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Titanfall's 144hz patch affected gun rate-of-fire, Respawn fixed it last night

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A YouTube video posted yesterday (opens in new tab) made a surprising claim: boost your Titanfall framerate above 60, and your gun's rate-of-fire jumps up with it. The video demonstrates that at 60 fps, a magazine empties in a little over three seconds, but at 120 fps, it only takes two and a half seconds. Thank goodness such a serious error died a swift death.

Support for refresh rates of up to 144hz was only added on Wednesday (opens in new tab) , the bug was noticed yesterday, and today, Respawn tells PC Gamer that it fixed the issue last night. The mistake is embarrassing, but the response is admirable. Watch the video evidence of the bug below:

Tyler grew up in Silicon Valley alongside Apple and Microsoft, playing games like Zork and Arkanoid on the early personal computers his parents brought home. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, Bushido Blade (yeah, he had Bleem!), and all the shooters they call "boomer shooters" now. In 2006, Tyler wrote his first professional review of a videogame: Super Dragon Ball Z for the PS2. He thought it was OK. In 2011, he joined PC Gamer, and today he's focused on the site's news coverage. After work, he practices boxing and adds to his 1,200 hours in Rocket League.