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Total War: Rome 2 video interview: inside Creative Assembly's motion capture studio

I visited Creative Assembly late last year for a look around their brand new motion capture studio. While I was there I spoke to CA mocap manager Pete Clapperton about what it took for the Total War developer to set up their own facility and the way it fits into the development of Total War: Rome II. I also got suited up, covered in pingpong balls, and told to attack a bag of wood chips with an sword. As you do.

[VAMS id="0YEN4O592yA7L"]

Fun fact: I once trained as a mime and was paid to hang around parties pretending to be trapped in a glass box. I say this now to establish that, no, CGI Disco Centurion is not the stupidest thing I have done in my professional life.

Find out more about Rome 2 in our most recent preview - and subscribe to our YouTube channel for more videos in which I humiliate myself. Most of the time, they also feature PC games.

Edit: At the end, I am the orange Roman. For better or worse.

Chris Thursten
Chris is the editor of PC Gamer Pro. After many years spent turning beautiful trees into magazines, he now oversees our online coverage of competitive gaming and esports.