I see a four-man squad sprint through a destroyed city street, cars overturned and craters in the road. I’m sure that any minute they’ll rush to the door of a crumbling building, kick it in, and take down the terrorists inside with surgical precision. Instead, they run blindly through the hole in a nearby wall, begin wildly firing at a horde zombies, and throw my expectations back out on the street.
In an unusual and unexpected development, Techland's zombie parkour game Dying Light has been slightly un-delayed. The game was expected to come out in February 2015 but the studio announced today that it will actually be here a month earlier.
The city of Los Perdidos, a fictional riff on Los Angeles, has a serious zombie problem. Everywhere you look they’re there, shuffling, shambling, and groaning. So it’s a good thing you have over 300 objects to hit them with. Dead Rising’s thing has always been its vast array of deadly, and silly, weapons, and the third game has taken this idea to new extremes.
State of Decay studio Undead Labs has announced it will unveil a new game next week, and it's not a sequel to State of Decay. According to a spokesperson on Twitter the game is "not at all a zombie game", promising emphatically there will be "No zombies" and "no Microsoft".
H1Z1 is SOE’s next game, and the confluence of the Planetside 2 engine and the zombie survival setting has a shot of adding an interesting amount of depth to the walking-dead genre. Jimmy Whisenhunt, senior designer on H1Z1, came by the live Twitch stream show at E3 to talk more about the game’s goals and SOE’s devotion to involving the community in the development process.
"I'm not a murderer," the man in the new Dying Light trailer says, mere moments before setting off on a murder spree notable for both its creativity and the staggering number of victims. But is it murder if the victims are already dead? These are the questions that you may, or may not, ask yourself as you bury your hatchet into the forehead of a staggering, shambling creature that used to be somebody's mother.
Console exclusivity has a habit of fading away over time—Below is one of several games that recently broadened its scope—and it seems to be happening more and more. New evidence suggests that Capcom's Dead Rising 3, an exclusive Xbox One launch game, may also be headed to the PC.
Since its December release, the most complex and frightening encounters I've had in the DayZ Standalone have involved other human beings, not the survival sim's undead population. But with the recent expansion of its development team, the DayZ designers at Bohemia Interactive are now laying out a plan for a better-behaved zombie antagonist, according to a new post on the game's official dev blog.
Don't bring an AK-47 or a fire ax to a rave, unless it's DayZ. With millions of players buying into the early-access, standalone alpha of the zombie survival sim, it's safe to say a DayZ flash mob group was bound to surface. Founded back in February, the Steam group has been releasing videos of its meetups in recent days. You can check out one example below.
H1Z1 footage shows that, yep, it looks a lot like DayZ [Update: DayZ similarities addressed in Reddit post]
The Long Dark's creative director reckons the apocalypse doesn't have to feature zombies - but, erm, here's one more open world post-apocalyptic game that does. As announced last week, Sony's entry into the DayZ genre is the wittily (if clinically) named H1Z1, a game that differentiates itself from Dean Hall and Bohemia's game by...well, that part's not totally clear yet, but it's been a fairly democratic process so far. H1Z1 game designer Jimmy Whisenhunt and technical director Tom Schenk took to Twitch a few hours ago to show off the game as it stands now; you'll find 50-odd minutes of walking, zombie-battering, scavenging and driving, in a game that admittedly looks very pretty but so far doesn't seem to boast any distinguishing characteristics.
H1Z1 wants to give us a more personal apocalypse. The upcoming zombie MMO will let players vote to establish and join custom servers, according to a new Reddit post from Sony Online Entertainment president John Smedley. The system will revolve around a token system the developer hopes will let it gauge the interest and commitment of the free-to-play game's player base before it ramps up support for a specific custom server.
Update: Bohemia have been in touch to provide the following clarification: they have acquired Cauldron's facilities, technology and staff for their new Slovakian studio, but not the Cauldron brand itself.
It looks like the DayZ Standalone will be getting a few new helping hands. Creator Dean "Rocket" Hall has announced the purchase of Slovakian game developer Cauldron by Bohemia Interactive, with 25 of that studio's staff set to work on the zombie survival sim, according to a report at Eurogamer.
En Masse Entertainment announced that it will release Zombies Monsters Robots (ZMR), a free-to-play third-person shooter in which you kill the things listed in its title. It’s developed by Yingpei Games, the Chinese studio formerly known as Epic Games China. The game is actually already out in China under the name Mercenary Ops 2, which has more than 30 million registered players.
I know a lot of people are sick of them, but I really love killing zombies. Shooting zombies offers this highly distilled sense of guilt-free violence that I can easily deal with. Another bonus: zombies arrive pre-killed. Putting them back down is really just a public service. I’m sure one day I’ll get tired of shooting/stabbing/blowing up the animated dead; on that day, I’ll no longer be intrigued by Dead Cry, an upcoming total conversion mod for Far Cry 3.
Open-world zombie survival sim State of Decay is getting more DLC. But like friendly neighbors in a post-apocalyptic world, details are hard to come by at the moment. What we do know from developer Undead Labs is that the new content carries the name "Lifeline" and will debut a new map.
The Indie Stone have released the mapping tools for Project Zomboid, their indie zombie survival game. If you’ve ever felt the urge to see your home-town overrun with zombies - and who hasn’t - your time has finally come.
The tools, which were used by developers for creating the in-game maps Muldraugh and West Point, will let players create their own sandbox maps in whatever sadistic or artistic manner they choose. The question is no longer just how you die, but where.
Those who sunk hours upon hours into the Zombie Panic Half-Life 1 and 2 mods will be happy to know that a funded spiritual successor, Contagion, is being made by some of the same people and will be available on Steam Early Access before this Halloween.
Sniper Elite: Nazi Zombie Army will get a sequel in 2013, according to an announcement today from developer Rebellion. The goal of the new, stand-alone game will be to sharpen and intensify all the mechanics that brought players together in the self-published original, according to the studio.
This is what the end looks like. Call of Duty: Black Ops 2's final DLC, Apocalypse, comes to PC September 26, marking the final batch of new content for developer Treyarch's latest entry in the venerable shooter series, according to a press release. The DLC includes four multiplayer maps and a new zombie level full of enemies that mix the robotic with the supernatural.
Garry Newman, the creator of the all-time bestselling Garry’s Mod, is hard at work at a new open-world game that, well, really looks a lot like DayZ with some Minecraft mixed in. Rust is a multiplayer survival game currently in alpha development that forces players to survive in a world plagued by zombies, hunger and cold.
In addition to tracking down food and making clothing to avoid freezing in the night, the most interesting part of Rust is the ability to construct buildings and shelter. Imagine if, in DayZ, the only cities that existed were built, wall-by-wall, by players banding together to keep danger at bay. Oh, and they had to chop down trees with a hatchet to get the wood for all those buildings.