Half-Life 2 mod Minerva getting Director's Cut, Steam release

Phil Savage

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Adam Foster, creator of the brilliant Episode One mod Minerva , works for Valve now. Clearly then, the temptation for this Director's Cut news is to lead with the implication that Valve are releasing a new Half-Life game on Steam. I'm not that mean - plus, it's early in the morning, and I'm worried the shock and subsequent disappointment would be too much for you all. Admittedly, then, it's not new , or even particularly official, but the Steam release of Minerva does promise to be the definitive version.

Foster explains that, while the Director's Cut won't contain additional content, it's still a significant overhaul, including "tweaked visuals, bug fixes, better puzzles and all kinds of subtle improvements. Nothing majorly new, just old stuff tidied and polished for this re-release."

If you're yet to play it, Minerva is one of those rare "Valve quality" mods, that in some areas surpasses the game its based on. Its cleverest trick is map design - Foster creates seemingly huge levels in surprisingly tight spaces, thanks to his talent at creating realistically proportioned, interestingly vertical game spaces.

Here's a short preview of what to expect, courtesy of ValveTime :

Minerva should release for free later today. You're now free to wildly speculate about this being the beginning of an Episode 3 ARG.

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