Here's how Breath of the Wild looks on PC without cel-shading

Wii U emulator Cemu was able to run The Legend of Zelda: Breath of the Wild shortly after the game's release, but just being able to run something isn't enough for modders. Now it's playable at 60 frames-per-second with a variety of graphical tweaks. A new version of Cemu just released, 1.15.3b, and so Arkh Longstride made the video above to show off what it's capable of with a variety of mods.

The most obvious difference is the removal of cel-shading, which is a divisive choice. I think it gives it more of a Twilight Princess look, but I did like the original style. The fog's also been taken away and a bunch of other changes have been made to increase how far you can see, and clarity filters alter the colors a little. The UI's stretched to fit widescreen, but apparently that's not a problem at most resolutions.

If you want to have a look at some of the stranger things the Breath of the Wild modding scene has come up with, like throwing in characters from GTA: San Andreas and Lollipop Chainsaw, here you go.

Jody Macgregor
Weekend/AU Editor

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.