Welcome to the blitmaze. It's a tetrachrome dungeon filled with noise and green—lots and lots of green—and it's joined this week by a game of light and bats and darkness, another reliably good Nifflas adventure, Planet of the Petunias and more. If that sounds like a pleasant way to spend your Saturday—spoiler: it does—stick around to sample this week's crop.
The VR/flight stick/oh-my-god-I'm-in-a-spaceship approach to space games might be a particularly bloody exciting one, but that doesn't mean you need to re-mortgage your cutlery to experience the wonder of that huge expanse of darkness up there. This week's Even the Stars offers a universe of beauty, haunting emptiness and low-poly spaceships, and to experience it you won't need to spend a dime. Read on for exactly that, plus a game about falling, video killed the horror star, and a deep, deep, deep, deep sleep. Enjoy!
As ever, your humble guide to the world of free games has poked, prodded and evaluated the week's many freebies, shoving the best ones into a handy roundup for your consideration. Read on for ghost wheels, faceless wizards, GTA-style tplosjons (it's not a typo), oh and THE BEST PUN IN GAMES. Enjoy!
In an unusual twist, this week's Best Games don't appear to be have been created with a game jam in mind – but that doesn't mean I don't have some hot, sticky, viscous game jam news to relay: Game Jolt now allows users to set up their own game jams using a seemingly easy-to-use set of tools. Before the Jampocalypse begins in earnest, let's stop to appreciate a handful of games operating under their own specific themes, each with something bold and new to impart. Read on for a splash of colour, a sweary Scotsman, a modern-day maze, an interactive short story and touchy-feely bomb-defusal. Enjoy!
This week: a painful coming out, a girl named Tess, a subtly improved Swindon, yet more intentional glitches, terrifying shadow monsters in a monochrome mist world, and one more Hitler than the norm. Read on for some great games that won't cost you a penny/dime/credit/gil of your (presumably) hard-earned cash.
A public service announcement: Videogame characters; sure, delving headlong into an unexplored cavern might sound heroic, but caves are the first sign of a roguelike. Remember: if you see a cave entrance, think! Walk on by, and find something safer—a hidden object game or a point-'n-click adventure. No, not the Sierra ones.
With that out of the way, let's take a look at Vagante. It's a... oh, it's a cave-based roguelike. I don't know why I bother.
This week sees the grand return of Space Email, the ambitious, if a bit naïve, indirect messaging system that was taken down due to technical and moral reasons – namely the sort of harassment that tends to emerge when people are granted a degree of anonymity. Its creator, Shelby Smith, has now brought Space Email back under a more robust system with a more stringent filtering system. I've only had time to explore it a little this morning, but so far so strange, and moving, and worrying, and sweet. Elsewhere this week: forest-based horror, train-based sleuthing, the goddamned heartbreaking Bottle Rockets, and a couple of games to help you recover from that. Enjoy!
This week's column was 13 years in the making, or at least it felt that way late last night. Read on for indie gaming's Duke Nukem Forever, a Brendon Chung space bounty hunter game (!), one of the most joyous, inventive, text-free interactive stories I've come across (!!), Homebase's most misguided wallpaper advert ever, and a gothy philosophical platformer about following or not following orders. Exercise your free will by obeying this instruction to join me after the break.
At any one time there can be around 8,673 game jams happening concurrently. I'm starting to think there might some sort of Meta Jam going on that tasks jam-makers with making game jams on a variety of delicious jammy themes. (I'm also starting to quite fancy a jam-and-clotted-cream scone.) This week we sample the picks of the Public Domain Jam and the Space Cowboy Jam (it also sees Glitch Jam bugging onto the scene). So read on for watch_corgi, ninjas vs royals, a loose interpretation of a 19th century novella, tower defence and a bike game that goes on and on. Enjoy!
E3 lurks just around the corner, like an Assassin's Creed hero waiting to drag a dimwitted guard into a big pile of hay, and while I'm as excited as anyone about the yearly festival of pomp, hype, CEOs saying 'synergy', and ultimate vague disappointment, here's your weekly reminder that some of most innovative and unrestrained games lie on the fringes, in that nebulous and contradictory space known as indie gaming. Here are five such games released, for free, over the last week or so, exploring low-res time travel, duck-based dungeon exploration, one-click RPG mechanics and more. Enjoy!
A teensy shipwreck RPG, foxes on hoverbikes, the tale of Cyrano and ginormous honker – all that and slightly more awaits you in our regular free games roundup, which this week has been cobbled together out of various public domain words such as “flipbook” and “groin”. I've assembled these words in a (hopefully) pleasing order below, so hop aboard your flying cycle and join me, foxlike after the break.
Free games are excellent, especially when you don't even have to wait for them to download and install. Webgames promise instant delight. They can deliver a quick thrill and a punch line and then let you get on with your day. But there are deeper experiences out there as well. Did you know, for example, that you can play Doom in your browser? In fact, you can play whole RPGs, explore intricate works of interactive fiction and wage space-war against your friends. Within, you'll find our hundred favourite browser games—the best free online games in the world. Enjoy.
The night belongs to ninjas, shadowy monsters attempting to eat sleeping children, keyboard-based snogging simulators, momentous jumping, cute wickle robots, and Games That Are A Bit Like Flashback. Now that I've neatly teased all six games that lie in wait beneath the break, it's time for you to brew a hot beverage, and sit down at your desk/sofa/beanbag/hammock to get stuck in. Enjoy!
You won't need an unreliable spy camera to play any of this week's free games – your trusty mouse-and-keyboard will serve you well, as always. Read on for slooooo-mooooo acrobatic shooting, precision-timed shmupping referencing Jean Michel Jarre, modern-day Minesweeping in a Puzzle Quest stylee, and yet more low-rez Low-Rez Jam games. Enjoy!
It's a packed week for free games this week, what with Ludum Dare and LowRezJam and other stray delights, so let's get straight to business with an excellent visual novel about the ins and outs and mysteries of school life, a 32x32 pyramid game, Tie-dye Unity weirdness, several games that lie beneath the surface (of the break), and the foxiest game you'll play all week. Because *cough* it stars a fox. Enjoy!
Epic Games announced the future of Unreal Tournament today. The great news is that it will indeed have a future, meaning you can now start anticipating another Unreal Tournament, though we have no idea when it will come out or what it will be called. However, everything else about the game’s development is different from what you’d expect from Epic, or any other developer for that matter.
The world's your oyster in this week's Best Free Games thing, which once again collects the great and the good and the pretty cool of the week's free games releases (or thereabouts), presenting them in a linear order for your consideration. Among other activities, you'll roam a pitch-black cave, feed a cowman a tasty herb, contribute to a massive narrative sandbox experiment, and explore an electronic album from the inside. Enjoy!
There was a time, long ago, when Blizzard made other games besides StarCraft, World of Warcraft, and Diablo. Blackthorne, which Blizzard released for free via Battle.net in November is a perfect example. The Prince of Persia meets shotgun side-scroller is not that bad if you’re willing to forgive its age, but when it was released for free what we really hoped for is that a free release of The Lost Vikings will follow. Today, it finally did.
It's been another record-breaking Ludum Dare, with 2,497 games made and submitted for the 29th run of the game-making competition. With so many new games now available to try, it'll take a while longer for the best to be found. Even so, some highlights are starting to surface, of which the turn-based, Thief-inspired Beneath The City is undoubtedly one.
Someone must have asciid for an expansive roguelikey JRPG rendered entirely in textart, as we've received one in the form of the delightful SanctuaryRPG. It's a streamlined and grind-free take on Final Fantasy and Dragon Quest and early Ultima and Things Like That, and if I were to hand out badges in this column it would win the coveted Best RPG Featuring Ascii Slimes award (sponsored by that Ghostbusters ectoplasm I used to love when I was a kid). Elsewhere this week: a serene, freeform farming lifesim appeared, along with two very different platformers at opposite ends of the minimalism/maximalism spectrum. Enjoy!