Two of the co-founders of Runic Games, the studio behind the wizard-bothering Torchlight series, have announced their departure from the company in pursuit of "smaller-scale development". In a post to the Runic forum, Travis Baldree revealed that both he and Eric Schaefer would be stepping down as early as next week. Of course, Runic were originally set up as just such a small-scale studio, but grew after the success of Torchlight and were subsequently acquired by Perfect World. And so, the circle of life continues.
Sometimes, games are a gruelling trial of hardship, strife and the worst excesses of humanity. DayZ, for instance, or trying to get a working match of Battlefield 4. Luckily, games are all about variety. So when you're fed up of being fed up, you can play a game about punching goblins into mince. To help sate that urge, gib-friendly ARPG Torchlight II is currently doing the Free Weekend thing on Steam; tempting you to pay its discounted price by giving a brief taste of the clicking, punching and thwacking it does so well.
While zombies, vampires, and werewolves have had a pop-culture resurgence in the last decade, children of the 1980’s are wondering: “Won't ninja ever make a comeback? If not, that's totally bogus.” See, in the 80’s, ninja were everywhere, in everything, all the time. Clearly, that needs to happen again, and you can help, by playing as a ninja (or six other new classes) in the Far East Pack for Torchlight 2.
There can't be many names for an official mod editor more appropriate than GUTS is for Torchlight II. Appropriate because, 1) it lets Runic's talented community even deeper into the guts of their game, and 2) Torchlight 2 is a game full of isometric viscera, erupting from mobs as Berserker's violently click their way through the maps. Also, 3) it's kind of a funny word.
Have you already clicked all of Torchlight 2's many monsters into a fine paste of gibbed chunks? Then the Synergies mod could be exactly what you're looking for. It's a huge overhaul of the game, billed as a "Full Conversion" that adds in a number of new Elite-class mobs, extra maps and bosses and an entirely new class. Amazingly, this is all without the still unreleased GUTS game editor.
After finally securing a late-summer release date last year, Torchlight II carved a strong presence in the Diablo-dominated isometric RPG scene: in a tweet sent New Year's Eve, developer Runic Games revealed Torchlight II sold over 1 million units since launching in September.
In a wide-ranging interview with Indie Game Magazine Radio, designer Max Schaefer described his hopes for the future of Torchlight 2, saying that he'd like to introduce a greater sense of permanence to the game through player-created structures.
"What I’d like to see personally is to get the building and resource aspects of Minecraft and put them into an ARPG," he said, "just so it’s a little more than just wandering from one monster to the next and hitting them."
I say, dear chaps and dames! Have you found yourself perplexed by the intricacies of delivering steampunk justice to the curs and filth of the monster hordes in Torchlight 2? Well, as luck would have it, you need look no further than this build guide to increase your brigand demolition quotient by fourfold! Have at it!
Tossing around the chaotic energies of the universe can be dangerous if you don't know what you're doing. Alright, alright—it's still really dangerous even when you do know what you're doing. But with the help of this guide, you can make it more dangerous for your enemies than it is for yourself and your friends. And that's really what matters in the end, isn't it?
Like hot chocolate and marshmallows, our Embermage guide is best-used in conjunction with our Torchlight 2 Class Guide, which will be updated with new builds as we hatch them.
For the sake of this demonstration, I am an Embermage: you are a Varkolyn whelpling, an unarmed and mostly undressed little bat-person sitting up a tree. You've been sitting up that tree for a long time, waiting with your many brothers and sisters for someone to wander past. Suddenly, a stranger approaches! You leap down, snarl, prance about, and are almost immediately annihilated by five blind-fired bolts of magic that leap from my outstretched hands.
Let's assume that, in those final moments, time slows to a tiny fraction of its regular speed. This is what you see: half a dozen of your siblings, stumbling into a purple patch of energy that slows them to a crawl. Six columns of flame bursting from the Embermage. A rain of firebolts. A storm contained in a vortex of wind that turns your nearby cousins to ash. Sometimes, when a whelpling dies, they explode into icy bolts that freeze nearby friends. Sometimes, the Embermage gets all its health back for no apparent reason. Sometimes, the ground shakes and a meteor falls from the sky, as if to drive the point home.
Torchlight 2 was released yesterday. But before you sentence thousands of monsters to death by mouse click, and smash enough urns to embarrass a bull in a china breaking tournament, there's the small matter of which class to select: Embermage, Beserker, Engineer or Outlander. Each offer their own flavour of play and, more importantly, a unique selection of explosive particle effects. To help you make the right choice, here's our guide to each of the four characters. How do they work? What tactics can they use? Which of their early powers unleash the most carnage? Read on to find out.
Torchlight II launched today, and its inclusion of much-requested co-op support hints at a possible expansion into bigger multiplayer territory for Runic. CEO Max Schaefer told Rock, Paper, Shotgun that if Runic did make a Torchlight MMO, it would have an entirely new and different design.
If you're itching to expand your game music collection without expending any resources beyond the energy it takes to click your mouse a few times, you're in luck today! The maestros behind the sonic accompaniments for Black Mesa and Torchlight II have made their respective compositions available completely free.
Torchlight 2's devs have released an infographic detailing just how much more of, well, just about everything there is in the upcoming ARPG than its predecessor. From double the number of player skills to over six times the number of unique areas, it looks set to keep our already carpal-tunnel-ridden mouse fingers in pain for a very long time. Check out the full number crunch inside.
A post on the Torchlight 2 website has confirmed that the beta will be ending tomorrow. "The reaction from everyone has been really gratifying", say the developers. "We're on the right path! Now it's time to incorporate the bulk of that feedback as we get back to finishing the game as a whole."
If you've been wrestling with error 37 in Diablo 3 this week and want to help a different company stress test their servers, there's a Torchlight 2 test session happening this weekend. It could be a good opportunity to get in on the last leg of the beta if you haven't received an invite yet. You can sign up for a chance of grabbing a slot on the Torchlight 2 site.
Before Diablo 3 arrived, Tom had the chance to jump into the beta and take some videos of Torchlight 2's. The Embermage is above, but you might want to check out the Outlander, the Engineer and the Beserker as well. They look insanely powerful. It's available to pre-purchase now on Steam for £14.99 / $19.99, and comes with a bonus copy of Torchlight 1, which was quite excellent.
Torchlight 2: it's a bit like Diablo 3 only it's $20, has an offline mode, and it's out a few months later. It's also incredibly good. I've been playing the beta, and I wanna show you what each of the classes feel like to play and explain a bit about why they're cool. This is the Outlander. Here are the Embermage, the Engineer and the the Berserker.
Torchlight 2: it's a bit like Diablo 3 only it's $20, has an offline mode, and it's out a few months later. It's also incredibly good. I've been playing the beta, and I wanna show you what each of the classes feel like to play and explain a bit about why they're cool. This is the Embermage. Here are the Engineer and the the Berserker.
Torchlight 2: it's a bit like Diablo 3 only it's $20, has an offline mode, and it's out a few months later. It's also incredibly good. I've been playing the beta, and I wanna show you what each of the classes feel like to play and explain a bit about why they're cool. This is the Engineer. Here's the Berserker.