The Stealth Bastard returns to PC in Stealth Inc. 2

Stealth Inc. 2

I'm not ashamed to admit that I was initially enamored with Stealth Inc. solely because of its original title, Stealth Bastard: Tactical Espionage Arsehole. It was thus especially pleasing that it turned out to have a lot more going on than just a ridiculous title (which was later changed to accommodate the more straitlaced console market), and then disappointing when the sequel, Stealth Inc. 2, was released as a Wii U exclusive. But it turns out that exclusivity came with an expiration date.

"I'm not at GDC this year for the first time in eight years since I'll be demoing Stealth Inc 2 on PlayStation and Xbox at PAX East. :)," Curve Digital Design Director Jonathan Biddle tweeted earlier today. "To confirm, Stealth Inc 2 is coming to PC, PS3, PS4, Vita and (for the first time in the series) Xbox One."

The basic gameplay of Stealth Inc. 2 looks to be very similar to the original, but it does away with the linear level progression of the original in favor of a "Metroidvania-style overworld," and includes a fully-featured level editor. Naturally, there are also a number of new gadgets, puzzles, and terrible ways to die; there will not, however, be a switch to a new (that is to say, old) title.

"It's be Stealth Inc 2. We can't effectively market a game with two titles!" Biddle tweeted. Nor will there be a return of that gloriously juvenile subtitle, either. "The areshole subtitle is... divisive. :)" he added. "Personally, I thought it was funny for a day or two 5 years ago. Now...?"

Hey, I still think it's funny. Stealth Inc. 2 will be out in early April.

Andy Chalk

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.