Ubisoft
Latest about Ubisoft
If you don't want to pay $60 for Skull and Bones, you can play it 8 hours for free instead
By Andy Chalk published
news Skull and Bones is out today, and there's an eight-hour free trial version so you can see what it's like without paying a dime.
Unions call for strikes at Ubisoft studios in France to protest wages: 'We cannot tolerate being treated as expendable to mitigate their bad decisions'
By Andy Chalk published
news Last-minute negotiations to avert the strike failed to produce results, so they're hitting the streets.
Ubisoft is 'disappointed' by sales of the Assassin's Creed VR game, will not increase investment in future VR development until the market 'grows enough'
By Andy Chalk published
news Assassin's Creed Nexus looks pretty good but apparently didn't sell very well, so Ubisoft is going to ease off on the whole VR thing for a bit.
Ubisoft CEO defends Skull and Bones' $70 price tag, says it's 'a quadruple-A game'
By Andy Chalk published
news The high price of the upcoming high-seas adventure came into question during an investors call.
How to solve the Relics of the Past treasure map in Skull and Bones
By Sean Martin published
Buried booty Decipher the location of the Lost Sea People Relic and deliver it.
How to get Acacia in Skull and Bones
By Sean Martin published
Shiver me timbers Gather this resource for the Shipwright to start constructing your pirate vessel.
Former Skull and Bones director says making a separate solo campaign 'would have prevented the team from creating a really deep open world'
By Rick Lane published
News Rough seas.
Rainbow Six Siege players are already selling gun skins for hundreds of dollars in new marketplace beta
By Morgan Park published
NEWS Ubisoft has opened the doors to the Rainbow Six Marketplace beta to a select few.
It's actually happening: Skull and Bones is holding an open beta in February
By Andy Chalk published
news Ubisoft also shared plans for Skull and Bones' endgame and Year 1 content.
'You won't find our games on a subscription service' says the founder of Baldur's Gate 3 developer Larian, after Ubisoft forecasts a future of players 'not owning' games
By Harvey Randall published
News "Subscription models will always end up being cost/benefit analysis exercises intended to maximise profit."
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