Ted Litchfield
Ted has been thinking about PC games and bothering anyone who would listen with his thoughts on them ever since he booted up his sister's copy of Neverwinter Nights on the family computer. He is obsessed with all things CRPG and CRPG-adjacent, but has also covered esports, modding, and rare game collecting. When he's not playing or writing about games, you can find Ted lifting weights on his back porch.
Latest articles by Ted Litchfield
Final Fantasy 14 and 16 big cheese Yoshi-P says 'It's probably about time' they do a new Final Fantasy Tactics game
By Ted Litchfield published
news What do you mean? It's only been 17 years.
You can get Obsidian's fantastic RPG The Outer Worlds (and all its DLC) for free on the Epic Store this week
By Ted Litchfield published
news Spacer's Choice.
Larian publishing director on mass layoffs: 'None of these companies are at risk of going bankrupt. They were just at risk of pissing off the shareholders'
By Ted Litchfield published
news "We should be humbled by this period. It doesn't feel like we're humbled by this period as an industry."
Cyberpunk 2077 quest lead says we still haven't found every easter egg
By Ted Litchfield published
news Another excuse to head back to Night City.
Dragon's Dogma 2 modders have already cranked out a bunch of ways to mitigate its freaky digital murder plague
By Ted Litchfield published
news It's a Dragonsplague vaccine, if you will.
I've waited so long for this freaky Lovecraftian point and click adventure that my life completely changed in the meantime, but it's finally out on PC
By Ted Litchfield published
news Two years since the demo but who's counting.
Formerly Japan-exclusive mecha strategy game Front Mission 2 is finally coming to PC this month
By Ted Litchfield published
news Front Mission 2: Remake's PC release follows a Switch version that came out last year.
Devs on the upcoming Star Wars strategy game want to make a good first impression: 'We're gonna develop our own language that fits within Star Wars, but also feels unique to this game'
By Ted Litchfield published
Strategic Thinking You need a good UI that eases in new players, and also to overcome the genre's reputation for complexity.
The System Shock remake is getting a massive patch with a revised ending, choice of female player character '8 years in the making', and a significant quality of life improvement
By Ted Litchfield published
news I'm glad I put off my replay of 2023's best remake.
MechWarrior 5: Clans is bringing an RTS-style tactical camera, love for gamepad players, and a new focus on storytelling to the long-running mech sim series
By Ted Litchfield published
big bots Don't worry, your own pilot skills and M&K controls remain central to the experience.
Hyper Light Drifter's long-awaited sequel feels like the first game got caught in a transporter accident with Risk of Rain 2—and I can't wait for more
By Ted Litchfield published
open world Procedural generation's still an open question, but Hyper Light Breaker's combat is already a winner.
How are CD Projekt's side quests so good? Cyberpunk quest designer says they reject 'over 90%' of their pitches
By Jonathan Bolding published
News Just use the good ideas. Simple as.
Preserving old games was seen as a non-commercial 'art project' until recently, says Nightdive director: 'They were great then and they're great now, and companies have begun to realize that'
By Andy Chalk published
news Nightdive's Stephen Kick and Larry Kuperman shared their thoughts on the importance of videogame history in an interview with PC Gamer at GDC.
Baldur's Gate 3 mod tools won't be as extensive as Divinity's: 'We're not a tools company,' says Swen Vincke
By Tyler Wilde published
news The cross-platform mod support is coming "in the near future," the Larian CEO hopes.
Cyberpunk 2077 quest lead says early access wouldn't work for CDPR the way it did for Larian, and the studio prefers 'to have a banging release where everything is as close to perfection as can be' like Phantom Liberty's
By Joshua Wolens published
News Paweł Sasko says CDPR's ambition's don't include a Baldur's Gate 3-style early access period.
CDPR wanted to split players 'in a way that's almost 50/50' with Phantom Liberty's hardest choice, and drew on the toughest decision in Witcher 2 to do it
By Joshua Wolens published
News Did you struggle to choose towards Cyberpunk 2077: Phantom Liberty's end? Then CDPR did its job.
Putting the roleplay back in the RPG was a huge reason for Cyberpunk 2077's recent metro and romance updates, says associate game director: 'It's easy to overlook'
By Harvey Randall published
News The vibes are vital.
The mastermind behind Baldur's Gate 3's popular TikTok account spills his secrets: The sooner you can 'make a character look like Shrek and kick somebody off a cliff' unsupervised, 'the better'
By Harvey Randall published
News Somebody once told me to roll a d20, they used their Acrobatics instead.
Larian CEO Swen Vincke extols the 'incredible achievement' of Baldur's Gate 3 influence Ultima 7, but confesses he hasn't played since the '90s 'because I don't want to spoil the memory'
By Joshua Wolens published
News You know what, Swen? I get it.
Void Bastards' space cowboy sequel has 13 different 'outlaws' you equip and swap like weapons, but if you play poorly they'll refuse to work together
By Ted Litchfield published
Aces Wild I was playing so bad my desperados would have had an HR incident, but thankfully they all perished on an alien moon instead.
There's finally a demo for the Dark Souls 3 mod that transforms the whole game into a bizarro fan sequel to the series
By Ted Litchfield published
news Archthrones is a love letter to Dark Souls from series fans.
'You will not enjoy videogames anymore if you work in a big game studio:' New Blood's boss weighs in on what sets it apart amid an industry crisis
By Ted Litchfield published
news "The games we make, we make for ourselves. It just so happens other people also want these types of games."
Not only is Rainbow Six Siege free to play for the next week, it's also just $4 to keep if you like it
By Ted Litchfield published
news That's a pretty sick deal for the long running tactical shooter.
'10 years ago, we were just a couple of friends in my apartment trying to figure out what we wanted to do': the studio at the heart of the boomer shooter boom reflects on its first decade
By Ted Litchfield published
news "One thing I can say is work with your friends and treat them like they're your friends."