In another, more generous age, Battlefield Hardline might have taken the form of an expansion or even a mod - from our impressions of the beta, it doesn't exactly feel like its own game. We don't live in the late '90s, however - and until I perfect my time-travelling Ford Mondeo, we never will - so let's focus on Battlefield 4's actual DLC. Dragon's Teeth is the latest, and EA have spilled a few new details. Details like "it contains four multiplayer maps" and "there are five new weapons" and "you can have it two weeks early if you pony up for Battlefield 4 Premium". (They didn't use the word 'pony', but you get the idea.)
Alert: During EA's reveal of Visceral's crime-themed Battlefield Hardline, it also made the surprise announcement that the beta starts today. Right now.
Hardline it is. EA has set up a page on the Battlefield website confirming that Battlefield Hardline will be revealed on June 9 at 12:00 Pacific. The webpage confirms a rumor from earlier today that Hardline is a cops-and-robbers take on Battlefield, trading military warfare for vault-bustin' and Heat-style shootouts. And that rumor wasn't the first Hardline leak—an earlier rumor from back in February claimed the game was being developed by Dead Space developers Visceral Games.
Gearing up your soldier in Battlefield 4 is typically a measure of time invested. Play enough maps and accomplish enough objectives, and your armory gradually expands with new weapons, attachments, and cosmetic camouflage paints. Battlepacks, the loot-crate system introduced in BF4, shortcuts accessibility to various scopes and camos after climbing to certain ranks or gun expertise. If you'd like to skip all of that playing and just pay for the accessories, EA is offering buyable Battlepacks for as much as $3/£2.
After what turned out to be a pretty short delay, the new Naval Strike DLC is landing today for Battlefield 4 Premium members, along with an extensive update full of balances, tweaks, and squished bugs. The new DLC adds four new maps with a distinct ocean-y flavor and the new Carrier Assault mode, based off of the classic Titan Mode from Battlefield 2142.
Eventually Battlefield 4 is just going to work as advertised. Until then, we'll keep getting patch notes from DICE announcing fixes for issues you'd imagine a major game release would have taken care before the game launched, not three and half months after. The latest patch, which fixes a bunch of bugs, improves stability, and deals with specific issues with AMD's Mantle API, should be live by now, DICE said on the Battlefield Battlelog.
EA has revealed that Battlefield 4's third expansion, Naval Strike, will feature mostly water-based combat across four new maps. The expansion also includes new weapons, a new vehicle, and a new game mode called Carrier Assault, based off of Battlefield 2142’s classic Titan mode.
EA released its financial statements from the third quarter of 2013 today, and most of it was concerned with these “consoles” I’ve been hearing about. Apparently there were a couple of big ones? Weird how I didn’t hear anything. Buried down in the release, though, was the bottom line: EA continues to make a ton of money from a lot of different places, including $186 million from PC gamers.
DICE have tweeted an image of Battlefield 4's system specs, giving us a chance to see the consequence of all that Levoluting. More importantly, it's an opportunity to judge how our brave PCs will deal with a game that's also parachuting into the DMZ that separates the old and new consoles. Will you be able to handle the coming year of AAA gaming without reinforcing with new components? What they've provided is by no means a definitive answer, but it's a useful early indicator of where we stand.
We’ve already seen buildings fall and the English language get its throat slit open in an alleyway next to said building, which means now’s the perfect time to look away and turn our attention toward everyone’s favorite thing: weapon attachments.
In the eight years it has taken Battlefield 2 mod Project Reality to hit its 1.0 milestone, DICE have released seven additional Battlefield games. Then again, they've got more money, people, and one of those games was Battlefield Play4Free, so there's probably something to be said for taking your time to nurse something towards completion. Project Reality will finally hit that mark this Friday, August 2nd, and its creators have released a trailer to round up its now complete feature list.
DICE have a released a video teasing the pre-alpha version of Battlefield 4's spectator mode. In it, DICE producer Daniel Matros runs through the features of the mode, while also battling some incredibly awkward displays of over-the-top enthusiasm. Quick tip guys: nobody has ever been that excited about the ability to toggle a user interface.
As we saw in the teaser for DICE's upcoming Star Wars: Battlefront, the frigid ice planet Hoth will appear in the recently-announced reboot. The game already made our list as the biggest surprise of E3 this year, but how exactly the shooter will refashion such a well-known setting remains an open question. EA Labels president Frank Gibeau has addressed this topic and more in a new interview with IGN.
It's been over three years since Battlefield: Bad Company 2 surfaced as a joyously action-filled addition to the multiplayer scene, but things have quieted down of late. In the midst of the ever-growing Battlefield 4 hype, might things still be quietly operating down for the Bad Company franchise? Unfortunately not, says DICE.
In light of Call of Duty: Ghosts game-changing dog announcement, I've been waiting to see what DICE would pull out of their secret bag of development tricks to gain the advantage with Battlefield 4. Maybe they'd reveal the introduction of Dog+, or "the wolf" as it's more commonly known. Or perhaps they'd stop being suchmassiveteases, and just admit that the game is 90% dinosaurs.
Whatever their plan, they're staying quiet for now - instead settling for the announcement of Battlefield 4's release date. Expect to see EA's FPS sequel arrive October 29th in the US, and November 1st in the UK.
Nothing bad could come of chugging a bottle of oddly glowing green liquid labeled "Miracle Tonic of the Ancients," right? I mean, according to this Battlefield Heroes trailer, it's capable of curing everything from rocket-induced toothaches to male pattern baldness! So this stuff can't be half bad. I'm sure it won't turn anybody into a mutant zombie at all.
DICE have sailed across the Atlantic, and planted a studio shaped flag in a patch of Los Angeles. The newly opened DICE LA has already taken on veterans from Medal of Honor devs Danger Close and plans to have around 60 staff members by the end of the year, taking their orders from DICE's current HQ in Stockholm. As yet, we're unsure what the studio will be working on, although there's been some speculation that they've been appropriated to push EA's further expansion into the Star Wars license.
EA have popped down to the internet market and come back with a bumper bonanza of Battlefield dot-com domains, securing the series' main arm all the way up to Battlefield 20. They've snapped up addresses in the BattlefieldXX.com format, registering numbers 13 through 20. The publisher was already sitting on the domains for Battlefield 1-9.
Tripwire Interactive is one of the handful of studios that have made the jump from modest modding origins to professional, full-time, make-your-mom-proud game development. Until last year, the studio operated out of the bottom floor of a Georgia church. And through releasing Red Orchestra 2 and the 1.7-million-selling Killing Floor (originally a mod), Tripwire has encouraged and regularly rewarded modders and map-makers.
As Red Orchestra 2 was being developed, Tripwire committed to creating an SDK during development, allowing modders to get cracking before the game's release. With modding support for modern games less ubiquitous than we'd like it to be, I asked Tripwire President John Gibson how hard it was for Tripwire to build mod support while they were developing the game itself.
Next week we'll catch our first proper glimpse of Battlefield 4, and if the picture on the press invite is anything to go by, DICE's latest in the supersized shooter series will stick with the near-modern-day setting. Also: it will have rain. Though I'm delighted by the presence of these delicately rendered drips, with over 700 Battlefield hours under my belt, and a clan to lead, I have a few more items on my wishlist.