If you’re like me, your Hearthstone aspirations probably rest on making Legendary someday. (Currently feeling the rank 7 hype.) Beyond that, you might have hopes of becoming a successful streamer or even winning some tournaments and getting picked up by a team. But how about being so good at the game that you manage to snag a job at Blizzard? That’s what’s next for Ryan ‘Realz’ Masterson, who previously led the Mana Grind team before its recent disbandment.
Diablo III's first major post-2.0 patch releases today. As with other patches, 2.1.0 adds new things. But which new things? It's a question we've already answered, but should reading words be a torment on your very being—to the point where this sentence, in all its selfish continuing, causes tears to run unbidden into your screaming cheeks—then Blizzard have made a video. Watch that instead.
The long-awaited Diablo 3: Reaper of Souls 2.1 patch will launch tomorrow (August 26 in the Northern Hemisphere, August 27 down below). Blizzard thoroughly detailed the forthcoming changes back in June, but to refresh your memory: you'll now be able to enter the realm of the Treasure Goblins. That's worth the (free) price of admission alone.
Still trying to make your mind up about which of the new cards is most OP? (It's Mad Scientist.) The next Hearthstone set will feature more than three times the number of cards released in the recent Curse Of Naxxramas expansion to bitch about. Speaking on Value Town yesterday, Hearthstone's senior game designer Mike Donais confirmed the next expansion will offer a much bigger injection of cards, and these will be available from packs.
A petition calling for an in-game tribute to Robin Williams in World of Warcraft was met with enthusiasm by Blizzard, which quickly announced on Twitter that it was "taking care of it." And it really wasn't kidding.
While there's no shortage of interest in World of Warcraft's remaining subscriber count, it's important to remember that the game still has a lot of players. Put it this way: if you once had 12 million slices of cake and you now have only 6.8 million, the result is still you in the corner of the room, shivering in a growing pile of vomit. Despite this, Blizzard say they don't necessarily expect their
cake player count to grow.
In Minecraft it's never a matter of 'if' but 'when'. One day every conceivable location will be recorded in-game, but you can strike Diablo II off the list because someone has finally applied themselves to the task. No doubt there were whole online communities out there baying for this.
UK WoWers: time to schedule an appointment with your bank manager. When Warlords of Draenor releases this November, the game's £9 per month subscription will be sky-rocketing for those not already nestled in its auto-renewing charge. The cost? One whole pound.
World of Warcraft: Warlords of Draenor Collector's Edition will let you run your mouse on Blackhand's face
The Warlords of Draenor Collector's Edition may not be the cheapest way to go about getting the upcoming World of Warcraft expansion, but fans with a taste for swag will no doubt want to take a moment to at least consider the option.
With last night's Warlords of Draenor release date announcement, World of Warcraft fans know when to use up all their remaining holiday days. But what will they be doing as they shirk off the responsibilities of dumb reality? Blizzard's "In Action" trailer gives us a taste, via a brief look at the expansion's new areas, Garrisons, PvP zones and more.
Where do the Treasure Goblins come from—and where do they go? Their mysterious ways have been a well-kept secret for years, but not for much longer: The Diablo 3 2.1.0 patch will allow players to enter their home, the strange region known as the Vault, where boundless wealth awaits.
With some spectacular cinematic sequences, Blizzard has revealed the launch date for World of Warcraft: Warlords of Draenor.
A World of Warcraft petition requesting a new in-game character based on Robin Williams has been successful. That may seem strange at first, but Williams was reportedly an avid World of Warcraft player. According to the petition page, the late Williams used to play on the Mannoroth server, and "was something of a troll in trade on good days or when anonymity [was] allowed."
It's been ten years since World of Warcraft opened the gates of Azeroth to all. A lot has changed: You can buy a level 90 character if you want (though we don't recommend it if you're just coming back), the talent system has been simplified, and the world has been expanded and remade multiple times. This year, Blizzard wants you back. If you remember the good old days of 40-man raids, the developer has some nostalgia-packed events coming your way—including a corgi vanity pet.
World of Warcraft launched ten years ago this November. That’s a long time in video game years, and even longer for an MMORPG. The world of Azeroth was already big when the game launched in November 2004, but ten years and four expansions have made WoW utterly massive—and intimidating for new or returning players. That’s one of the reasons why Blizzard has introduced a new in-game service to boost characters to the game’s current max level, 90. For $60, you can take a brand new character, or one you played but didn’t max out, and shortcut them straight to the top-end content for Mists of Pandaria, the game’s most current expansion.
It’s a handy service for both current and returning players, but it’s not perfect. Getting a boost from level 1 to 90 is like learning how to swim by jumping off a diving board, straight into the deep end. And even though Blizzard gives you all of the skills and gear you need to be level 90, it may not be enough to keep your group happy. No one wants to be at the bottom of the damage-per-second charts in an endgame raid.
Right on schedule, the Curse of Naxxramas Military Quarter is on the cusp of opening up to all. Blizzard has announced the launch times for the next chunk of Hearthstone content, so we know when each region will get the update.
Blizzard has announced it will announce the release date for World of Warcraft: Warlords of Draenor next week. That's the modern world of blockbuster video games for you: announcements for announcements are announced.
Barely a fortnight after Blizzard outlined plans to introduce a new 'Artifacts' progression system to Heroes of the Storm, the functionality been removed. The controversial system was Heroes of the Storm's answer to League of Legends' Runes system, but thanks to a combination of community handwringing and balancing issues, it is now no more.
Update: Blizzard is making progress on the Plague Quarter issues, but serious problems remain. In an update posted today, the studio said it has fixed the bugs that caused players to be charged twice for Plague Quarter access, that denied access to the Plague Quarter after successfully completing the purchase and that caused an improper appearance of the "Closed" sign on the in-game shop. Unfortunately, the fixes are only good for players who haven't previously run into trouble; if you've already encountered the bugs, their effects will remain on your account and the current fix will do you no good.
Problems with payments giving the "Waiting for authorization" and "Another transaction is still in progress" messages, and players being prompted to purchase access to the Arachnid Quarter for zero currency are still under investigation.
Tomorrow sees the second wing of Hearthstone's Curse of Naxxramas expansion opening its mouldering doors to players around the world. So now felt like the perfect time to talk to Blizzard about the current state of the game and what we can expect from the future. I nervously approached the giant ebony coffins of senior game designer Ben Brode and production director Jason Chayes and asked them about the new cards, how close they came to nerfing Leeroy, what's going to be done about the seemingly unstoppable Zoo onslaught, and whether we'll ever get more deck slots…