GSC have launched a competition asking entrants to design their own mission for STALKER 2. The best entries will be forwarded to the game's lead developers, and might even make it into the full game as a playable mission.
The competition is being run from the
STALKER Facebook page
, and asks participants to send in a description of the mission in a standard font, in less than half a page of A4. Here's what they're after, and what you stand to win:
Each entry must contain:
Quest name and description;
Mission details (what happened, what needs to be done);
"Contest benefits: The names of the contest winners will be included in the release of S.T.A.L.K.E.R.-2 credits. The best ideas from the contest may be implemented in the new S.T.A.L.K.E.R. game. This said, the developers retain the right to change the quest looks or implementation, while preserving the key author's idea."
There's a short list of rules on the Facebook page, asking players not to submit entries that "have nothing to do with the subject matter" and are "obviously impossible to implement", which quickly put pay to my "radioactive power plant that hides secret T-Rex" idea. In bonus bizzaro news, it looks as though GSC want to expand beyond their recently teased
, and break into fashion, with
this clothing line
. Is post apocalyptic chic the next big thing?