Metroid-inspired Ghost Song: A Journey of Hope gets first gameplay video
The last Metroid is in captivity. The galaxy is at peace. Wait—this isn't Metroid! It's the first gameplay video for Ghost Song, a Kickstarted 2D action game that isn't at all shy about its dark, moody influences. The Super Metroid vibe is heavy in this first 10 minutes of footage, from the main character's arm-mounted weapon to the spooky atmosphere and music. There's a bit of Dark Souls mixed in, too—the first NPC encounter bears more than a passing resemblance to the very first NPC encounter in Dark Souls' Undead Asylum.
"I'm one of those people who has been bandying about the 'Dark Souls inspired' tag since the beginning," Ghost Song creator Matt White wrote in his latest Kickstarter update . "Super Metroid and Dark Souls. I think the Metroid influences have always been self evident, but with this video I hope to show you that I really meant it on both counts. This is a love letter to my favorite games of all time."
White posted the game to Steam Greenlight along with the new video, so the Metroidvania-starved can vote for it while waiting for the complete game.
Check out 10 minutes and 10 seconds of straight, unedited Ghost Song footage below.
The biggest gaming news, reviews and hardware deals
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Wes has been covering games and hardware for more than 10 years, first at tech sites like The Wirecutter and Tested before joining the PC Gamer team in 2014. Wes plays a little bit of everything, but he'll always jump at the chance to cover emulation and Japanese games.
When he's not obsessively optimizing and re-optimizing a tangle of conveyor belts in Satisfactory (it's really becoming a problem), he's probably playing a 20-year-old Final Fantasy or some opaque ASCII roguelike. With a focus on writing and editing features, he seeks out personal stories and in-depth histories from the corners of PC gaming and its niche communities. 50% pizza by volume (deep dish, to be specific).
FromSoftware's Hidetaka Miyazaki says the studio doesn't 'have any particular plans to develop Elden Ring 2', but that doesn't mean the 'Elden Ring IP' is over
Elden Ring streamer completes a level 1 playthrough beating the game's 165 bosses—on NG+7, a difficulty she had to finish the game 7 times over just to reach