Can a top-down game be terrifying? If you're an RTS player, you already know the answer. Breaching a fog-of-war with a small, exploratory force, only to run head-long into a 20-unit Mammoth Tank assault? Pant ruining, let me tell you.
Darkwood is hoping that the top-down view can also provide more atmospheric scares. The horror roguelike showed off its twisted, creeping dread through a couple