It seems '80s pop rock isn't going anywhere. In fact, it was only last night I was super-sprinting through Saint Row IV's virtual Steelport to Stan Bush's The Touch. Now it's back again, in the launch trailer to the equally absurd Shadow Warrior. Flying Wild Hog's re-imagining of 3D Realms' other game is out now, and available at a 10% discount until October 3rd.
Shadow Warrior's new trailer is not only a great showcase for Flying Wild Hog's upcoming reboot - it's also a brilliant pisstake of all those 'next-gen' engine trailers that will literally zoom in on a puddle to impress. This video focuses on the "under-appreciated features" of the gory throwback, including "advanced fish physics" and "next-gen tree sway". The game's puddles, meanwhile, remain woefully last-gen.
Hotline Miami 2 dev removes mock sexual assault scene from demo, "you get a bigger picture when you play the whole game"
Hotline Miami 2 developers Dennaton are reconsidering the game's mock sexual assault scene, and have removed it from their current preview build. This is in response to a demo of the game, which received criticism - including from our preview - for a section in which the player's character goes to rape a woman, before a director calls cut, and the scene is revealed to be part of a film. In an interview with RPS, Dennaton's Dennis Wedin admits he doesn't want the scene to come across "just as provocative".
Always Sometimes Monsters is a new experimental game from publisher Devolver Digital that features no aliens, monsters or spaceships. It's a horror game of sorts, but only because the human condition is pretty horrible, if you think about it.
I can't be the only one who's grateful for the popularization of game jams. Ludum Dare 26 gave us the gorgeous browser game Gods Will Be Watching from indie studio Deconstructeam—and apparently, publishers were just as impressed with it as us gamers. Devolver Digital, who last year brought us the much-loved Hotline Miami, has now confirmed it will publish the commercial release of Gods Will Be Watching, promising to match all funds raised through its already-successful crowdfunding campaign.
Following on from Hotline Miami 2: Wrong Number's expectedly violent teaser trailer is a particularly unsettling first glimpse of the sequel proper, filmed off-screen at this weekend's Rezzed expo by VG247. As you might expect, the actual goon-killing doesn't appear to have changed too much from the original game, but the story seems fascinating, and there are couple of songs from the sure-to-be-excellent new soundtrack featured too.
If you remember steampunk co-op shooter The Chaos Engine, then you are officially Old. I'm sorry to break it to you, but those low-slung trousers and your inappropriate use of the word 'hench' is fooling nobody. On the bright side, however, I have some news that (if you're anything like me) will make you do your special Happy Dance. Just be careful you don't break a hip. The Chaos Engine is being remade/rebooted! And it's being published by Hotline Miami co-conspirators Devolver Digital! Stick around for a brief, entirely content-free teaser trailer.
Were you worried that Dennaton Games would, on completion of Hotline Miami, take a step back, look at their game, and think, "bloody hell, that's violent! Let's make the next one about knitting or something." Well, here's the first trailer for Hotline Miami 2: Wrong Number. Spoiler: it is not about knitting. It's about kicking and bludgeoning and slicing people into pieces. Hooray?
Flying Wild Hog's Shadow Warrior reboot has been shown off at E3, and as you were probably expecting it's a sober, understated take on the first-person shooter. That or the other thing: extremely violent, silly and over-the-top. Now that I think about it, it's a bit more like that. Stick around for a new gameplay-filled video courtesy of Rev3Games (interspersed with shots of a guy in a Hawaiian shirt).
The latest recipient of the Humble Weekly Sale is Croteam's hyper-realistic military simulation, Serious Sam. For a fistful of dollars, you can get the entire series, including Serious Sam's First and Second Encounters, Serious Sam II, Serious Sam 3: BFE, and the Serious Sam indie series. More seriously, all funds directed towards Croteam are being put towards development of Serious Sam 4.
The latest free-to-play title to hit Steam's virtual shelves isn't a cutesy MMORPG with a cash shop full of glittery hats and staves, nor is it a brutal MOBA with an arsenal of buyable heroes. Nope—surprisingly, it's the late-90s classic Shadow Warrior! And unless somebody's gone to the pains of tweaking some 16-year-old code, it's pretty much guaranteed this isn't a pay-to-win kind of deal.
Coked-up neon murderfest Hotline Miami was originally a one-off project from developer Dennaton, but fans took to trial-and-error spree killing well enough to prompt co-creators Jonatan Söderström and Dennis Wedin to start development on a sequel. The duo shares a few extra details with Joystiq, saying the the setting moves on to the quieter early years of the '90s.
It may have won our Best Music of the Year honour, but Hotline Miami's excellent soundtrack wasn't previously commercially available. Sure, you could hear it in a browser, or even dig into the game's root folder to get at the .OGG files inside, but there was no single, purchasable MP3 album for fans of those frantic, trippy sounds to enjoy. Until now.
The hyper-stylish indie revenge/murder/pizza-parlour simulator Hotline Miami has sold 130,000 copies since it launched. But according to publisher Devolver Digital, it's also been pirated to "extraordinary levels".
In an interview with Eurogamer, Hotline's Project Manager at Devolver, Graeme Struthers, said, "It has been torrented to such a staggering level, and given the file size of it, I mean, you can't really be surprised, right? You could pass this thing around on the world's smallest memory stick."
Developer Jonatan Söderström casually announced a Hotline Miami sequel today by teasing the "sweet tunes of a preliminary Hotline Miami 2 soundtrack" on Twitter. Eurogamer caught the tweet and got in touch with Söderström, who says that Dennaton Games has "barely begun working" on the sequel—unsurprising given that Hotline Miami was just released late last month. It also appears that the previously mentioned Hotline Miami DLC add-on will instead become the next full game from Dennaton.
The abstract hotpot of stealth, ultra-violence, 1980s chic, surrealism, and the color pink that is self-branded "top-down f***-em-up" Hotline Miami has its first update from the designer duo over at Dennaton Games. Today's patch stamps out "most reported bugs" with a meat cleaver and adds Xbox controller support for players who prefer thumbsticks as their bloodbath delivery of choice.
The problem with Serious Sam 3's rocket launcher is that it looks too much like a rocket launcher, rather than, say, a disconcertingly headless enemy that fits in the palm of your hand like a particularly grisly Polly Pocket. Thank heavens then for the Pet Scrapjack mod, and for Steam Workshop in general, which has welcomed Serious Sam 3 into its moddable embrace.
Accompanying a fairly run-of-the-mill patch that fixes and tweaks mask perks, adds support for lower resolutions, and saves grades correctly (among other things), Dennaton Games' Dennis Wedin has revealed that there is Hotline Miami DLC in the works. When asked on this forum post if there were any plans for future content, he said "yes there is :) if people enjoy the game and want more we have a storyline driven DLC in the plans with new characters and diving further in the story."
The hotly anticipated Hotline Miami has finally been given a release date: October 23rd, or exactly two weeks from now. The scuzzy, neon, eighties-set bloodbath will set you back a modest £6.99 on release day, but if you pre-order from GetGames, GOG, or Steam you'll save an additional 70p. In the eighties, that would have bought you a small house.
No cover. All man. So reads Serious Sam 3: BFE’s macho tagline. Those other shooters you’ve been playing? The ones that let you hide behind things? You were playing a coward. You had formless voxels where your bump-mapped man-genitals should have been. Serious Sam despises you and your modern FPS standards, in a fun way that’s sometimes difficult to appreciate as intentionally ironic.
As with the previous games, this is an FPS that prides itself on bedlam and ultraviolent, large-scale carnage versus tens of thousands of streaming, screaming monsters. It’s defiantly old-school PC in tone.