Capcom Unity blog, feedback from websites, blogs, and message boards prompted the developer to change the restrictions.
Capcom have detailed lots of PC-centric Super Street Fighter IV: Arcade Edition info on their official blog. Aside from the anticipated new content (14 new characters, new stages, replay modes and character rebalancing), PC is getting loads of exclusive features - some of which I could actually do without.
As reported by CVG, Capcom have confirmed the PC version of Super Street Fighter IV: Arcade Edition will arrive in early July. PC gamers missed out on Super Street Fighter IV's updated features when it was released on consoles last year, but Capcom appear to be putting more emphasis on our favourite platform this time around. According to their official blog, "Nobody wants to get the PC
PC wins: Perfect. As reported by CVG, Street Fighter IV: Arcade Edition is coming to PC. This is ultra good news. Street Fighter IV is on Steam, but we never got to play Super Street Fighter IV (which featured extra characters and moves) even though it hit consoles last year. Not to worry though - the Arcade Edition contains all the content PC gamers have missed out on, and will be the most