FIFA 17 player rating allocation is more complicated than you might think

FIFA 17 kicks off today, and we already know who’s leading the line on its top-rated players front. But have you ever wondered how these figures are arrived at? Naturally, the game mirrors reality, but keeping on top of its 700 clubs and 18,000 players seems like a near impossible task. 

In an interview with ESPN, the man in charge, one Michael Mueller-Moehring, explains that relative guesswork is an inevitable part of the process. 

"There's always a player from the second division in Switzerland who gets bought on transfer deadline day," he says. "And all you know about this player is his name, date of birth and his position—and his position may be as precise as, 'Oh, he's a midfielder.’ This player has to go into the game. We guess a little bit ... until our people have seen the player in action."

 Seeing these players in action relies on feedback from EA’s 9,000-person “data reviewer” network—a group which includes professional-level scouts, real life coaches and season ticket holders across the world. 

"The stats are, in most cases, not taking into account very specific circumstances," admits Mueller-Moehring. "When you look at passing completion, if you play for Bayern Munich or if you play for Manchester City or if you play for Pep Guardiola, if your system is based on possession, you will have more successful passes than other players, but this doesn't necessarily make you a better passer.”

Likewise, league placement affects ratings in that if the league a certain player plays in is deemed less competitive, that player’s rating will reflect that. The example Mueller-Moehring shares puts Barcelona’s Lionel Messi in the Irish Premiership, instead of Spain’s La Liga top flight. 

"If Messi were playing in the Irish league, his attributes would drop simply because he's not on the highest level anymore," Mueller-Moehring says. "We want to base our ratings on actual performance data." 

Feedback from EA’s 300 data editors, as well as the reports from the 9,000 data reviewers, is gathered and collated into 300 different fields and 35 special attribute categories. The end result is each player’s overall rating, however there are no clear guidelines in relation to physical attributes—something which creates anomalies when rating certain players. 

"A case is Thomas Muller, who isn't good at anything, really, apart from his positioning," says Mueller-Moehring. "He always finds the right spot on the pitch, it's amazing. But he's not a great dribbler and he can't really strike the ball properly—his finishing is sometimes really, really off. Shot power is not his strength as well.

"So if you rate Thomas Muller properly, he ends up with a rating that we say doesn't make sense. It's too low."

ESPN’s report can be read in full here

Thanks, Eurogamer.

Deputy Editor, PC Gaming Show
Latest in Sports
A goalkeeper in a plague mask wields an axe
Silent Hill gets a soccer league in FEAR FA 98, and you can play the demo now
Roman Reigns in the ring in WWE 2k25
WWE 2K25: Every superstar on the roster
Tony Hawk doing a kickflip or whatever the hell it is in the cover art for Tony Hawk's Pro Skater 3 + 4
Tony Hawk's Pro Skater 3 + 4 remake is real, and it's coming in July with new skaters, parks, music, and more
Image for
Sure seems like the new Call of Duty map is teasing a Tony Hawk's Pro Skater game
Football players flying through the air
PC Gamer's simulated Super Bowl 2025 predicts Eagles victory, player getting hit so hard he flies out of the stadium and into the parking lot
Football Manager key art - manager of a football team watching play on the field
Sports Interactive announces the shock cancellation of Football Manager 25, but fans are weirdly pleased: 'Better to be honest and admit a mistake'
Latest in News
The Spy from Team Fortress 2 holds up a folder with an accusatory expression.
One of Valve's original executives shares a very simple secret to its success: 'You can't use up your credibility' by trying to make bad games work
The Razer Huntsman Mini 60% gaming keyboard floats in the teal PC Gamer deal void. The per-key RGB lights are on.
The most adorable Razer keyboard features not only an almost half-size form factor, but an almost half-size price at only $70
Inzoi
Ultra-realistic life sim Inzoi has officially shoved Hollow Knight: Silksong and Deadlock out of the way to become Steam's most hotly-anticipated game
New shaders in Minecraft following Minecraft Live 2025
In the year of our lord 2025, Mojang is finally adding shaders to Minecraft, making reflective lighting and water effects more accessible for all
Decorations in TCG Card Shop Simulator
TCG Card Shop Simulator finally adds the ability to decorate our stores, and suddenly all my profits are being spent on adorable Pigni posters
bulky headphones on black made using x rays
'We essentially created a virtual headset': Scientists transmit inaudible sound using ultrasonic beams to create single person 'audio enclaves'