Guns

DICE talks Battlefield 4 weapon attachments in blog post

Perry Vandell at

We’ve already seen buildings fall and the English language get its throat slit open in an alleyway next to said building, which means now’s the perfect time to look away and turn our attention toward everyone’s favorite thing: weapon attachments.


Tripwire's devs talk about research at the shooting range

Jonathan H. Cooper at

Guns are serious business, and few developers approach them as reverently and enthusiastically as Tripwire, the dev team behind Red Orchestra 2, The Ball, and Killing Floor. Which is why they shoot as many as they can at the shooting range before putting them into their game. We had a quick chat with them to talk about what firearms are the most fun to shoot, what an MP 40 sounds like, and who has the best aim in real life.

This interview originally ran in PCG US 217.