DICE

Battlefield 4's enormous Fall Patch now live

Tom Sykes at

DICE's spelling of the word 'Autumn' continues to confound me, but I can get behind their ginormo 'Fall' patch for Battlefield 4, which adds a new sub-game mode and and tweaks a bunch of things the community wanted tweaked. It's a big patch, in both senses of the word, being a not-inconsiderable 1.16GB download on PC. The update's live on Origin now, and while there are no patch notes available yet [Update: here they are], we kinda already know most of what it contains.


Battlefield 4 Fall Patch is "right around the corner"

Andy Chalk at

Fall is coming, and so too is the Battlefield 4 Fall Patch. It's a big one, with changes to game modes, sight improvements, changes to player movement and a "massive" final fix list, and it's expected to be here by the end of the month.


Battlefield Hardline's Hotwire mode is like Need for Speed with rocket launchers

Phil Savage at

A new Battlefield Hardline trailer is out. At first, it looks a bit like Need for Speed—what with police cars in pursuit of some high-speed vehicle. Soon after, it looks less like Need for Speed—what with machine guns and shotguns and rocket launchers and death. I think the idea is to get a fast car from one place to another. I know the idea is for explosions to happen.


Battlefield 4 anti-cheating measures detailed

Shaun Prescott at

Battlefield anti-cheat administrator Sabina af Jochnick has detailed the ways DICE is combating the scourge of exploit hungry players. While it's known that Battlefield 4 uses the FairFight anti-cheat software to monitor and flag unusual activities by players (also used by Titanfall), the software is not responsible for enforcing the rules. Jochnick says the studio needs to take a more hands-on approach when it comes to punishments, and that the community can play a role in swatting cheaters.


Battlefield 4 stunt video winner reignites the rivalry between jets and sharks

Phil Savage at

As part of Battlefield 4's Battlefest event, DICE ran a stunt video competition—inviting players to record their most daring feats of murder and carnage. They've now revealed the winner, and, despite having seen a ridiculous number of Battlefield-based stunts over the years, I have to say I'm impressed. Think of it as an homage to West Side Story, only, instead of groovin' gangs, it's a battle between an actual jet and shark.


Battlefield 4 to get major free update in September based on CTE feedback

Shaun Prescott at

DICE continues its efforts to salvage Battlefield 4 with a new series of fixes, due to go live in September. The substantial update is borne of feedback received from the game's Community Test Environment, which launched in May exclusively for Battlefield Premium members. Its focus was meant to be the game's netcode, but a lot more has been addressed according to the notes.


Battlefield Hardline's single-player sees you framed for a drug bust gone bad

Tom Sykes at

Can Battlefield Hardline's sudden delay to 2015 engooden a game whose beta wasn't terribly well received? Ignore the fact that I just murdered the English language there with the word 'engooden' and focus on these details about the game's story mode, which until now has been shrouded in mystery. Admittedly a mystery no one really cared too much about, like the premise of The Leftovers or what happened to Walt in Lost, but a mystery all the same. Hardline's single-player tells the story of two framed cops who bust out of prison to clear their names (by shooting lots of people, as is the custom). Actors from The Shield, Sons of Anarchy and, er, Nash Bridges are on-board to do the voices. Cheech Marin isn't one of them, disappointingly.


Battlefield Hardline pushed into 2015

Andy Chalk at

Back in June, the Battlefield Hardline debut trailer revealed that the game would launch on October 21. Today, however, DICE VP Karl Magnus Troedsson announced that the game has been pushed into 2015, so the studio will have enough time to properly implement the ideas and improvements that emerged from the June beta.


Battlefield 4: Dragon's Teeth trailer shows explosive action, jet-ski escapes

Phil Savage at

I've been falling down an Arma hole recently, and so my initial reaction to this video was one of alarm. Driving tanks into the path of an oncoming train? Absconding with a flag while riding a jet-ski? Running willy-nilly into the incoming fire of your enemies? Riding a digger?! That's not how you do a war. Of course, that's also not the point. The point: to be a loud and explosive playground filled with destructive possibility. If this trailer's two minutes of action are anything to go by, the Dragon's Teeth DLC could be a success in that regard.


Battlefield 4 FIFA World Cup Easter Egg brings sportsmanship to the warzone

Shaun Prescott at

We can't always be mowing one another down with military grade weaponry. Sometimes, it's important to take some time out. To celebrate the now finished FIFA World Cup, DICE has embedded a thematic Easter Egg in the Battlefield 4 Community Test Environment. More specifically, the studio has built a fenced off area on the Caspian Border map. Inside you'll find an oversized ball and two goals. Push the ball into the goals, and in keeping with the whole war scenario, it will explode. The video above by DannyonPC will give you an idea of how it works.


Battlefield 4 Dragon's Teeth trailer is 30 seconds of compressed explosive action

Tom Sykes at

This trailer for Battlefield 4's forthcoming Dragon's Teeth DLC might only be 30 seconds long, but only around 10 of those seconds have been wasted showing logos or release dates—the rest is riddled with gunfire and explosions and a bit where a train carriage is knocked clean off a track. (Yes, there is a small explosion resulting from that.) Also pictured: the ballistic shields that will be added in the content pack, along with liberal use of speedboats and quad bikes.


Battlefield 4: DICE announce Battlefest in-game event

Phil Savage at

DICE are launching Battlefest, an event they describe as a "festival built for gamers". Picture crowds gathered in massive tents, raising their lighters in appreciation of an on-stage presentation on the merits of mid-range firefights with an AR160. And now forget that image, because this "festival" takes place entirely in-game. It begins this Saturday with a double-XP weekend.


Here's how Battlefield 4 celebrated Independence Day

Phil Savage at

For the British, July 4th is a time for looking sheepishly at your feet as you're reminded of the, er, impoliteness of your ancestors. Then again, nearly every day is a time for that. For the US, it's an apparently much more festive occasion. And so, in honour of the day, Battlefield 4's CTE broke out the red, blue and white fireworks, and an appropriately raucous version of The Star-Spangled Banner. You can see all the Premium-only test client's celebrations, courtesy of YouTube user 'Jackfrags'.


Battlefield 4 Dragon's Teeth releases for Premium July 15th, according to Origin tweet

Tom Sykes at

What are you up to on July 15th? It's a Tuesday, so you're probably going to be either at work or at school for some of it, but EA are rather hoping you'll dedicate part to installing and playing Battlefield 4's new Dragon's Teeth DLC. That's according to a tweet (quickly deleted) by EA's Origin account, which revealed (then quickly unrevealed) that Dragon's Teeth will be out for Premium subscribers on that particular date. If true, then we only need to apply EA and DICE's usual two-week delay for non-Premium members to surmise that Dragon's Teeth will launch for everyone on July 29th. That tweet/untweet is after the break, along with a reminder of what the map pack actually involves.


Battlefield 4 CTE update reveals 'netcode' improvements, Rush tweaks

Phil Savage at

Last month, DICE launched the Community Test Environment—a beta branch of the game that let Premium players test and give feedback on a variety of (much needed) updates. Soon, it'll be time for those improvements to invade the game proper. DICE recently rounded up some of the changes we can expect, including Rush mode tweaks, balance changes to Dragon's Teeth's Ballistics Shield, and, once again, "improvements to the 'Netcode'".


DICE CEO: "What is it that the people really liked about Bad Company?"

Andy Chalk at

Battlefield: Bad Company 2 was selected as the 2010 Shooter of the Year by PC Gamer UK. So why, four years later and despite insistence that it's "still out there," is there still no Bad Company 3? DICE chief Karl-Magnus Troedsson says he knows people want a sequel, the problem is that the studio can't quite figure out exactly what people loved about the series.


Mirror's Edge 2 will also be "focussing on first-person combat", says DICE general manager

Phil Savage at

If you've played Mirror's Edge, the idea of a sequel that focuses more heavily on its combat probably sounds like the nightmare by-product of a dark, alternate timeline. In fact, according to DICE general manager Karl Magnus Troedsson, it's the real future of our existing timeline. It's not all bad, though, as the studio are looking to refine and improve upon the first game's awkward fisticuffs.


Battlefield 4 launch situation was "unacceptable", says EA CEO

Phil Savage at

Battlefield 4 had a lot of things. It had a falling skyscraper, a crashing ship, a singleplayer campaign that wasn't as rubbish as it probably should have been. But all of these things were overshadowed by a series of bugs and performance problems that plagued the game long after its launch. Now, EA CEO Andrew Wilson has stated what many of the game's owners already know: "the situation we had was unacceptable".


Battlefield Hardline beta now open to all PC gamers

Andy Chalk at

It seems like only a week ago that the Battlefield Hardline beta was a closed affair, accessible to only the most fortunate and well-connected of the world's virtual warriors. And you know what? It was only a week ago, roughly, but that doesn't matter anymore, because those doors have now swung wide open. Want in? All you have to do is sign up.


Battlefield is not an annualised series, despite rapid Hardline turnaround

Shaun Prescott at

Many assumed that with the announcement of Battlefield: Hardline, Electronic Arts had moved the series to an annual release schedule. This is incorrect, according to EA Studios executive VP Patrick Söderlund, who insists that the quick turnaround for Hardline is more a result of the publisher allowing its studios to work on the games they want to make. In actual fact, the cops and robbers concept has been kicking around for more than a decade.