Lose the combat, replace with more decisions
The Walking Dead proves that games can be engrossing and financially viable with very little of what we consider traditional, action-oriented gameplay. It’s great despite its clumsy and unnecessary attempts at shooting, so we’d like to see Telltale shed itself of these vestigial mechanics altogether. What it’s really good at is making choose your own adventure stories, and the “action” there is making often terrible choices, at times under time constraints. Counterintuitively, shooting only slows down The Walking Dead, so it’d be nice if Telltale didn’t bother building sword combat controls, archery, and so on into Game of Thrones.
Photo: HBO/Time Warner