Wasteland 2 Director's Cut is coming in October

Wasteland 2 Director's Cut

The Wasteland 2 Director's Cut, originally announced as the Game of the Year Edition, will make a number of improvements to inXile's hit post-apocalyptic RPG. Quirks, perks, precision strikes, expanded voice acting, and balance changes are all on the menu, and it will also be given an extensive visual upgrade thanks to a move to the Unity 5 engine. And it will all happen, the studio announced today, on October 13.

"We're now in the home stretch of development," inXile wrote in a new Kickstarter update. "Our final tasks in the several weeks before final release include polishing up the game as much as we can, including tweaks, optimizations, fixes and balance adjustments. We hope you will enjoy the changes and updates as much as we enjoyed bringing them to you."

October 13 is a bit later than the "late summer" launch we expected, but the Director's Cut sounds like it's going to be a pretty major upgrade. It will also be free for anyone who already owns the original Wasteland 2, which I think makes the wait a little more bearable. Have a look at some of the improved eye candy in the updated screens below.

Wasteland 2 Director's Cut

Wasteland 2 Director's Cut

Wasteland 2 Director's Cut

Wasteland 2 Director's Cut

Andy Chalk

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.