You needn't see out the last few days of 2012 wallowing in a figgy pudding-induced sugar-crash: perk yourself up with this collection of the great features we've put up on the site this year. We've got informative how-to guides, insightful retrospectives, polemics, play-throughs, 'making of' stories and much more. Bookmark it now while you're still compos mentis and you're sure to find something in here to jolt you back to life or, at the very least, help to annul the post-Crimbo indigestion.
PCG UK's handsome and hirsute editor Graham Smith teaches you how to pull out equally handsome (but not especially hirsute) renders from Minecraft, while marvelling at the astonishing feats of architecture to be found on the PCG UK server.
Phil Savage grabs a buddy and puts the community's best Portal 2 maps to the test, or possibly vice versa. Convection funnels, laser death and no small amount of inter-player bickering ensues.
The name does not lie: Rich Cobbett's Skyrim diary, in which he installs 100 randomly selected mods is an experiment in genuine derangement. Not entirely safe for work, unless your workplace encourages inarticulately rendered BDSM.
I wrote this! And I got in trouble for quoting Notch's swearwords. Sorry, everyone who bought the magazine for their kids. Still, once you get past the F-word opener, it settles into a heartwarming tale of indie devs done good, a triumph born from equal parts serendipity and smarts.
Cara Ellison recalls the original DotA. “Some people think that gaming is a solitary hobby. But for me, DotA was a way to connect with my real life friends through an experience that didn't include a darkened room serving overpriced alcohol we couldn't afford.”
Tom Francis hunts down the world's premier indie devs, unfurls his needle-thin proboscis, plunges it into their brains and slurps out every last drop of advice from them. Then he squirts it all back out here. Drink deep, budding indies, for the advice is good!
All Chris Livingstone wanted was a home to call his own. Things don't go to plan. “The air fills with the screams of the dying and the streets run crimson with the blood of the dead.” Oops!
World of Tanks is now one of the biggest games on the planet, and its curators at Wargaming.net are, shall we say, rather comfortable. How did they find themselves with such phenomenal wealth? Tom Senior finds out.
It would be unfair to pick just one of Rich Cobbett's terrific retrospectives (which we run every Saturday dontchaknow), so here's his top three picks for this year: Hard Time , Les Miserables and Shadow President .
Rich McCormick stares enviously at the bright lights of the pro-gaming scene, and charts the ascendancy of Lee Young Ho, known to the Star Craft scene as Flash. Wipe your chin, McCormick!
Chris Livingston has retired from videogame heroism. Instead, every Sunday, he embarks on a career of more modest proportions: driving buses, cutting wood and occasionally igniting entire airports in a deadly maelstrom of flame.
Evan Lahti charts an epic journey through Chernarus in this excellent two-parter: “He was a survivor with one life to live. His backpack: filled with beans. His world: filled with zombies. These are his tales, and the tales of his inconsistently-brave friends. And the tales of the woman played by a man who loved him.” Part two is here .
Whether you're looking for new looks, new loot, homesteads or fulsome quests, Tom Hatfield's compilation of the finest mods should see you good.
Chris Livingston once again proves that the most valiant path is often the most humble: “My name is Nordrick. I'm not a hero, I'm an NPC, and I'm here not to play Skyrim, but to live in it.”
When Star Wars: Galaxies shut down its servers, it was as if millions of headline writers trotted out the same Obi Wan quote and were suddenly silenced. Our very own Imperial agent Chris Thursten was there to watch the mighty MMO's light wink out.
Tom Francis is a coward. Not in real life, of course, where he is bold and manly and frequently wrestles giant salamanders with his bare hands. But when he wants to get away from it all, he settles into Skyrim: “This is the diary of me attempting to play Skyrim using only Illusion magic: I'm not allowed any weapons, armour, or magical items, and I can't attack anyone directly.”
Graham Smith imagines an alternative E3 - the one we deserve. “The first parties were more concerned with propping up their platforms with lifestyle buzzwords than making great games. Even the big publishers, EA and Ubisoft, seemed lost in the tall grass, offering almost nothing other than the expected sequels. I can't help but think we could do it better.”