The light and dark sides of one of gaming’s great constants.
After being teased for months, player housing is finally coming to Star Wars MMO The Old Republic next week. The recent Gamescom trailer showed off abodes across four planets, including the spellcheck-incurring Dromund Kaas, Tatooine, and Coruscant.
Announced back in March, the SW:TOR Galactic Strongholds expansion will introduce player housing to the space opera MMO. While the expansion's Early Access was recently delayed until August, a new BioWare update provides some nitty-gritty on how the free expansion will work and all the fancy things you'll be able to do with your virtual digs.
The Old Republic's Galactic Strongholds expansion adds player housing and a bunch of other stuff, giving bounty hunters a place to hang their boots, their Wookies and their sarcastic Han Solo-style grins between missions. If you're a subscriber you were probably looking forward to the expansion's Early Access period on June 24th - so you'll be disappointed to hear that it's been delayed to August
BioWare announced on Wednesday that it will add player housing to Star Wars: The Old Republic in a new expansion, Galactic Strongholds. Like the rest of The Old Republic, Galactic Strongholds will be free-to-play when it’s released this summer.
If you've still got some levelling to do in The Old Republic, this would be the weekend to jump back in. Starting in a few hours, the game will award twice the experience for completing missions, killing things, and... well, generally doing stuff. And, by progressing at twice the speed, you'll get a quicker route to the game's best bits. It'll be like watching the entire film saga, but then
After I reached the highest level in Star Wars: The Old Republic, I ran into a problem: I had seen and done everything the endgame had offered to me. I completed all the dungeons, conquered all the available raid encounters, and then I was essentially stuck in a content drought until BioWare released something new—and then the cycle would repeat again. It's a pattern most MMORPGs of today run the
Star Wars: The Old Republic's latest expansion, the space combat mode Galactic Starfighter, has joined the MMO's free-to-play content. The dogfighting game-within-a-game had until today been playable for subscribers and "preferred status players" only, but now throws open its cockpit doors to anyone ready and willing.
Every day is space day when you're riding the PC gaming news shuttle, but today perhaps more than most. Between X Rebirth's launch, EVE's new trailer, and now this, a video preview of next month's Galactic Starfighter expansion for Star War: The Old Republic, it's a great day for people who love the inhospitable and unyielding void of eternal darkness. Or, for the less introspective among us,
According to an email sent to Star Wars: The Old Republic players, BioWare will soon begin a “Character Name Renewal” program, targeting inactive players. Free-to-play characters who have not logged in to the game for long periods of time will have their names released into the general pool for anyone to use.
Star Wars: The Old Repuclic's free Galactic Starfighter expansion is bringing PvP space dogfighting to the sci-fi MMO on either December, January or February, depending on how much BioWare love you. Fans hoping for a PvE variant will have longer to wait. That's "longer" as in, between a very, very long time away, and the full heat death of the universe.
The second expansion for Star Wars: The Old Republic has a name and a date. Galactic Starfighter, a free expansion will introduce rail-free space combat to the game for the first time, in the form of 12v12 PvP dogfights. How soon you'll be able to join in depends on your Subscriber/Preferred status in the game.
Space, by its nature, is pretty big. Not that you'd realise from The Old Republic, which has up until now struggled to make the best of the giant void that exists around its many planets. At a recent community event in Seattle, Bioware teased a long-rumoured update, and from the hints they gave, suggested that more robust space-based combat is on the way.