DICE

Battlefield 4 "death shield" bug discovered, causes projectiles to bounce off invisible walls

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Phil Savage at

A previously undiscovered bug has been exposed in Battlefield 4, and it could be responsible for some of the game's more frustrating moments. The "death shield" is an invisible wall that extends from downed (but not dead) players. As they lie there, waiting for a revive, the 'shield' blocks all incoming projectiles—even bouncing them back to damage your soldier. It's another blow for a game that's already had more than its share of problems. On the plus side, I can now pretend like my own incompetence is really the result of a bug.


Battlefield 4 update adds loadout presets to Battlelog

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Omri Petitte at

Up until today, swapping out weapons and equipment in the thick of a Battlefield 4 match wasn't easy. Sifting through piles of unlocks lengthened spawn times and hampered momentum for players on a roll (well, that and occasional teleporting soldiers), but a fresh Battlelog update hopes to simplify inventory management with the addition of preset loadouts for the game's four kits.


4K Screenshot Showcase: Mirror's Edge

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PC Gamer at

Every Monday, keen screen-grabber Ben Griffin brings you a sumptuous 4K resolution gallery to celebrate PC gaming's prettiest places.

Mirror's Edge was the game that proved dystopia didn't have to be dirty. The crisp, elegant, angular city was in beautiful contrast to the corruption and double-dealings happening inside it. Throughout, the game drew the player's eye with a restrained use of colour across the clean white and glass backdrop. It was in parts muted and vivid, as Faith travelled over, around and inside the distinct architecture. To celebrate the gorgeous setting, here's a selection of the best Mirror's Edge locations, captured in a gloriously detailed 4K resolution.

Battlefield 4 experiencing "rubber-banding" issues, DICE say reducing lag is top priority

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Phil Savage at

Battlefield 4's post-launch issues are, I think, just a few months from being officially recognised as a "saga". Soon, bards will write songs about DICE's efforts to squash bugs and tighten performance.

The most recent issue—affecting "certain platforms"—is 'rubber-banding'. It's a problem that results in players warping back and forth, as high latency causes the server to lose sync with the client. DICE have now issued a statement, saying that fixing this issue is their new top priority.


Battlefield 4's delayed Naval Strike DLC fights them on the beaches today

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Ian Birnbaum at

After what turned out to be a pretty short delay, the new Naval Strike DLC is landing today for Battlefield 4 Premium members, along with an extensive update full of balances, tweaks, and squished bugs. The new DLC adds four new maps with a distinct ocean-y flavor and the new Carrier Assault mode, based off of the classic Titan Mode from Battlefield 2142.


Battlefield 4: Naval Strike DLC delayed on PC; "quality is our number one priority," say DICE

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Phil Savage at

As Naval Strike sets sail on consoles today, the PC version of Battlefield 4's latest DLC is being held back in the dock. DICE have announced that the expansion's launch is being delayed for an indeterminate amount of time, while they work to fix "an issue" that "needs to be solved".


4K Screenshot Showcase: Battlefield 3

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PC Gamer at

Every Monday, keen screen-grabber Ben Griffin brings you a sumptuous 4K resolution gallery to celebrate PC gaming's prettiest places.

For all their faults and successes, you can't say DICE make ugly games. The Frostbite engine, over its many iterations, has excelled at modelling the destruction and chaos of big-budget militaristic entertainment. It eschews pure realism for a cinematic set-up, and uses lighting and post-processing to cast the player as the game's action hero - even in multiplayer, where their lives can be measured in minutes. To fully appreciate what the engine can do, here are 20 super high-res shots that beautifully show every gun-metal glint and flare of the lens.

Battlefield 4: Naval Strike trailer is all about the war boats

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Phil Savage at

Boats aren't traditionally seen as the sexiest of war machines, which may be why DICE are working overtime to bring the bombast. If you're a student of FPS teaser trailers, you'll recognise the tricks. There are missiles, explosions, shouty men, and the bit where the music goes "werrrrrRRROMP", then goes completely silent, and then goes "werrrrrRRROMP" again.


Battlefield 4's platoons now available for all players

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Phil Savage at

Last month, DICE launched Battlefield 4's platoon feature, but restricted the creation of new platoons to Premium members of at least level 10. This is at least somewhat true to the real military, who have realised that letting anybody create their own command structure would be a very inefficient way to organise troops. Luckily, Battlefield 4 is not the real military, and so their variant of the clan model is now available for all.


Battlefield 4 update rebalances weapons, tweaks vehicles, and improves stability (again)

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Phil Savage at

At this point, "several crash fixes and stability improvements" must be seared into the brains of every DICE employee. I imagine them wandering their offices, chanting it like some cultish mantra. It's cropped up again as a single line on Battlefield 4's latest giant update notes. This time, though, we're also getting some extensive balance tweaks to weapons and vehicles.

There's plenty here, both the significant and the specific. For the handful of people annoyed about the Active Protection and MP-APS's inability to properly stop 12G FRAG rounds, this could be the patch of a lifetime.


Battlefield 4 netcode fixes are still "top priorities," says DICE

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Emanuel Maiberg at

Four months after launch, Battlefield 4 still suffers from a variety of technical issues. Today, DICE announced what it’s doing to address these issues, as well as listing out specific problems the developer wants to target.


Battlefield 4's final two DLC packs will be developed by DICE LA

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Phil Savage at

The upcoming Naval Strike pack will be DICE Stockholm's last new content for Battlefield 4. That's according to "DarkLord7854", the Reddit pseudonym of a Battlelog engineer. In a post on r/Battlefield4, the developer revealed that the game's final two DLC packs, Dragon's Teeth and Final Stand, are being handled by DICE LA. Personally, after DICE's many dinosaur teases, I'm hoping a missed memo will lead to the US-based studio accidentally adding real dragons into the game's fourth expansion. It's about time the military FPS genre took on some giant lizards, be they historical or mythological.


Battlefield 4 Platoons roll out on February 27

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Emanuel Maiberg at

DICE announced today that it will finally begin rolling out Battlefield 4’s Platoons feature on February 27. Similar to the feature in Battlefield 3, BF4's platoons will allow you to create (if you have a high enough rank) or join clans of up to 100 members, and coordinate battles for you and your teammates.


Battlefield 4 is giving away free weapon shortcut kits

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Phil Savage at

We're over half way through Battlefield 4's "Player Appreciation Month" promotion. Personally, I've not been taking part, as - having not logged in for months - I'm not really a player anymore, and so worry that I'm not going to be properly appreciated. For those that are basking in the warmth of DICE's personal attention, a new set of Kit Shortcuts have been released, and are free for a limited time.


Battlefield 4: Second Assault launching on PC this week

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Phil Savage at

Xbox One owners have already had their fun with Battlefield 4's Second Assault expansion. At least, it looked like they were having fun. Can we really be sure, though? Maybe they were tragically forced to act out some mock pantomime of enjoyment, lest Kinect became dissatisfied with their indifference and deployed Enforced Entertainment Education drones. Luckily, the PC has yet to be invaded by omnipotent cyber-eyes, so we can all be less nervous about sitting down in front of Battlefield 4: Second Assault when it launches tomorrow, February 18th.


Battlefield 4 patch fixes more bugs, improves stability

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Emanuel Maiberg at

Eventually Battlefield 4 is just going to work as advertised. Until then, we'll keep getting patch notes from DICE announcing fixes for issues you'd imagine a major game release would have taken care before the game launched, not three and half months after. The latest patch, which fixes a bunch of bugs, improves stability, and deals with specific issues with AMD's Mantle API, should be live by now, DICE said on the Battlefield Battlelog.


Battlefield 4 DLC Naval Strike to include Carrier Assault, based on 2142's Titan mode

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Ian Birnbaum at

EA has revealed that Battlefield 4's third expansion, Naval Strike, will feature mostly water-based combat across four new maps. The expansion also includes new weapons, a new vehicle, and a new game mode called Carrier Assault, based off of Battlefield 2142’s classic Titan mode.


Battlefield 4 patch improves performance, introduces Mantle support

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Phil Savage at

The previous teased Battlefield 4 performance patch is now a reality, one that should have already been stitched onto the game. At this point, that game is liberally covered in bandages, sutures and comically large plasters; so is one more going to make a difference? Supposedly yes, with significant work done to improve framerates and stuttering, and reduce the duration of black screen while spawning. It also introduces support for AMD's Mantle renderer. At least for those lucky few with a compatible graphics card.


EA taking lessons from Battlefield 4 for future launches

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Omri Petitte at

Perhaps the closest thing associated with Battlefield 4 is its shaky launch. Well, that and rendezooks, but I have a feeling that smooth performance is more important in the eyes of EA's investors. In a conference call held yesterday (transcribed by Seeking Alpha), EA's leadership discussed what it learned from BF4's release and that it's applying those lessons to upcoming major launches such as Titanfall.


Battlefield 4 getting tweaks to infantry weapons, including shotguns and DMRs

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Omri Petitte at

Funny fact: Battlefield 4 has a lot of guns. You wouldn't think that were the case in multiplayer, as the majority of BF4 players have tended to prefer a few all-around beastly weapons—the Assault's M4A1 or the Engineer's MTAR-21, as examples—that sadly diminishes the chances of seeing more specialized firepower during a match. In a Battlefield Blog post today, DICE outlines some of the upcoming changes to footsoldier weapons as an effort to boost the variance of gun popularity and choice for players.