A collection of truly great shooters that are worth playing today.
Our 2013 multiplayer game of the year just got a little better. Tripwire Interactive has been great about adding content to Rising Storm for free after release, and today it did again with the Armored Assault: Free Content Pack. To celebrate, the game is only $5 until September 26.
Tripwire Entertainment knows a thing or two about guns—both the real deal, and the ones they create in video games like the upcoming Killing Floor 2. In 2006, as a mod-team-turned-development studio working on World War 2 shooter Red Orchestra, they managed to create reload animations smoother and more detailed than the large teams developing Battlefield and Call of Duty. "[Back then] we heard
Each week PC Gamer probes the previous seven days to scientifically establish what rocked our world and made us despair for its future. As usual, we begin with the good stuff…
As PC Gamer’s 2013 Multiplayer Game of the Year, you surely already own Rising Storm if you have even a passing interest in multiplayer shooters. But maybe you’ve been feeling burnt out on the content that’s been out since launch. Luckily, Tripwire Interactive and Anti Matter Games just announced Rising Storm’s Game of the Year Edition, which includes a handful of new maps, vehicles, and even a
Rising Storm developer Tripwire Interactive has announced the winners in its community map-making competition. The “Banzai” competition awarded $25,000 in prizes to its top five winners, with a cool ten grand going to Maik Dokter for the map Phosphate Plant, pictured above. Dokter also snagged the $7,500 second-place prize for the Eastern Front–inspired map Myshkova River.
Welcome to the PC Gamer Game of the Year Awards 2013. For an explanation of how the awards were decided, a round-up of all the awards and the list of judges, check here. Our multiplayer game of the year is a wonderfully tense shooter with some of the deadliest and most satisfying guns in the business. Rising Storm generates great war stories, and encourages rewarding feats of teamwork. With
Before running away for a few days to close out the year with champagne and a new XCOM campaign, Evan, Cory, and Tyler gathered to discuss how two of our favorite 64-player shooters created very different experiences this year. Watch the whole five-video series on the PC Gamer YouTube channel, and subscribe to our YouTube channel for more regular content, gameplay footage, and conversations.
PC Gamer editors are prohibited from celebrating Christmas. For the team, the end of the year is marked by an event known as “GOTY Sleepover,” a time where we somewhat-voluntarily sequester ourselves away from our families and loved ones in the interest of a greater good: selecting the best PC games of the year. We gather in a room with a very heavy door and very little ventilation and stay there
John Gibson has been making PC-exclusive games for more than a decade. As President of Tripwire Interactive, he’s helped push Killing Floor, Red Orchestra 2, Rising Storm out the door of the developer’s Roswell, Georgia studio. He also happens to have a pretty nice sound system for his PC. We asked Gibson to weigh in on Valve’s trinity of announcements.
As if my FPS plate wasn’t full enough already with MechWarrior Online, Arma 3, and Shadow Warrior, Tripwire Interactive just published a free content update for Rising Storm (one of our favorite shooters of the year) and Red Orchestra 2 that adds a new map and a Multiplayer Campaign mode, among other improvements.
We already love the maps in Rising Storm’s Pacific-themed map pool, but Tripwire doesn’t think that’s enough. The developer is hosting a Rising Storm mapping contest with a $10,000 grand prize to get even more amazing maps added to the rotation. The competition held earlier this year for Red Orchestra 2 yielded some amazing looking maps including the grand prize winning Winterwald. My personal
Guns, guns, and more guns might just be some of John Gibson's favorite things—he's the President of Tripwire Interactive, the studio behind Red Orchestra and Killing Floor.
Here at PC Gamer we like to play PC games. Sometimes, we even like to play them with other people. That’s why we’ve got a huge lineup of game servers hosted by GameServers.com. Feel free to hop on whenever, or join us on Community Friday or during our other random events.
Fresh meat! This week we introduce the two, new conscripts to the PCG Intern Corps: Ben and Jake. They join veterans Logan, Evan, and T.J. to discuss the looming gorgon of E3, the state of MMOs in the West, and the exact mass of Double Fine's chalice.
Vulnerability is an underused tool of FPS developers. Plenty of shooters empower us—by stamping experience points across the screen when we bag a kill, by handing us exaggerated guns or an array of increasingly fancy hats—but what pervades Rising Storm is the feeling that you aren’t a soldier-superman. You’re a set of fatigues wrapped around fragile humanity, ready to lose your dogtags.
Tripwire have announced the release date for Rising Storm, their Pacific-based standalone expansion to Red Orchestra 2. As well as the new setting, it promises ferocious asymmetrical battles, authentic weaponry, and soldier morale. If all that sounds like something you'll need time to mentally prepare for, then bad news: the World War 2 multiplayer FPS will be invading Steam tomorrow.
Tripwire Interactive is one of the handful of studios that have made the jump from modest modding origins to professional, full-time, make-your-mom-proud game development. Until last year, the studio operated out of the bottom floor of a Georgia church. And through releasing Red Orchestra 2 and the 1.7-million-selling Killing Floor (originally a mod), Tripwire has encouraged and regularly
Last week at GDC, I visited Tripwire Interactive's spot on the expo floor to get an updated gander at Rising Storm. Come watch Tripwire President John Gibson and External Producer Tony Gillham walk me through a gameplay demonstration against AI enemies and answer questions.
Is there anything a katana charge can't solve? Well, yes, obviously, but it's always nice to have the option, especially in a multiplayer shooter. Fix World War 2 with foolish but unnerving charge attacks in the standalone expansion for Red Orchestra 2, Rising Storm. Banzai charges grants Japanese soldiers speed, bolshiness under fire and war cries that suppress enemies. US soldiers counter with