Is there anything a katana charge can't solve? Well, yes, obviously, but it's always nice to have the option, especially in a multiplayer shooter. Fix World War 2 with foolish but unnerving charge attacks in the standalone expansion for Red Orchestra 2, Rising Storm. Banzai charges grants Japanese soldiers speed, bolshiness under fire and war cries that suppress enemies. US soldiers counter with superior hardware, but are prone to exploding under the volatile spuds of Japan's portable mortars.
The lopsided conflict encourages unusual strategies, as Evan discovered when he went
recently. US soldiers can claim dropped katanas as trophies, but Japanese soldiers can bury grenades to create impromptu landmines and booby trap their loot. Can Tripwire successfully balance these asymmetrical opponents? It's impossible to tell from this GDC trailer, but there's lots of screaming and running with katanas to enjoy.
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