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                            <title><![CDATA[ Latest from PC Gamer UK in Survival-crafting ]]></title>
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        <description><![CDATA[ All the latest survival-crafting content from the PC Gamer  UK team ]]></description>
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                                                            <title><![CDATA[ Pocketpair 'not planning to spend a year making a massive update' for Palworld 1.1 ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.pcgamer.com/palworld/" target="_blank">Palworld</a> went into full release in July after more than two years of early access, and it's going pretty well: A massive surge in concurrent players on Steam is slowly settling back down to Earth, but more than a month after that 1.0 launch it's still putting up numbers that haven't been seen since the early days of that early access rollout. </p><p>Work on the game continues and there's more to come, but Pocketpair's publishing and communications head John "Bucky" Buckley recently warned that players should maybe temper their expectations about what's next.</p><p>Buckley apparently set the bar higher than intended yesterday when he celebrated Palworld's "incredible" 1.0 launch by <a href="https://x.com/Bucky_cm/status/2087887376169435358" target="_blank">retweeting an image</a> of a "Palworld v1.1 brainstorming session," adding, "time to get back to the grind!"</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:945px;"><p class="vanilla-image-block" style="padding-top:127.72%;"><img id="KBo9iD6b5WHZvUdwfvqR4M" name="buck1" alt="Palworld 1.0 was incredible, and you guys are the best for making it a success! But anyway... time to get back to the brain! If you've any suggestions...let me know" src="https://cdn.mos.cms.futurecdn.net/KBo9iD6b5WHZvUdwfvqR4M.png" mos="" align="middle" fullscreen="1" width="945" height="1207" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/KBo9iD6b5WHZvUdwfvqR4M.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bucky (Twitter))</span></figcaption></figure><p>He also invited suggestions, and received more than 2,000 responses, some of them—like more storage slots—manageable, and others, like cross-server PvP or being able to play as pals, less so. Eventually, he was forced to pump the brakes on the whole thing.</p><p>"Shot myself in the foot here, 1.7k comments later, but things like 'add a new continent', 'add 20 more levels' and similarly massive undertakings are not really what we want to do with v1.1," Buckley wrote in a more recent <a href="https://x.com/Bucky_cm/status/2088096824892760265" target="_blank">message</a>. "Open to ideas but, we’re not planning to spend a year making a massive update for 1.1."</p><p>Naturally, that didn't stop people from continuing to make unwieldy suggestions. Buckley made a trooper's effort to answer a lot of them: In <a href="https://x.com/Bucky_cm/status/2088104649622761775" target="_blank">response</a> to a request for a "variant system" for pals, he said it wouldn't be difficult, "just exceptionally time consuming. A variant of 200+ pals would take a considerably long time to do. Realistically, a year or more unless we hyper focus it. Unless you don’t do it by hand and automate it somehow but…"</p><p>Replying to another user who asked why the process would be so time-consuming, Buckley <a href="https://x.com/Bucky_cm/status/2088268080820674744" target="_blank">wrote</a>, "Because we would want to do it ourselves by hand rather than just automating it." (Pocketpair has been quite outspoken in its <a href="https://www.pcgamer.com/software/ai/palworld-studio-pocketpair-says-its-new-publishing-division-wont-handle-games-that-use-generative-ai-we-dont-believe-in-it/" target="_blank">opposition to the use of generative AI</a> in game development.)</p><p>Eventually, though—as it always does—it came to this:</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:945px;"><p class="vanilla-image-block" style="padding-top:137.46%;"><img id="HhBCPc7gzpt6vEdv9iruUM" name="buck2" alt="An image of Mike from Monsters Inc" src="https://cdn.mos.cms.futurecdn.net/HhBCPc7gzpt6vEdv9iruUM.png" mos="" align="middle" fullscreen="1" width="945" height="1299" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/HhBCPc7gzpt6vEdv9iruUM.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bucky (Twitter))</span></figcaption></figure><p>Deeply relatable. There's no word on when Palworld 1.1 will be out at this point, or what will be in it, but Buckley also recently suggested that <a href="https://www.pcgamer.com/games/survival-crafting/palworld-fans-do-not-realize-the-sheer-number-of-collabs-weve-rejected-even-with-the-survival-games-fun-first-approach/" target="_blank">more collaborations are on the way</a>, so at least you've got that to look forward to.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-exV5JO"></div>                            </div>                            <script src="https://kwizly.com/embed/exV5JO.js" async></script><div class="product"><a data-dimension112="a11dbe36-981b-11f1-904d-77b300ef8514" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:906px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CUNyMUPoPjUSa5gd3y6a5k" name="Palworld-Square-Zoey-Boxout" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CUNyMUPoPjUSa5gd3y6a5k.jpg" mos="" align="middle" fullscreen="" width="906" height="906" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-base-locations/" target="_blank" data-dimension112="a11dbe36-981b-11f1-904d-77b300ef8514" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" data-dimension25=""><strong>Palworld best base locations</strong></a>: Home sweet home <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-pals/" target="_blank"><strong>Palworld best pals</strong></a>: For every work suitability <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-every-new-pal-location/"><strong>Every new pal in Palworld 1.0</strong></a>: Catch 'em all <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-hardwood/" target="_blank"><strong>Palworld Hardwood</strong></a>: Get to choppin' <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-nightstar-sand/" target="_blank"><strong>Palworld Nightstar Sand</strong></a>: Moonlit materials <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-panthalus-location/" target="_blank"><strong>Palworld Panthalus</strong></a>: Legendary whale pal</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/pocketpair-not-planning-to-spend-a-year-making-a-massive-update-for-palworld-1-1/</link>
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                            <![CDATA[ Careful what you ask for. ]]>
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                                                                        <pubDate>Fri, 14 Aug 2026 20:08:31 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ andy.chalk@pcgamer.com (Andy Chalk) ]]></author>                    <dc:creator><![CDATA[ Andy Chalk ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hkTeZoDeGrvhQZtrNGPkbB.png ]]></dc:source>
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                                                            <media:credit><![CDATA[Pocketpair]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Palworld - Wumpo, a bumbling, large blue and white pal with cat ears and a leaf in its mouth.]]></media:description>                                                            <media:text><![CDATA[Palworld - Wumpo, a bumbling, large blue and white pal with cat ears and a leaf in its mouth.]]></media:text>
                                <media:title type="plain"><![CDATA[Palworld - Wumpo, a bumbling, large blue and white pal with cat ears and a leaf in its mouth.]]></media:title>
                                                    </media:content>
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                                <p><a href="https://www.pcgamer.com/palworld/" target="_blank">Palworld</a> went into full release in July after more than two years of early access, and it's going pretty well: A massive surge in concurrent players on Steam is slowly settling back down to Earth, but more than a month after that 1.0 launch it's still putting up numbers that haven't been seen since the early days of that early access rollout. </p><p>Work on the game continues and there's more to come, but Pocketpair's publishing and communications head John "Bucky" Buckley recently warned that players should maybe temper their expectations about what's next.</p><p>Buckley apparently set the bar higher than intended yesterday when he celebrated Palworld's "incredible" 1.0 launch by <a href="https://x.com/Bucky_cm/status/2087887376169435358" target="_blank">retweeting an image</a> of a "Palworld v1.1 brainstorming session," adding, "time to get back to the grind!"</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:945px;"><p class="vanilla-image-block" style="padding-top:127.72%;"><img id="KBo9iD6b5WHZvUdwfvqR4M" name="buck1" alt="Palworld 1.0 was incredible, and you guys are the best for making it a success! But anyway... time to get back to the brain! If you've any suggestions...let me know" src="https://cdn.mos.cms.futurecdn.net/KBo9iD6b5WHZvUdwfvqR4M.png" mos="" align="middle" fullscreen="1" width="945" height="1207" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/KBo9iD6b5WHZvUdwfvqR4M.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bucky (Twitter))</span></figcaption></figure><p>He also invited suggestions, and received more than 2,000 responses, some of them—like more storage slots—manageable, and others, like cross-server PvP or being able to play as pals, less so. Eventually, he was forced to pump the brakes on the whole thing.</p><p>"Shot myself in the foot here, 1.7k comments later, but things like 'add a new continent', 'add 20 more levels' and similarly massive undertakings are not really what we want to do with v1.1," Buckley wrote in a more recent <a href="https://x.com/Bucky_cm/status/2088096824892760265" target="_blank">message</a>. "Open to ideas but, we’re not planning to spend a year making a massive update for 1.1."</p><p>Naturally, that didn't stop people from continuing to make unwieldy suggestions. Buckley made a trooper's effort to answer a lot of them: In <a href="https://x.com/Bucky_cm/status/2088104649622761775" target="_blank">response</a> to a request for a "variant system" for pals, he said it wouldn't be difficult, "just exceptionally time consuming. A variant of 200+ pals would take a considerably long time to do. Realistically, a year or more unless we hyper focus it. Unless you don’t do it by hand and automate it somehow but…"</p><p>Replying to another user who asked why the process would be so time-consuming, Buckley <a href="https://x.com/Bucky_cm/status/2088268080820674744" target="_blank">wrote</a>, "Because we would want to do it ourselves by hand rather than just automating it." (Pocketpair has been quite outspoken in its <a href="https://www.pcgamer.com/software/ai/palworld-studio-pocketpair-says-its-new-publishing-division-wont-handle-games-that-use-generative-ai-we-dont-believe-in-it/" target="_blank">opposition to the use of generative AI</a> in game development.)</p><p>Eventually, though—as it always does—it came to this:</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:945px;"><p class="vanilla-image-block" style="padding-top:137.46%;"><img id="HhBCPc7gzpt6vEdv9iruUM" name="buck2" alt="An image of Mike from Monsters Inc" src="https://cdn.mos.cms.futurecdn.net/HhBCPc7gzpt6vEdv9iruUM.png" mos="" align="middle" fullscreen="1" width="945" height="1299" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/HhBCPc7gzpt6vEdv9iruUM.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bucky (Twitter))</span></figcaption></figure><p>Deeply relatable. There's no word on when Palworld 1.1 will be out at this point, or what will be in it, but Buckley also recently suggested that <a href="https://www.pcgamer.com/games/survival-crafting/palworld-fans-do-not-realize-the-sheer-number-of-collabs-weve-rejected-even-with-the-survival-games-fun-first-approach/" target="_blank">more collaborations are on the way</a>, so at least you've got that to look forward to.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-exV5JO"></div>                            </div>                            <script src="https://kwizly.com/embed/exV5JO.js" async></script><div class="product"><a data-dimension112="a11dbe36-981b-11f1-904d-77b300ef8514" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:906px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CUNyMUPoPjUSa5gd3y6a5k" name="Palworld-Square-Zoey-Boxout" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CUNyMUPoPjUSa5gd3y6a5k.jpg" mos="" align="middle" fullscreen="" width="906" height="906" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-base-locations/" target="_blank" data-dimension112="a11dbe36-981b-11f1-904d-77b300ef8514" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" data-dimension25=""><strong>Palworld best base locations</strong></a>: Home sweet home <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-pals/" target="_blank"><strong>Palworld best pals</strong></a>: For every work suitability <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-every-new-pal-location/"><strong>Every new pal in Palworld 1.0</strong></a>: Catch 'em all <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-hardwood/" target="_blank"><strong>Palworld Hardwood</strong></a>: Get to choppin' <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-nightstar-sand/" target="_blank"><strong>Palworld Nightstar Sand</strong></a>: Moonlit materials <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-panthalus-location/" target="_blank"><strong>Palworld Panthalus</strong></a>: Legendary whale pal</p></div>
                                                            </article>
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                                                            <title><![CDATA[ Palworld fans 'do not realize the sheer number of collabs we've rejected' even with the survival game's 'fun-first approach' ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The crowning achievement of a game is no longer player count or Metacritic score, it's actually the number of collabs it can squeeze into its lifecycle—soon every game will collab with each other to make one giant game. I can see it coming. </p><p>Although that may not be the case for <a href="https://www.pcgamer.com/uk/palworld/">Palworld</a>, even with its current collabs it won't just let any old IP work with the critters-with-guns survival game. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3015px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="gUp4uga477dZaJ83BPFysH" name="Palworld-Terraria-Dungeon-Eye-of-Cthulhu-Boss" alt="The Eye of Cthulhu boss in Palworld, part of the Sealed Realm of Terraria Dungeon." src="https://cdn.mos.cms.futurecdn.net/gUp4uga477dZaJ83BPFysH.jpg" mos="" align="middle" fullscreen="" width="3015" height="1696" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>"If it really doesn’t make sense then obviously we would never go ahead with it," the head of publishing and communications, John 'Bucky' Buckley, recently revealed in a <a href="https://x.com/Bucky_cm/status/2087715575917375683?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E2087715575917375683%7Ctwgr%5E91c458dc28a6d0c997dbb34ec10b72b72443303c%7Ctwcon%5Es1_&ref_url=https%3A%2F%2Fwww.gamesradar.com%2Fgames%2Fsurvival%2Fpalworld-lead-tells-fans-they-simply-do-not-realize-the-sheer-number-of-collabs-weve-rejected-because-they-didnt-make-sense-for-the-survival-game%2F" target="_blank">social media post</a> (via <a href="https://www.gamesradar.com/games/survival/palworld-lead-tells-fans-they-simply-do-not-realize-the-sheer-number-of-collabs-weve-rejected-because-they-didnt-make-sense-for-the-survival-game/" target="_blank">GamesRadar</a>). "You guys simply do not realize the sheer number of collabs we've rejected or scrapped for that reason."</p><p>All I can say to that is good—collabs for the sake of collabs suck. I'd much rather see games perfect and polish their own artistic vision than fill in the gaps with someone else's ideas. But even if there are going to be collabs the very least a game can do is take this same approach that Palworld seemingly stands by, with it being far more restrictive with what it lets in. Not everyone can be a Fortnite. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2087715575917375683"><p lang="en" dir="ltr">Well, I understand what you mean in general but (although obviously biased), I think the Terraria collab in Palworld was pretty great! Completely understand some people would prefer a more lore-first approach but we’ve been very open about our fun-first approach since day 1! ✌️ https://t.co/u0i380BXK8<a href="https://twitter.com/cantworkitout/status/2087715575917375683">August 13, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Some of the best collaborations Palworld has are those that slot into place almost seamlessly. Terraria is a good example of such with its creatures and items, like the legendary Meowmere, already looking like they could be found on the Palpagos Islands. </p><p>"I think the Terraria collab in Palworld was pretty great," Bucky adds. "Completely understand some people would prefer a more lore-first approach but we've been very open about our fun-first approach since day one!" </p><p>Even Palworld's UltraKill collab manages to make sense thanks to all the weapons which are already in the game. Armaments like the Marksman Revolver don't seem so unseemly when players have already had access to the makeshift shotgun or laser rifle in the game. So clearly whatever Pocketpair has on its checklist for collabs is working so far. </p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-exV5JO"></div>                            </div>                            <script src="https://kwizly.com/embed/exV5JO.js" async></script><div class="product"><a data-dimension112="a5060138-97e5-11f1-87ea-c1e6d8dffa67" data-action="Deal Block" data-label="Steam sale dates" data-dimension48="Steam sale dates" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:550px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="dmLfcTEceHMYUpsciYxiDT" name="steam rpgs" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/dmLfcTEceHMYUpsciYxiDT.jpg" mos="" align="middle" fullscreen="" width="550" height="550" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/steam-sale-dates/" target="_blank" data-dimension112="a5060138-97e5-11f1-87ea-c1e6d8dffa67" data-action="Deal Block" data-label="Steam sale dates" data-dimension48="Steam sale dates" data-dimension25=""><strong>Steam sale dates</strong></a>: When's the next event?<br><a href="https://www.pcgamer.com/epic-games-store-free-games-list/" target="_blank"><strong>Epic Store free games</strong></a>: What's free right now?<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: The best freebies you can grab<br><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank"><strong>2026 games</strong></a>: This year's upcoming releases<br><a href="https://www.pcgamer.com/the-best-free-games-on-steam/" target="_blank"><strong>Free Steam games</strong></a>: No purchase necessary</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/palworld-fans-do-not-realize-the-sheer-number-of-collabs-weve-rejected-even-with-the-survival-games-fun-first-approach/</link>
                                                                            <description>
                            <![CDATA[ I think Terraria is a great fit. ]]>
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                                                                        <pubDate>Fri, 14 Aug 2026 13:47:27 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Elie Gould ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/5HPuSiRgqza2PQESSqE7gG.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Elie is a news writer with an unhealthy love of horror games—even though their greatest fear is being chased. When they&#039;re not screaming or hiding, there&#039;s a good chance you&#039;ll find them testing their metal in metroidvanias or just admiring their Pokemon TCG collection. Elie has previously worked at TechRadar Gaming as a staff writer and studied at JOMEC in International Journalism and Documentaries – spending their free time filming short docs about Smash Bros. or any indie game that crossed their path.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Pocketpair]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Palworld&#039;s Moon Lord boss, who is an enemy from the original Terraria. He&#039;s a big green monster with only a torso that floats, and has eyeballs all over him. ]]></media:description>                                                            <media:text><![CDATA[Palworld&#039;s Moon Lord boss, who is an enemy from the original Terraria. He&#039;s a big green monster with only a torso that floats, and has eyeballs all over him. ]]></media:text>
                                <media:title type="plain"><![CDATA[Palworld&#039;s Moon Lord boss, who is an enemy from the original Terraria. He&#039;s a big green monster with only a torso that floats, and has eyeballs all over him. ]]></media:title>
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                                <p>The crowning achievement of a game is no longer player count or Metacritic score, it's actually the number of collabs it can squeeze into its lifecycle—soon every game will collab with each other to make one giant game. I can see it coming. </p><p>Although that may not be the case for <a href="https://www.pcgamer.com/uk/palworld/">Palworld</a>, even with its current collabs it won't just let any old IP work with the critters-with-guns survival game. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3015px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="gUp4uga477dZaJ83BPFysH" name="Palworld-Terraria-Dungeon-Eye-of-Cthulhu-Boss" alt="The Eye of Cthulhu boss in Palworld, part of the Sealed Realm of Terraria Dungeon." src="https://cdn.mos.cms.futurecdn.net/gUp4uga477dZaJ83BPFysH.jpg" mos="" align="middle" fullscreen="" width="3015" height="1696" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>"If it really doesn’t make sense then obviously we would never go ahead with it," the head of publishing and communications, John 'Bucky' Buckley, recently revealed in a <a href="https://x.com/Bucky_cm/status/2087715575917375683?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E2087715575917375683%7Ctwgr%5E91c458dc28a6d0c997dbb34ec10b72b72443303c%7Ctwcon%5Es1_&ref_url=https%3A%2F%2Fwww.gamesradar.com%2Fgames%2Fsurvival%2Fpalworld-lead-tells-fans-they-simply-do-not-realize-the-sheer-number-of-collabs-weve-rejected-because-they-didnt-make-sense-for-the-survival-game%2F" target="_blank">social media post</a> (via <a href="https://www.gamesradar.com/games/survival/palworld-lead-tells-fans-they-simply-do-not-realize-the-sheer-number-of-collabs-weve-rejected-because-they-didnt-make-sense-for-the-survival-game/" target="_blank">GamesRadar</a>). "You guys simply do not realize the sheer number of collabs we've rejected or scrapped for that reason."</p><p>All I can say to that is good—collabs for the sake of collabs suck. I'd much rather see games perfect and polish their own artistic vision than fill in the gaps with someone else's ideas. But even if there are going to be collabs the very least a game can do is take this same approach that Palworld seemingly stands by, with it being far more restrictive with what it lets in. Not everyone can be a Fortnite. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2087715575917375683"><p lang="en" dir="ltr">Well, I understand what you mean in general but (although obviously biased), I think the Terraria collab in Palworld was pretty great! Completely understand some people would prefer a more lore-first approach but we’ve been very open about our fun-first approach since day 1! ✌️ https://t.co/u0i380BXK8<a href="https://twitter.com/cantworkitout/status/2087715575917375683">August 13, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Some of the best collaborations Palworld has are those that slot into place almost seamlessly. Terraria is a good example of such with its creatures and items, like the legendary Meowmere, already looking like they could be found on the Palpagos Islands. </p><p>"I think the Terraria collab in Palworld was pretty great," Bucky adds. "Completely understand some people would prefer a more lore-first approach but we've been very open about our fun-first approach since day one!" </p><p>Even Palworld's UltraKill collab manages to make sense thanks to all the weapons which are already in the game. Armaments like the Marksman Revolver don't seem so unseemly when players have already had access to the makeshift shotgun or laser rifle in the game. So clearly whatever Pocketpair has on its checklist for collabs is working so far. </p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-exV5JO"></div>                            </div>                            <script src="https://kwizly.com/embed/exV5JO.js" async></script><div class="product"><a data-dimension112="a5060138-97e5-11f1-87ea-c1e6d8dffa67" data-action="Deal Block" data-label="Steam sale dates" data-dimension48="Steam sale dates" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:550px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="dmLfcTEceHMYUpsciYxiDT" name="steam rpgs" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/dmLfcTEceHMYUpsciYxiDT.jpg" mos="" align="middle" fullscreen="" width="550" height="550" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/steam-sale-dates/" target="_blank" data-dimension112="a5060138-97e5-11f1-87ea-c1e6d8dffa67" data-action="Deal Block" data-label="Steam sale dates" data-dimension48="Steam sale dates" data-dimension25=""><strong>Steam sale dates</strong></a>: When's the next event?<br><a href="https://www.pcgamer.com/epic-games-store-free-games-list/" target="_blank"><strong>Epic Store free games</strong></a>: What's free right now?<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: The best freebies you can grab<br><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank"><strong>2026 games</strong></a>: This year's upcoming releases<br><a href="https://www.pcgamer.com/the-best-free-games-on-steam/" target="_blank"><strong>Free Steam games</strong></a>: No purchase necessary</p></div>
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                                                            <title><![CDATA[ After 10 years, Terraria's biggest mod shuts down due to an 'irrecoverably tainted reputation' and grooming allegations ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.pcgamer.com/terraria/">Terraria</a> has a passionate and wide-spread modding community—and the jewel in its crown for many years was Calamity, a mod that was on a scope of an expansion pack, adding new bosses, weapons, and so on to the survival crafter. It's existed for 10 years, but it'll now be shutting down due to some heavy allegations levelled at the mod's currently absentee owner.</p><p>In an announcement currently posted to the mod's Discord server, the development team writes: "Hey, everybody. We've been having a lot of internal discussion, and after much debate, we've come to announce a very difficult decision: We will unfortunately be ceasing all development of Calamity."</p><p>The announcement goes on to state: "We’re sure most of you are aware of the troubled past of Calamity's development. At this point, many of us have felt personally betrayed time and time again after being promised something better that never ended up coming. We’re just tired at this point, and almost all passion we had for the mod has been soured, with many of us having chosen to leave as a consequence.</p><p>"Most of us want to simply move on and would be far happier working on our own projects that aren’t and won’t be tied to something with what we feel is an irrecoverably tainted reputation."</p><p>The tainted reputation in question includes allegations that Ozzatron, who was leading development over the mod, was heavily involved with—and permissive of—a NSFW server that knowingly included minors. Ozzatron took over the mod's development after Fabisol, its prior leader, was accused of similar grooming behaviour in 2022.</p><p>I won't go into every sordid detail (and this is certainly not the first controversy that has spawned from this development team), however, you can see a <a href="https://www.reddit.com/r/CalamityMod/comments/1vj5y60/about_ozzatron/" target="_blank">collection of evidence here</a>, which lays out a grim pattern of misconduct—notably, when the server's existence leaked around 2020, those involved are accused of instating an 18+ rule without removing the underaged users who were already present within, even allegedly reinviting those minors who had left in a panic.</p><p>As a result, many who produced assets for the mod have requested their contributions be removed: "the lack of anybody to work on the mod, combined with the staggering amount of these we’ve received since, makes removing and replacing every single one functionally impossible. Ceasing development is frankly the closest thing we can do to fulfilling everybody’s requests."</p><p>Ozzatron themselves appears to be completely AWOL, as a follow-up message from yesterday reads: "Ozz has been totally uncommunicative for more than a day now about owed bounties for labor and what he intends to do with the several thousand in saved Patreon money. </p><p>"We have not been compensated for our labor, and due to this, we have strong reason to believe Ozzatron is currently combative with us and has no intention of compensating us for our work."</p><div class="product"><a data-dimension112="ce76957a-958b-11f1-b5f5-f5dc473d8315" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="ce76957a-958b-11f1-b5f5-f5dc473d8315" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/after-10-years-terrarias-biggest-mod-shuts-down-due-to-an-irrecoverably-tainted-reputation-and-grooming-allegations/</link>
                                                                            <description>
                            <![CDATA[ "Almost all passion we've had for the mod has been soured." ]]>
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                                                                        <pubDate>Tue, 11 Aug 2026 13:51:53 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ harvey.randall@futurenet.com (Harvey Randall) ]]></author>                    <dc:creator><![CDATA[ Harvey Randall ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/Rws7mDGqrkaXrNKCH4jZ2D.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;&lt;br&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Re-Logic, Terraria Calamity]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A boss in Terraria Calamity flies, firing molten fireballs.]]></media:description>                                                            <media:text><![CDATA[A boss in Terraria Calamity flies, firing molten fireballs.]]></media:text>
                                <media:title type="plain"><![CDATA[A boss in Terraria Calamity flies, firing molten fireballs.]]></media:title>
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                            <![CDATA[
                            <article>
                                <p><a href="https://www.pcgamer.com/terraria/">Terraria</a> has a passionate and wide-spread modding community—and the jewel in its crown for many years was Calamity, a mod that was on a scope of an expansion pack, adding new bosses, weapons, and so on to the survival crafter. It's existed for 10 years, but it'll now be shutting down due to some heavy allegations levelled at the mod's currently absentee owner.</p><p>In an announcement currently posted to the mod's Discord server, the development team writes: "Hey, everybody. We've been having a lot of internal discussion, and after much debate, we've come to announce a very difficult decision: We will unfortunately be ceasing all development of Calamity."</p><p>The announcement goes on to state: "We’re sure most of you are aware of the troubled past of Calamity's development. At this point, many of us have felt personally betrayed time and time again after being promised something better that never ended up coming. We’re just tired at this point, and almost all passion we had for the mod has been soured, with many of us having chosen to leave as a consequence.</p><p>"Most of us want to simply move on and would be far happier working on our own projects that aren’t and won’t be tied to something with what we feel is an irrecoverably tainted reputation."</p><p>The tainted reputation in question includes allegations that Ozzatron, who was leading development over the mod, was heavily involved with—and permissive of—a NSFW server that knowingly included minors. Ozzatron took over the mod's development after Fabisol, its prior leader, was accused of similar grooming behaviour in 2022.</p><p>I won't go into every sordid detail (and this is certainly not the first controversy that has spawned from this development team), however, you can see a <a href="https://www.reddit.com/r/CalamityMod/comments/1vj5y60/about_ozzatron/" target="_blank">collection of evidence here</a>, which lays out a grim pattern of misconduct—notably, when the server's existence leaked around 2020, those involved are accused of instating an 18+ rule without removing the underaged users who were already present within, even allegedly reinviting those minors who had left in a panic.</p><p>As a result, many who produced assets for the mod have requested their contributions be removed: "the lack of anybody to work on the mod, combined with the staggering amount of these we’ve received since, makes removing and replacing every single one functionally impossible. Ceasing development is frankly the closest thing we can do to fulfilling everybody’s requests."</p><p>Ozzatron themselves appears to be completely AWOL, as a follow-up message from yesterday reads: "Ozz has been totally uncommunicative for more than a day now about owed bounties for labor and what he intends to do with the several thousand in saved Patreon money. </p><p>"We have not been compensated for our labor, and due to this, we have strong reason to believe Ozzatron is currently combative with us and has no intention of compensating us for our work."</p><div class="product"><a data-dimension112="ce76957a-958b-11f1-b5f5-f5dc473d8315" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="ce76957a-958b-11f1-b5f5-f5dc473d8315" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div>
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                                                            <title><![CDATA[ There was originally supposed to be a 'much bigger' reveal of Light No Fire: here's why Sean Murray changed his mind ]]></title>
                                                                                                <dc:content><![CDATA[ <p>It's been close to three years since we saw the announcement teaser for Light No Fire, the next game from No Man's Sky developer Hello Games. Studio founder Sean Murray spoke to PC Gamer last week in conjunction with No Man's Sky's 10th anniversary, and I naturally had to ask if we might see more of Light No Fire before the end of the year.</p><p>Turns out, we almost got to see more of Light No Fire a couple of years ago at Summer Game Fest 2024, but the circumstances surrounding that first brief teaser changed Murray's mind.</p><p>"I did have a plan, and I thought, we'll tease it with 90 seconds, and then we'll show it again at [SGF], probably, and I had a much bigger thing that I wanted to show about the game to really explain what the game was," Murray said. "Because I don't think we necessarily have shown the vision or the ambition of the game, but I thought this will be a cool tease, and then we'll show some more."</p><p>The reason we didn't get more, somewhat ironically, is that everyone liked what they saw. Liked it a little too much, maybe.</p><p>"The reality is, it was incredibly popular," Murray said. "We just shot up like the Steam wish list charts. There's, like, 20 million views on that tease. We're the number two game on the [Steam] wishlist.</p><p>"All of that, and given our past, made us feel like, okay, we don't need to say anything more right now. And our attitude in general is to avoid saying anything to the press or outwardly unless we really, really need to, and sort of let the game do the talking."</p><p>While he won't show it to us yet, Murray told me he'd played Light No Fire earlier that day.</p><p>"What I'm looking at on screen is way, way beyond what any normal studio would have and not have shown more of it to the rest of the world," he said. "We're lucky from that point of view. We can kind of just keep [it] to ourselves, keep working on what we're enjoying, and not have to spend our time marketing and hyping and showing the game to people."</p><p>As for my original question, whether or not we might see some more of Light No Fire before the end of the year… well, the answer probably won't surprise you.</p><p>"I've learned the very, very hard way to not talk about anything ahead of time," Murray said. "And our attitude in general is to avoid saying anything to the press or outwardly unless we really, really need to."</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-exV5JO"></div>                            </div>                            <script src="https://kwizly.com/embed/exV5JO.js" async></script><div class="product"><a data-dimension112="05404e5a-94e9-11f1-84a2-8320760828ae" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="05404e5a-94e9-11f1-84a2-8320760828ae" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/there-was-originally-supposed-to-be-a-much-bigger-reveal-of-light-no-fire-heres-why-sean-murray-changed-his-mind/</link>
                                                                            <description>
                            <![CDATA[ There was so much hype after the teaser in 2023 that Murray decided "We don't need to say anything more right now." ]]>
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                                                                        <pubDate>Mon, 10 Aug 2026 18:28:26 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ clivingston@pcgamer.com (Christopher Livingston) ]]></author>                    <dc:creator><![CDATA[ Christopher Livingston ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/vMPWcamtj9aoVBYFtt2Hp7.png ]]></dc:source>
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                                                            <media:credit><![CDATA[Hello Games]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A dragon flying through the sky with a rider on its back toward a strange large round building]]></media:description>                                                            <media:text><![CDATA[A dragon flying through the sky with a rider on its back toward a strange large round building]]></media:text>
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                                <p>It's been close to three years since we saw the announcement teaser for Light No Fire, the next game from No Man's Sky developer Hello Games. Studio founder Sean Murray spoke to PC Gamer last week in conjunction with No Man's Sky's 10th anniversary, and I naturally had to ask if we might see more of Light No Fire before the end of the year.</p><p>Turns out, we almost got to see more of Light No Fire a couple of years ago at Summer Game Fest 2024, but the circumstances surrounding that first brief teaser changed Murray's mind.</p><p>"I did have a plan, and I thought, we'll tease it with 90 seconds, and then we'll show it again at [SGF], probably, and I had a much bigger thing that I wanted to show about the game to really explain what the game was," Murray said. "Because I don't think we necessarily have shown the vision or the ambition of the game, but I thought this will be a cool tease, and then we'll show some more."</p><p>The reason we didn't get more, somewhat ironically, is that everyone liked what they saw. Liked it a little too much, maybe.</p><p>"The reality is, it was incredibly popular," Murray said. "We just shot up like the Steam wish list charts. There's, like, 20 million views on that tease. We're the number two game on the [Steam] wishlist.</p><p>"All of that, and given our past, made us feel like, okay, we don't need to say anything more right now. And our attitude in general is to avoid saying anything to the press or outwardly unless we really, really need to, and sort of let the game do the talking."</p><p>While he won't show it to us yet, Murray told me he'd played Light No Fire earlier that day.</p><p>"What I'm looking at on screen is way, way beyond what any normal studio would have and not have shown more of it to the rest of the world," he said. "We're lucky from that point of view. We can kind of just keep [it] to ourselves, keep working on what we're enjoying, and not have to spend our time marketing and hyping and showing the game to people."</p><p>As for my original question, whether or not we might see some more of Light No Fire before the end of the year… well, the answer probably won't surprise you.</p><p>"I've learned the very, very hard way to not talk about anything ahead of time," Murray said. "And our attitude in general is to avoid saying anything to the press or outwardly unless we really, really need to."</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-exV5JO"></div>                            </div>                            <script src="https://kwizly.com/embed/exV5JO.js" async></script><div class="product"><a data-dimension112="05404e5a-94e9-11f1-84a2-8320760828ae" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="05404e5a-94e9-11f1-84a2-8320760828ae" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div>
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                                                            <title><![CDATA[ Light No Fire will 'absolutely' be like No Man's Sky, with new features coming post-release: Sean Murray says he'd like to still be working on it '10 years after launch' ]]></title>
                                                                                                <dc:content><![CDATA[ <p>It's hard to believe, travelers, but No Man's Sky has turned 10 years old. As part of the sprawling space sandbox's double-digit anniversary, Sean Murray took some time to talk to PC Gamer about No Man's Sky's decade of development, as well as the future of earth-sized multiplayer fantasy game <a href="https://www.pcgamer.com/games/survival-crafting/light-no-fire-guide/">Light No Fire</a>. It was announced in December of 2023, but we haven't heard much about it since.</p><p>Looking back over the sheer number of free features that have been added to No Man's Sky over the years since it launched, I asked Murray if he anticipates that Light No Fire will be similar to No Man's Sky—in terms of how it was released as a sandbox with a core experience but had lots of major features added post-launch, many of them based on player requests.</p><p>"I think about this a lot," Murray said. "When we had been working on No Man's Sky and it had come out, and we were talking about what we were going to do next, one thing that rang true across the team was that they were saying 'What I really enjoy about No Man's Sky is that I can think of ideas, and they generally fit.' Especially if they are sci-fi related. So many sci-fi things can fit in the No Man's Sky universe, and it's this really broad canvas, and you can bring your imagination to it."</p><p>The team wanted the same sort of canvas, though based in fantasy instead of science-fiction, for their next game. "Something that is ambitious enough and broad enough that lots of ideas make sense there."</p><p>Murray mentioned a post-launch update, 2025's <a href="https://www.pcgamer.com/games/survival-crafting/no-mans-sky-voyagers-update/">Voyagers</a>, which added large multi-crew spaceships to No Man's Sky.</p><p>"That started as something on Light No Fire, where we were making ships that you could have as a crew and [use in] multiplayer, but they are their own physics world, and they can travel across oceans because <a href="https://www.pcgamer.com/games/survival-crafting/sean-murray-says-the-earth-sized-planet-in-light-no-fire-will-have-real-oceans-that-players-will-need-large-boats-and-crews-to-cross/">we've got these huge oceans on Light No Fire</a>," Murray said. </p><p>"And so we were like, 'Oh, well, that could work with No Man's Sky actually, and so we started working on the sort of spaceships that were buildable and that multiple crew could get inside of."</p><p>"So to answer your question, yeah absolutely," he said. "We feel that [Light No Fire is] a game that will fit with that way of making games, where you can think of a lot of ideas, and they would make sense, and we can feed off the community.</p><p>"Whether we'll be lucky enough to get to work on it for 10 years after launch, I don't know, but I'd like to," Murray said. "I've worked on it for seven years now, and I'm still really enjoying it."</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-exV5JO"></div>                            </div>                            <script src="https://kwizly.com/embed/exV5JO.js" async></script><div class="product"><a data-dimension112="29a5481c-940e-11f1-9829-51751e1e5e46" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="29a5481c-940e-11f1-9829-51751e1e5e46" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/light-no-fire-will-absolutely-be-like-no-mans-sky-with-new-features-coming-post-release-sean-murray-says-hed-like-to-still-be-working-on-it-10-years-after-launch/</link>
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                            <![CDATA[ "I've worked on it for seven years now, and I'm still really enjoying it." ]]>
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                                                                        <pubDate>Mon, 10 Aug 2026 13:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ clivingston@pcgamer.com (Christopher Livingston) ]]></author>                    <dc:creator><![CDATA[ Christopher Livingston ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/vMPWcamtj9aoVBYFtt2Hp7.png ]]></dc:source>
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                                                            <media:credit><![CDATA[Hello Games]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A fantasy open world]]></media:description>                                                            <media:text><![CDATA[A fantasy open world]]></media:text>
                                <media:title type="plain"><![CDATA[A fantasy open world]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>It's hard to believe, travelers, but No Man's Sky has turned 10 years old. As part of the sprawling space sandbox's double-digit anniversary, Sean Murray took some time to talk to PC Gamer about No Man's Sky's decade of development, as well as the future of earth-sized multiplayer fantasy game <a href="https://www.pcgamer.com/games/survival-crafting/light-no-fire-guide/">Light No Fire</a>. It was announced in December of 2023, but we haven't heard much about it since.</p><p>Looking back over the sheer number of free features that have been added to No Man's Sky over the years since it launched, I asked Murray if he anticipates that Light No Fire will be similar to No Man's Sky—in terms of how it was released as a sandbox with a core experience but had lots of major features added post-launch, many of them based on player requests.</p><p>"I think about this a lot," Murray said. "When we had been working on No Man's Sky and it had come out, and we were talking about what we were going to do next, one thing that rang true across the team was that they were saying 'What I really enjoy about No Man's Sky is that I can think of ideas, and they generally fit.' Especially if they are sci-fi related. So many sci-fi things can fit in the No Man's Sky universe, and it's this really broad canvas, and you can bring your imagination to it."</p><p>The team wanted the same sort of canvas, though based in fantasy instead of science-fiction, for their next game. "Something that is ambitious enough and broad enough that lots of ideas make sense there."</p><p>Murray mentioned a post-launch update, 2025's <a href="https://www.pcgamer.com/games/survival-crafting/no-mans-sky-voyagers-update/">Voyagers</a>, which added large multi-crew spaceships to No Man's Sky.</p><p>"That started as something on Light No Fire, where we were making ships that you could have as a crew and [use in] multiplayer, but they are their own physics world, and they can travel across oceans because <a href="https://www.pcgamer.com/games/survival-crafting/sean-murray-says-the-earth-sized-planet-in-light-no-fire-will-have-real-oceans-that-players-will-need-large-boats-and-crews-to-cross/">we've got these huge oceans on Light No Fire</a>," Murray said. </p><p>"And so we were like, 'Oh, well, that could work with No Man's Sky actually, and so we started working on the sort of spaceships that were buildable and that multiple crew could get inside of."</p><p>"So to answer your question, yeah absolutely," he said. "We feel that [Light No Fire is] a game that will fit with that way of making games, where you can think of a lot of ideas, and they would make sense, and we can feed off the community.</p><p>"Whether we'll be lucky enough to get to work on it for 10 years after launch, I don't know, but I'd like to," Murray said. "I've worked on it for seven years now, and I'm still really enjoying it."</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-exV5JO"></div>                            </div>                            <script src="https://kwizly.com/embed/exV5JO.js" async></script><div class="product"><a data-dimension112="29a5481c-940e-11f1-9829-51751e1e5e46" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="29a5481c-940e-11f1-9829-51751e1e5e46" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div>
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                                                            <title><![CDATA[ Blocky zombie survival sim Unturned releases its source code so players can build a 'lasting legacy' for the game 'regardless of the changes we make' ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Smartly Dressed Games, developer of the wildly popular free-to-play zombie survival sim Unturned, has released the game's source code for non-commercial use.</p><p>"Unturned's source code and project files are now freely available!" the developers wrote in a<a href="https://store.steampowered.com/news/app/304930/view/679628250084807263?l=english" target="_blank"> Steam post</a>. "Whether you have a new feature or total conversion in mind, the sky's the limit."</p><p>The source code is available via<a href="https://github.com/SmartlyDressedGames/U3-SDK" target="_blank"> GitHub</a>. In an accompanying<a href="https://docs.smartlydressedgames.com/en/stable/u3-sdk/faq.html" target="_blank"> FAQ</a>, Smartly Dressed Games explained that the reason behind the release is to further support the community's creative efforts. </p><p>"Unturned's greatest strength is our passionate community," the studio wrote. "Releasing the source files allows you and other players to further expand upon the game as you see fit, building a lasting legacy for the game regardless of the changes we make or how many years pass."</p><p>There are some conditions for players and modders who want to use the source code. In the FAQ, Smartly Dressed Games stressed that uses for the source code "must be strictly non-commercial" and that "players must be able to play and access all features and content of your mod for free." Some elements of code have also been removed from the game because Smartly Dressed Games doesn't have the rights to redistribute it, such as code relating to anti-cheat systems and third-party pathfinding programs.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="high" data-lazy-src="https://www.youtube-nocookie.com/embed/CqJnkcWfmEY" allowfullscreen></iframe></div></div><p>The developers also note that the source code release does not mean that Unturned itself is open source, as the non-commercial license does not meet the Open Source Initiative's definition of the term. It is something that Smartly Dressed Games would like to do in the future. "Once we finish another game and are hopefully able to re-acquire certain rights, we'd like to re-license the U3 SDK under the MIT License."</p><p>Unturned was one of the early products of the post-Minecraft/DayZ survival sim craze. Built by Nelson Sexton when he was still a teenager, it<a href="https://www.pcgamer.com/unturned-review-early-access/"> was released into Steam early access</a> in 2014, hitting 1.0 three years later.</p><p>Nine years on, and although<a href="https://www.pcgamer.com/zombie-survival-classic-unturned-hits-new-highs-for-no-reason-other-than-that-its-free-and-fun/" target="_blank"> it's long past its peak</a>, Unturned is still going strong, attracting<a href="https://steamcharts.com/app/304930#1y" target="_blank"> thousands of players</a>  every day. In April, Smartly Dressed Games released a<a href="https://store.steampowered.com/news/app/304930/view/502855621608997213?l=english" target="_blank"> huge update</a> that overhauled the game's California map. Developed over six years, the update increased the size of the map sixfold, added over 100 quests and significantly expanded Unturned's endgame.</p><div class="product"><a data-dimension112="4aaf7368-91a0-11f1-9600-175ca347aedf" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="4aaf7368-91a0-11f1-9600-175ca347aedf" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/blocky-zombie-survival-sim-unturned-releases-its-source-code-so-players-can-build-a-lasting-legacy-for-the-game-regardless-of-the-changes-we-make/</link>
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                            <![CDATA[ The source files are freely available for non-commercial use. ]]>
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                                                                        <pubDate>Sat, 08 Aug 2026 13:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Rick Lane ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ &lt;p&gt;Rick has been fascinated by PC gaming since he was seven years old, when he used to sneak into his dad&#039;s home office for covert sessions of Doom. He grew up on a diet of similarly unsuitable games, with favourites including Quake, Thief, Half-Life and Deus Ex. Between 2013 and 2022, Rick was games editor of Custom PC magazine and associated website &lt;a href=&quot;http://bit-tech.net/&quot; target=&quot;_blank&quot;&gt;bit-tech.net&lt;/a&gt;. But he&#039;s always kept one foot in freelance games journalism, writing for publications like Edge, Eurogamer, the Guardian and, naturally, PC Gamer. While he&#039;ll play anything that can be controlled with a keyboard and mouse, he has a particular passion for first-person shooters and immersive sims.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Smartly Dressed Games]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A survivor hides behind a crate as he prepares to demolish a log cabin in Unturned.]]></media:description>                                                            <media:text><![CDATA[A survivor hides behind a crate as he prepares to demolish a log cabin in Unturned.]]></media:text>
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                                <p>Smartly Dressed Games, developer of the wildly popular free-to-play zombie survival sim Unturned, has released the game's source code for non-commercial use.</p><p>"Unturned's source code and project files are now freely available!" the developers wrote in a<a href="https://store.steampowered.com/news/app/304930/view/679628250084807263?l=english" target="_blank"> Steam post</a>. "Whether you have a new feature or total conversion in mind, the sky's the limit."</p><p>The source code is available via<a href="https://github.com/SmartlyDressedGames/U3-SDK" target="_blank"> GitHub</a>. In an accompanying<a href="https://docs.smartlydressedgames.com/en/stable/u3-sdk/faq.html" target="_blank"> FAQ</a>, Smartly Dressed Games explained that the reason behind the release is to further support the community's creative efforts. </p><p>"Unturned's greatest strength is our passionate community," the studio wrote. "Releasing the source files allows you and other players to further expand upon the game as you see fit, building a lasting legacy for the game regardless of the changes we make or how many years pass."</p><p>There are some conditions for players and modders who want to use the source code. In the FAQ, Smartly Dressed Games stressed that uses for the source code "must be strictly non-commercial" and that "players must be able to play and access all features and content of your mod for free." Some elements of code have also been removed from the game because Smartly Dressed Games doesn't have the rights to redistribute it, such as code relating to anti-cheat systems and third-party pathfinding programs.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="high" data-lazy-src="https://www.youtube-nocookie.com/embed/CqJnkcWfmEY" allowfullscreen></iframe></div></div><p>The developers also note that the source code release does not mean that Unturned itself is open source, as the non-commercial license does not meet the Open Source Initiative's definition of the term. It is something that Smartly Dressed Games would like to do in the future. "Once we finish another game and are hopefully able to re-acquire certain rights, we'd like to re-license the U3 SDK under the MIT License."</p><p>Unturned was one of the early products of the post-Minecraft/DayZ survival sim craze. Built by Nelson Sexton when he was still a teenager, it<a href="https://www.pcgamer.com/unturned-review-early-access/"> was released into Steam early access</a> in 2014, hitting 1.0 three years later.</p><p>Nine years on, and although<a href="https://www.pcgamer.com/zombie-survival-classic-unturned-hits-new-highs-for-no-reason-other-than-that-its-free-and-fun/" target="_blank"> it's long past its peak</a>, Unturned is still going strong, attracting<a href="https://steamcharts.com/app/304930#1y" target="_blank"> thousands of players</a>  every day. In April, Smartly Dressed Games released a<a href="https://store.steampowered.com/news/app/304930/view/502855621608997213?l=english" target="_blank"> huge update</a> that overhauled the game's California map. Developed over six years, the update increased the size of the map sixfold, added over 100 quests and significantly expanded Unturned's endgame.</p><div class="product"><a data-dimension112="4aaf7368-91a0-11f1-9600-175ca347aedf" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="4aaf7368-91a0-11f1-9600-175ca347aedf" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div>
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                                                            <title><![CDATA[ Perennial early access game Project Zomboid hit a new concurrent player record after a huge map update added reworked towns, a spooky orphanage and '400 procedural basements' ]]></title>
                                                                                                <dc:content><![CDATA[ <p>It's been a big week for<a href="https://www.pcgamer.com/uk/project-zomboid/"> Project Zomboid</a>, the wildly successful zombie survival sim that, like a doomsday prepper holed up in a fortified basement, simply refuses to leave Steam early access. Its first major build update since 2021 coincided with a slight price increase for The Indie Stone's undead phenomenon, but this didn't stop the game from setting a new record for concurrent players on Steam.</p><p>As detailed on the<a href="https://projectzomboid.com/blog/news/2026/07/42-20-the-big-glow-up/" target="_blank"> Project Zomboid blog</a>, build 42.20 brings an extensive overhaul to the game's setting of Knox County. For starters, seven of its towns have been completely reworked with new art that gives each settlement its own distinct architectural style, completely unique buildings and houses, and improved landscaping between the buildings.</p><p>In addition, the surface area of the map has been doubled, bringing the total number of tiles to 35,000. This map expansion brings with it multiple new and overhauled locations to explore, including a boy scout camp, an "entirely new" prison, and everybody's favourite spooky locale, an abandoned orphanage.</p><p>My favourite stat of all is that the build adds "400 procedural basements". There's no specific reason for that—I just like the idea of needing to procedurally generate a basement. Not all of Project Zomboid's basements are subject to algorithmic whims, however. There are also 75 unique basements that you may stumble upon during your adventures.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/fjcSftgfjX8" allowfullscreen></iframe></div></div><p>Alongside the changes to the map, build 42 expands Project Zomboid at a mechanical level. It introduces new animals like cows and chickens, while also making changes to the hunting and trapping system, opening up new opportunities for farming and wilderness survival. The update also brings an improved stealth system, fishing refinements, and the ability to drag corpses.</p><p>It's a significant update, and The Indie Stone has increased the price of Project Zomboid to reflect that. Prior to Build 42, Project Zomboid cost $20 (£16.75), but that's now been raised to $25 (£22.50), which is a substantial hike. But that didn't stop the game from reaching a new all-time player concurrent on Steam, with nearly 79,552 players flocking to Steam to check out the update in the early hours of Friday.</p><p>With build 42 now out, The Indie Stone's attention will presumably turn to the next planned update, which will herald the long-anticipated return of NPC survivors to Knox County. Given the average length of time between more recent Project Zomboid builds, I wouldn't expect to see this surface for a few years yet.</p><div class="product"><a data-dimension112="a9be06ea-8cf4-11f1-a268-cb5719322b2b" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="a9be06ea-8cf4-11f1-a268-cb5719322b2b" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/perennial-early-access-game-project-zomboid-hit-a-new-concurrent-player-record-after-a-huge-map-update-added-reworked-towns-a-spooky-orphanage-and-400-procedural-basements/</link>
                                                                            <description>
                            <![CDATA[ The zombie survival sim has also gone up in price. ]]>
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                                                                        <pubDate>Sun, 02 Aug 2026 13:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Rick Lane ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ &lt;p&gt;Rick has been fascinated by PC gaming since he was seven years old, when he used to sneak into his dad&#039;s home office for covert sessions of Doom. He grew up on a diet of similarly unsuitable games, with favourites including Quake, Thief, Half-Life and Deus Ex. Between 2013 and 2022, Rick was games editor of Custom PC magazine and associated website &lt;a href=&quot;http://bit-tech.net/&quot; target=&quot;_blank&quot;&gt;bit-tech.net&lt;/a&gt;. But he&#039;s always kept one foot in freelance games journalism, writing for publications like Edge, Eurogamer, the Guardian and, naturally, PC Gamer. While he&#039;ll play anything that can be controlled with a keyboard and mouse, he has a particular passion for first-person shooters and immersive sims.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[The Indie Stone]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A man fighting zombies in the rain]]></media:description>                                                            <media:text><![CDATA[A man fighting zombies in the rain]]></media:text>
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                                <p>It's been a big week for<a href="https://www.pcgamer.com/uk/project-zomboid/"> Project Zomboid</a>, the wildly successful zombie survival sim that, like a doomsday prepper holed up in a fortified basement, simply refuses to leave Steam early access. Its first major build update since 2021 coincided with a slight price increase for The Indie Stone's undead phenomenon, but this didn't stop the game from setting a new record for concurrent players on Steam.</p><p>As detailed on the<a href="https://projectzomboid.com/blog/news/2026/07/42-20-the-big-glow-up/" target="_blank"> Project Zomboid blog</a>, build 42.20 brings an extensive overhaul to the game's setting of Knox County. For starters, seven of its towns have been completely reworked with new art that gives each settlement its own distinct architectural style, completely unique buildings and houses, and improved landscaping between the buildings.</p><p>In addition, the surface area of the map has been doubled, bringing the total number of tiles to 35,000. This map expansion brings with it multiple new and overhauled locations to explore, including a boy scout camp, an "entirely new" prison, and everybody's favourite spooky locale, an abandoned orphanage.</p><p>My favourite stat of all is that the build adds "400 procedural basements". There's no specific reason for that—I just like the idea of needing to procedurally generate a basement. Not all of Project Zomboid's basements are subject to algorithmic whims, however. There are also 75 unique basements that you may stumble upon during your adventures.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/fjcSftgfjX8" allowfullscreen></iframe></div></div><p>Alongside the changes to the map, build 42 expands Project Zomboid at a mechanical level. It introduces new animals like cows and chickens, while also making changes to the hunting and trapping system, opening up new opportunities for farming and wilderness survival. The update also brings an improved stealth system, fishing refinements, and the ability to drag corpses.</p><p>It's a significant update, and The Indie Stone has increased the price of Project Zomboid to reflect that. Prior to Build 42, Project Zomboid cost $20 (£16.75), but that's now been raised to $25 (£22.50), which is a substantial hike. But that didn't stop the game from reaching a new all-time player concurrent on Steam, with nearly 79,552 players flocking to Steam to check out the update in the early hours of Friday.</p><p>With build 42 now out, The Indie Stone's attention will presumably turn to the next planned update, which will herald the long-anticipated return of NPC survivors to Knox County. Given the average length of time between more recent Project Zomboid builds, I wouldn't expect to see this surface for a few years yet.</p><div class="product"><a data-dimension112="a9be06ea-8cf4-11f1-a268-cb5719322b2b" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="a9be06ea-8cf4-11f1-a268-cb5719322b2b" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div>
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                                                            <title><![CDATA[ Palworld 1.0 review ]]></title>
                                                                                                <dc:content><![CDATA[ <p>As a child of the '90s-era pocket monster craze, I had what I suspect historians will call Monster-Taming Madness. A not-so-terrible, but sort of annoying affliction that meant I always had a Tamagotchi in my pocket, a handful of Pokémon cards, and the entire Spice Girls discography on standby for summoning creatures from discs in Monster Rancher. </p><div  class="fancy-box"><div class="fancy_box-title">Need to Know</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>What it is:</strong> Pokémon: Survival Evolved, a few of them open carry<br><strong>Release date:</strong> July 10, 2026<br><strong>Developer:</strong> Pocketpair<br><strong>Publisher: </strong>Pocketpair<br><strong>Reviewed on</strong> RTX 4080, AMD Ryzen 7 9800X3D, 64GB RAM <br><strong>Steam Deck:</strong> Verified<br><strong>Link:</strong> <a data-analytics-id="inline-link" href="https://store.steampowered.com/app/1623730/Palworld/">Steam</a></p></div></div><p>To say I was obsessed is putting it mildly, but in all that time I spent collecting little guys and preparing them to duke it out, I never once considered the obvious: <em>What if I gave one of these guys a gun? </em></p><p>When it launched in early access, that's what Palworld was known as: Pokémon with guns. It's not an entirely unfair description of the survival crafting, creature-collecting adventure, and two years ago, I would've agreed with it. It certainly looks like a case of copying someone's homework, though that's not a good distillation of the Palworld 1.0 we have today. </p><p>Palworld has come a long way since early access, with the bones of a satisfying, iterative creature collector all here. I just wish I jived with more of the survival bits, and that Palworld embraced the things that make it stand apart from Pokémon outside of hokey ultra-violence satire. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3676px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="yFJmXCdDGdoUGZ28jS9yuE" name="palworld-ptrn-5" alt="Palworld - Trainer" src="https://cdn.mos.cms.futurecdn.net/yFJmXCdDGdoUGZ28jS9yuE.png" mos="" align="middle" fullscreen="" width="3676" height="2068" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">It's not what it looks like, I swear. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><h2 id="the-pokemon-in-the-room">The Pokémon in the room</h2><p>Let's go ahead and get it out of the way—yes, Palworld's trainers, pal spheres, and even some monster designs are all similar to Pokémon. And yes, that's part of the appeal. It's also one of the least interesting influences when you start digging into the meat of Palworld's systems. </p><p>Comparisons to Ark or Conan Exiles feel more apt with its minion-like system for catching pals and deploying them to do base-keeping chores back home. In Ark, dinosaurs toddle about your base completing grindy survival crafting tasks, while thralls in Conan Exiles serve a similar purpose.</p><p>Palworld's pals work like the dinosaurs and thralls, but the execution is leagues better. Organizing your workforce is immediately satisfying in a way the others aren't, because you don't have to fight with it. I catch a pal, check its skills, and drop it at a crafting station to get started. There's no overly obtuse taming mechanic, and no need to engage with messy stat calculus. Even when I didn't have a clear grasp of all the nuances, my army of cute critters got their chores done without much fuss. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/mQoYdjdFqPDHgq9NajMzih.jpg" alt="Palworld - puffolt, a small pomeranian-like pal with yellow fur and a blue face" /><figcaption>New pals in the 1.0 update: Puffolt<small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/DAmqubprWKyZXcDsVruAM6.jpg" alt="Palworld - Celesdir Noct, a night-themed version of the white horse pal" /><figcaption>New pals in the 1.0 update: Celesdir Noct<small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/wa3zRYB8MWqJxmicnLrLc4.jpg" alt="Palworld - Pupperai, an orange puppy with a white beard and angry eyebrows" /><figcaption>New pals in the 1.0 update: Pupperai<small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/MuZkCmCxz7Z3aNSfpgezUU.jpg" alt="Palworld - Moldron Cryst, an icy dragon pal" /><figcaption>New pals in the 1.0 update: Moldron Cryst<small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/UrDnRMtWZifNS7B4kLrV9P.jpg" alt="Palworld - Majex, a bipedal purple and pink fox pal" /><figcaption>New pals in the 1.0 update: Majex<small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/58sALHhSqE4qNsRGnFwg7P.jpg" alt="Palworld - Eidrolon Ignos, a red and black fire dragon pal" /><figcaption>New pals in the 1.0 update: Eidrolon Ignis<small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Qsz8EwNfnqPabANWD37oqC.jpg" alt="Palworld - Smokie Cryst, a dark blue pokemon with a light blue and white mane that's similar to a wolf" /><figcaption>New pals in the 1.0 update: Smokie Cryst<small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/BVcUrAqXVyuHBvMD5AgxyS.jpg" alt="Palworld - Hartalis, an elk-like Pal with a long blue mane and golden horns" /><figcaption>New pals in the 1.0 update: Hartalis<small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/3BkknmEAXoBr9h9uyhuLch.jpg" alt="Palworld - muffly, a floating blue bird with a white fluffy mane" /><figcaption>New pals in the 1.0 update: Muffly<small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/RFdGZD4Z6PZdSUt8HEMDW4.jpg" alt="Palworld - Wispaw, a flox-like black and blue creature with a crescent moon on its forehead and yellow cat eyes" /><figcaption>New pals in the 1.0 update: Wispaw<small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/dJMpDS2QaM4sDV7HgLy9jh.jpg" alt="Palworld - Sekhmet, an anthropomorphic fox with a black dress, blue hair, and yellow boots" /><figcaption>New pals in the 1.0 update: Sekhmet<small role="credit">Pocketpair</small></figcaption></figure></figure><p>Not every pal is willing to do every type of job, and I love how Palworld conveys their preferences through 'work suitability' levels—a clearly delineated set of specialty task icons highlighting a pal's capabilities. I was never left wondering why my new favorite early game pal, Pupperai, wasn't best in show for helping out around the base. It could only chop trees, pick berries, and move materials. Pupperai looks unemployable when the wild Tanzee nearby has those same skills, plus expertise in two additional task types. </p><p>My problem in Ark was always feeling so exhausted by the taming process that I would eventually just say 'fine, I'll do it myself,' before abandoning the idea. Pals will always try and help, at least a little, and the option for min-maxing is there through work suitability levels, partner skills, and passives. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:800px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="fiyW854WyuYCrtBDykwN8G" name="Pupperai-Chopping-Tree-Palworld" alt="He's doing his best." src="https://cdn.mos.cms.futurecdn.net/fiyW854WyuYCrtBDykwN8G.gif" mos="" align="middle" fullscreen="" width="800" height="450" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><h2 id="aesthetically-displeasing">Aesthetically displeasing</h2><p>While I dig some of the new pal designs and scenery, Palworld's look and presentation occasionally sour me on the whole thing. There's just no way around how off-putting I find some of the game's tone and direction, which only grows worse as Palworld signals it's not very confident in its own artistic decisions. I get it, you aren't like the other games, you're different—the edgy older brother with a crude sense of humor.</p><p>I'm not just talking about <a href="https://www.pcgamer.com/we-regret-to-inform-you-that-palworld-has-a-smutty-lizard-seeking-a-night-of-love-with-humans-which-raids-bases-in-hordes-of-rampaging-fangirls/">Lovander giving me the bedroom eyes</a>, either. Palworld has several little moments with weird tonal dissonance that feel inserted for virality or a need to prove it's different. </p><p>The first time I felt that way was right after crafting the Meat Cleaver, an early game tool you can use for butchering adorable critters like Lamball or Cattiva. So, being the monster that I am and unwilling to sacrifice Pupperai, I surveyed the starting area, judged all of its pals by their cuteness, and chose the one I liked the least as my first test subject. Sorry, Chikipi.</p><iframe src="https://content.jwplatform.com/players/dX8hM92k.html" id="dX8hM92k" title="Butchering a Chikipi in Palworld" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe><p>Violently butchering my pals didn't have much purpose, or at least not in the early game. In the time it took me to fetch a Chikipi from my Palbox and hack it apart, I could've already clobbered one in the wild without the weird blur effect making it into a goofy spectacle. There's no explicit gore to hide, it's just a bit for making the action cartoonishly violent. It was only in the <em>very</em> late game, when I unlocked the cleaver's automated mass-killing counterpart, that I saw any potential use for butchering pals at all.</p><p>Most of Palworld doesn't strain this hard to be shocking, but there's an air of the attitude sprinkled throughout. You'll find pals crying in cages, warnings that some little 'buddies' are working in various states of injury, and a handful of little guys wielding guns. Honestly, I'm glad there aren't more gun-wielding pals. That's more your avatar's thing. Tanzee, along with maybe four or five other pals are the only ones I can recall that stay strapped.  You mostly just craft saddles to ride them like horses… or put them on the death machine.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="RuCZywNNKANzEvTC2S5ujH" name="Palworld-Base2" alt="Palworld - A playermade base" src="https://cdn.mos.cms.futurecdn.net/RuCZywNNKANzEvTC2S5ujH.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">I'm getting kicked out of the Palpagos HOA.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><h2 id="home-groan">Home groan</h2><p>Legend has it that if you look into a mirror and whisper "survival crafting" three times, I'll come leaping out to ask what we're playing and when. I love'em, especially if they come with a good set of blocks because my friends always appoint me to the position of base architect, and I'm not stopping there. Our survival crafting house is getting the full service, appropriate holiday decor and all. </p><p>If you're also that person, bad news: Palworld makes for a pretty boring set of Legos. </p><p>If you're not that person, well, it's nice that the building is so bare-bones simple you can slap some crap on the ground and move on. But if I'm going to spend 100+ hours surviving and crafting, you're damn right I'm getting irritatingly picky about how my space looks. </p><iframe src="https://content.jwplatform.com/players/ByVUyOYk.html" id="ByVUyOYk" title="Painting storage furnishings in Palword" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe><p>Palworld's kit isn't all bad, but the underwhelming architecture and a few 1.0 tools are still worth mentioning: </p><ul><li>The building grid is massive and painfully strict. You have to stack three walls to accommodate bigger pals if you don't want to see them clipping through.</li><li>Its building pieces, like walls and foundations, are of course oversized as a result. Palworld's map already suffers from a lot of empty space, and it's tough to let that go when my base looks the same way thanks to so much dead space.</li><li>I love the new paint tool that changes the color of some building pieces. Light shades of wood are almost always a sin in my book, so I used it to customize wooden building pieces and turn them into darker grains.</li><li>Paint works on storage furnishings too, and I love displays of color-coded chests. However, you can't paint some of the more basic furnishings like simple tables or chairs, though those futuristic production facilities need it the most.</li><li>The alignment tool for snapping walls or furnishings neatly beside each other rules. We should make this mandatory in every base builder.</li></ul><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vHHGKAss3K6o4kmrxjX7B9" name="Ozerk-Palworld" alt="Palworld - Ozerk, a black and yellow bipedal shark-like pal with wings." src="https://cdn.mos.cms.futurecdn.net/vHHGKAss3K6o4kmrxjX7B9.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><h2 id="creature-crafter">Creature crafter</h2><p>Micromanaging pal work suitabilities was easily the best part of my Palworld base design experience, and getting into the nitty-gritty of breeding for other stats was a similar treat. It's another thing you don't have to fully engage with—I didn't even touch the system until approaching the final boss—but it's a delight for anyone also into Pokémon's stat-perfecting systems. </p><p>Pals have more situational builds, so I can spec them to help out with housekeeping, combat, or buffing duties. Do you want a Sekhmet for combat or crafting? Will Chillet keep your base cool, be your primary mount, or both? Their passives—a random selection of traits affecting everything from work speed to attack damage to their ability to work at night—are randomly assigned to pals caught in the wild, and help you breed for traits suiting their role.</p><p>I've got absolutely zero chill when it comes to in-game travel, so I didn't even fuss over breeding a more powerful sidekick for the final fight. I just wanted the fastest ride available, and that's led me down an Eidrolon Ignis breeding frenzy. Don't worry, Palworld doesn't make it weird. There's just a lot that goes into the process, which includes tasks like: </p><ul><li>Mass catching wild pals for the desired gender or passive. Sometimes you'll even stumble upon a Lucky pal, the game's version of shiny Pokémon.</li><li>Adding pals with breeding-specific buffs to the team managing your base.</li><li>Setting up facilities like the Breeding Farm and Egg Incubator; the Ranch for special food ingredients; or the Pal Condenser for merging weaker pals into your best one.</li><li>Breeding for particular stats, passives, an entirely different pal, or even the chance at Mutated Eggs with special features.</li></ul><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="2muGtXotdPGhu2imCRKJ5E" name="Palworld-base" alt="Palworld - Several pals at a Sakurajima base with their trainer" src="https://cdn.mos.cms.futurecdn.net/2muGtXotdPGhu2imCRKJ5E.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>I haven't seen many cool Mutated Eggs yet, and my main battle team remains mostly made up of pals caught in the wild, not bred for specialities. For most of my 100+ hours through the main story, I only tinkered with the Surgery Table to give pals special passive implants. It looks a bit grim when set up, but fortunately lacks the theatrical brutality of butchering. I rolled my eyes at the presentation, then tinkered with implant combinations for hours. </p><p>That's emblematic of my Palworld experience. Lots of little moments where I grimaced at edgy reminders it's a big kid's game before getting lost in the freedom of its systems. It was nice to skirt by in tough battles without going all-in on designer pals, but when the time came, I could indulge in the side of me that loves involving a spreadsheet. </p><p>"Gotta catch'em all," also takes on a whole new meaning when I can actually catch them all in a single game with no fuss. Pokémon's historically miserable system of transferring, trading, buying the same game in a different color, and limited events evolved into one of my biggest peeves with the series. Palworld doesn't have the same massive monster roster, or at least not yet. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="HPKtDzryy7ZktSLVBQH8kH" name="Palworld-Character-Trainer" alt="Palworld - A player character holding a gun and wearing endgame gear" src="https://cdn.mos.cms.futurecdn.net/HPKtDzryy7ZktSLVBQH8kH.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">'Pokémon with a gun' works, but 'Ash with a gun' feels more appropriate. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>Knowing I could complete the Palpedia was a delight that often kept my character and her team overleveled from pal-catching XP. I sped through most story bosses using the default world settings, and felt like I was missing out on seeing what my pals could do while I was busy blowing the place up. It wasn't until the late game that I was humbled by a monstrous boss pal. Several deaths later led me to give aerial combat an honest try, and well, I should've done that from the beginning. </p><div><blockquote><p>There's a push and pull between some of the things that matter most to me in survival crafting games, though I can't deny how good Palworld's creature collecting foundation is.</p></blockquote></div><p>A showdown with Panthalus—Palworld's mythical big whale beastie—forced me to respect the mechanics. It was either that, or risk drowning again. So, I relied on my flying pal, Jetragon, for safety. </p><p>My new strategy worked, and shooting missiles from above was more fun than running around with a gun. Both are effective, but from the sky I'm at least using my pal, and I like the control I have over both my character and her pal as a unit. Palworld let me experiment more than I realized, and I like that. </p><p>There's a push and pull between some of the things that matter most to me in survival crafting games, though I can't deny how good Palworld's creature collecting foundation is. I love micromanaging pals at my base, fighting alongside them, and perfecting pedigrees through implants and eggs. I'm disappointed by the base building, lackluster open world, and mundane exploration. </p><p>It also lacks personality, unless being bludgeoned to death with a bat labeled "violence" counts as one. We can argue it's parody or satire, sure, but it's not very good at that, either. </p><p>With all of its success, I hope Palworld uses future updates to establish a more confident identity that relies less on being the most audacious person in the room. It's full of enough thoughtful systems and entertaining loops worth embracing—no need to dress it down in callow internet humor. </p> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/palworld-review/</link>
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                            <![CDATA[ A squirrel with a rifle is the least interesting thing about it. ]]>
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                                                                        <pubDate>Sat, 01 Aug 2026 01:00:59 +0000</pubDate>                                                                                                                                <updated>Sat, 01 Aug 2026 06:50:01 +0000</updated>
                                                                                                                                            <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Andrea Shearon ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/qGDcAqeJDHFab8LYduM29E.png ]]></dc:source>
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                                                            <media:credit><![CDATA[Pocketpair]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A Palworld player character standing in front of an enchanted elk pal walking in glowing blue water.]]></media:description>                                                            <media:text><![CDATA[A Palworld player character standing in front of an enchanted elk pal walking in glowing blue water.]]></media:text>
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                                <p>As a child of the '90s-era pocket monster craze, I had what I suspect historians will call Monster-Taming Madness. A not-so-terrible, but sort of annoying affliction that meant I always had a Tamagotchi in my pocket, a handful of Pokémon cards, and the entire Spice Girls discography on standby for summoning creatures from discs in Monster Rancher. </p><div  class="fancy-box"><div class="fancy_box-title">Need to Know</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>What it is:</strong> Pokémon: Survival Evolved, a few of them open carry<br><strong>Release date:</strong> July 10, 2026<br><strong>Developer:</strong> Pocketpair<br><strong>Publisher: </strong>Pocketpair<br><strong>Reviewed on</strong> RTX 4080, AMD Ryzen 7 9800X3D, 64GB RAM <br><strong>Steam Deck:</strong> Verified<br><strong>Link:</strong> <a data-analytics-id="inline-link" href="https://store.steampowered.com/app/1623730/Palworld/">Steam</a></p></div></div><p>To say I was obsessed is putting it mildly, but in all that time I spent collecting little guys and preparing them to duke it out, I never once considered the obvious: <em>What if I gave one of these guys a gun? </em></p><p>When it launched in early access, that's what Palworld was known as: Pokémon with guns. It's not an entirely unfair description of the survival crafting, creature-collecting adventure, and two years ago, I would've agreed with it. It certainly looks like a case of copying someone's homework, though that's not a good distillation of the Palworld 1.0 we have today. </p><p>Palworld has come a long way since early access, with the bones of a satisfying, iterative creature collector all here. I just wish I jived with more of the survival bits, and that Palworld embraced the things that make it stand apart from Pokémon outside of hokey ultra-violence satire. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3676px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="yFJmXCdDGdoUGZ28jS9yuE" name="palworld-ptrn-5" alt="Palworld - Trainer" src="https://cdn.mos.cms.futurecdn.net/yFJmXCdDGdoUGZ28jS9yuE.png" mos="" align="middle" fullscreen="" width="3676" height="2068" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">It's not what it looks like, I swear. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><h2 id="the-pokemon-in-the-room">The Pokémon in the room</h2><p>Let's go ahead and get it out of the way—yes, Palworld's trainers, pal spheres, and even some monster designs are all similar to Pokémon. And yes, that's part of the appeal. It's also one of the least interesting influences when you start digging into the meat of Palworld's systems. </p><p>Comparisons to Ark or Conan Exiles feel more apt with its minion-like system for catching pals and deploying them to do base-keeping chores back home. In Ark, dinosaurs toddle about your base completing grindy survival crafting tasks, while thralls in Conan Exiles serve a similar purpose.</p><p>Palworld's pals work like the dinosaurs and thralls, but the execution is leagues better. Organizing your workforce is immediately satisfying in a way the others aren't, because you don't have to fight with it. I catch a pal, check its skills, and drop it at a crafting station to get started. There's no overly obtuse taming mechanic, and no need to engage with messy stat calculus. Even when I didn't have a clear grasp of all the nuances, my army of cute critters got their chores done without much fuss. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/mQoYdjdFqPDHgq9NajMzih.jpg" alt="Palworld - puffolt, a small pomeranian-like pal with yellow fur and a blue face" /><figcaption>New pals in the 1.0 update: Puffolt<small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/DAmqubprWKyZXcDsVruAM6.jpg" alt="Palworld - Celesdir Noct, a night-themed version of the white horse pal" /><figcaption>New pals in the 1.0 update: Celesdir Noct<small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/wa3zRYB8MWqJxmicnLrLc4.jpg" alt="Palworld - Pupperai, an orange puppy with a white beard and angry eyebrows" /><figcaption>New pals in the 1.0 update: Pupperai<small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/MuZkCmCxz7Z3aNSfpgezUU.jpg" alt="Palworld - Moldron Cryst, an icy dragon pal" /><figcaption>New pals in the 1.0 update: Moldron Cryst<small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/UrDnRMtWZifNS7B4kLrV9P.jpg" alt="Palworld - Majex, a bipedal purple and pink fox pal" /><figcaption>New pals in the 1.0 update: Majex<small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/58sALHhSqE4qNsRGnFwg7P.jpg" alt="Palworld - Eidrolon Ignos, a red and black fire dragon pal" /><figcaption>New pals in the 1.0 update: Eidrolon Ignis<small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Qsz8EwNfnqPabANWD37oqC.jpg" alt="Palworld - Smokie Cryst, a dark blue pokemon with a light blue and white mane that's similar to a wolf" /><figcaption>New pals in the 1.0 update: Smokie Cryst<small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/BVcUrAqXVyuHBvMD5AgxyS.jpg" alt="Palworld - Hartalis, an elk-like Pal with a long blue mane and golden horns" /><figcaption>New pals in the 1.0 update: Hartalis<small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/3BkknmEAXoBr9h9uyhuLch.jpg" alt="Palworld - muffly, a floating blue bird with a white fluffy mane" /><figcaption>New pals in the 1.0 update: Muffly<small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/RFdGZD4Z6PZdSUt8HEMDW4.jpg" alt="Palworld - Wispaw, a flox-like black and blue creature with a crescent moon on its forehead and yellow cat eyes" /><figcaption>New pals in the 1.0 update: Wispaw<small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/dJMpDS2QaM4sDV7HgLy9jh.jpg" alt="Palworld - Sekhmet, an anthropomorphic fox with a black dress, blue hair, and yellow boots" /><figcaption>New pals in the 1.0 update: Sekhmet<small role="credit">Pocketpair</small></figcaption></figure></figure><p>Not every pal is willing to do every type of job, and I love how Palworld conveys their preferences through 'work suitability' levels—a clearly delineated set of specialty task icons highlighting a pal's capabilities. I was never left wondering why my new favorite early game pal, Pupperai, wasn't best in show for helping out around the base. It could only chop trees, pick berries, and move materials. Pupperai looks unemployable when the wild Tanzee nearby has those same skills, plus expertise in two additional task types. </p><p>My problem in Ark was always feeling so exhausted by the taming process that I would eventually just say 'fine, I'll do it myself,' before abandoning the idea. Pals will always try and help, at least a little, and the option for min-maxing is there through work suitability levels, partner skills, and passives. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:800px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="fiyW854WyuYCrtBDykwN8G" name="Pupperai-Chopping-Tree-Palworld" alt="He's doing his best." src="https://cdn.mos.cms.futurecdn.net/fiyW854WyuYCrtBDykwN8G.gif" mos="" align="middle" fullscreen="" width="800" height="450" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><h2 id="aesthetically-displeasing">Aesthetically displeasing</h2><p>While I dig some of the new pal designs and scenery, Palworld's look and presentation occasionally sour me on the whole thing. There's just no way around how off-putting I find some of the game's tone and direction, which only grows worse as Palworld signals it's not very confident in its own artistic decisions. I get it, you aren't like the other games, you're different—the edgy older brother with a crude sense of humor.</p><p>I'm not just talking about <a href="https://www.pcgamer.com/we-regret-to-inform-you-that-palworld-has-a-smutty-lizard-seeking-a-night-of-love-with-humans-which-raids-bases-in-hordes-of-rampaging-fangirls/">Lovander giving me the bedroom eyes</a>, either. Palworld has several little moments with weird tonal dissonance that feel inserted for virality or a need to prove it's different. </p><p>The first time I felt that way was right after crafting the Meat Cleaver, an early game tool you can use for butchering adorable critters like Lamball or Cattiva. So, being the monster that I am and unwilling to sacrifice Pupperai, I surveyed the starting area, judged all of its pals by their cuteness, and chose the one I liked the least as my first test subject. Sorry, Chikipi.</p><iframe src="https://content.jwplatform.com/players/dX8hM92k.html" id="dX8hM92k" title="Butchering a Chikipi in Palworld" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe><p>Violently butchering my pals didn't have much purpose, or at least not in the early game. In the time it took me to fetch a Chikipi from my Palbox and hack it apart, I could've already clobbered one in the wild without the weird blur effect making it into a goofy spectacle. There's no explicit gore to hide, it's just a bit for making the action cartoonishly violent. It was only in the <em>very</em> late game, when I unlocked the cleaver's automated mass-killing counterpart, that I saw any potential use for butchering pals at all.</p><p>Most of Palworld doesn't strain this hard to be shocking, but there's an air of the attitude sprinkled throughout. You'll find pals crying in cages, warnings that some little 'buddies' are working in various states of injury, and a handful of little guys wielding guns. Honestly, I'm glad there aren't more gun-wielding pals. That's more your avatar's thing. Tanzee, along with maybe four or five other pals are the only ones I can recall that stay strapped.  You mostly just craft saddles to ride them like horses… or put them on the death machine.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="RuCZywNNKANzEvTC2S5ujH" name="Palworld-Base2" alt="Palworld - A playermade base" src="https://cdn.mos.cms.futurecdn.net/RuCZywNNKANzEvTC2S5ujH.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">I'm getting kicked out of the Palpagos HOA.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><h2 id="home-groan">Home groan</h2><p>Legend has it that if you look into a mirror and whisper "survival crafting" three times, I'll come leaping out to ask what we're playing and when. I love'em, especially if they come with a good set of blocks because my friends always appoint me to the position of base architect, and I'm not stopping there. Our survival crafting house is getting the full service, appropriate holiday decor and all. </p><p>If you're also that person, bad news: Palworld makes for a pretty boring set of Legos. </p><p>If you're not that person, well, it's nice that the building is so bare-bones simple you can slap some crap on the ground and move on. But if I'm going to spend 100+ hours surviving and crafting, you're damn right I'm getting irritatingly picky about how my space looks. </p><iframe src="https://content.jwplatform.com/players/ByVUyOYk.html" id="ByVUyOYk" title="Painting storage furnishings in Palword" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe><p>Palworld's kit isn't all bad, but the underwhelming architecture and a few 1.0 tools are still worth mentioning: </p><ul><li>The building grid is massive and painfully strict. You have to stack three walls to accommodate bigger pals if you don't want to see them clipping through.</li><li>Its building pieces, like walls and foundations, are of course oversized as a result. Palworld's map already suffers from a lot of empty space, and it's tough to let that go when my base looks the same way thanks to so much dead space.</li><li>I love the new paint tool that changes the color of some building pieces. Light shades of wood are almost always a sin in my book, so I used it to customize wooden building pieces and turn them into darker grains.</li><li>Paint works on storage furnishings too, and I love displays of color-coded chests. However, you can't paint some of the more basic furnishings like simple tables or chairs, though those futuristic production facilities need it the most.</li><li>The alignment tool for snapping walls or furnishings neatly beside each other rules. We should make this mandatory in every base builder.</li></ul><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vHHGKAss3K6o4kmrxjX7B9" name="Ozerk-Palworld" alt="Palworld - Ozerk, a black and yellow bipedal shark-like pal with wings." src="https://cdn.mos.cms.futurecdn.net/vHHGKAss3K6o4kmrxjX7B9.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><h2 id="creature-crafter">Creature crafter</h2><p>Micromanaging pal work suitabilities was easily the best part of my Palworld base design experience, and getting into the nitty-gritty of breeding for other stats was a similar treat. It's another thing you don't have to fully engage with—I didn't even touch the system until approaching the final boss—but it's a delight for anyone also into Pokémon's stat-perfecting systems. </p><p>Pals have more situational builds, so I can spec them to help out with housekeeping, combat, or buffing duties. Do you want a Sekhmet for combat or crafting? Will Chillet keep your base cool, be your primary mount, or both? Their passives—a random selection of traits affecting everything from work speed to attack damage to their ability to work at night—are randomly assigned to pals caught in the wild, and help you breed for traits suiting their role.</p><p>I've got absolutely zero chill when it comes to in-game travel, so I didn't even fuss over breeding a more powerful sidekick for the final fight. I just wanted the fastest ride available, and that's led me down an Eidrolon Ignis breeding frenzy. Don't worry, Palworld doesn't make it weird. There's just a lot that goes into the process, which includes tasks like: </p><ul><li>Mass catching wild pals for the desired gender or passive. Sometimes you'll even stumble upon a Lucky pal, the game's version of shiny Pokémon.</li><li>Adding pals with breeding-specific buffs to the team managing your base.</li><li>Setting up facilities like the Breeding Farm and Egg Incubator; the Ranch for special food ingredients; or the Pal Condenser for merging weaker pals into your best one.</li><li>Breeding for particular stats, passives, an entirely different pal, or even the chance at Mutated Eggs with special features.</li></ul><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="2muGtXotdPGhu2imCRKJ5E" name="Palworld-base" alt="Palworld - Several pals at a Sakurajima base with their trainer" src="https://cdn.mos.cms.futurecdn.net/2muGtXotdPGhu2imCRKJ5E.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>I haven't seen many cool Mutated Eggs yet, and my main battle team remains mostly made up of pals caught in the wild, not bred for specialities. For most of my 100+ hours through the main story, I only tinkered with the Surgery Table to give pals special passive implants. It looks a bit grim when set up, but fortunately lacks the theatrical brutality of butchering. I rolled my eyes at the presentation, then tinkered with implant combinations for hours. </p><p>That's emblematic of my Palworld experience. Lots of little moments where I grimaced at edgy reminders it's a big kid's game before getting lost in the freedom of its systems. It was nice to skirt by in tough battles without going all-in on designer pals, but when the time came, I could indulge in the side of me that loves involving a spreadsheet. </p><p>"Gotta catch'em all," also takes on a whole new meaning when I can actually catch them all in a single game with no fuss. Pokémon's historically miserable system of transferring, trading, buying the same game in a different color, and limited events evolved into one of my biggest peeves with the series. Palworld doesn't have the same massive monster roster, or at least not yet. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="HPKtDzryy7ZktSLVBQH8kH" name="Palworld-Character-Trainer" alt="Palworld - A player character holding a gun and wearing endgame gear" src="https://cdn.mos.cms.futurecdn.net/HPKtDzryy7ZktSLVBQH8kH.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">'Pokémon with a gun' works, but 'Ash with a gun' feels more appropriate. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>Knowing I could complete the Palpedia was a delight that often kept my character and her team overleveled from pal-catching XP. I sped through most story bosses using the default world settings, and felt like I was missing out on seeing what my pals could do while I was busy blowing the place up. It wasn't until the late game that I was humbled by a monstrous boss pal. Several deaths later led me to give aerial combat an honest try, and well, I should've done that from the beginning. </p><div><blockquote><p>There's a push and pull between some of the things that matter most to me in survival crafting games, though I can't deny how good Palworld's creature collecting foundation is.</p></blockquote></div><p>A showdown with Panthalus—Palworld's mythical big whale beastie—forced me to respect the mechanics. It was either that, or risk drowning again. So, I relied on my flying pal, Jetragon, for safety. </p><p>My new strategy worked, and shooting missiles from above was more fun than running around with a gun. Both are effective, but from the sky I'm at least using my pal, and I like the control I have over both my character and her pal as a unit. Palworld let me experiment more than I realized, and I like that. </p><p>There's a push and pull between some of the things that matter most to me in survival crafting games, though I can't deny how good Palworld's creature collecting foundation is. I love micromanaging pals at my base, fighting alongside them, and perfecting pedigrees through implants and eggs. I'm disappointed by the base building, lackluster open world, and mundane exploration. </p><p>It also lacks personality, unless being bludgeoned to death with a bat labeled "violence" counts as one. We can argue it's parody or satire, sure, but it's not very good at that, either. </p><p>With all of its success, I hope Palworld uses future updates to establish a more confident identity that relies less on being the most audacious person in the room. It's full of enough thoughtful systems and entertaining loops worth embracing—no need to dress it down in callow internet humor. </p>
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                                                            <title><![CDATA[ Latest Palworld patch keeps Victor & Shadowbeak from accidentally teleporting out of existence, prevents Panthalus from breaking everything ]]></title>
                                                                                                <dc:content><![CDATA[ <p>While its 1.0 launch has delivered impressive and continued success to the tune of <a href="https://alineaanalytics.substack.com/p/palworld-10-pushes-the-hit-over-30m" target="_blank">a few million additional players</a>, Palworld is still a bit squirrelly—particularly when it comes to bosses, who have presented some frustrating bugginess for multiplayer users.</p><p>Thankfully, Pocketpair has been fairly quick in addressing bugs and persistent issues that have appeared post-launch. The developer has pushed out a fresh patch this week, <a href="https://store.steampowered.com/news/app/1623730/view/707778282962029621?l=english" target="_blank">version 1.0.2</a>, to bring a few of those unruly encounters in line.</p><p>The patch features two main boss fight fixes: First, the tower boss Victor & Shadowbeak should now correctly reappear after using a teleportation attack. Previously, the pair had a habit of simply winking out existence permanently in multiplayer sessions—something that I imagine was as distressing for the boss as it was for the players.</p><p>Second, Panthalus—the big, beautiful whale—should no longer crash the game or boot players from the session when confronted on dedicated servers. God-whales should have awesome powers and everything, but switching off reality doesn't make for the best gameplay experience.</p><p>1.0.2 also addresses an issue where entering the World Tree when another player was already present in the area could make terrain display incorrectly, and it fixes lighting issues for downed players might have experienced if the final boss was defeated by a host while they were waiting to respawn.</p><p>In addition to a few other miscellaneous fixes for display issues, buggy achievements, and soft-locks during quest dialogue, the patch adds the ability to rebind the "Attack that enemy!" command, which should make ordering Pals in combat more pleasant.</p><p>If you're so inclined, you can check out all the details in the full <a href="https://store.steampowered.com/news/app/1623730/view/707778282962029621?l=english" target="_blank">1.0.2 patch notes</a>. Me, I'm just glad they didn't patch out the <a href="https://www.pcgamer.com/games/survival-crafting/palworld-players-have-harnessed-the-power-of-selective-breeding-to-create-infinite-bomb-pals-that-can-blow-themselves-up-repeatedly-forever/" target="_blank">infinite monkey nuke</a> method.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eJqwvX"></div>                            </div>                            <script src="https://kwizly.com/embed/eJqwvX.js" async></script><div class="product"><a data-dimension112="9b3af3f2-8b88-11f1-a4b4-3199a8fa36a6" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:906px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CUNyMUPoPjUSa5gd3y6a5k" name="Palworld-Square-Zoey-Boxout" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CUNyMUPoPjUSa5gd3y6a5k.jpg" mos="" align="middle" fullscreen="" width="906" height="906" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-base-locations/" target="_blank" data-dimension112="9b3af3f2-8b88-11f1-a4b4-3199a8fa36a6" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" data-dimension25=""><strong>Palworld best base locations</strong></a>: Home sweet home <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-pals/" target="_blank"><strong>Palworld best pals</strong></a>: For every work suitability <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-every-new-pal-location/"><strong>Every new pal in Palworld 1.0</strong></a>: Catch 'em all <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-hardwood/" target="_blank"><strong>Palworld Hardwood</strong></a>: Get to choppin' <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-nightstar-sand/" target="_blank"><strong>Palworld Nightstar Sand</strong></a>: Moonlit materials <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-panthalus-location/" target="_blank"><strong>Palworld Panthalus</strong></a>: Legendary whale pal</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/latest-palworld-patch-keeps-victor-and-shadowbeak-from-accidentally-teleporting-out-of-existence-prevents-panthalus-from-breaking-everything/</link>
                                                                            <description>
                            <![CDATA[ Palworld's bosses should be a bit more predictable. ]]>
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                                                                        <pubDate>Wed, 29 Jul 2026 20:04:17 +0000</pubDate>                                                                                                                                <updated>Wed, 29 Jul 2026 22:40:03 +0000</updated>
                                                                                                                                            <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ lincoln.carpenter@futurenet.com (Lincoln Carpenter) ]]></author>                    <dc:creator><![CDATA[ Lincoln Carpenter ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/FPyrdqJC7WX382U9Ubt8Ee.png ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[Pocketpair]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Panthalus, a godly whale Pal in Palworld.]]></media:description>                                                            <media:text><![CDATA[Panthalus, a godly whale Pal in Palworld.]]></media:text>
                                <media:title type="plain"><![CDATA[Panthalus, a godly whale Pal in Palworld.]]></media:title>
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                                <p>While its 1.0 launch has delivered impressive and continued success to the tune of <a href="https://alineaanalytics.substack.com/p/palworld-10-pushes-the-hit-over-30m" target="_blank">a few million additional players</a>, Palworld is still a bit squirrelly—particularly when it comes to bosses, who have presented some frustrating bugginess for multiplayer users.</p><p>Thankfully, Pocketpair has been fairly quick in addressing bugs and persistent issues that have appeared post-launch. The developer has pushed out a fresh patch this week, <a href="https://store.steampowered.com/news/app/1623730/view/707778282962029621?l=english" target="_blank">version 1.0.2</a>, to bring a few of those unruly encounters in line.</p><p>The patch features two main boss fight fixes: First, the tower boss Victor & Shadowbeak should now correctly reappear after using a teleportation attack. Previously, the pair had a habit of simply winking out existence permanently in multiplayer sessions—something that I imagine was as distressing for the boss as it was for the players.</p><p>Second, Panthalus—the big, beautiful whale—should no longer crash the game or boot players from the session when confronted on dedicated servers. God-whales should have awesome powers and everything, but switching off reality doesn't make for the best gameplay experience.</p><p>1.0.2 also addresses an issue where entering the World Tree when another player was already present in the area could make terrain display incorrectly, and it fixes lighting issues for downed players might have experienced if the final boss was defeated by a host while they were waiting to respawn.</p><p>In addition to a few other miscellaneous fixes for display issues, buggy achievements, and soft-locks during quest dialogue, the patch adds the ability to rebind the "Attack that enemy!" command, which should make ordering Pals in combat more pleasant.</p><p>If you're so inclined, you can check out all the details in the full <a href="https://store.steampowered.com/news/app/1623730/view/707778282962029621?l=english" target="_blank">1.0.2 patch notes</a>. Me, I'm just glad they didn't patch out the <a href="https://www.pcgamer.com/games/survival-crafting/palworld-players-have-harnessed-the-power-of-selective-breeding-to-create-infinite-bomb-pals-that-can-blow-themselves-up-repeatedly-forever/" target="_blank">infinite monkey nuke</a> method.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eJqwvX"></div>                            </div>                            <script src="https://kwizly.com/embed/eJqwvX.js" async></script><div class="product"><a data-dimension112="9b3af3f2-8b88-11f1-a4b4-3199a8fa36a6" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:906px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CUNyMUPoPjUSa5gd3y6a5k" name="Palworld-Square-Zoey-Boxout" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CUNyMUPoPjUSa5gd3y6a5k.jpg" mos="" align="middle" fullscreen="" width="906" height="906" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-base-locations/" target="_blank" data-dimension112="9b3af3f2-8b88-11f1-a4b4-3199a8fa36a6" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" data-dimension25=""><strong>Palworld best base locations</strong></a>: Home sweet home <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-pals/" target="_blank"><strong>Palworld best pals</strong></a>: For every work suitability <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-every-new-pal-location/"><strong>Every new pal in Palworld 1.0</strong></a>: Catch 'em all <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-hardwood/" target="_blank"><strong>Palworld Hardwood</strong></a>: Get to choppin' <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-nightstar-sand/" target="_blank"><strong>Palworld Nightstar Sand</strong></a>: Moonlit materials <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-panthalus-location/" target="_blank"><strong>Palworld Panthalus</strong></a>: Legendary whale pal</p></div>
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                                                            <title><![CDATA[ Subnautica 2 is responsible for Krafton's 'record second quarter performance' despite the messy legal battle and accusations of sabotage ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.pcgamer.com/uk/subnautica-2/" target="_blank">Subnautica 2</a> might be a chill survival game, but the journey to May's early access launch was filled with drama, legal battles and accusations of sabotage. Just recalling it all is giving me a massive headache, which I'm now going to give to you. </p><p>In 2025, <a href="https://www.pcgamer.com/games/subnautica-studio-leadership-gutted-by-krafton-which-outright-says-that-subnautica-2-needs-renewed-energy-and-momentum/" target="_blank">Krafton ousted Unknown World's leadership</a> and delayed Subnautica 2's early access launch. The publisher <a href="https://www.pcgamer.com/games/survival-crafting/krafton-accuses-former-subnautica-2-bosses-of-abandoning-the-game-in-surprising-new-statement-we-feel-a-profound-sense-of-betrayal-by-their-failure-to-honor-the-trust-placed-in-them/" target="_blank">accused the studio heads of abandoning the game</a>, who then fired back and accused Krafton of delaying Subnautica 2 so it wouldn't have to pay a <a href="https://www.pcgamer.com/gaming-industry/unknown-worlds-founders-lawsuit-accuses-krafton-of-a-months-long-campaign-to-delay-subnautica-2-so-it-wouldnt-have-to-pay-usd250m-earnout/" target="_blank">promised $250 million earnout</a>—a strategy Krafton's CEO came up with thanks to <a href="https://www.pcgamer.com/games/after-krafton-denied-its-ceo-consulted-with-chatgpt-on-the-subnautica-2-mess-krafton-ceo-says-he-consulted-with-chatgpt-on-the-subnautica-2-mess/" target="_blank">ChatGPT</a>. </p><p>The result of the dispute was a judge forcing Krafton to <a href="https://www.pcgamer.com/games/in-a-wild-turn-for-the-subnautica-2-lawsuit-a-judge-orders-krafton-to-restore-fired-unknown-worlds-ceo-and-gives-them-9-more-months-to-earn-usd250-million-bonus/" target="_blank">reinstate Unknown Worlds CEO Ted Gill and extend the earnout period</a>. But the drama wasn't over. Krafton then almost immediately announced an imminent early access release date, which Gill believed was its final attempt to <a href="https://www.pcgamer.com/gaming-industry/subnautica-2-chief-says-krafton-is-still-messing-with-him-because-the-may-release-date-announcement-was-news-to-him-and-hes-not-super-happy-about-it/" target="_blank">sabotage the game</a> and avoid paying what was promised. </p><p>It's genuinely a miracle that after all of this Subnautica 2 launched and it was really, really good. Earlier this month, it hit a new milestone: <a href="https://www.pcgamer.com/games/survival-crafting/subnautica-2-celebrates-5-million-copies-sold-ahead-of-adaptive-measures-its-first-early-access-update/" target="_blank">5 million copies sold</a>. Gill announced that he'd left around the same time—<a href="https://www.pcgamer.com/gaming-industry/reinstated-subnautica-2-studio-ceo-immediately-peaces-out-after-krafton-agrees-to-pay-the-developer-bonuses-it-went-to-court-to-avoid/" target="_blank">voluntarily this time</a>—which isn't a surprise given his acrimonious relationship with Krafton. The game launched, it was a success, and Unknown Worlds staff will all receive bonuses from the earnout. His job was done. </p><p>Krafton, meanwhile, has been trying to draw a line under the whole mess by celebrating Subnautica 2's success. Today, it announced a record second quarter performance, with reported revenue of KRW 1.29 trillion and operating profit of KRW 410.9 billion, both the highest they've ever been for the second quarter. </p><p>"The success of Subnautica 2 and steady growth of the PUBG IP were the main drivers" of this, it said in a press release. PC revenue has exceeded KRW 500 billion for the first time, too, and is much higher than console and mobile revenue—though both have still risen year-over-year. </p><p>But Subnautica 2 has also cost the publisher a lot, thanks to the expensive acquisition and, more recently, the $250 million earnout. While the KRW 410.9 operating profit is a new record, the net profit actually shows a deficit of KRW 29.9 billion. </p><p>So Krafton might have made a lotta cash, but it's spent even more. </p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eJqwvX"></div>                            </div>                            <script src="https://kwizly.com/embed/eJqwvX.js" async></script><div class="product"><a data-dimension112="6602e150-8b41-11f1-a0c1-61414790a737" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="6602e150-8b41-11f1-a0c1-61414790a737" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/subnautica-2-is-responsible-for-kraftons-record-second-quarter-performance-despite-the-messy-legal-battle-and-accusations-of-sabotage/</link>
                                                                            <description>
                            <![CDATA[ But it's also come with a cost. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Wed, 29 Jul 2026 11:34:36 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Fraser Brown ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/wKNKbq8mrKbjjBvak9oDSh.png ]]></dc:source>
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                                                            <media:credit><![CDATA[INA FASSBENDER/AFP via Getty Images, Unknown Worlds]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[The Krafton logo during the Gamescom video games trade fair at the Trade Fair Center in Cologne on August 20, 2025; a character sitting in a chair with fingers steepled in Subnautica 2.]]></media:description>                                                            <media:text><![CDATA[The Krafton logo during the Gamescom video games trade fair at the Trade Fair Center in Cologne on August 20, 2025; a character sitting in a chair with fingers steepled in Subnautica 2.]]></media:text>
                                <media:title type="plain"><![CDATA[The Krafton logo during the Gamescom video games trade fair at the Trade Fair Center in Cologne on August 20, 2025; a character sitting in a chair with fingers steepled in Subnautica 2.]]></media:title>
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                                <p><a href="https://www.pcgamer.com/uk/subnautica-2/" target="_blank">Subnautica 2</a> might be a chill survival game, but the journey to May's early access launch was filled with drama, legal battles and accusations of sabotage. Just recalling it all is giving me a massive headache, which I'm now going to give to you. </p><p>In 2025, <a href="https://www.pcgamer.com/games/subnautica-studio-leadership-gutted-by-krafton-which-outright-says-that-subnautica-2-needs-renewed-energy-and-momentum/" target="_blank">Krafton ousted Unknown World's leadership</a> and delayed Subnautica 2's early access launch. The publisher <a href="https://www.pcgamer.com/games/survival-crafting/krafton-accuses-former-subnautica-2-bosses-of-abandoning-the-game-in-surprising-new-statement-we-feel-a-profound-sense-of-betrayal-by-their-failure-to-honor-the-trust-placed-in-them/" target="_blank">accused the studio heads of abandoning the game</a>, who then fired back and accused Krafton of delaying Subnautica 2 so it wouldn't have to pay a <a href="https://www.pcgamer.com/gaming-industry/unknown-worlds-founders-lawsuit-accuses-krafton-of-a-months-long-campaign-to-delay-subnautica-2-so-it-wouldnt-have-to-pay-usd250m-earnout/" target="_blank">promised $250 million earnout</a>—a strategy Krafton's CEO came up with thanks to <a href="https://www.pcgamer.com/games/after-krafton-denied-its-ceo-consulted-with-chatgpt-on-the-subnautica-2-mess-krafton-ceo-says-he-consulted-with-chatgpt-on-the-subnautica-2-mess/" target="_blank">ChatGPT</a>. </p><p>The result of the dispute was a judge forcing Krafton to <a href="https://www.pcgamer.com/games/in-a-wild-turn-for-the-subnautica-2-lawsuit-a-judge-orders-krafton-to-restore-fired-unknown-worlds-ceo-and-gives-them-9-more-months-to-earn-usd250-million-bonus/" target="_blank">reinstate Unknown Worlds CEO Ted Gill and extend the earnout period</a>. But the drama wasn't over. Krafton then almost immediately announced an imminent early access release date, which Gill believed was its final attempt to <a href="https://www.pcgamer.com/gaming-industry/subnautica-2-chief-says-krafton-is-still-messing-with-him-because-the-may-release-date-announcement-was-news-to-him-and-hes-not-super-happy-about-it/" target="_blank">sabotage the game</a> and avoid paying what was promised. </p><p>It's genuinely a miracle that after all of this Subnautica 2 launched and it was really, really good. Earlier this month, it hit a new milestone: <a href="https://www.pcgamer.com/games/survival-crafting/subnautica-2-celebrates-5-million-copies-sold-ahead-of-adaptive-measures-its-first-early-access-update/" target="_blank">5 million copies sold</a>. Gill announced that he'd left around the same time—<a href="https://www.pcgamer.com/gaming-industry/reinstated-subnautica-2-studio-ceo-immediately-peaces-out-after-krafton-agrees-to-pay-the-developer-bonuses-it-went-to-court-to-avoid/" target="_blank">voluntarily this time</a>—which isn't a surprise given his acrimonious relationship with Krafton. The game launched, it was a success, and Unknown Worlds staff will all receive bonuses from the earnout. His job was done. </p><p>Krafton, meanwhile, has been trying to draw a line under the whole mess by celebrating Subnautica 2's success. Today, it announced a record second quarter performance, with reported revenue of KRW 1.29 trillion and operating profit of KRW 410.9 billion, both the highest they've ever been for the second quarter. </p><p>"The success of Subnautica 2 and steady growth of the PUBG IP were the main drivers" of this, it said in a press release. PC revenue has exceeded KRW 500 billion for the first time, too, and is much higher than console and mobile revenue—though both have still risen year-over-year. </p><p>But Subnautica 2 has also cost the publisher a lot, thanks to the expensive acquisition and, more recently, the $250 million earnout. While the KRW 410.9 operating profit is a new record, the net profit actually shows a deficit of KRW 29.9 billion. </p><p>So Krafton might have made a lotta cash, but it's spent even more. </p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eJqwvX"></div>                            </div>                            <script src="https://kwizly.com/embed/eJqwvX.js" async></script><div class="product"><a data-dimension112="6602e150-8b41-11f1-a0c1-61414790a737" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="6602e150-8b41-11f1-a0c1-61414790a737" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div>
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                                                            <title><![CDATA[ Speaking of Matt Damon, there's a new survival game out this week on Steam where you're stranded on Mars and have to grow potatoes to survive ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Not only is Christopher Nolan's The Odyssey blowing up the box office, but it's also blowing up the career of one of the lesser-known actors in the film… lemme quickly check IMDB for his name… ah, here it is: Matt Damon.</p><p>Just kidding, Matt Damon is in everything, everywhere, every movie, all the time. You know those little movies Facebook makes of your photographs without asking? I just watched mine and it starred Matt Damon. (Not his best work.)</p><p>But forget about Trojan Horses and giant cannibals for a minute: if you want to relive another of Matt Damon's movie roles where all he wants to do is get home, there's a new survival game out this week that looks like it follows the plot of 2015's The Martian to a tee.</p><p>It's called Sol One, and if you've seen the movie or read Andy Weir's novel, it all sounds <a href="https://store.steampowered.com/app/4528040/Sol_One/">a bit familiar</a>:</p><p>"The mission is over. Your crew left you behind. You've got a pressure suit, whatever you can pull out of the ground, and a long way to go before you see Earth again," developer yeetgench says.</p><p>In the <a href="https://youtu.be/rF4n2vJGtDs?si=PaK2h9qGS6I6iq6I">Sol One announcement trailer</a>, your astronaut awakens much like Matt Damon did in the movie: all alone and surrounded by wreckage after a deadly Martian storm with his spacesuit blaring critical warnings. And, also like Matt Damon, you have to get to work surviving by using the red planet's resources, scavenging gear from prior Mars missions, and the most memorable part of The Martian: growing a shitload (literally) of potatoes. </p><p>(It's unclear if you use your crewmate's poops as fertilizer for those spuds in the game, but I wouldn't be surprised.)</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="WHeQk4dXgMZAnRmRWdbt4i" name="solone1" alt="An astronaut growing potatoes on Mars" src="https://cdn.mos.cms.futurecdn.net/WHeQk4dXgMZAnRmRWdbt4i.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: yeetgench)</span></figcaption></figure><p>Don't worry, it doesn't follow The Martian's blueprints exactly. For instance, Sol One's abandoned-naut isn't waiting around to be picked up by the asshole crewmates who ditched him: he's going to have to escape on his own.</p><p>"There's a rocket between you and home. You just have to build it first," yeetgench says. "Mine iron, copper, silica, ice, and uranium out of the red planet. Run the raw materials through smelters and fabricators and manufacture the parts you need to turn a cramped shelter into a thriving base."</p><p>You can also do a few things that dummy Matt Damon didn't think of trying, like automation. "Drive out across the surface to find what's worth finding, or send your autonomous rover ahead to scout and haul while you handle things back in your base," yeetgench says. "Mine enough, learn enough, and build enough to finish a rocket that flies, climb in, and return home.</p><p>Sol One is "made for people who like grounded, science-driven survival where the problem-solving is the point," says the developer. "The sky behaves like the real thing, from rusty daylight to a cold blue sunset to the gorgeous Milky Way after dark. Dust storms brew on the horizon and roll in over the ridge, and your solar panels drop off, visibility closes in, and the comfortable margins you were working with are suddenly gone until it passes."</p><p>Sol One arrives in early access this week, coming <a href="https://store.steampowered.com/app/4528040/Sol_One/">to Steam</a> July 30. </p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eJqwvX"></div>                            </div>                            <script src="https://kwizly.com/embed/eJqwvX.js" async></script><div class="product"><a data-dimension112="c3db7fa6-8ad0-11f1-b430-4bab3f2865d9" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="c3db7fa6-8ad0-11f1-b430-4bab3f2865d9" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/speaking-of-matt-damon-theres-a-new-survival-game-out-this-week-on-steam-where-youre-stranded-on-mars-and-have-to-grow-potatoes-to-survive/</link>
                                                                            <description>
                            <![CDATA[ Fans of The Martian will find survival game Sol One suspiciously familiar. ]]>
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                                                                        <pubDate>Tue, 28 Jul 2026 22:11:25 +0000</pubDate>                                                                                                                                <updated>Tue, 28 Jul 2026 22:11:29 +0000</updated>
                                                                                                                                            <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ clivingston@pcgamer.com (Christopher Livingston) ]]></author>                    <dc:creator><![CDATA[ Christopher Livingston ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/vMPWcamtj9aoVBYFtt2Hp7.png ]]></dc:source>
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                                                            <media:credit><![CDATA[yeetgench]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[An astronaut on Mars near a habitat with a dust storm in the background]]></media:description>                                                            <media:text><![CDATA[An astronaut on Mars near a habitat with a dust storm in the background]]></media:text>
                                <media:title type="plain"><![CDATA[An astronaut on Mars near a habitat with a dust storm in the background]]></media:title>
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                                <p>Not only is Christopher Nolan's The Odyssey blowing up the box office, but it's also blowing up the career of one of the lesser-known actors in the film… lemme quickly check IMDB for his name… ah, here it is: Matt Damon.</p><p>Just kidding, Matt Damon is in everything, everywhere, every movie, all the time. You know those little movies Facebook makes of your photographs without asking? I just watched mine and it starred Matt Damon. (Not his best work.)</p><p>But forget about Trojan Horses and giant cannibals for a minute: if you want to relive another of Matt Damon's movie roles where all he wants to do is get home, there's a new survival game out this week that looks like it follows the plot of 2015's The Martian to a tee.</p><p>It's called Sol One, and if you've seen the movie or read Andy Weir's novel, it all sounds <a href="https://store.steampowered.com/app/4528040/Sol_One/">a bit familiar</a>:</p><p>"The mission is over. Your crew left you behind. You've got a pressure suit, whatever you can pull out of the ground, and a long way to go before you see Earth again," developer yeetgench says.</p><p>In the <a href="https://youtu.be/rF4n2vJGtDs?si=PaK2h9qGS6I6iq6I">Sol One announcement trailer</a>, your astronaut awakens much like Matt Damon did in the movie: all alone and surrounded by wreckage after a deadly Martian storm with his spacesuit blaring critical warnings. And, also like Matt Damon, you have to get to work surviving by using the red planet's resources, scavenging gear from prior Mars missions, and the most memorable part of The Martian: growing a shitload (literally) of potatoes. </p><p>(It's unclear if you use your crewmate's poops as fertilizer for those spuds in the game, but I wouldn't be surprised.)</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="WHeQk4dXgMZAnRmRWdbt4i" name="solone1" alt="An astronaut growing potatoes on Mars" src="https://cdn.mos.cms.futurecdn.net/WHeQk4dXgMZAnRmRWdbt4i.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: yeetgench)</span></figcaption></figure><p>Don't worry, it doesn't follow The Martian's blueprints exactly. For instance, Sol One's abandoned-naut isn't waiting around to be picked up by the asshole crewmates who ditched him: he's going to have to escape on his own.</p><p>"There's a rocket between you and home. You just have to build it first," yeetgench says. "Mine iron, copper, silica, ice, and uranium out of the red planet. Run the raw materials through smelters and fabricators and manufacture the parts you need to turn a cramped shelter into a thriving base."</p><p>You can also do a few things that dummy Matt Damon didn't think of trying, like automation. "Drive out across the surface to find what's worth finding, or send your autonomous rover ahead to scout and haul while you handle things back in your base," yeetgench says. "Mine enough, learn enough, and build enough to finish a rocket that flies, climb in, and return home.</p><p>Sol One is "made for people who like grounded, science-driven survival where the problem-solving is the point," says the developer. "The sky behaves like the real thing, from rusty daylight to a cold blue sunset to the gorgeous Milky Way after dark. Dust storms brew on the horizon and roll in over the ridge, and your solar panels drop off, visibility closes in, and the comfortable margins you were working with are suddenly gone until it passes."</p><p>Sol One arrives in early access this week, coming <a href="https://store.steampowered.com/app/4528040/Sol_One/">to Steam</a> July 30. </p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eJqwvX"></div>                            </div>                            <script src="https://kwizly.com/embed/eJqwvX.js" async></script><div class="product"><a data-dimension112="c3db7fa6-8ad0-11f1-b430-4bab3f2865d9" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="c3db7fa6-8ad0-11f1-b430-4bab3f2865d9" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div>
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                                                            <title><![CDATA[ The best Palworld 1.0 pals for running your base like a well-oiled machine ]]></title>
                                                                                                <dc:content><![CDATA[ <p>We all have our favorites, but my strategy of 'use the cutest little guys' doesn't guarantee I've always got the best <a href="https://www.pcgamer.com/palworld/">Palworld</a> pals in 1.0. After my adventures in early access, I think I've learned my lesson, and finally have some <em>actual </em>recommendations for the best Palworld pals for suitabilities like Kindling, Handiwork, Medicine Production, and more. </p><h2 class="article-body__section" id="section-before-you-begin-your-hunt-for-the-best-pals"><span>Before you begin your hunt for the best pals</span></h2><p>Handbooks make "best pal" lists far more subjective, so don't sweat it if you don't see your favorite companions here. This list mostly prioritizes base suitability levels first, but the occasional partner skill or pal availability may shake things up. </p><ul><li>You can use the<strong> Pal Condenser</strong> to improve a pal's rank, then use handbooks until they've reached level 10 in the selected work suitability.</li><li>Check pal partner skills when searching for pals yourself. Some pals have base buffs that make them preferable over raw work suitability levels.</li><li>Early Palworld players may recall pathing issues around their bases that prevented pals from working, but now they'll start working even if they can't reach an assigned station. That said, crowding furniture around the Palbox seems to cause occasional issues, so don't place it in tight spaces.</li><li>It's not much of a problem after the pathing fixes, but I prefer smaller or medium-sized base pals if there's a negligible difference in their stats. They just get in my way sometimes, and I can't see what I'm doing with an Alpha Jourmuntide sitting on me.</li></ul><h2 class="article-body__section" id="section-best-pals-for-flying-mounts"><span>Best pals for Flying Mounts 🪽</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="evGgena7K4r853HNvVVJFo" name="Jetragon-Palworld-Mount" alt="Palworld pal Jetragon, a blue dragon with pink, blade-like wings" src="https://cdn.mos.cms.futurecdn.net/evGgena7K4r853HNvVVJFo.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><h3 id="jetragon-no-202">Jetragon (No. 202)</h3><div  class="fancy-box"><div class="fancy_box-title">Details</div><div class="fancy_box_body"><p class="fancy-box__body-text"><em>Found on the northwestern most Sunreach sky island </em><br><em>Dragon-type pal </em><br><strong>Work Suitability: </strong><br>🌿8</p></div></div><p>Jetragon is still king of the flying pal mounts, especially since you'll catch it earlier than our honorable mention. Even if you don't invest in the dragon, Jetragon is still a speed demon, and the flying mount I spent most of my time with before and after the Palworld 1.0 update. </p>        <div class="featured_product_block featured_block_horizontal" data-id="52abb872-9832-11f1-87ac-cd23dfa62597">            <div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/v2/t:0,l:440,cw:1080,ch:1080,q:80/FaKcamw5oNJj4uKDrx6iAo.jpg" alt="The Palworld pal Eidrolon, a mythical flying dragon that looks a bit like a dinosaur."></p></div>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                    <span class='featured__label horizontal__label'>Honorable Mention</span>                    <div class='featured__brand'>Eidrolon</div>                                        <div class="featured__title">No. 171</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>With extra investment, Eidrolon (or Eidrolon Ignis) is faster than Jetragon. Its pal skill, Liberated Pterosaur, gives it a 6% speed buff if you have other dragon or dark-type pals in your party. My Eidrolon uses the Infinite Stamina passive to sprint endlessly. After that, breed for other passive skills like Swift, Runner, and Legend. </p></p>                </div>                            </div>        </div><h2 class="article-body__section" id="section-best-pals-for-cooling"><span>Best pals for Cooling ❄️</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="x3mCwvDCRjC2EZD2xn3M69" name="Bastigor-Palworld" alt="Palworld - Bastigor, a bipedal lion-like pal that's snow-themed." src="https://cdn.mos.cms.futurecdn.net/x3mCwvDCRjC2EZD2xn3M69.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><h3 id="bastigor-no-191">Bastigor (No. 191)</h3><div  class="fancy-box"><div class="fancy_box-title">Details</div><div class="fancy_box_body"><p class="fancy-box__body-text"><em>Found in the World Tree</em><br><em>Ice-type pal</em><br><strong>Work Suitability</strong>: <br>❄️8 🪵6 ⛏️5</p></div></div><p>Bastigor has the highest starting base suitability for Cooling in Palworld, and while I haven't tried popping this guy into the Pal Condenser just yet myself, I don't think I'll need to. My Bastigor stays assigned to Cooling tasks only, but it could be handy for Lumbering or Mining in a pinch. </p>        <div class="featured_product_block featured_block_horizontal" data-id="02a0aae6-86fc-11f1-af62-c15ba6eaf9a5">            <div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/v2/t:0,l:337,cw:1080,ch:1080,q:80/d6wJDVDpYZ8Sjdq9tfTh79.jpg" alt="Palworld - Wumpo, a bumbling, large blue and white pal with cat ears and a leaf in its mouth."></p></div>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                    <span class='featured__label horizontal__label'>Honorable Mention</span>                    <div class='featured__brand'>Wumpo</div>                                        <div class="featured__title">No. 134</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>Wumpo is a<em> very</em> competitive second pick for Cooling thanks to its passive, which increases all of your base pals' Transporting suitability level by +1. Pop Wumpo into the condenser for a couple of levels, and it's the better pick. </p></p>                </div>                            </div>        </div><h2 class="article-body__section" id="section-best-pals-for-gathering"><span>Best pals for Gathering 🌿</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xM9YXGMcocbNZtSq6S74AP" name="Venusa-Palworld" alt="Palworld - Venusa, a white and red pal with a Medusa-inspired design" src="https://cdn.mos.cms.futurecdn.net/xM9YXGMcocbNZtSq6S74AP.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><h3 id="venusa-no-178">Venusa (No. 178)</h3><div  class="fancy-box"><div class="fancy_box-title">Details</div><div class="fancy_box_body"><p class="fancy-box__body-text"><em>Found in the World Tree </em><br><em>Dark-type pal </em><br><strong>Work Suitability:</strong> <br>🌿6 🤚6 💊5 📦2</p></div></div><p>Jetdragon has the highest starting Gathering in Palworld, but Venusa is just such a strong jack-of-all-trades that it's my top recommendation. Gathering isn't a suitability I struggled to maintain, so I invested my time into Venusa's four suitabilities over Jetdragon's single talent. </p>        <div class="featured_product_block featured_block_horizontal" data-id="cb7e8a2a-86fa-11f1-8538-0b784ddc85f9">            <div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/v2/t:0,l:425,cw:1080,ch:1080,q:80/rs6GA53T83o3RYm3ooCg79.jpg" alt="Palworld - Verdash, a green bipedal bunny pal."></p></div>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                    <span class='featured__label horizontal__label'>Honorable Mention</span>                    <div class='featured__brand'>Verdash</div>                                        <div class="featured__title">No. 152</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>Jetdragon isn't even my second choice. I would go with a more versatile pal like Verdash, or even one with low base levels like Vaelet, before prioritizing a pal with only high base Gathering. </p></p>                </div>                            </div>        </div><h2 class="article-body__section" id="section-best-pals-for-generating-electricity"><span>Best pals for Generating Electricity ⚡</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vHHGKAss3K6o4kmrxjX7B9" name="Ozerk-Palworld" alt="Palworld - Ozerk, a black and yellow bipedal shark-like pal with wings." src="https://cdn.mos.cms.futurecdn.net/vHHGKAss3K6o4kmrxjX7B9.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><h3 id="oserk-no-187">Oserk (No. 187)</h3><div  class="fancy-box"><div class="fancy_box-title">Details</div><div class="fancy_box_body"><p class="fancy-box__body-text"><em>Found in the World Tree </em><br><em>Dragon/Electric-type pal </em><br><strong>Work Suitability:</strong> <br>⚡8 🤚3 📦4</p></div></div><p>I seemed miserably cursed when it came to Electricity Handbook drops, so stocking up on an army of Oserks made sustaining power at multiple bases a breeze. The only bummer is that you'll have to wait until you enter the World Tree to score one, but hey, at least it's not another boss pick. </p>        <div class="featured_product_block featured_block_horizontal" data-id="9a953714-86fb-11f1-9727-a3ef2ec9ce73">            <div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/v2/t:0,l:398,cw:1080,ch:1080,q:80/4UJowuax8DhjioRfRyNme8.jpg" alt="Palworld - Grizzbolt, a yellow, cat-like pal that looks like the Pokemon Electabuzz."></p></div>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                    <span class='featured__label horizontal__label'>Honorable Mention</span>                    <div class='featured__brand'>Grizzbolt</div>                                        <div class="featured__title">No. 185</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>Grizzbolt's dramatic entrance with Zoey isn't the only thing that makes it so beloved—it's an excellent workhorse, too. I used two Grizzbolts at my base for ages, but if you don't have handbooks, it can't compete with Oserk.</p></p>                </div>                            </div>        </div><h2 class="article-body__section" id="section-best-pals-for-handiwork"><span>Best pals for Handiwork 🤚</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ajbiz2NGjkBYKREnYQAnp5" name="Solenne-Palworld" alt="Palworld - Solenne, a black and white flower pal" src="https://cdn.mos.cms.futurecdn.net/ajbiz2NGjkBYKREnYQAnp5.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><h3 id="solenne-no-182">Solenne (No. 182)</h3><div  class="fancy-box"><div class="fancy_box-title">Details</div><div class="fancy_box_body"><p class="fancy-box__body-text"><em>Found in the World Tree </em><br><em>Dark/Neutral-type pal </em><br><strong>Work Suitability:</strong> <br>🤚8 ⛏️3 📦2</p></div></div><p>Solene has the highest starting Handiwork suitability in Palworld, and boy did I need it when I finally stumbled upon one. The deeper into the late game I got, the more I dreaded most crafting tasks thanks to higher Handiwork demands. Solene is sequestered off in the World Tree, so you'll have to wait a while before capturing one, but I was more than happy to see it. </p>        <div class="featured_product_block featured_block_horizontal" data-id="cb7e8bce-86fa-11f1-90f6-e3e04f4c338f">            <div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/v2/t:15,l:468,cw:960,ch:960,q:80/dJMpDS2QaM4sDV7HgLy9jh.jpg" alt="Palworld - Sekhmet, an anthropomorphic fox with a black dress, blue hair, and yellow boots"></p></div>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                    <span class='featured__label horizontal__label'>Honorable Mention</span>                    <div class='featured__brand'>Sekhmet</div>                                        <div class="featured__title">No. 140</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>If you have Anubis at your base, then Sekhmet is a must. Its passive gives Anubis a work speed boost when they're both deployed, but even if Sekhmet is alone, assignments at the workbench and other production facilities give it a personal buff.</p></p>                </div>                            </div>        </div><h2 class="article-body__section" id="section-best-pals-for-kindling"><span>Best pals for Kindling 🔥</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="CGzGQQgqpcmPKgoYhx3ixH" name="Dupin-Palworld-New-pal" alt="Dupin, a jester-themed pal in Palworld 1.0" src="https://cdn.mos.cms.futurecdn.net/CGzGQQgqpcmPKgoYhx3ixH.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><h3 id="dupin-no-174">Dupin (No. 174)</h3><div  class="fancy-box"><div class="fancy_box-title">Details</div><div class="fancy_box_body"><p class="fancy-box__body-text"><em>Found in the World Tree, Palpagos Islands </em><br><em>Fire-type pal </em><br><strong>Work Suitability:</strong> <br>🔥7 🤚5 💊4 📦2</p></div></div><p>Dupin doesn't start with the highest Kindling level—that honor goes to Renjishi—but adding the joker pal to your roster may be a deal too good to pass up. They're abundant in the World Tree, but you can actually find Dupin lurking around one spawn point on every island in Palpagos. Plus Dupin has more Handiwork and Medicine Production. Those are two stats I'll never pass up. </p>        <div class="featured_product_block featured_block_horizontal" data-id="02a0aee2-86fc-11f1-82b1-b9615c041518">            <div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/v2/t:35,l:433,cw:980,ch:980,q:80/j28m9BTeLDMCdFL5qJn8ee.jpg" alt="Palworld - Renjishi, a firey, bipedal pal with hair that's sticking straight up. It's holding a katana by its side."></p></div>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                    <span class='featured__label horizontal__label'>Honorable Mention</span>                    <div class='featured__brand'>Renjishi</div>                                        <div class="featured__title">No. 183</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>It was between Flaracle and Renjishi, but the latter just has the edge with higher Kindling and an extra suitability. Losing its Gathering suitability isn't a big deal though, if you're like me and prefer using smaller pals when possible. </p></p>                </div>                            </div>        </div><h2 class="article-body__section" id="section-best-pals-for-lumbering"><span>Best pals for Lumbering 🪵</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ZuPXxnGpXKL3QFX3kC7NvA" name="Celesdir-Noct-Palworld" alt="Celesdir Noct - Celesdir Noct, a dark, elk-like pal with flow ribbons and sparkles surrounding it." src="https://cdn.mos.cms.futurecdn.net/ZuPXxnGpXKL3QFX3kC7NvA.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><h3 id="celesdir-noct-no-157b">Celesdir Noct (No. 157b)</h3><div  class="fancy-box"><div class="fancy_box-title">Details</div><div class="fancy_box_body"><p class="fancy-box__body-text"><em>Found in the World Tree </em><br><em>Dark-type pal </em><br><strong>Work Suitability:</strong> <br>🪵8 🌿4</p></div></div><p>A good Knocklem Ignis could pull double-duty if you don't mind splitting its attention between Lumbering and Mining, though Celesdir Noct was a nice upgrade since I seem to be perpetually out of wood. It's an overworld boss in the World Tree, so I've delayed upgrading its base suitability, but that's absolutely my next project. </p>        <div class="featured_product_block featured_block_horizontal" data-id="69217b42-86fc-11f1-a6c0-55b8a419b7a7">            <div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/v2/t:0,l:376,cw:1080,ch:1080,q:80/c2Dq5pzSeYS6q7n9Kebcv8.jpg" alt="Palworld - Cryolinx Terra, a lizard-like pal that's black and yellow with long arms and spikes all down its arm."></p></div>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                    <span class='featured__label horizontal__label'>Honorable Mention</span>                    <div class='featured__brand'>Cryolinx Terra</div>                                        <div class="featured__title">No. 132b</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>Hartalis would be a good pick if it wasn't a boss you had to summon at the altar, so Cryolinx Terra gets my vote for its high Lumbering and extra suitabilities. Though truth be told, I used Bushi Noct for ages. </p></p>                </div>                            </div>        </div><h2 class="article-body__section" id="section-best-pals-for-mining"><span>Best pals for Mining ⛏️</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2274px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="HFXRGgMo9DjSkgNr22V399" name="Knocklem-Ignis-Palworld" alt="Palworld - Knocklem Ignis, a flaming suit of armor pal." src="https://cdn.mos.cms.futurecdn.net/HFXRGgMo9DjSkgNr22V399.jpg" mos="" align="middle" fullscreen="" width="2274" height="1279" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><h3 id="knocklem-ignis-no-159b">Knocklem Ignis (No. 159b)</h3><div  class="fancy-box"><div class="fancy_box-title">Details</div><div class="fancy_box_body"><p class="fancy-box__body-text"><em>Found in Bicornis Islet, World Tree </em><br><em>Fire-type pal </em><br><strong>Work Suitability:</strong> <br>⛏️7 📦7 🔥5</p></div></div><p>Aegidron starts with level 8 mining suitability, but I can't justify picking it for a single speciality when Knocklem Ignis is good for three. Its affinities make the hulking suit of armor good for mining, transporting its haul, and cooking up a quick snack.</p>        <div class="featured_product_block featured_block_horizontal" data-id="02a0b6bc-86fc-11f1-b9df-5f34bde95cbb">            <div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/v2/t:0,l:488,cw:1080,ch:1080,q:80/oG9TbQYhsBjRPVGKTdRN69.jpg" alt="Palworld - Anubis, a dog-like, bipedal pal with Egyptian-style clothing."></p></div>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                    <span class='featured__label horizontal__label'>Honorable Mention</span>                    <div class='featured__brand'>Anubis</div>                                        <div class="featured__title">No.139 </div>                                    </div>                <div class="subtitle__description">                                                            <p><p>It's not the best pal in any of its specialties, but Anubis is still a solid pick for mining, handiwork, and transporting. It also receives a workspeed buff when Sekhmet is present.</p></p>                </div>                            </div>        </div><h2 class="article-body__section" id="section-best-pals-for-medicine-production"><span>Best pals for Medicine Production 💊</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="JUijj6PQxgcHnenGbtVPM5" name="Silvance-Palworld" alt="Palworld - Silvance, a boss pal with bug-like features" src="https://cdn.mos.cms.futurecdn.net/JUijj6PQxgcHnenGbtVPM5.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><h3 id="silvance-no-193">Silvance (No. 193)</h3><div  class="fancy-box"><div class="fancy_box-title">Details</div><div class="fancy_box_body"><p class="fancy-box__body-text"><em>Found in the World Tree </em><br><em>Grass-type pal </em><br><strong>Work Suitability:</strong> <br>💊8 🤚6 🌱6 🌿4 📦2</p></div></div><p>Silvance has the highest starting work suitability for Medicine Production in the game, but it's only available as a boss in the World Tree, so it's a <em>very </em>endgame pal. Higher level crafts lean heavily into Medicine Production, and since Silvance has four other specialties it can lend a hand with, it's absolutely worth the hassle. Weird moth guy is definitely one of my favorite new <a href="https://www.pcgamer.com/games/survival-crafting/palworld-every-new-pal-location/">pals in Palworld 1.0</a>.</p>        <div class="featured_product_block featured_block_horizontal" data-id="69217ed0-86fc-11f1-bd3f-5d88ab9a52e2">            <div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/v2/t:0,l:398,cw:1080,ch:1080,q:80/v8vW5UM4yYbmG6V7aaYV29.jpg" alt="Palworld - Lyleen Noct, an alternative dark-themed version of the pal Lyleen. She's wearing a blue dress and has green flowers in her hair."></p></div>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                    <span class='featured__label horizontal__label'>Honorable Mention</span>                    <div class='featured__brand'>Lyleen Noct</div>                                        <div class="featured__title">No. 186b</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>Lyleen Noct ranks right below Silvance for highest starting suitability, but skipping the variant for normal Lyleen isn't a bad choice if you have a few handbooks lying around. </p></p>                </div>                            </div>        </div><h2 class="article-body__section" id="section-best-pals-for-planting"><span>Best pals for Planting 🌱</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vD9pTi9Xh3nbdymDqWry7P" name="Dandilord-Palworld" alt="Palworld - Dandilord, a green flowery pal boss" src="https://cdn.mos.cms.futurecdn.net/vD9pTi9Xh3nbdymDqWry7P.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><h3 id="dandilord-no-194">Dandilord (No. 194)</h3><div  class="fancy-box"><div class="fancy_box-title">Details</div><div class="fancy_box_body"><p class="fancy-box__body-text"><em>Found in the World Tree</em><br><em>Grass/Dark-type pal</em><br><strong>Work Suitability:</strong> <br>🌱8 🤚6 💊6🌿5 📦3</p></div></div><p>Like Silvance, Dandilord is another World Tree boss that's well worth the investment. Not only is it fantastic as a base pal for Planting (and several other tasks), but it's also a real lifesaver when exploring the World Tree thanks to its poison immunity passive. Anything with high Medicine Production and Handiwork is a win, having the best Planting stats is a bonus. </p>        <div class="featured_product_block featured_block_horizontal" data-id="69218218-86fc-11f1-afbd-d534371e9465">            <div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/v2/t:0,l:299,cw:1080,ch:1080,q:80/xHd5RTHQBFN3RUhQJwyM69.jpg" alt="Palworld - Ophydia, a pink serpent pal."></p></div>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                    <span class='featured__label horizontal__label'>Honorable Mention</span>                    <div class='featured__brand'>Ophydia</div>                                        <div class="featured__title">No. 175</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>I love keeping Ophydia on Planting Duties since it has a pretty good Watering suitability level too. You can assign it to both tasks and watch the fiery serpent (almost) handle garden duty all by itself. Add a Gathering pal to the mix, and you're set.</p></p>                </div>                            </div>        </div><h2 class="article-body__section" id="section-best-pals-for-transporting"><span>Best pals for Transporting 📦</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2160px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Fi3MpTjjTrjAXp2RZyQhB9" name="Mimog-Palworld-Pal" alt="Palworld - Mimog, a pal that looks like a treasure chest with a tongue sticking out." src="https://cdn.mos.cms.futurecdn.net/Fi3MpTjjTrjAXp2RZyQhB9.jpg" mos="" align="middle" fullscreen="" width="2160" height="1215" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><h3 id="mimog-no-144">Mimog (No. 144)</h3><div  class="fancy-box"><div class="fancy_box-title">Details</div><div class="fancy_box_body"><p class="fancy-box__body-text"><em>Found all throughout Palpagos Islands</em><br><em>Neutral-type pal</em><br><strong>Work Suitability:</strong> <br>📦2 🌿1</p></div></div><p>Mimog doesn't have the highest Transporting base suitability by far, but the little guy is so stinkin' fast that it more than makes up for it. If you've got a Wumpo managing your Cooling stations, it gives Mimog a little capacity boost, too. I let a few other suitability pals occasionally help out here, but pairing that with Mimog and a few handbooks was more than enough to keep things tidy. </p>        <div class="featured_product_block featured_block_horizontal" data-id="6921856a-86fc-11f1-9d2e-53f17f4297e5">            <div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/v2/t:0,l:514,cw:1080,ch:1080,q:80/ntUHToD4boi374tuxzhA99.jpg" alt="Palworld - Eidrolon, a black, blue, and white dragon pal."></p></div>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                    <span class='featured__label horizontal__label'>Honorable Mention</span>                    <div class='featured__brand'>Eidrolon</div>                                        <div class="featured__title">No. 171</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>If you've got Anubis assigned to Mining stations, I'd say use that as your second pal for Transporting. Otherwise, I'm going with Eidrolon since it carries more with the highest base level. </p></p>                </div>                            </div>        </div><div class="product"><a data-dimension112="4ff34dd6-872d-11f1-8d79-df6a958a19f8" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:906px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CUNyMUPoPjUSa5gd3y6a5k" name="Palworld-Square-Zoey-Boxout" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CUNyMUPoPjUSa5gd3y6a5k.jpg" mos="" align="middle" fullscreen="" width="906" height="906" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-base-locations/" target="_blank" data-dimension112="4ff34dd6-872d-11f1-8d79-df6a958a19f8" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" data-dimension25=""><strong>Palworld best base locations</strong></a>: Home sweet home <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-hardwood/" target="_blank"><strong>Palworld Hardwood</strong></a>: Get to choppin' <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-nightstar-sand/" target="_blank"><strong>Palworld Nightstar Sand</strong></a>: Moonlit materials <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-ancient-bone-location/" target="_blank"><strong>Palworld Ancient Bone</strong></a>: Accessory ingredients <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-panthalus-location/" target="_blank"><strong>Palworld Panthalus</strong></a>: Legendary whale pal<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-every-new-pal-location/"><strong>Every new pal in Palworld 1.0</strong></a>: Catch 'em all </p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/palworld-best-pals/</link>
                                                                            <description>
                            <![CDATA[ Recommendations for flying mounts or for keeping your base in tip-top condition. ]]>
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                                                                        <pubDate>Fri, 24 Jul 2026 07:00:10 +0000</pubDate>                                                                                                                                <updated>Fri, 14 Aug 2026 22:49:39 +0000</updated>
                                                                                                                                            <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Andrea Shearon ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/qGDcAqeJDHFab8LYduM29E.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;&lt;br&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Pocketpair]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Palworld - The pals Celesdir Noct, Lyleen Noct, and Silvance  ]]></media:description>                                                            <media:text><![CDATA[Palworld - The pals Celesdir Noct, Lyleen Noct, and Silvance  ]]></media:text>
                                <media:title type="plain"><![CDATA[Palworld - The pals Celesdir Noct, Lyleen Noct, and Silvance  ]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>We all have our favorites, but my strategy of 'use the cutest little guys' doesn't guarantee I've always got the best <a href="https://www.pcgamer.com/palworld/">Palworld</a> pals in 1.0. After my adventures in early access, I think I've learned my lesson, and finally have some <em>actual </em>recommendations for the best Palworld pals for suitabilities like Kindling, Handiwork, Medicine Production, and more. </p><h2 class="article-body__section" id="section-before-you-begin-your-hunt-for-the-best-pals"><span>Before you begin your hunt for the best pals</span></h2><p>Handbooks make "best pal" lists far more subjective, so don't sweat it if you don't see your favorite companions here. This list mostly prioritizes base suitability levels first, but the occasional partner skill or pal availability may shake things up. </p><ul><li>You can use the<strong> Pal Condenser</strong> to improve a pal's rank, then use handbooks until they've reached level 10 in the selected work suitability.</li><li>Check pal partner skills when searching for pals yourself. Some pals have base buffs that make them preferable over raw work suitability levels.</li><li>Early Palworld players may recall pathing issues around their bases that prevented pals from working, but now they'll start working even if they can't reach an assigned station. That said, crowding furniture around the Palbox seems to cause occasional issues, so don't place it in tight spaces.</li><li>It's not much of a problem after the pathing fixes, but I prefer smaller or medium-sized base pals if there's a negligible difference in their stats. They just get in my way sometimes, and I can't see what I'm doing with an Alpha Jourmuntide sitting on me.</li></ul><h2 class="article-body__section" id="section-best-pals-for-flying-mounts"><span>Best pals for Flying Mounts 🪽</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="evGgena7K4r853HNvVVJFo" name="Jetragon-Palworld-Mount" alt="Palworld pal Jetragon, a blue dragon with pink, blade-like wings" src="https://cdn.mos.cms.futurecdn.net/evGgena7K4r853HNvVVJFo.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><h3 id="jetragon-no-202">Jetragon (No. 202)</h3><div  class="fancy-box"><div class="fancy_box-title">Details</div><div class="fancy_box_body"><p class="fancy-box__body-text"><em>Found on the northwestern most Sunreach sky island </em><br><em>Dragon-type pal </em><br><strong>Work Suitability: </strong><br>🌿8</p></div></div><p>Jetragon is still king of the flying pal mounts, especially since you'll catch it earlier than our honorable mention. Even if you don't invest in the dragon, Jetragon is still a speed demon, and the flying mount I spent most of my time with before and after the Palworld 1.0 update. </p>        <div class="featured_product_block featured_block_horizontal" data-id="52abb872-9832-11f1-87ac-cd23dfa62597">            <div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/v2/t:0,l:440,cw:1080,ch:1080,q:80/FaKcamw5oNJj4uKDrx6iAo.jpg" alt="The Palworld pal Eidrolon, a mythical flying dragon that looks a bit like a dinosaur."></p></div>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                    <span class='featured__label horizontal__label'>Honorable Mention</span>                    <div class='featured__brand'>Eidrolon</div>                                        <div class="featured__title">No. 171</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>With extra investment, Eidrolon (or Eidrolon Ignis) is faster than Jetragon. Its pal skill, Liberated Pterosaur, gives it a 6% speed buff if you have other dragon or dark-type pals in your party. My Eidrolon uses the Infinite Stamina passive to sprint endlessly. After that, breed for other passive skills like Swift, Runner, and Legend. </p></p>                </div>                            </div>        </div><h2 class="article-body__section" id="section-best-pals-for-cooling"><span>Best pals for Cooling ❄️</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="x3mCwvDCRjC2EZD2xn3M69" name="Bastigor-Palworld" alt="Palworld - Bastigor, a bipedal lion-like pal that's snow-themed." src="https://cdn.mos.cms.futurecdn.net/x3mCwvDCRjC2EZD2xn3M69.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><h3 id="bastigor-no-191">Bastigor (No. 191)</h3><div  class="fancy-box"><div class="fancy_box-title">Details</div><div class="fancy_box_body"><p class="fancy-box__body-text"><em>Found in the World Tree</em><br><em>Ice-type pal</em><br><strong>Work Suitability</strong>: <br>❄️8 🪵6 ⛏️5</p></div></div><p>Bastigor has the highest starting base suitability for Cooling in Palworld, and while I haven't tried popping this guy into the Pal Condenser just yet myself, I don't think I'll need to. My Bastigor stays assigned to Cooling tasks only, but it could be handy for Lumbering or Mining in a pinch. </p>        <div class="featured_product_block featured_block_horizontal" data-id="02a0aae6-86fc-11f1-af62-c15ba6eaf9a5">            <div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/v2/t:0,l:337,cw:1080,ch:1080,q:80/d6wJDVDpYZ8Sjdq9tfTh79.jpg" alt="Palworld - Wumpo, a bumbling, large blue and white pal with cat ears and a leaf in its mouth."></p></div>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                    <span class='featured__label horizontal__label'>Honorable Mention</span>                    <div class='featured__brand'>Wumpo</div>                                        <div class="featured__title">No. 134</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>Wumpo is a<em> very</em> competitive second pick for Cooling thanks to its passive, which increases all of your base pals' Transporting suitability level by +1. Pop Wumpo into the condenser for a couple of levels, and it's the better pick. </p></p>                </div>                            </div>        </div><h2 class="article-body__section" id="section-best-pals-for-gathering"><span>Best pals for Gathering 🌿</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xM9YXGMcocbNZtSq6S74AP" name="Venusa-Palworld" alt="Palworld - Venusa, a white and red pal with a Medusa-inspired design" src="https://cdn.mos.cms.futurecdn.net/xM9YXGMcocbNZtSq6S74AP.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><h3 id="venusa-no-178">Venusa (No. 178)</h3><div  class="fancy-box"><div class="fancy_box-title">Details</div><div class="fancy_box_body"><p class="fancy-box__body-text"><em>Found in the World Tree </em><br><em>Dark-type pal </em><br><strong>Work Suitability:</strong> <br>🌿6 🤚6 💊5 📦2</p></div></div><p>Jetdragon has the highest starting Gathering in Palworld, but Venusa is just such a strong jack-of-all-trades that it's my top recommendation. Gathering isn't a suitability I struggled to maintain, so I invested my time into Venusa's four suitabilities over Jetdragon's single talent. </p>        <div class="featured_product_block featured_block_horizontal" data-id="cb7e8a2a-86fa-11f1-8538-0b784ddc85f9">            <div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/v2/t:0,l:425,cw:1080,ch:1080,q:80/rs6GA53T83o3RYm3ooCg79.jpg" alt="Palworld - Verdash, a green bipedal bunny pal."></p></div>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                    <span class='featured__label horizontal__label'>Honorable Mention</span>                    <div class='featured__brand'>Verdash</div>                                        <div class="featured__title">No. 152</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>Jetdragon isn't even my second choice. I would go with a more versatile pal like Verdash, or even one with low base levels like Vaelet, before prioritizing a pal with only high base Gathering. </p></p>                </div>                            </div>        </div><h2 class="article-body__section" id="section-best-pals-for-generating-electricity"><span>Best pals for Generating Electricity ⚡</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vHHGKAss3K6o4kmrxjX7B9" name="Ozerk-Palworld" alt="Palworld - Ozerk, a black and yellow bipedal shark-like pal with wings." src="https://cdn.mos.cms.futurecdn.net/vHHGKAss3K6o4kmrxjX7B9.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><h3 id="oserk-no-187">Oserk (No. 187)</h3><div  class="fancy-box"><div class="fancy_box-title">Details</div><div class="fancy_box_body"><p class="fancy-box__body-text"><em>Found in the World Tree </em><br><em>Dragon/Electric-type pal </em><br><strong>Work Suitability:</strong> <br>⚡8 🤚3 📦4</p></div></div><p>I seemed miserably cursed when it came to Electricity Handbook drops, so stocking up on an army of Oserks made sustaining power at multiple bases a breeze. The only bummer is that you'll have to wait until you enter the World Tree to score one, but hey, at least it's not another boss pick. </p>        <div class="featured_product_block featured_block_horizontal" data-id="9a953714-86fb-11f1-9727-a3ef2ec9ce73">            <div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/v2/t:0,l:398,cw:1080,ch:1080,q:80/4UJowuax8DhjioRfRyNme8.jpg" alt="Palworld - Grizzbolt, a yellow, cat-like pal that looks like the Pokemon Electabuzz."></p></div>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                    <span class='featured__label horizontal__label'>Honorable Mention</span>                    <div class='featured__brand'>Grizzbolt</div>                                        <div class="featured__title">No. 185</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>Grizzbolt's dramatic entrance with Zoey isn't the only thing that makes it so beloved—it's an excellent workhorse, too. I used two Grizzbolts at my base for ages, but if you don't have handbooks, it can't compete with Oserk.</p></p>                </div>                            </div>        </div><h2 class="article-body__section" id="section-best-pals-for-handiwork"><span>Best pals for Handiwork 🤚</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ajbiz2NGjkBYKREnYQAnp5" name="Solenne-Palworld" alt="Palworld - Solenne, a black and white flower pal" src="https://cdn.mos.cms.futurecdn.net/ajbiz2NGjkBYKREnYQAnp5.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><h3 id="solenne-no-182">Solenne (No. 182)</h3><div  class="fancy-box"><div class="fancy_box-title">Details</div><div class="fancy_box_body"><p class="fancy-box__body-text"><em>Found in the World Tree </em><br><em>Dark/Neutral-type pal </em><br><strong>Work Suitability:</strong> <br>🤚8 ⛏️3 📦2</p></div></div><p>Solene has the highest starting Handiwork suitability in Palworld, and boy did I need it when I finally stumbled upon one. The deeper into the late game I got, the more I dreaded most crafting tasks thanks to higher Handiwork demands. Solene is sequestered off in the World Tree, so you'll have to wait a while before capturing one, but I was more than happy to see it. </p>        <div class="featured_product_block featured_block_horizontal" data-id="cb7e8bce-86fa-11f1-90f6-e3e04f4c338f">            <div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/v2/t:15,l:468,cw:960,ch:960,q:80/dJMpDS2QaM4sDV7HgLy9jh.jpg" alt="Palworld - Sekhmet, an anthropomorphic fox with a black dress, blue hair, and yellow boots"></p></div>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                    <span class='featured__label horizontal__label'>Honorable Mention</span>                    <div class='featured__brand'>Sekhmet</div>                                        <div class="featured__title">No. 140</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>If you have Anubis at your base, then Sekhmet is a must. Its passive gives Anubis a work speed boost when they're both deployed, but even if Sekhmet is alone, assignments at the workbench and other production facilities give it a personal buff.</p></p>                </div>                            </div>        </div><h2 class="article-body__section" id="section-best-pals-for-kindling"><span>Best pals for Kindling 🔥</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="CGzGQQgqpcmPKgoYhx3ixH" name="Dupin-Palworld-New-pal" alt="Dupin, a jester-themed pal in Palworld 1.0" src="https://cdn.mos.cms.futurecdn.net/CGzGQQgqpcmPKgoYhx3ixH.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><h3 id="dupin-no-174">Dupin (No. 174)</h3><div  class="fancy-box"><div class="fancy_box-title">Details</div><div class="fancy_box_body"><p class="fancy-box__body-text"><em>Found in the World Tree, Palpagos Islands </em><br><em>Fire-type pal </em><br><strong>Work Suitability:</strong> <br>🔥7 🤚5 💊4 📦2</p></div></div><p>Dupin doesn't start with the highest Kindling level—that honor goes to Renjishi—but adding the joker pal to your roster may be a deal too good to pass up. They're abundant in the World Tree, but you can actually find Dupin lurking around one spawn point on every island in Palpagos. Plus Dupin has more Handiwork and Medicine Production. Those are two stats I'll never pass up. </p>        <div class="featured_product_block featured_block_horizontal" data-id="02a0aee2-86fc-11f1-82b1-b9615c041518">            <div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/v2/t:35,l:433,cw:980,ch:980,q:80/j28m9BTeLDMCdFL5qJn8ee.jpg" alt="Palworld - Renjishi, a firey, bipedal pal with hair that's sticking straight up. It's holding a katana by its side."></p></div>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                    <span class='featured__label horizontal__label'>Honorable Mention</span>                    <div class='featured__brand'>Renjishi</div>                                        <div class="featured__title">No. 183</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>It was between Flaracle and Renjishi, but the latter just has the edge with higher Kindling and an extra suitability. Losing its Gathering suitability isn't a big deal though, if you're like me and prefer using smaller pals when possible. </p></p>                </div>                            </div>        </div><h2 class="article-body__section" id="section-best-pals-for-lumbering"><span>Best pals for Lumbering 🪵</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ZuPXxnGpXKL3QFX3kC7NvA" name="Celesdir-Noct-Palworld" alt="Celesdir Noct - Celesdir Noct, a dark, elk-like pal with flow ribbons and sparkles surrounding it." src="https://cdn.mos.cms.futurecdn.net/ZuPXxnGpXKL3QFX3kC7NvA.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><h3 id="celesdir-noct-no-157b">Celesdir Noct (No. 157b)</h3><div  class="fancy-box"><div class="fancy_box-title">Details</div><div class="fancy_box_body"><p class="fancy-box__body-text"><em>Found in the World Tree </em><br><em>Dark-type pal </em><br><strong>Work Suitability:</strong> <br>🪵8 🌿4</p></div></div><p>A good Knocklem Ignis could pull double-duty if you don't mind splitting its attention between Lumbering and Mining, though Celesdir Noct was a nice upgrade since I seem to be perpetually out of wood. It's an overworld boss in the World Tree, so I've delayed upgrading its base suitability, but that's absolutely my next project. </p>        <div class="featured_product_block featured_block_horizontal" data-id="69217b42-86fc-11f1-a6c0-55b8a419b7a7">            <div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/v2/t:0,l:376,cw:1080,ch:1080,q:80/c2Dq5pzSeYS6q7n9Kebcv8.jpg" alt="Palworld - Cryolinx Terra, a lizard-like pal that's black and yellow with long arms and spikes all down its arm."></p></div>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                    <span class='featured__label horizontal__label'>Honorable Mention</span>                    <div class='featured__brand'>Cryolinx Terra</div>                                        <div class="featured__title">No. 132b</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>Hartalis would be a good pick if it wasn't a boss you had to summon at the altar, so Cryolinx Terra gets my vote for its high Lumbering and extra suitabilities. Though truth be told, I used Bushi Noct for ages. </p></p>                </div>                            </div>        </div><h2 class="article-body__section" id="section-best-pals-for-mining"><span>Best pals for Mining ⛏️</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2274px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="HFXRGgMo9DjSkgNr22V399" name="Knocklem-Ignis-Palworld" alt="Palworld - Knocklem Ignis, a flaming suit of armor pal." src="https://cdn.mos.cms.futurecdn.net/HFXRGgMo9DjSkgNr22V399.jpg" mos="" align="middle" fullscreen="" width="2274" height="1279" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><h3 id="knocklem-ignis-no-159b">Knocklem Ignis (No. 159b)</h3><div  class="fancy-box"><div class="fancy_box-title">Details</div><div class="fancy_box_body"><p class="fancy-box__body-text"><em>Found in Bicornis Islet, World Tree </em><br><em>Fire-type pal </em><br><strong>Work Suitability:</strong> <br>⛏️7 📦7 🔥5</p></div></div><p>Aegidron starts with level 8 mining suitability, but I can't justify picking it for a single speciality when Knocklem Ignis is good for three. Its affinities make the hulking suit of armor good for mining, transporting its haul, and cooking up a quick snack.</p>        <div class="featured_product_block featured_block_horizontal" data-id="02a0b6bc-86fc-11f1-b9df-5f34bde95cbb">            <div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/v2/t:0,l:488,cw:1080,ch:1080,q:80/oG9TbQYhsBjRPVGKTdRN69.jpg" alt="Palworld - Anubis, a dog-like, bipedal pal with Egyptian-style clothing."></p></div>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                    <span class='featured__label horizontal__label'>Honorable Mention</span>                    <div class='featured__brand'>Anubis</div>                                        <div class="featured__title">No.139 </div>                                    </div>                <div class="subtitle__description">                                                            <p><p>It's not the best pal in any of its specialties, but Anubis is still a solid pick for mining, handiwork, and transporting. It also receives a workspeed buff when Sekhmet is present.</p></p>                </div>                            </div>        </div><h2 class="article-body__section" id="section-best-pals-for-medicine-production"><span>Best pals for Medicine Production 💊</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="JUijj6PQxgcHnenGbtVPM5" name="Silvance-Palworld" alt="Palworld - Silvance, a boss pal with bug-like features" src="https://cdn.mos.cms.futurecdn.net/JUijj6PQxgcHnenGbtVPM5.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><h3 id="silvance-no-193">Silvance (No. 193)</h3><div  class="fancy-box"><div class="fancy_box-title">Details</div><div class="fancy_box_body"><p class="fancy-box__body-text"><em>Found in the World Tree </em><br><em>Grass-type pal </em><br><strong>Work Suitability:</strong> <br>💊8 🤚6 🌱6 🌿4 📦2</p></div></div><p>Silvance has the highest starting work suitability for Medicine Production in the game, but it's only available as a boss in the World Tree, so it's a <em>very </em>endgame pal. Higher level crafts lean heavily into Medicine Production, and since Silvance has four other specialties it can lend a hand with, it's absolutely worth the hassle. Weird moth guy is definitely one of my favorite new <a href="https://www.pcgamer.com/games/survival-crafting/palworld-every-new-pal-location/">pals in Palworld 1.0</a>.</p>        <div class="featured_product_block featured_block_horizontal" data-id="69217ed0-86fc-11f1-bd3f-5d88ab9a52e2">            <div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/v2/t:0,l:398,cw:1080,ch:1080,q:80/v8vW5UM4yYbmG6V7aaYV29.jpg" alt="Palworld - Lyleen Noct, an alternative dark-themed version of the pal Lyleen. She's wearing a blue dress and has green flowers in her hair."></p></div>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                    <span class='featured__label horizontal__label'>Honorable Mention</span>                    <div class='featured__brand'>Lyleen Noct</div>                                        <div class="featured__title">No. 186b</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>Lyleen Noct ranks right below Silvance for highest starting suitability, but skipping the variant for normal Lyleen isn't a bad choice if you have a few handbooks lying around. </p></p>                </div>                            </div>        </div><h2 class="article-body__section" id="section-best-pals-for-planting"><span>Best pals for Planting 🌱</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vD9pTi9Xh3nbdymDqWry7P" name="Dandilord-Palworld" alt="Palworld - Dandilord, a green flowery pal boss" src="https://cdn.mos.cms.futurecdn.net/vD9pTi9Xh3nbdymDqWry7P.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><h3 id="dandilord-no-194">Dandilord (No. 194)</h3><div  class="fancy-box"><div class="fancy_box-title">Details</div><div class="fancy_box_body"><p class="fancy-box__body-text"><em>Found in the World Tree</em><br><em>Grass/Dark-type pal</em><br><strong>Work Suitability:</strong> <br>🌱8 🤚6 💊6🌿5 📦3</p></div></div><p>Like Silvance, Dandilord is another World Tree boss that's well worth the investment. Not only is it fantastic as a base pal for Planting (and several other tasks), but it's also a real lifesaver when exploring the World Tree thanks to its poison immunity passive. Anything with high Medicine Production and Handiwork is a win, having the best Planting stats is a bonus. </p>        <div class="featured_product_block featured_block_horizontal" data-id="69218218-86fc-11f1-afbd-d534371e9465">            <div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/v2/t:0,l:299,cw:1080,ch:1080,q:80/xHd5RTHQBFN3RUhQJwyM69.jpg" alt="Palworld - Ophydia, a pink serpent pal."></p></div>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                    <span class='featured__label horizontal__label'>Honorable Mention</span>                    <div class='featured__brand'>Ophydia</div>                                        <div class="featured__title">No. 175</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>I love keeping Ophydia on Planting Duties since it has a pretty good Watering suitability level too. You can assign it to both tasks and watch the fiery serpent (almost) handle garden duty all by itself. Add a Gathering pal to the mix, and you're set.</p></p>                </div>                            </div>        </div><h2 class="article-body__section" id="section-best-pals-for-transporting"><span>Best pals for Transporting 📦</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2160px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Fi3MpTjjTrjAXp2RZyQhB9" name="Mimog-Palworld-Pal" alt="Palworld - Mimog, a pal that looks like a treasure chest with a tongue sticking out." src="https://cdn.mos.cms.futurecdn.net/Fi3MpTjjTrjAXp2RZyQhB9.jpg" mos="" align="middle" fullscreen="" width="2160" height="1215" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><h3 id="mimog-no-144">Mimog (No. 144)</h3><div  class="fancy-box"><div class="fancy_box-title">Details</div><div class="fancy_box_body"><p class="fancy-box__body-text"><em>Found all throughout Palpagos Islands</em><br><em>Neutral-type pal</em><br><strong>Work Suitability:</strong> <br>📦2 🌿1</p></div></div><p>Mimog doesn't have the highest Transporting base suitability by far, but the little guy is so stinkin' fast that it more than makes up for it. If you've got a Wumpo managing your Cooling stations, it gives Mimog a little capacity boost, too. I let a few other suitability pals occasionally help out here, but pairing that with Mimog and a few handbooks was more than enough to keep things tidy. </p>        <div class="featured_product_block featured_block_horizontal" data-id="6921856a-86fc-11f1-9d2e-53f17f4297e5">            <div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/v2/t:0,l:514,cw:1080,ch:1080,q:80/ntUHToD4boi374tuxzhA99.jpg" alt="Palworld - Eidrolon, a black, blue, and white dragon pal."></p></div>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                    <span class='featured__label horizontal__label'>Honorable Mention</span>                    <div class='featured__brand'>Eidrolon</div>                                        <div class="featured__title">No. 171</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>If you've got Anubis assigned to Mining stations, I'd say use that as your second pal for Transporting. Otherwise, I'm going with Eidrolon since it carries more with the highest base level. </p></p>                </div>                            </div>        </div><div class="product"><a data-dimension112="4ff34dd6-872d-11f1-8d79-df6a958a19f8" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:906px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CUNyMUPoPjUSa5gd3y6a5k" name="Palworld-Square-Zoey-Boxout" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CUNyMUPoPjUSa5gd3y6a5k.jpg" mos="" align="middle" fullscreen="" width="906" height="906" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-base-locations/" target="_blank" data-dimension112="4ff34dd6-872d-11f1-8d79-df6a958a19f8" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" data-dimension25=""><strong>Palworld best base locations</strong></a>: Home sweet home <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-hardwood/" target="_blank"><strong>Palworld Hardwood</strong></a>: Get to choppin' <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-nightstar-sand/" target="_blank"><strong>Palworld Nightstar Sand</strong></a>: Moonlit materials <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-ancient-bone-location/" target="_blank"><strong>Palworld Ancient Bone</strong></a>: Accessory ingredients <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-panthalus-location/" target="_blank"><strong>Palworld Panthalus</strong></a>: Legendary whale pal<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-every-new-pal-location/"><strong>Every new pal in Palworld 1.0</strong></a>: Catch 'em all </p></div>
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                                                            <title><![CDATA[ Palworld players have harnessed the power of selective breeding to create 'infinite bomb' Pals that can blow themselves up, repeatedly, forever ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Palworld, as our <a href="https://www.pcgamer.com/palworld-breeding-guide-combinations/" target="_blank">breeding guide</a> shows, lets you accomplish some wild things by playing matchmaker for your creatures. You can gain early access to late-game Pals, spawn variant subspecies, and—as players have recently discovered—breed a genetic monstrosity that can repeatedly blow itself up in combat without taking any damage in the process.</p><p>This exciting advancement in living munitions development was uncovered by Japanese X user @gn02759909, who demonstrated that they "accidentally made a super crazy infinite bomb" by <a href="https://x.com/gn02759909/status/2079183113570467889?s=20" target="_blank">uploading a video</a> of their Pal casually sprinting at an enemy boss, one-shotting it by self-detonating, and then emerging unscathed from the smoke plume.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2079183113570467889"><p lang="en" dir="ltr">超やばい無限爆弾を作ってしまいました😱#パルワールド　#Palworld pic.twitter.com/ldK0igXGxh<a href="https://twitter.com/cantworkitout/status/2079183113570467889">July 20, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>It's not unusual to see Tocotoco, the colorful bird Pal used in @gn02759909, exploding itself: By default, any Tocotoco a player catches comes with the Implode skill—something most players will become intimately familiar with after their base suffers its first invasion of a Tocotoco Implode Unit—and will eventually learn an upgraded form, Megaton Implode. Using Implode, a Pal "risks its life to cause a violent explosion," dealing a heavy amount of damage in exchange for immediately incapacitating itself.</p><p>Or at least that's the expected outcome. Clearly @gn02759909's Tocotoco is built different, and that's thanks to its possession of the rare Heavily Armored passive skill, which grants the Pal immunity to explosion damage. Evidently, that immunity includes the damage normally incurred by using Implode, meaning @gn02759909's Tocotoco can explode itself to unleash huge damage without any of the bodily trauma that tends to accompany blowing yourself to smithereens.</p><p>But that's only the beginning, because another Palworld player has a scheme for making it <em>even worse.</em></p><p>Building on @gn02759909's discovery, <a href="https://x.com/AllbonesJones/status/2079369044847943863?s=20">@AllbonesJones</a> has proposed what he calls the "infinite monkey nuke." The scheme involves breeding both Tocotoco's Megaton Implode skill and the Heavily Armored passive onto the gorilla Pal, Gorirat. Like Tocotoco, Gorirat is a Neutral-type Pal, meaning that any Neutral-type skill it uses in combat, Megaton Implode included, will gain a damage bonus—one of the many inspirations Palworld has <a href="https://bulbapedia.bulbagarden.net/wiki/Same-type_attack_bonus">drawn from Pokemon</a>.</p><p>What Gorirat adds to the mix, however, is its Partner Skill: When activated, its Full-Power Gorilla Mode temporarily increases its Attack stat by up to 200%. Paired with a Megaton Implode skill inherited through patient breeding, a Gorirat equipped with the Heavily Armored passive would be capable of detonating itself to cause thermonuclear-tier triple damage without suffering even a mild inconvenience.</p><p>I can't speak for what kind of karmic debt this might incur, but points for ingenuity nonetheless.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W0Rm7X"></div>                            </div>                            <script src="https://kwizly.com/embed/W0Rm7X.js" async></script><div class="product"><a data-dimension112="a2508aaa-8532-11f1-b550-b56deab52a15" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="a2508aaa-8532-11f1-b550-b56deab52a15" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/palworld-players-have-harnessed-the-power-of-selective-breeding-to-create-infinite-bomb-pals-that-can-blow-themselves-up-repeatedly-forever/</link>
                                                                            <description>
                            <![CDATA[ Is that good? ]]>
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                                                                        <pubDate>Tue, 21 Jul 2026 18:35:28 +0000</pubDate>                                                                                                                                <updated>Tue, 21 Jul 2026 18:38:40 +0000</updated>
                                                                                                                                            <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ lincoln.carpenter@futurenet.com (Lincoln Carpenter) ]]></author>                    <dc:creator><![CDATA[ Lincoln Carpenter ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/FPyrdqJC7WX382U9Ubt8Ee.png ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[Pocketpair]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A player crouching in front of a Tocotoco in Palworld.]]></media:description>                                                            <media:text><![CDATA[A player crouching in front of a Tocotoco in Palworld.]]></media:text>
                                <media:title type="plain"><![CDATA[A player crouching in front of a Tocotoco in Palworld.]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>Palworld, as our <a href="https://www.pcgamer.com/palworld-breeding-guide-combinations/" target="_blank">breeding guide</a> shows, lets you accomplish some wild things by playing matchmaker for your creatures. You can gain early access to late-game Pals, spawn variant subspecies, and—as players have recently discovered—breed a genetic monstrosity that can repeatedly blow itself up in combat without taking any damage in the process.</p><p>This exciting advancement in living munitions development was uncovered by Japanese X user @gn02759909, who demonstrated that they "accidentally made a super crazy infinite bomb" by <a href="https://x.com/gn02759909/status/2079183113570467889?s=20" target="_blank">uploading a video</a> of their Pal casually sprinting at an enemy boss, one-shotting it by self-detonating, and then emerging unscathed from the smoke plume.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2079183113570467889"><p lang="en" dir="ltr">超やばい無限爆弾を作ってしまいました😱#パルワールド　#Palworld pic.twitter.com/ldK0igXGxh<a href="https://twitter.com/cantworkitout/status/2079183113570467889">July 20, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>It's not unusual to see Tocotoco, the colorful bird Pal used in @gn02759909, exploding itself: By default, any Tocotoco a player catches comes with the Implode skill—something most players will become intimately familiar with after their base suffers its first invasion of a Tocotoco Implode Unit—and will eventually learn an upgraded form, Megaton Implode. Using Implode, a Pal "risks its life to cause a violent explosion," dealing a heavy amount of damage in exchange for immediately incapacitating itself.</p><p>Or at least that's the expected outcome. Clearly @gn02759909's Tocotoco is built different, and that's thanks to its possession of the rare Heavily Armored passive skill, which grants the Pal immunity to explosion damage. Evidently, that immunity includes the damage normally incurred by using Implode, meaning @gn02759909's Tocotoco can explode itself to unleash huge damage without any of the bodily trauma that tends to accompany blowing yourself to smithereens.</p><p>But that's only the beginning, because another Palworld player has a scheme for making it <em>even worse.</em></p><p>Building on @gn02759909's discovery, <a href="https://x.com/AllbonesJones/status/2079369044847943863?s=20">@AllbonesJones</a> has proposed what he calls the "infinite monkey nuke." The scheme involves breeding both Tocotoco's Megaton Implode skill and the Heavily Armored passive onto the gorilla Pal, Gorirat. Like Tocotoco, Gorirat is a Neutral-type Pal, meaning that any Neutral-type skill it uses in combat, Megaton Implode included, will gain a damage bonus—one of the many inspirations Palworld has <a href="https://bulbapedia.bulbagarden.net/wiki/Same-type_attack_bonus">drawn from Pokemon</a>.</p><p>What Gorirat adds to the mix, however, is its Partner Skill: When activated, its Full-Power Gorilla Mode temporarily increases its Attack stat by up to 200%. Paired with a Megaton Implode skill inherited through patient breeding, a Gorirat equipped with the Heavily Armored passive would be capable of detonating itself to cause thermonuclear-tier triple damage without suffering even a mild inconvenience.</p><p>I can't speak for what kind of karmic debt this might incur, but points for ingenuity nonetheless.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W0Rm7X"></div>                            </div>                            <script src="https://kwizly.com/embed/W0Rm7X.js" async></script><div class="product"><a data-dimension112="a2508aaa-8532-11f1-b550-b56deab52a15" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="a2508aaa-8532-11f1-b550-b56deab52a15" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div>
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                                                            <title><![CDATA[ Palworld is only growing more powerful, hitting nearly a million concurrents in its second weekend ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.pcgamer.com/uk/palworld/" target="_blank">Palworld</a> continues to prove that it's more than a flash-in-the-pan novelty. The survival-crafting romp with legally distinct pokémon just had its second weekend since it hit 1.0, following a couple of years in early access, and it's only getting more popular. </p><p>The second weekend saw concurrents approaching a million on Steam (961,867, to be exact), growing by more than 100,000 players since the previous weekend, which had already been extremely busy. </p><p>It's an impressive showing for the game's second weekend, though not necessarily all that surprising. After two years in early access, there were probably a lot of folk who'd relegated it to the depths of their Steam library and are only now digging it out again. </p><p>While it's enjoying a lot of attention right now, the peak of its popularity continues to be the early access launch, which saw more than 2 million players jump into the game. </p><p>I confess that I do not see the appeal—I saw all I needed to in the first days of early access, and unlike, say, <a href="https://www.pcgamer.com/grounded-review/" target="_blank">Grounded</a> and its <a href="https://www.pcgamer.com/games/survival-crafting/grounded-2-even-in-early-access-is-one-of-the-best-survival-games-ive-ever-played/" target="_blank">sequel</a>, it proved incapable of overcoming my survival-crafting malaise. </p><p>Some of my colleagues, however, have been having a grand old time, and as a result they've been able to put together a plethora of handy guides to make your new life with your weird lil' pals a bit more easy going. Take a look below for some expert assistance. </p><div class="product"><a data-dimension112="85468e68-844d-11f1-a91c-59a744d9cc5a" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:906px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CUNyMUPoPjUSa5gd3y6a5k" name="Palworld-Square-Zoey-Boxout" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CUNyMUPoPjUSa5gd3y6a5k.jpg" mos="" align="middle" fullscreen="" width="906" height="906" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-base-locations/" target="_blank" data-dimension112="85468e68-844d-11f1-a91c-59a744d9cc5a" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" data-dimension25=""><strong>Palworld best base locations</strong></a>: Home sweet home <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-hardwood/" target="_blank"><strong>Palworld Hardwood</strong></a>: Get to choppin' <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-nightstar-sand/" target="_blank"><strong>Palworld Nightstar Sand</strong></a>: Moonlit materials <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-ancient-bone-location/" target="_blank"><strong>Palworld Ancient Bone</strong></a>: Accessory ingredients <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-panthalus-location/" target="_blank"><strong>Palworld Panthalus</strong></a>: Legendary whale pal<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-every-new-pal-location/"><strong>Every new pal in Palworld 1.0</strong></a>: Catch 'em all </p></div><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W0Rm7X"></div>                            </div>                            <script src="https://kwizly.com/embed/W0Rm7X.js" async></script> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/palworld-is-only-growing-more-powerful-hitting-nearly-a-million-concurrents-in-its-second-weekend/</link>
                                                                            <description>
                            <![CDATA[ This is just what happens when you give pokémon guns. ]]>
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                                                                        <pubDate>Mon, 20 Jul 2026 15:13:38 +0000</pubDate>                                                                                                                                <updated>Tue, 21 Jul 2026 00:02:22 +0000</updated>
                                                                                                                                            <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Fraser Brown ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/wKNKbq8mrKbjjBvak9oDSh.png ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[Pocketpair]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Palworld - Eidrolon Ignos, a red and black fire dragon pal]]></media:description>                                                            <media:text><![CDATA[Palworld - Eidrolon Ignos, a red and black fire dragon pal]]></media:text>
                                <media:title type="plain"><![CDATA[Palworld - Eidrolon Ignos, a red and black fire dragon pal]]></media:title>
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                            <![CDATA[
                            <article>
                                <p><a href="https://www.pcgamer.com/uk/palworld/" target="_blank">Palworld</a> continues to prove that it's more than a flash-in-the-pan novelty. The survival-crafting romp with legally distinct pokémon just had its second weekend since it hit 1.0, following a couple of years in early access, and it's only getting more popular. </p><p>The second weekend saw concurrents approaching a million on Steam (961,867, to be exact), growing by more than 100,000 players since the previous weekend, which had already been extremely busy. </p><p>It's an impressive showing for the game's second weekend, though not necessarily all that surprising. After two years in early access, there were probably a lot of folk who'd relegated it to the depths of their Steam library and are only now digging it out again. </p><p>While it's enjoying a lot of attention right now, the peak of its popularity continues to be the early access launch, which saw more than 2 million players jump into the game. </p><p>I confess that I do not see the appeal—I saw all I needed to in the first days of early access, and unlike, say, <a href="https://www.pcgamer.com/grounded-review/" target="_blank">Grounded</a> and its <a href="https://www.pcgamer.com/games/survival-crafting/grounded-2-even-in-early-access-is-one-of-the-best-survival-games-ive-ever-played/" target="_blank">sequel</a>, it proved incapable of overcoming my survival-crafting malaise. </p><p>Some of my colleagues, however, have been having a grand old time, and as a result they've been able to put together a plethora of handy guides to make your new life with your weird lil' pals a bit more easy going. Take a look below for some expert assistance. </p><div class="product"><a data-dimension112="85468e68-844d-11f1-a91c-59a744d9cc5a" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:906px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CUNyMUPoPjUSa5gd3y6a5k" name="Palworld-Square-Zoey-Boxout" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CUNyMUPoPjUSa5gd3y6a5k.jpg" mos="" align="middle" fullscreen="" width="906" height="906" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-base-locations/" target="_blank" data-dimension112="85468e68-844d-11f1-a91c-59a744d9cc5a" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" data-dimension25=""><strong>Palworld best base locations</strong></a>: Home sweet home <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-hardwood/" target="_blank"><strong>Palworld Hardwood</strong></a>: Get to choppin' <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-nightstar-sand/" target="_blank"><strong>Palworld Nightstar Sand</strong></a>: Moonlit materials <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-ancient-bone-location/" target="_blank"><strong>Palworld Ancient Bone</strong></a>: Accessory ingredients <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-panthalus-location/" target="_blank"><strong>Palworld Panthalus</strong></a>: Legendary whale pal<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-every-new-pal-location/"><strong>Every new pal in Palworld 1.0</strong></a>: Catch 'em all </p></div><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W0Rm7X"></div>                            </div>                            <script src="https://kwizly.com/embed/W0Rm7X.js" async></script>
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                                                            <title><![CDATA[ Every new Pal in Palworld 1.0 and where to catch them ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The <a href="https://www.pcgamer.com/palworld/">Palworld</a> 1.0 update adds 72 new pals—most of which you can catch, while the remainder at least adds an updated entry to your Palpedia. That's a big undertaking with the expanded Palpagos map and the new World Tree region to explore, and referencing the in-game map can be a real pain, but that's where I come in to hopefully make the process a bit easier. </p><h2 class="article-body__section" id="section-how-to-catch-every-new-pal-in-palworld-1-0"><span>How to catch every new pal in Palworld 1.0</span></h2><p>This list was made to highlight where you're most likely to encounter the new 1.0 pals for the first time, but some spawn in more than one region. Pals that pop up in multiple locations will have a note indicating other places you can find them, but are only listed once to keep the process simple.</p><p>The level recommendations don't account for bosses in the region, so keep that in mind before you go barreling into their arena. Some zones are harder or easier to catch new pals in depending on terrain obstacles and gear, so take them as loose guidelines—not hard and fast rules.</p><h3 id="a-few-tips-to-start-collecting-all-72-new-pals">A few tips to start collecting all 72 new pals</h3><ul><li>Make sure to catch five of every pal for bonus XP and a Mimog Effigy.</li><li>Use the Pal Tamer's Glasses, Ring of Mercy, or a pal with Mercy Hit so wild pals don't drop below 1 HP before you can catch them.</li><li>Think you have enough Pal Spheres? <em>Wrong</em>. Catching multiple of each pal for bonuses or better passives meant I never had enough, so keep stocking up.</li></ul><h2 class="article-body__section" id="section-windswept-hills-and-moonless-shore"><span>Windswept Hills and Moonless Shore</span></h2><h3 id="catching-new-pals-in-the-early-game">Catching new pals in the early game</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="hxayUHs8j2W24EBgdPAG6Q" name="New-Pals-Palworld-1-0" alt="Moonless Shore and Windswept island map from Palworld 1.0. Colorful circles highlight where to catch new pals." src="https://cdn.mos.cms.futurecdn.net/hxayUHs8j2W24EBgdPAG6Q.jpg" mos="" align="middle" fullscreen="1" width="1000" height="1000" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/hxayUHs8j2W24EBgdPAG6Q.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">Map Legend</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>🟠 Pupperai </strong><br><strong>🟢 Clovee</strong><br><strong>🟡 Tanzee Ignis</strong><br><strong>🟣 Wispaw</strong><br><strong>🔴 Amione</strong><br><strong>🔵 Muffly</strong></p></div></div><p><strong>Recommended for Levels 1-30 </strong><br><br>You'll start Palworld in the Plateau of Beginnings on Windswept Island—where gradually heading north nets you a few new 1.0 pals. You should encounter <strong>Pupperai </strong>and <strong>Clovee</strong> first, while <strong>Tanzee Ignis </strong>and <strong>Wispaw </strong>spawn closer to the Autumn Rocks. </p><p>My next catch was an <strong>Amione</strong> floating over the water, and finally one of the scads of <strong>Mufflies</strong> in the Moonless Shore.</p><h3 id="new-pals-in-the-windswept-hills-and-moonless-shore">New pals in the Windswept Hills and Moonless Shore</h3><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/wa3zRYB8MWqJxmicnLrLc4.jpg" alt="Palworld - Pupperai, an orange puppy with a white beard and angry eyebrows"></p></div><div class="card__content"><h3 class="card__title">Pupperai 🪨</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 013<br><strong>Type:</strong> Ground<br><strong>Skill:</strong> Best Boy</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/mWnDvF2At5M7Hga6LobMb4.jpg" alt="Palworld - Clovee, a floating white creature with green leafy crests"></p></div><div class="card__content"><h3 class="card__title">Clovee 🌱⚪</h3><div class="card__description-wrapper"><div class="card__description"><p> No. 014<br><strong>Type:</strong> Grass, Neutral<br><strong>Skill:</strong> Happy Clover</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/xrS2oNsxhxYxnJprUc7oZ4.jpg" alt="Palworld - Tanzee Ignis, a brownish monkey with a red crest"></p></div><div class="card__content"><h3 class="card__title">Tanzee Ignis🔥</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 23b <br><strong>Type:</strong> Fire<br><strong>Skill:</strong> Chipper Chimp Gunfire</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/FkdDRUy8HPY6exN5F4MSS4.jpg" alt="Palworld - two floating doll-like creatures, blue and orange, with wide eyes holding hands"></p></div><div class="card__content"><h3 class="card__title">Amione💧</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 047<br><strong>Type:</strong> Water<br><strong>Skill:</strong> Magical Twin Powers<br>Also found in Sunreach</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/RFdGZD4Z6PZdSUt8HEMDW4.jpg" alt="Palworld - Wispaw, a flox-like black and blue creature with a crescent moon on its forehead and yellow cat eyes"></p></div><div class="card__content"><h3 class="card__title">Wispaw 🟣</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 050<br><strong>Type:</strong> Dark<br><strong>Skill:</strong> Death-Cheating Feline<br><em>Spawns at night 🌙</em><br>Also found in Marsh Island, The World Tree</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/3BkknmEAXoBr9h9uyhuLch.jpg" alt="Palworld - muffly, a floating blue bird with a white fluffy mane"></p></div><div class="card__content"><h3 class="card__title">Muffly ❄️</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 059 <br><strong>Type:</strong> Ice<br><strong>Skill:</strong> Fluffy Flutterer<br>Also found in Sunreach</p></div></div></div></div><h2 class="article-body__section" id="section-bamboo-groves-and-twilight-dunes"><span>Bamboo Groves and Twilight Dunes</span></h2><h2 id="the-bamboo-groves-are-easy-but-be-careful-in-the-dunes">The Bamboo Groves are easy, but be careful in the Dunes</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="DQSLFZDqkxjrjrtbxMytF8" name="New-Pals-Palworld-1-0-map-Twilight-Dunes" alt="Palworld 1.0 map highlighting where you can find new pals in the Bamboo Groves and Twilight Dunes." src="https://cdn.mos.cms.futurecdn.net/DQSLFZDqkxjrjrtbxMytF8.jpg" mos="" align="middle" fullscreen="1" width="1000" height="1000" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/DQSLFZDqkxjrjrtbxMytF8.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">Map Legend</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>🟡 Puffolt</strong><br><strong>🟠 Elgrove</strong><br><strong>🔵 Skutlass</strong></p></div></div><p><strong>Recommended for Levels 20-35</strong></p><p>I caught<strong> </strong>the angry little lightning pup <strong>Puffolt</strong> in the Bamboo Groves first, and <strong>Elgrove </strong>is in the same area, so their spawns overlap in the map above. Then I wandered into the Twilight Dunes, and found <strong>Skutlass</strong> along the beaches while searching for <a href="https://www.pcgamer.com/games/survival-crafting/palworld-hardwood/">Hardwood</a>. </p><p>Just be careful here, I was a bit under leveled to be picking fights with the level 30+ pals in the desert, and I paid for it more than once. </p><h3 id="new-pals-in-the-bamboo-groves-and-twilight-dunes">New pals in the Bamboo Groves and Twilight Dunes</h3><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/mQoYdjdFqPDHgq9NajMzih.jpg" alt="Palworld - puffolt, a small pomeranian-like pal with yellow fur and a blue face"></p></div><div class="card__content"><h3 class="card__title">Puffolt ⚡</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 062<br><strong>Type: </strong>Electric<br><strong>Skill:</strong> Crackle Booster<br> Also found in Sunreach</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/Cfgt3mDpeMdydZmkTLC4jh.jpg" alt="Palworld - elgrove, a large green upright pal with hooves and wooden antlers"></p></div><div class="card__content"><h3 class="card__title">Elgrove 🌱</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 081<br><strong>Type:</strong> Grass<br><strong>Skill:</strong> Mother Nature's Menace<br>Also found in No.1 Wildlife Sanctuary</p></div></div></div></div><div class="card card--standard card--rows-3 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/AuKRkAD9oPVbBWAXFyqEPh.jpg" alt="Palworld - Skutlass, a floating blue and white pointy fish with black fins"></p></div><div class="card__content"><h3 class="card__title">Skutlass 💧</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 128 <br><strong>Type:</strong> Water<br><strong>Skill:</strong> Fish Fillet<br> Also found in Sunreach</p></div></div></div></div><h2 class="article-body__section" id="section-frostbound-mountains-and-verdant-brook"><span>Frostbound Mountains and Verdant Brook</span></h2><h3 id="grab-your-cold-weather-gear-and-travel-further-north">Grab your cold-weather gear and travel further north</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="43W4ko3GJMEetL6i2xkDcU" name="New-pals-palworld-1-0-map-frostbound-mountains-and-verdant-brook" alt="Palworld 1.0 map highlighting where to catch new pals in the Verdant Brook and Frostbound Mountains" src="https://cdn.mos.cms.futurecdn.net/43W4ko3GJMEetL6i2xkDcU.jpg" mos="" align="middle" fullscreen="1" width="1000" height="1000" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/43W4ko3GJMEetL6i2xkDcU.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">Map Legend</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>🟢 Leafan</strong><br><strong>🔵 Snugloo</strong></p></div></div><p><strong>Recommended for Levels 25-35</strong></p><p>Leafan wasn't hard to catch in the Verdant Brook, but you'll have to craft cold-weather gear before going for Snugloo in the Frostbound Mountains. I found that the older pals lurking around here posed more of a challenge than either of the newcomers. </p><h3 id="new-pals-in-the-verdant-brook-and-frostbound-mountains">New pals in the Verdant Brook and Frostbound Mountains</h3><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/9m5o9sLhj84QTNvfyn7bhh.jpg" alt="Palworld - Leadan, an upright black and white pal with green hair buns"></p></div><div class="card__content"><h3 class="card__title">Leafan 🌱</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 090<br><strong>Type: </strong>Grass<br><strong>Skill: </strong>Passion of the Flower Spirit <br> Also found in Sunreach</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/ZvtFnzFJdNo82uxajFjdeh.jpg" alt="Palworld - Snugloo, a white furred and bearded pal with ears and a tail"></p></div><div class="card__content"><h3 class="card__title">Snugloo ❄️</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 133<br><strong>Type:</strong> Ice<br><strong>Skill:</strong> Invisible Eye</p></div></div></div></div><h2 class="article-body__section" id="section-mount-obsidian"><span>Mount Obsidian</span></h2><h3 id="defrost-with-a-pitstop-to-catch-moldron">Defrost with a pitstop to catch Moldron</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="z2EuAPRkWWfYpANQ7UUa2a" name="New-Pals-Palworld-1-map-Mount-obsidian" alt="A map of Palworld 1.0's Mountain Obsidian region highlighting new pal locations" src="https://cdn.mos.cms.futurecdn.net/z2EuAPRkWWfYpANQ7UUa2a.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">Map Legend</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>🔴 Moldron</strong></p></div></div><p><strong>Recommended for Levels 35 - 45</strong></p><p>There's only one new pal to capture on Mount Obsidian, and even though it's on Bicornis later, I picked up<strong> Moldron</strong> early to be my Kindling pal until reaching endgame upgrades. You'll have to make a stop by Mountain Obsidian eventually, anyway, so no harm in netting the fiery lizard. Just make sure you've crafted a set of heat-resistant armor—it gets a bit warm here.</p><h3 id="new-pals-in-mount-obsidian">New pals in Mount Obsidian</h3><div class="card card--standard card--rows-3 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/bjCXYwhxZnAce2cy6R3Bjh.jpg" alt="Palworld - Moldron, a brown and white dragon walking on the ground with flaming crests"></p></div><div class="card__content"><h3 class="card__title">Moldron 🔥🪨</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 105<br><strong>Type:</strong> Fire, Ground<br><strong>Skill:</strong> Magma Overload<br> Also found in Bicornis Islet</p></div></div></div></div><h2 class="article-body__section" id="section-desiccated-dunes-and-islets"><span>Desiccated Dunes and islets</span></h2><h3 id="new-pals-spawn-practically-anywhere-in-palworld-s-desert">New pals spawn practically anywhere in Palworld's desert</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="EsMspmwN3yBsCPMJsGecyF" name="Desiccasted-Desert-Map-Palworld" alt="Palworld map showing Desiccated Desert, No. 3 Wildlife Sanctuary, Islet of Circular Ruins and Flamepulse Islet. It highlights where to find new pals also." src="https://cdn.mos.cms.futurecdn.net/EsMspmwN3yBsCPMJsGecyF.jpg" mos="" align="middle" fullscreen="1" width="1000" height="1000" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/EsMspmwN3yBsCPMJsGecyF.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">Map Legend</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong></strong><br><strong>🟢Needoll & Tetroise</strong><br><strong>🟣 Sekhmat</strong><br><strong>🟤 Gildra</strong><br><strong>🔴 Amione</strong><br><strong>🔵 Muffly</strong><br><strong>🟡 Tanzee Ignis</strong><br><strong>🟠 Pupperai </strong></p></div></div><p><strong>Recommended for Levels 30-40</strong></p><p>The Desiccated Dunes make for a fairly easy tour around the block for four new pals. <strong>Needoll,</strong> <strong>Gildra</strong>, <strong>Sekhmet</strong>, and <strong>Tetroise </strong>can all spawn in the same areas, so they overlap in the map above, but Sekhmet and Gildra seem a bit rarer. When you're done here, head to three of the neighboring islands for another four pals, but beware of the hostile drones patrolling the Wildlife Sanctuary. They hit <em>hard</em>. </p><h3 id="new-pals-in-the-desiccated-dunes">New pals in the Desiccated Dunes</h3><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/C8MR8btmQtsux8QuycALFh.jpg" alt="Palworld - needoll, a rounded cactus like pal with green skin and yellow spikes"></p></div><div class="card__content"><h3 class="card__title">Needoll 🌱</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 100<br><strong>Type: </strong>Grass<br><strong>Skill:</strong> Hug Me Please<br>Also found in Scouring Islet</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/LLFug4nE5ai79er5WXGS5h.jpg" alt="Palworld - Gildra, a bipedal black pal with gold claws and armor"></p></div><div class="card__content"><h3 class="card__title">Gildra 🟣🪨</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 120<br><strong>Type: </strong>Dark, Ground<br><strong>Skill:</strong> Resurrection</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/dJMpDS2QaM4sDV7HgLy9jh.jpg" alt="Palworld - Sekhmet, an anthropomorphic fox with a black dress, blue hair, and yellow boots"></p></div><div class="card__content"><h3 class="card__title">Sekhmet 🪨</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 140 <br><strong>Type:</strong> Ground<br><strong>Skill:</strong> Desert Empress<br> Also found in Sandstone Gate Islet</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/QBXUbzKH6AX5CMf8vVaFfh.jpg" alt="Palworld - tetroise, a ellow tortoise with a brick-looking cube shaped shell"></p></div><div class="card__content"><h3 class="card__title">Tetroise 🪨</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 142<br><strong>Type:</strong> Ground<br><strong>Skill:</strong> Masonry Archelon</p></div></div></div></div><h3 id="flamepulse-islet">Flamepulse Islet</h3><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/bsDCXM9kN3HmqY4AgB42eh.jpg" alt="Palworld - Skutlass, a pointy floating red and white pal with black fins"></p></div><div class="card__content"><h3 class="card__title">Skutlass Ignis💧🔥</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 128b<br><strong>Type:</strong> Water, Fire<br><strong>Skill:</strong> Seared Fish Fillet<br> Also found in The World Tree</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/TmcXA5XroZtzLvwRoygENh.jpg" alt="Palworld - Pierdon, a large rocky pal with red eyes on all fours"></p></div><div class="card__content"><h3 class="card__title">Pierdon 🪨</h3><div class="card__description-wrapper"><div class="card__description"><p>No.131<br><strong>Type: </strong>Ground<br><strong>Skill:</strong> Power Stone</p></div></div></div></div><h3 id="wildlife-sanctuary-no-3-and-islet-of-circular-ruins">Wildlife Sanctuary No. 3 and Islet of Circular Ruins </h3><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/ZrV4Hm6F2BXLbVX54J3eTh.jpg" alt="Palworld - Carnibora, a girl-like pal with a green dress, pink hair, and a large hat"></p></div><div class="card__content"><h3 class="card__title">Carnibora 🌱</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 136<br><strong>Type:</strong> Grass<br><strong>Skill:</strong> Entangling Tongue</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/d9s7ni6UD8MZE4YDvk7wch.jpg" alt="Palworld - Nitemary, a black and white pal with flowing green hair"></p></div><div class="card__content"><h3 class="card__title">Nitemary Botan 🌱</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 148b<br><strong>Type: </strong>Grass<br><strong>Skill:</strong> Soul Binder</p></div></div></div></div><h2 class="article-body__section" id="section-astral-mountains"><span>Astral Mountains</span></h2><h3 id="catch-two-new-pals-before-summiting-the-astral-mountains">Catch two new pals before summiting the Astral Mountains</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="URjJBQugDtYjVvabErtiV9" name="Astral-Mountains-Palworld-Map" alt="Map of the Astral Mountains in Palworld 1.0 highlighting where to find new pals" src="https://cdn.mos.cms.futurecdn.net/URjJBQugDtYjVvabErtiV9.jpg" mos="" align="middle" fullscreen="1" width="1000" height="1000" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/URjJBQugDtYjVvabErtiV9.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">Map Legend</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>🔵 Rayhound Cryst </strong><br><strong>🟢 Dualith</strong></p></div></div><p><strong>Recommended for Levels 40-55</strong></p><p>Suit up before this trip, as the Astral Mountains make for another frigid trial where the cold is just as dangerous as the local wildlife. Catching a <strong>Dualith </strong>at the foot of the mountain wasn't so bad, but <strong>Rayhound Crysts</strong> seem to prowl around the snowy summit in packs. It makes for an easy time catching the five you need for bonuses, but I agitated a few too many of them while underleveled (<em>again</em>) and didn't have the best outcomes. </p><h3 id="new-pals-in-the-astral-mountains">New pals in the Astral Mountains</h3><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/6rdL3HifFd8rR7F6LmMECh.jpg" alt="Palworld - Rayhound, a black wolf with blue eyes, tail, and ears"></p></div><div class="card__content"><h3 class="card__title">Rayhound Cryst ❄️</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 098b <br><strong>Type:</strong> Ice<br><strong>Skill:</strong> Snow Shepard<br> Also found in The World Tree</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/2x9LYFAFup8S5yDKxWxxhh.jpg" alt="Palworld - Dualith, a blocky stone goldem pal with glowing blue marks and a green blob in its chest"></p></div><div class="card__content"><h3 class="card__title">Dualith 🪨🌱</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 138 <br><strong>Type: </strong>Ground, Grass<br><strong>Skill:</strong> Forest Laser<br> Also found in The World Tree</p></div></div></div></div><h2 class="article-body__section" id="section-sakurajima-and-suncrest-islet"><span>Sakurajima and Suncrest Islet</span></h2><h3 id="visit-the-dancing-sakura-shrine-and-nearby-island">Visit the Dancing Sakura Shrine and nearby island</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="XeBdek7bYvYxSbFoKj8oR9" name="Sakurajima-Map" alt="Palworld - Map of Sakurajima and Suncrest Island showing where to find new pals" src="https://cdn.mos.cms.futurecdn.net/XeBdek7bYvYxSbFoKj8oR9.jpg" mos="" align="middle" fullscreen="1" width="1000" height="1000" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/XeBdek7bYvYxSbFoKj8oR9.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">Map Legend</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>🟠 Bulldosu </strong><br><strong>🟣 Woolipop Terra</strong><br><strong>🟡 Polapup Terra </strong></p></div></div><p><strong>Recommended for Levels 45-60</strong></p><p>Sakurajima is a treat for folks who love pup-themed pals, even if I'm playing it a little fast and loose with the definition. You can pick up the bulldog <strong>Bulldosu </strong>closer to the center of the island, then swing by the neighboring Suncrest for <strong>Woolipop Terra</strong> and <strong>Polapup Terra</strong>. </p><h3 id="new-pals-in-sakurajima">New pals in Sakurajima</h3><div class="card card--standard card--rows-3 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/6oP6Ztkqv9fcDSLtrkYKED.jpg" alt="Palworld - Bulldosu, a bulldog pal"></p></div><div class="card__content"><h3 class="card__title">Bulldosu 🪨</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 156<br><strong>Type:</strong> Ground<br><strong>Skill:</strong> Yokozuna's Presence</p></div></div></div></div><h3 id="suncrest-islet">Suncrest Islet</h3><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/wWSJDjurR7d4aKs2S2AmjC.jpg" alt="Palworld - Woolipop Terra, a white and brown sheep-like pal"></p></div><div class="card__content"><h3 class="card__title">Woolipop Terra 🪨</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 39b<br><strong>Type:</strong> Ground<br><strong>Skill:</strong> Bitter Pop</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/UgwznZKNUmpZ9vFTN9EqNC.jpg" alt="Palworld - A brown seal pal with a cone on its head"></p></div><div class="card__content"><h3 class="card__title">Polapup Terra ❄️</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 072<br><strong>Type:</strong> Ice, Water<br><strong>Skill:</strong> Rider of the Snowy Mountain</p></div></div></div></div><h2 class="article-body__section" id="section-feybreak-islets"><span>Feybreak islets</span></h2><h3 id="visit-an-island-from-every-biome-around-feybreak">Visit an island from every biome around Feybreak</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="WuppNY4m2w8AXycASYYYS9" name="Feybreak-islet-new-pals-palworld" alt="Palworld - Map of Feybreak Island and its surrounding islets highlighting where to find Palworld in version 1.0" src="https://cdn.mos.cms.futurecdn.net/WuppNY4m2w8AXycASYYYS9.jpg" mos="" align="middle" fullscreen="1" width="1000" height="1000" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/WuppNY4m2w8AXycASYYYS9.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">Map Legend</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>🟠 Prixter Lux</strong><br><strong>🔵 Smokie Cryst</strong><br><strong>🟢 Knocklem Ignis</strong></p></div></div><p><strong>Recommended for Levels 60-70</strong></p><h3 id="sandstone-gate-glacial-memento-and-bicornis-islets">Sandstone Gate, Glacial Memento, and Bicornis Islets</h3><div class="card card--standard card--rows-3 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/ZhPR98VtrCLHgpBSQ6kWeC.jpg" alt="Palworld - A scorpion-shaped bipedal pal"></p></div><div class="card__content"><h3 class="card__title">Prixter Lux ⚡🪨</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 141b<br><strong>Type:</strong> Electric, Ground<br><strong>Skill:</strong> Scorpion Longwave</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/Qsz8EwNfnqPabANWD37oqC.jpg" alt="Palworld - Smokie Cryst, a dark blue pokemon with a light blue and white mane that's similar to a wolf"></p></div><div class="card__content"><h3 class="card__title">Smokie Cryst 🟣❄️</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 149b<br><strong>Type:</strong> Dark, Ice<br><strong>Skill:</strong> Cryo Instincts</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/j28KCAnysjJyfEqRkV9iuC.jpg" alt="Palworld - A bidel metal pal with firey armor"></p></div><div class="card__content"><h3 class="card__title">Knocklem Ignis 🔥</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 159b<br><strong>Type: </strong>Fire<br><strong>Skill:</strong> Iron Guardian Mode<br> Also found in The World Tree</p></div></div></div></div><h2 class="article-body__section" id="section-sunreach"><span>Sunreach</span></h2><h3 id="new-pals-in-the-sunreach-sky-islands">New pals in the Sunreach Sky Islands</h3><p><strong>Recommended for Levels 65-70</strong></p><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/RfAAj6awpnXeUS9yVXahLD.jpg" alt="Palworld - A vaguely human, pink floating pal"></p></div><div class="card__content"><h3 class="card__title">Gloopie Primo 💧⚪</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 048b<br><strong>Type:</strong> Water, Neutral<br><strong>Skill:</strong> Cephalo-Princess</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/DfDyJeSEbdJYMHnuVXFnxC.jpg" alt="Palworld - A blue and white crystal-like monster pal"></p></div><div class="card__content"><h3 class="card__title">Pierdon Cryst ❄️</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 131b<br><strong>Type: </strong>Ice<br><strong>Skill:</strong> Power Crystal</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/N67AJ4Be4a8U7vuUqfs4yQ.jpg" alt="Palworld - Valentail, a pink and white fox pal with long ears"></p></div><div class="card__content"><h3 class="card__title">Valentail ⚪</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 162<br><strong>Type:</strong> Neutral<br><strong>Skill:</strong> Big Stretch</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/GtnZWPoM94R25bsxJRST8a.jpg" alt="Palworld - Snock, a purple and yellow snail pal with a dark blue shell"></p></div><div class="card__content"><h3 class="card__title">Snock ⚡</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 163<br><strong>Type: </strong>Electric<br><strong>Skill:</strong> Charging Shell</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/wioDifPrBDdRra2DW4SShf.jpg" alt="Palworld - Souffline, a green and white fairy-like pal"></p></div><div class="card__content"><h3 class="card__title">Souffline 🌱</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 164<br><strong>Type: </strong>Grass<br><strong>Skill:</strong> Fuzzy Fairy</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/jWSNbtBho3dzQxNPhNVvJD.jpg" alt="Palworld - A humanoid rabbit pal"></p></div><div class="card__content"><h3 class="card__title">Lapiron 🪨</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 165<br><strong>Type: </strong>Ground<br><strong>Skill:</strong> Friend of Earth</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/Bpu5vvA8kDLf35Wg3TTqpC.jpg" alt="Palworld - Hoodle, a strange ghostly-like pal with a purple hoodie"></p></div><div class="card__content"><h3 class="card__title">Hoodle 🟣</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 166<br><strong>Type:</strong> Dark<br><strong>Skill:</strong> Void-Dweller</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/xisEfzX6VK4C8XnLFf7m2D.jpg" alt="Palworld - A yellow fish-like pal with a happy expression"></p></div><div class="card__content"><h3 class="card__title">Slowatt⚡</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 167 <br><strong>Type:</strong> Electric<br><strong>Skill:</strong> Chillswitch</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/bM5b7y2DVUicAPcmdDfRRD.jpg" alt="Palworld - Bakemi a blue and white spirit pal"></p></div><div class="card__content"><h3 class="card__title">Bakemi 🟣</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 168<br><strong>Type:</strong> Dark<br><strong>Skill:</strong> Grinning Death</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/SM2qL9qMdCkVMdGEnaP8yQ.jpg" alt="Palworld - Solmora, a royal-looking blue fish pal"></p></div><div class="card__content"><h3 class="card__title">Solmora 💧</h3><div class="card__description-wrapper"><div class="card__description"><p>No.169<br><strong>Type: </strong>Water<br><strong>Skill:</strong> Charming Fish</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/7PNrwonRScEfQ9p9Zu3S9T.jpg" alt="Palworld - A yellow fish-like pal floating on land"></p></div><div class="card__content"><h3 class="card__title">Solmora Lux 💧⚡</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 169b<br><strong>Type: </strong>Water, Electric<br><strong>Skill:</strong> Shocking Fish<br> Also found in The World Tree</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/ndUuBHufS6UYgbygrEYcRD.jpg" alt="Palworld - Lapure, a blue and white bunny pal"></p></div><div class="card__content"><h3 class="card__title">Lapure ⚪</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 170<br><strong>Type: </strong>Neutral<br><strong>Skill:</strong> Long-Sleeved Hurray</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/pPxPhwQeuMEUsFpExfraXC.jpg" alt="Palworld - Eidrolon, a black and white dragon pal"></p></div><div class="card__content"><h3 class="card__title">Eidrolon🐉🟣</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 171 (Boss)<br><strong>Type: </strong>Dragon, Dark<br><strong>Skill:</strong> Liberated Pterosaur</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/NmjrCHxKxWjhpE6UvLwrSD.jpg" alt="Palworld - A dark blue, white, and yellow bird pal"></p></div><div class="card__content"><h3 class="card__title">Dynamoff ⚡</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 172<br><strong>Type: </strong>Electric<br><strong>Skill:</strong> Electro-Massage Incubation</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/7FJrKmto22K2TDmj3DGTMD.jpg" alt="Palworld - Tropicaw, a green, yellow and pink bird pal"></p></div><div class="card__content"><h3 class="card__title">Tropicaw 🌱</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 173<br><strong>Type: </strong>Grass<br><strong>Skill:</strong> Flower Dance</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/C9JYnJqo2ygYxvYNVX9HRD.jpg" alt="Palworld - Ophydia, a pink serpent-like pal"></p></div><div class="card__content"><h3 class="card__title">Ophydia 🌱💧</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 175 (Boss)<br><strong>Type: </strong>Grass, Water<br><strong>Skill:</strong> Glorious Mist</p></div></div></div></div><h2 class="article-body__section" id="section-the-world-tree-new-pals"><span>The World Tree new pals</span></h2><h3 id="the-verdant-rootpath-and-alluvion-lakefront">The Verdant Rootpath and Alluvion Lakefront</h3><p><strong>Recommended for Levels 75+</strong></p><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/kuRTiryLanaXTWYSq77ah5.jpg" alt="Palworld - Petallia Ignis, a flowery pal that's pink and white"></p></div><div class="card__content"><h3 class="card__title">Petallia Ignis 🌱🔥</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 089b<br><strong>Type:</strong> Grass, Fire<br><strong>Skill:</strong> Passion of the Flower Spirit</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/c9drjdkZX5tYKSXmLc3vM5.jpg" alt="Palworld - Starryon, a white and blue horse pal"></p></div><div class="card__content"><h3 class="card__title">Starryon Primo ⚪</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 130b <br><strong>Type:</strong> Neutral<br><strong>Skill:</strong> Light Dancer</p></div></div></div></div><div class="card card--standard card--rows-3 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/NQ5Uf3yZ85yYZPnFnHoJE6.jpg" alt="Palworld - Shalong, a blue dragon pal"></p></div><div class="card__content"><h3 class="card__title">Shaolong 🐉💧</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 192<br><strong>Type: </strong>Dragon, Water<br><strong>Skill:</strong> Azure Sovereign</p></div></div></div></div><h3 id="gilded-city-ruins-lacrymal-shoal-and-shinespore-root">Gilded City Ruins, Lacrymal Shoal, and Shinespore Root</h3><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/6fBqGrLKrGTFLnjvc4d3k5.jpg" alt="Palworld - Sibelyx Primo pal, a moth-like creature"></p></div><div class="card__content"><h3 class="card__title">Sibelyx Primo ⚪</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 116b<br><strong>Type:</strong> Neutral<br><strong>Skill:</strong> Gilded Shroud</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/GtRZuYQBeqCmyEGigDdfG6.jpg" alt="Palworld - Tetroise Primo, a white and gold box turtle pal"></p></div><div class="card__content"><h3 class="card__title">Tetroise Primo ⚪</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 142b<br><strong>Type:</strong> Neutral<br><strong>Skill:</strong> Stone-chaser Archelon</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/DAmqubprWKyZXcDsVruAM6.jpg" alt="Palworld - Celesdir Noct, a night-themed version of the white horse pal"></p></div><div class="card__content"><h3 class="card__title">Celesdir Noct 🟣</h3><div class="card__description-wrapper"><div class="card__description"><p> No. 157b (Boss)<br><strong>Type:</strong> Dark<br><strong>Skill:</strong> Blessing of Chaos</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/qrXvd4Reet5jXaT4DWM6P5.jpg" alt="Palworld - Mycora, a pal that looks like a little girl wearing a mushroom and flower dress"></p></div><div class="card__content"><h3 class="card__title">Mycora 🌱</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 179 (Boss)<br><strong>Type: </strong>Grass<br><strong>Skill:</strong> Charming Spore</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/Vxas3RXLwBBKuaqyHHNZV5.jpg" alt="Palworld - Loomen, a tall crow pal with a purple lantern"></p></div><div class="card__content"><h3 class="card__title">Loomen 🟣🔥</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 180<br><strong>Type:</strong> Dark, Fire<br><strong>Skill:</strong> Lantern Enchantment</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/LMMJdXRFDFGQMgrZpoaK96.jpg" alt="Palworld - Wistella, a purple, white and yellow flower pal"></p></div><div class="card__content"><h3 class="card__title">Wistella 🟣</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 181 <br><strong>Type:</strong> Dark<br><strong>Skill:</strong> Hidden Dark Energy</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/ajbiz2NGjkBYKREnYQAnp5.jpg" alt="Palworld - Solenne, a black and white flower pal"></p></div><div class="card__content"><h3 class="card__title">Solenne 🟣⚪</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 182<br><strong>Type:</strong> Dark, Neutral<br><strong>Skill:</strong> Untainted Maiden</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/KyCXwdGBVVhDJgTpDC9nx5.jpg" alt="Palworld - The metal dragon pal, Aegidron"></p></div><div class="card__content"><h3 class="card__title">Aegidron 🐉🪨</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 184 (Boss)<br><strong>Type: </strong>Dragon, Ground<br><strong>Skill:</strong> Indestructible Fortress</p></div></div></div></div><div class="card card--standard card--rows-3 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/JUijj6PQxgcHnenGbtVPM5.jpg" alt="Palworld - Silvance, a boss pal with bug-like features"></p></div><div class="card__content"><h3 class="card__title">Silvance🌱</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 193 (Boss)<br><strong>Type: </strong>Grass<br><strong>Skill:</strong> Spore Stalwart</p></div></div></div></div><h3 id="dusty-ravine-and-rotmist-root-areas">Dusty Ravine and Rotmist Root areas</h3><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/UrDnRMtWZifNS7B4kLrV9P.jpg" alt="Palworld - Majex, a bipedal purple and pink fox pal"></p></div><div class="card__content"><h3 class="card__title">Majex 🟣🔥</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 115<br><strong>Type: </strong>Dark, Fire<br><strong>Skill:</strong> Phantasmal Arcana</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/JzCokEgTNVcormNpHnsj76.jpg" alt="Palworld - Snock, a gold snail pal"></p></div><div class="card__content"><h3 class="card__title">Snock Lux ⚡🪨</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 163b<br><strong>Type: </strong>Electric, Ground<br><strong>Skill:</strong> Grounding Shell</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/58sALHhSqE4qNsRGnFwg7P.jpg" alt="Palworld - Eidrolon Ignos, a red and black fire dragon pal"></p></div><div class="card__content"><h3 class="card__title">Eidrolon Ignis 🐉🔥</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 171b<br><strong>Type: </strong>Dragon, Fire<br><strong>Skill:</strong> Resentful Pterosaur</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/bjBr4jedDfttRcWbHUW76P.jpg" alt="Palworld - Flaracle, a humanoid fire fox pal"></p></div><div class="card__content"><h3 class="card__title">Flaracle 🔥</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 174<br><strong>Type: </strong>Fire<br><strong>Skill:</strong> Burning Future</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/9tAtgLeLEM2fGaKQCVWbbU.jpg" alt="Palworld - Roujay, a black, red, and white fire bird pal"></p></div><div class="card__content"><h3 class="card__title">Roujay 🟣</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 177<br><strong>Type:</strong> Dark<br><strong>Skill:</strong> Dark-Nester<br>Also found in Lacrymal Shoal</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/xM9YXGMcocbNZtSq6S74AP.jpg" alt="Palworld - Venusa, a white and red pal with a Medusa-inspired design"></p></div><div class="card__content"><h3 class="card__title">Venusa 🟣</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 178<br><strong>Type:</strong> Dark<br><strong>Skill:</strong> Snake's Sagacity</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/VXKRwyYXtoMuGrd8CK69SU.jpg" alt="Palworld - Renjishi, a bipedal kabuki-like giant pal"></p></div><div class="card__content"><h3 class="card__title">Renjishi 🔥</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 183 (Boss)<br><strong>Type: </strong>Fire<br><strong>Skill:</strong> Stage Combat</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/vD9pTi9Xh3nbdymDqWry7P.jpg" alt="Palworld - Dandilord, a green flowery pal boss"></p></div><div class="card__content"><h3 class="card__title">Dandilord 🌱🟣</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 194 (Boss)<br><strong>Type: </strong>Grass, Dark<br><strong>Skill:</strong> Mist Stalwart</p></div></div></div></div><h3 id="boreal-summit">Boreal Summit</h3><div class="card card--standard card--rows-3 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/Qeutp6KVAFhyiv2yQxffG6.jpg" alt="Palworld - A blue unicorn pal, Univolt Crys"></p></div><div class="card__content"><h3 class="card__title">Univolt Crys❄️</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 054b <br><strong>Type:</strong> Ice<br><strong>Skill:</strong> Frigid Deity</p></div></div></div></div><div class="card card--standard card--rows-3 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/Cjr2sakiiSFQdZyPk63Ep5.jpg" alt="Palworld - Elgrrove, a bipedal pal with white fur all over and blue horns"></p></div><div class="card__content"><h3 class="card__title">Elgrove Cryst ❄️</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 081b <br><strong>Type: </strong>Ice<br><strong>Skill:</strong> Father Winter's Threat</p></div></div></div></div><div class="card card--standard card--rows-3 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/UmP8ShsWyVgyQkceEc88TU.jpg" alt="Palworld - Beakon Cryst, a blue icy bird pal"></p></div><div class="card__content"><h3 class="card__title">Beakon Cryst ❄️</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 096b<br><strong>Type: </strong>Ice<br><strong>Skill:</strong> Coldsnap</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/MuZkCmCxz7Z3aNSfpgezUU.jpg" alt="Palworld - Moldron Cryst, an icy dragon pal"></p></div><div class="card__content"><h3 class="card__title">Moldron Cryst ❄️🪨</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 105b (Boss)<br><strong>Type: </strong>Ice, Ground<br><strong>Skill:</strong> Ice Overload</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/rGYiLyNaD53CQJc6ARSaRU.jpg" alt="Palworld - Dualith Noct, a block giant pal"></p></div><div class="card__content"><h3 class="card__title">Dualith Noct 🪨🟣</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 138b<br><strong>Type:</strong> Ground, Dark<br><strong>Skill:</strong> Corruption Laser</p></div></div></div></div><h2 class="article-body__section" id="section-misc-new-pals-in-1-0"><span>Misc new Pals in 1.0</span></h2><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/CGzGQQgqpcmPKgoYhx3ixH.jpg" alt="Dupin, a jester-themed pal in Palworld 1.0"></p></div><div class="card__content"><h3 class="card__title">Dupin 🔥</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 176<br><strong>Type: </strong>Fire<br><strong>Skill:</strong> Trick-Loving Fluffle<br>Dupin is a weird little pal that spawns on every island, but they're hard to find in every zone except for The World Tree. </p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/siUQeAjJXjUgMEvaG7xj4H.jpg" alt="Palworld - Panthalus, a giant blue whale pal"></p></div><div class="card__content"><h3 class="card__title">Panthalus 💧</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 203 (Boss)<br><strong>Type: </strong>Water<br><strong>Skill:</strong> Resonant Guardian <br>Panthalus is a tough pal to catch, but you'll need to capture the flying while in order to enter The World Tree. The fight takes some prep work, so I suggest referencing our in-depth guide on <a href="https://www.pcgamer.com/games/survival-crafting/palworld-panthalus-location/">how to get Panthalus</a>. </p></div></div></div></div><div class="card card--standard card--rows-3 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/hNEuuMk6pCDc7kJCiegusH.jpg" alt="Astralym, the final boss Pal in Palworld 1.0"></p></div><div class="card__content"><h3 class="card__title">Astralym (Boss)</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 204<br>You'll face Astralym as the last boss of The World Tree region, but there's no way to catch it. Like the other pals with a human trainer, it's off limits, and it doesn't drop an egg to hatch at the end of the encounter. For now, you'll have to settle for a vague entry in the Palpedia. </p></div></div></div></div><div class="product"><a data-dimension112="0b2561a6-834c-11f1-8448-bdb38acd0b67" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:906px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CUNyMUPoPjUSa5gd3y6a5k" name="Palworld-Square-Zoey-Boxout" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CUNyMUPoPjUSa5gd3y6a5k.jpg" mos="" align="middle" fullscreen="" width="906" height="906" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-base-locations/" target="_blank" data-dimension112="0b2561a6-834c-11f1-8448-bdb38acd0b67" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" data-dimension25=""><strong>Palworld best base locations</strong></a>: Home sweet home<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-pals/" target="_blank"><strong>Palworld best pals</strong></a>: For every work suitability <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-hardwood/" target="_blank"><strong>Palworld Hardwood</strong></a>: Get to choppin'<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-nightstar-sand/" target="_blank"><strong>Palworld Nightstar Sand</strong></a>: Moonlit materials<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-cryogenic-coolant/" target="_blank"><strong>Palworld Cryogenic Coolant</strong></a>: Icy upgrades<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-ancient-bone-location/" target="_blank"><strong>Palworld Ancient Bone</strong></a>: Accessory ingredients </p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/palworld-every-new-pal-location/</link>
                                                                            <description>
                            <![CDATA[ A wise man once told me, "Gotta catch 'em all," so I did. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">3zuuo4ztuLBoSKa8phPXiE</guid>
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                                                                        <pubDate>Sun, 19 Jul 2026 08:30:04 +0000</pubDate>                                                                                                                                <updated>Fri, 24 Jul 2026 07:05:54 +0000</updated>
                                                                                                                                            <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Andrea Shearon ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/qGDcAqeJDHFab8LYduM29E.png ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Three of the new pals added in Palworld 1.0. From left to right: ]]></media:description>                                                            <media:text><![CDATA[Three of the new pals added in Palworld 1.0. From left to right: ]]></media:text>
                                <media:title type="plain"><![CDATA[Three of the new pals added in Palworld 1.0. From left to right: ]]></media:title>
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                                <p>The <a href="https://www.pcgamer.com/palworld/">Palworld</a> 1.0 update adds 72 new pals—most of which you can catch, while the remainder at least adds an updated entry to your Palpedia. That's a big undertaking with the expanded Palpagos map and the new World Tree region to explore, and referencing the in-game map can be a real pain, but that's where I come in to hopefully make the process a bit easier. </p><h2 class="article-body__section" id="section-how-to-catch-every-new-pal-in-palworld-1-0"><span>How to catch every new pal in Palworld 1.0</span></h2><p>This list was made to highlight where you're most likely to encounter the new 1.0 pals for the first time, but some spawn in more than one region. Pals that pop up in multiple locations will have a note indicating other places you can find them, but are only listed once to keep the process simple.</p><p>The level recommendations don't account for bosses in the region, so keep that in mind before you go barreling into their arena. Some zones are harder or easier to catch new pals in depending on terrain obstacles and gear, so take them as loose guidelines—not hard and fast rules.</p><h3 id="a-few-tips-to-start-collecting-all-72-new-pals">A few tips to start collecting all 72 new pals</h3><ul><li>Make sure to catch five of every pal for bonus XP and a Mimog Effigy.</li><li>Use the Pal Tamer's Glasses, Ring of Mercy, or a pal with Mercy Hit so wild pals don't drop below 1 HP before you can catch them.</li><li>Think you have enough Pal Spheres? <em>Wrong</em>. Catching multiple of each pal for bonuses or better passives meant I never had enough, so keep stocking up.</li></ul><h2 class="article-body__section" id="section-windswept-hills-and-moonless-shore"><span>Windswept Hills and Moonless Shore</span></h2><h3 id="catching-new-pals-in-the-early-game">Catching new pals in the early game</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="hxayUHs8j2W24EBgdPAG6Q" name="New-Pals-Palworld-1-0" alt="Moonless Shore and Windswept island map from Palworld 1.0. Colorful circles highlight where to catch new pals." src="https://cdn.mos.cms.futurecdn.net/hxayUHs8j2W24EBgdPAG6Q.jpg" mos="" align="middle" fullscreen="1" width="1000" height="1000" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/hxayUHs8j2W24EBgdPAG6Q.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">Map Legend</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>🟠 Pupperai </strong><br><strong>🟢 Clovee</strong><br><strong>🟡 Tanzee Ignis</strong><br><strong>🟣 Wispaw</strong><br><strong>🔴 Amione</strong><br><strong>🔵 Muffly</strong></p></div></div><p><strong>Recommended for Levels 1-30 </strong><br><br>You'll start Palworld in the Plateau of Beginnings on Windswept Island—where gradually heading north nets you a few new 1.0 pals. You should encounter <strong>Pupperai </strong>and <strong>Clovee</strong> first, while <strong>Tanzee Ignis </strong>and <strong>Wispaw </strong>spawn closer to the Autumn Rocks. </p><p>My next catch was an <strong>Amione</strong> floating over the water, and finally one of the scads of <strong>Mufflies</strong> in the Moonless Shore.</p><h3 id="new-pals-in-the-windswept-hills-and-moonless-shore">New pals in the Windswept Hills and Moonless Shore</h3><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/wa3zRYB8MWqJxmicnLrLc4.jpg" alt="Palworld - Pupperai, an orange puppy with a white beard and angry eyebrows"></p></div><div class="card__content"><h3 class="card__title">Pupperai 🪨</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 013<br><strong>Type:</strong> Ground<br><strong>Skill:</strong> Best Boy</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/mWnDvF2At5M7Hga6LobMb4.jpg" alt="Palworld - Clovee, a floating white creature with green leafy crests"></p></div><div class="card__content"><h3 class="card__title">Clovee 🌱⚪</h3><div class="card__description-wrapper"><div class="card__description"><p> No. 014<br><strong>Type:</strong> Grass, Neutral<br><strong>Skill:</strong> Happy Clover</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/xrS2oNsxhxYxnJprUc7oZ4.jpg" alt="Palworld - Tanzee Ignis, a brownish monkey with a red crest"></p></div><div class="card__content"><h3 class="card__title">Tanzee Ignis🔥</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 23b <br><strong>Type:</strong> Fire<br><strong>Skill:</strong> Chipper Chimp Gunfire</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/FkdDRUy8HPY6exN5F4MSS4.jpg" alt="Palworld - two floating doll-like creatures, blue and orange, with wide eyes holding hands"></p></div><div class="card__content"><h3 class="card__title">Amione💧</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 047<br><strong>Type:</strong> Water<br><strong>Skill:</strong> Magical Twin Powers<br>Also found in Sunreach</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/RFdGZD4Z6PZdSUt8HEMDW4.jpg" alt="Palworld - Wispaw, a flox-like black and blue creature with a crescent moon on its forehead and yellow cat eyes"></p></div><div class="card__content"><h3 class="card__title">Wispaw 🟣</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 050<br><strong>Type:</strong> Dark<br><strong>Skill:</strong> Death-Cheating Feline<br><em>Spawns at night 🌙</em><br>Also found in Marsh Island, The World Tree</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/3BkknmEAXoBr9h9uyhuLch.jpg" alt="Palworld - muffly, a floating blue bird with a white fluffy mane"></p></div><div class="card__content"><h3 class="card__title">Muffly ❄️</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 059 <br><strong>Type:</strong> Ice<br><strong>Skill:</strong> Fluffy Flutterer<br>Also found in Sunreach</p></div></div></div></div><h2 class="article-body__section" id="section-bamboo-groves-and-twilight-dunes"><span>Bamboo Groves and Twilight Dunes</span></h2><h2 id="the-bamboo-groves-are-easy-but-be-careful-in-the-dunes">The Bamboo Groves are easy, but be careful in the Dunes</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="DQSLFZDqkxjrjrtbxMytF8" name="New-Pals-Palworld-1-0-map-Twilight-Dunes" alt="Palworld 1.0 map highlighting where you can find new pals in the Bamboo Groves and Twilight Dunes." src="https://cdn.mos.cms.futurecdn.net/DQSLFZDqkxjrjrtbxMytF8.jpg" mos="" align="middle" fullscreen="1" width="1000" height="1000" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/DQSLFZDqkxjrjrtbxMytF8.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">Map Legend</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>🟡 Puffolt</strong><br><strong>🟠 Elgrove</strong><br><strong>🔵 Skutlass</strong></p></div></div><p><strong>Recommended for Levels 20-35</strong></p><p>I caught<strong> </strong>the angry little lightning pup <strong>Puffolt</strong> in the Bamboo Groves first, and <strong>Elgrove </strong>is in the same area, so their spawns overlap in the map above. Then I wandered into the Twilight Dunes, and found <strong>Skutlass</strong> along the beaches while searching for <a href="https://www.pcgamer.com/games/survival-crafting/palworld-hardwood/">Hardwood</a>. </p><p>Just be careful here, I was a bit under leveled to be picking fights with the level 30+ pals in the desert, and I paid for it more than once. </p><h3 id="new-pals-in-the-bamboo-groves-and-twilight-dunes">New pals in the Bamboo Groves and Twilight Dunes</h3><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/mQoYdjdFqPDHgq9NajMzih.jpg" alt="Palworld - puffolt, a small pomeranian-like pal with yellow fur and a blue face"></p></div><div class="card__content"><h3 class="card__title">Puffolt ⚡</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 062<br><strong>Type: </strong>Electric<br><strong>Skill:</strong> Crackle Booster<br> Also found in Sunreach</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/Cfgt3mDpeMdydZmkTLC4jh.jpg" alt="Palworld - elgrove, a large green upright pal with hooves and wooden antlers"></p></div><div class="card__content"><h3 class="card__title">Elgrove 🌱</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 081<br><strong>Type:</strong> Grass<br><strong>Skill:</strong> Mother Nature's Menace<br>Also found in No.1 Wildlife Sanctuary</p></div></div></div></div><div class="card card--standard card--rows-3 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/AuKRkAD9oPVbBWAXFyqEPh.jpg" alt="Palworld - Skutlass, a floating blue and white pointy fish with black fins"></p></div><div class="card__content"><h3 class="card__title">Skutlass 💧</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 128 <br><strong>Type:</strong> Water<br><strong>Skill:</strong> Fish Fillet<br> Also found in Sunreach</p></div></div></div></div><h2 class="article-body__section" id="section-frostbound-mountains-and-verdant-brook"><span>Frostbound Mountains and Verdant Brook</span></h2><h3 id="grab-your-cold-weather-gear-and-travel-further-north">Grab your cold-weather gear and travel further north</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="43W4ko3GJMEetL6i2xkDcU" name="New-pals-palworld-1-0-map-frostbound-mountains-and-verdant-brook" alt="Palworld 1.0 map highlighting where to catch new pals in the Verdant Brook and Frostbound Mountains" src="https://cdn.mos.cms.futurecdn.net/43W4ko3GJMEetL6i2xkDcU.jpg" mos="" align="middle" fullscreen="1" width="1000" height="1000" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/43W4ko3GJMEetL6i2xkDcU.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">Map Legend</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>🟢 Leafan</strong><br><strong>🔵 Snugloo</strong></p></div></div><p><strong>Recommended for Levels 25-35</strong></p><p>Leafan wasn't hard to catch in the Verdant Brook, but you'll have to craft cold-weather gear before going for Snugloo in the Frostbound Mountains. I found that the older pals lurking around here posed more of a challenge than either of the newcomers. </p><h3 id="new-pals-in-the-verdant-brook-and-frostbound-mountains">New pals in the Verdant Brook and Frostbound Mountains</h3><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/9m5o9sLhj84QTNvfyn7bhh.jpg" alt="Palworld - Leadan, an upright black and white pal with green hair buns"></p></div><div class="card__content"><h3 class="card__title">Leafan 🌱</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 090<br><strong>Type: </strong>Grass<br><strong>Skill: </strong>Passion of the Flower Spirit <br> Also found in Sunreach</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/ZvtFnzFJdNo82uxajFjdeh.jpg" alt="Palworld - Snugloo, a white furred and bearded pal with ears and a tail"></p></div><div class="card__content"><h3 class="card__title">Snugloo ❄️</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 133<br><strong>Type:</strong> Ice<br><strong>Skill:</strong> Invisible Eye</p></div></div></div></div><h2 class="article-body__section" id="section-mount-obsidian"><span>Mount Obsidian</span></h2><h3 id="defrost-with-a-pitstop-to-catch-moldron">Defrost with a pitstop to catch Moldron</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="z2EuAPRkWWfYpANQ7UUa2a" name="New-Pals-Palworld-1-map-Mount-obsidian" alt="A map of Palworld 1.0's Mountain Obsidian region highlighting new pal locations" src="https://cdn.mos.cms.futurecdn.net/z2EuAPRkWWfYpANQ7UUa2a.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">Map Legend</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>🔴 Moldron</strong></p></div></div><p><strong>Recommended for Levels 35 - 45</strong></p><p>There's only one new pal to capture on Mount Obsidian, and even though it's on Bicornis later, I picked up<strong> Moldron</strong> early to be my Kindling pal until reaching endgame upgrades. You'll have to make a stop by Mountain Obsidian eventually, anyway, so no harm in netting the fiery lizard. Just make sure you've crafted a set of heat-resistant armor—it gets a bit warm here.</p><h3 id="new-pals-in-mount-obsidian">New pals in Mount Obsidian</h3><div class="card card--standard card--rows-3 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/bjCXYwhxZnAce2cy6R3Bjh.jpg" alt="Palworld - Moldron, a brown and white dragon walking on the ground with flaming crests"></p></div><div class="card__content"><h3 class="card__title">Moldron 🔥🪨</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 105<br><strong>Type:</strong> Fire, Ground<br><strong>Skill:</strong> Magma Overload<br> Also found in Bicornis Islet</p></div></div></div></div><h2 class="article-body__section" id="section-desiccated-dunes-and-islets"><span>Desiccated Dunes and islets</span></h2><h3 id="new-pals-spawn-practically-anywhere-in-palworld-s-desert">New pals spawn practically anywhere in Palworld's desert</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="EsMspmwN3yBsCPMJsGecyF" name="Desiccasted-Desert-Map-Palworld" alt="Palworld map showing Desiccated Desert, No. 3 Wildlife Sanctuary, Islet of Circular Ruins and Flamepulse Islet. It highlights where to find new pals also." src="https://cdn.mos.cms.futurecdn.net/EsMspmwN3yBsCPMJsGecyF.jpg" mos="" align="middle" fullscreen="1" width="1000" height="1000" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/EsMspmwN3yBsCPMJsGecyF.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">Map Legend</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong></strong><br><strong>🟢Needoll & Tetroise</strong><br><strong>🟣 Sekhmat</strong><br><strong>🟤 Gildra</strong><br><strong>🔴 Amione</strong><br><strong>🔵 Muffly</strong><br><strong>🟡 Tanzee Ignis</strong><br><strong>🟠 Pupperai </strong></p></div></div><p><strong>Recommended for Levels 30-40</strong></p><p>The Desiccated Dunes make for a fairly easy tour around the block for four new pals. <strong>Needoll,</strong> <strong>Gildra</strong>, <strong>Sekhmet</strong>, and <strong>Tetroise </strong>can all spawn in the same areas, so they overlap in the map above, but Sekhmet and Gildra seem a bit rarer. When you're done here, head to three of the neighboring islands for another four pals, but beware of the hostile drones patrolling the Wildlife Sanctuary. They hit <em>hard</em>. </p><h3 id="new-pals-in-the-desiccated-dunes">New pals in the Desiccated Dunes</h3><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/C8MR8btmQtsux8QuycALFh.jpg" alt="Palworld - needoll, a rounded cactus like pal with green skin and yellow spikes"></p></div><div class="card__content"><h3 class="card__title">Needoll 🌱</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 100<br><strong>Type: </strong>Grass<br><strong>Skill:</strong> Hug Me Please<br>Also found in Scouring Islet</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/LLFug4nE5ai79er5WXGS5h.jpg" alt="Palworld - Gildra, a bipedal black pal with gold claws and armor"></p></div><div class="card__content"><h3 class="card__title">Gildra 🟣🪨</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 120<br><strong>Type: </strong>Dark, Ground<br><strong>Skill:</strong> Resurrection</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/dJMpDS2QaM4sDV7HgLy9jh.jpg" alt="Palworld - Sekhmet, an anthropomorphic fox with a black dress, blue hair, and yellow boots"></p></div><div class="card__content"><h3 class="card__title">Sekhmet 🪨</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 140 <br><strong>Type:</strong> Ground<br><strong>Skill:</strong> Desert Empress<br> Also found in Sandstone Gate Islet</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/QBXUbzKH6AX5CMf8vVaFfh.jpg" alt="Palworld - tetroise, a ellow tortoise with a brick-looking cube shaped shell"></p></div><div class="card__content"><h3 class="card__title">Tetroise 🪨</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 142<br><strong>Type:</strong> Ground<br><strong>Skill:</strong> Masonry Archelon</p></div></div></div></div><h3 id="flamepulse-islet">Flamepulse Islet</h3><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/bsDCXM9kN3HmqY4AgB42eh.jpg" alt="Palworld - Skutlass, a pointy floating red and white pal with black fins"></p></div><div class="card__content"><h3 class="card__title">Skutlass Ignis💧🔥</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 128b<br><strong>Type:</strong> Water, Fire<br><strong>Skill:</strong> Seared Fish Fillet<br> Also found in The World Tree</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/TmcXA5XroZtzLvwRoygENh.jpg" alt="Palworld - Pierdon, a large rocky pal with red eyes on all fours"></p></div><div class="card__content"><h3 class="card__title">Pierdon 🪨</h3><div class="card__description-wrapper"><div class="card__description"><p>No.131<br><strong>Type: </strong>Ground<br><strong>Skill:</strong> Power Stone</p></div></div></div></div><h3 id="wildlife-sanctuary-no-3-and-islet-of-circular-ruins">Wildlife Sanctuary No. 3 and Islet of Circular Ruins </h3><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/ZrV4Hm6F2BXLbVX54J3eTh.jpg" alt="Palworld - Carnibora, a girl-like pal with a green dress, pink hair, and a large hat"></p></div><div class="card__content"><h3 class="card__title">Carnibora 🌱</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 136<br><strong>Type:</strong> Grass<br><strong>Skill:</strong> Entangling Tongue</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/d9s7ni6UD8MZE4YDvk7wch.jpg" alt="Palworld - Nitemary, a black and white pal with flowing green hair"></p></div><div class="card__content"><h3 class="card__title">Nitemary Botan 🌱</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 148b<br><strong>Type: </strong>Grass<br><strong>Skill:</strong> Soul Binder</p></div></div></div></div><h2 class="article-body__section" id="section-astral-mountains"><span>Astral Mountains</span></h2><h3 id="catch-two-new-pals-before-summiting-the-astral-mountains">Catch two new pals before summiting the Astral Mountains</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="URjJBQugDtYjVvabErtiV9" name="Astral-Mountains-Palworld-Map" alt="Map of the Astral Mountains in Palworld 1.0 highlighting where to find new pals" src="https://cdn.mos.cms.futurecdn.net/URjJBQugDtYjVvabErtiV9.jpg" mos="" align="middle" fullscreen="1" width="1000" height="1000" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/URjJBQugDtYjVvabErtiV9.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">Map Legend</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>🔵 Rayhound Cryst </strong><br><strong>🟢 Dualith</strong></p></div></div><p><strong>Recommended for Levels 40-55</strong></p><p>Suit up before this trip, as the Astral Mountains make for another frigid trial where the cold is just as dangerous as the local wildlife. Catching a <strong>Dualith </strong>at the foot of the mountain wasn't so bad, but <strong>Rayhound Crysts</strong> seem to prowl around the snowy summit in packs. It makes for an easy time catching the five you need for bonuses, but I agitated a few too many of them while underleveled (<em>again</em>) and didn't have the best outcomes. </p><h3 id="new-pals-in-the-astral-mountains">New pals in the Astral Mountains</h3><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/6rdL3HifFd8rR7F6LmMECh.jpg" alt="Palworld - Rayhound, a black wolf with blue eyes, tail, and ears"></p></div><div class="card__content"><h3 class="card__title">Rayhound Cryst ❄️</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 098b <br><strong>Type:</strong> Ice<br><strong>Skill:</strong> Snow Shepard<br> Also found in The World Tree</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/2x9LYFAFup8S5yDKxWxxhh.jpg" alt="Palworld - Dualith, a blocky stone goldem pal with glowing blue marks and a green blob in its chest"></p></div><div class="card__content"><h3 class="card__title">Dualith 🪨🌱</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 138 <br><strong>Type: </strong>Ground, Grass<br><strong>Skill:</strong> Forest Laser<br> Also found in The World Tree</p></div></div></div></div><h2 class="article-body__section" id="section-sakurajima-and-suncrest-islet"><span>Sakurajima and Suncrest Islet</span></h2><h3 id="visit-the-dancing-sakura-shrine-and-nearby-island">Visit the Dancing Sakura Shrine and nearby island</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="XeBdek7bYvYxSbFoKj8oR9" name="Sakurajima-Map" alt="Palworld - Map of Sakurajima and Suncrest Island showing where to find new pals" src="https://cdn.mos.cms.futurecdn.net/XeBdek7bYvYxSbFoKj8oR9.jpg" mos="" align="middle" fullscreen="1" width="1000" height="1000" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/XeBdek7bYvYxSbFoKj8oR9.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">Map Legend</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>🟠 Bulldosu </strong><br><strong>🟣 Woolipop Terra</strong><br><strong>🟡 Polapup Terra </strong></p></div></div><p><strong>Recommended for Levels 45-60</strong></p><p>Sakurajima is a treat for folks who love pup-themed pals, even if I'm playing it a little fast and loose with the definition. You can pick up the bulldog <strong>Bulldosu </strong>closer to the center of the island, then swing by the neighboring Suncrest for <strong>Woolipop Terra</strong> and <strong>Polapup Terra</strong>. </p><h3 id="new-pals-in-sakurajima">New pals in Sakurajima</h3><div class="card card--standard card--rows-3 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/6oP6Ztkqv9fcDSLtrkYKED.jpg" alt="Palworld - Bulldosu, a bulldog pal"></p></div><div class="card__content"><h3 class="card__title">Bulldosu 🪨</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 156<br><strong>Type:</strong> Ground<br><strong>Skill:</strong> Yokozuna's Presence</p></div></div></div></div><h3 id="suncrest-islet">Suncrest Islet</h3><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/wWSJDjurR7d4aKs2S2AmjC.jpg" alt="Palworld - Woolipop Terra, a white and brown sheep-like pal"></p></div><div class="card__content"><h3 class="card__title">Woolipop Terra 🪨</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 39b<br><strong>Type:</strong> Ground<br><strong>Skill:</strong> Bitter Pop</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/UgwznZKNUmpZ9vFTN9EqNC.jpg" alt="Palworld - A brown seal pal with a cone on its head"></p></div><div class="card__content"><h3 class="card__title">Polapup Terra ❄️</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 072<br><strong>Type:</strong> Ice, Water<br><strong>Skill:</strong> Rider of the Snowy Mountain</p></div></div></div></div><h2 class="article-body__section" id="section-feybreak-islets"><span>Feybreak islets</span></h2><h3 id="visit-an-island-from-every-biome-around-feybreak">Visit an island from every biome around Feybreak</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="WuppNY4m2w8AXycASYYYS9" name="Feybreak-islet-new-pals-palworld" alt="Palworld - Map of Feybreak Island and its surrounding islets highlighting where to find Palworld in version 1.0" src="https://cdn.mos.cms.futurecdn.net/WuppNY4m2w8AXycASYYYS9.jpg" mos="" align="middle" fullscreen="1" width="1000" height="1000" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/WuppNY4m2w8AXycASYYYS9.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><div  class="fancy-box"><div class="fancy_box-title">Map Legend</div><div class="fancy_box_body"><p class="fancy-box__body-text"><strong>🟠 Prixter Lux</strong><br><strong>🔵 Smokie Cryst</strong><br><strong>🟢 Knocklem Ignis</strong></p></div></div><p><strong>Recommended for Levels 60-70</strong></p><h3 id="sandstone-gate-glacial-memento-and-bicornis-islets">Sandstone Gate, Glacial Memento, and Bicornis Islets</h3><div class="card card--standard card--rows-3 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/ZhPR98VtrCLHgpBSQ6kWeC.jpg" alt="Palworld - A scorpion-shaped bipedal pal"></p></div><div class="card__content"><h3 class="card__title">Prixter Lux ⚡🪨</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 141b<br><strong>Type:</strong> Electric, Ground<br><strong>Skill:</strong> Scorpion Longwave</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/Qsz8EwNfnqPabANWD37oqC.jpg" alt="Palworld - Smokie Cryst, a dark blue pokemon with a light blue and white mane that's similar to a wolf"></p></div><div class="card__content"><h3 class="card__title">Smokie Cryst 🟣❄️</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 149b<br><strong>Type:</strong> Dark, Ice<br><strong>Skill:</strong> Cryo Instincts</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/j28KCAnysjJyfEqRkV9iuC.jpg" alt="Palworld - A bidel metal pal with firey armor"></p></div><div class="card__content"><h3 class="card__title">Knocklem Ignis 🔥</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 159b<br><strong>Type: </strong>Fire<br><strong>Skill:</strong> Iron Guardian Mode<br> Also found in The World Tree</p></div></div></div></div><h2 class="article-body__section" id="section-sunreach"><span>Sunreach</span></h2><h3 id="new-pals-in-the-sunreach-sky-islands">New pals in the Sunreach Sky Islands</h3><p><strong>Recommended for Levels 65-70</strong></p><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/RfAAj6awpnXeUS9yVXahLD.jpg" alt="Palworld - A vaguely human, pink floating pal"></p></div><div class="card__content"><h3 class="card__title">Gloopie Primo 💧⚪</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 048b<br><strong>Type:</strong> Water, Neutral<br><strong>Skill:</strong> Cephalo-Princess</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/DfDyJeSEbdJYMHnuVXFnxC.jpg" alt="Palworld - A blue and white crystal-like monster pal"></p></div><div class="card__content"><h3 class="card__title">Pierdon Cryst ❄️</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 131b<br><strong>Type: </strong>Ice<br><strong>Skill:</strong> Power Crystal</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/N67AJ4Be4a8U7vuUqfs4yQ.jpg" alt="Palworld - Valentail, a pink and white fox pal with long ears"></p></div><div class="card__content"><h3 class="card__title">Valentail ⚪</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 162<br><strong>Type:</strong> Neutral<br><strong>Skill:</strong> Big Stretch</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/GtnZWPoM94R25bsxJRST8a.jpg" alt="Palworld - Snock, a purple and yellow snail pal with a dark blue shell"></p></div><div class="card__content"><h3 class="card__title">Snock ⚡</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 163<br><strong>Type: </strong>Electric<br><strong>Skill:</strong> Charging Shell</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/wioDifPrBDdRra2DW4SShf.jpg" alt="Palworld - Souffline, a green and white fairy-like pal"></p></div><div class="card__content"><h3 class="card__title">Souffline 🌱</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 164<br><strong>Type: </strong>Grass<br><strong>Skill:</strong> Fuzzy Fairy</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/jWSNbtBho3dzQxNPhNVvJD.jpg" alt="Palworld - A humanoid rabbit pal"></p></div><div class="card__content"><h3 class="card__title">Lapiron 🪨</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 165<br><strong>Type: </strong>Ground<br><strong>Skill:</strong> Friend of Earth</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/Bpu5vvA8kDLf35Wg3TTqpC.jpg" alt="Palworld - Hoodle, a strange ghostly-like pal with a purple hoodie"></p></div><div class="card__content"><h3 class="card__title">Hoodle 🟣</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 166<br><strong>Type:</strong> Dark<br><strong>Skill:</strong> Void-Dweller</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/xisEfzX6VK4C8XnLFf7m2D.jpg" alt="Palworld - A yellow fish-like pal with a happy expression"></p></div><div class="card__content"><h3 class="card__title">Slowatt⚡</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 167 <br><strong>Type:</strong> Electric<br><strong>Skill:</strong> Chillswitch</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/bM5b7y2DVUicAPcmdDfRRD.jpg" alt="Palworld - Bakemi a blue and white spirit pal"></p></div><div class="card__content"><h3 class="card__title">Bakemi 🟣</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 168<br><strong>Type:</strong> Dark<br><strong>Skill:</strong> Grinning Death</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/SM2qL9qMdCkVMdGEnaP8yQ.jpg" alt="Palworld - Solmora, a royal-looking blue fish pal"></p></div><div class="card__content"><h3 class="card__title">Solmora 💧</h3><div class="card__description-wrapper"><div class="card__description"><p>No.169<br><strong>Type: </strong>Water<br><strong>Skill:</strong> Charming Fish</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/7PNrwonRScEfQ9p9Zu3S9T.jpg" alt="Palworld - A yellow fish-like pal floating on land"></p></div><div class="card__content"><h3 class="card__title">Solmora Lux 💧⚡</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 169b<br><strong>Type: </strong>Water, Electric<br><strong>Skill:</strong> Shocking Fish<br> Also found in The World Tree</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/ndUuBHufS6UYgbygrEYcRD.jpg" alt="Palworld - Lapure, a blue and white bunny pal"></p></div><div class="card__content"><h3 class="card__title">Lapure ⚪</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 170<br><strong>Type: </strong>Neutral<br><strong>Skill:</strong> Long-Sleeved Hurray</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/pPxPhwQeuMEUsFpExfraXC.jpg" alt="Palworld - Eidrolon, a black and white dragon pal"></p></div><div class="card__content"><h3 class="card__title">Eidrolon🐉🟣</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 171 (Boss)<br><strong>Type: </strong>Dragon, Dark<br><strong>Skill:</strong> Liberated Pterosaur</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/NmjrCHxKxWjhpE6UvLwrSD.jpg" alt="Palworld - A dark blue, white, and yellow bird pal"></p></div><div class="card__content"><h3 class="card__title">Dynamoff ⚡</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 172<br><strong>Type: </strong>Electric<br><strong>Skill:</strong> Electro-Massage Incubation</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/7FJrKmto22K2TDmj3DGTMD.jpg" alt="Palworld - Tropicaw, a green, yellow and pink bird pal"></p></div><div class="card__content"><h3 class="card__title">Tropicaw 🌱</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 173<br><strong>Type: </strong>Grass<br><strong>Skill:</strong> Flower Dance</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/C9JYnJqo2ygYxvYNVX9HRD.jpg" alt="Palworld - Ophydia, a pink serpent-like pal"></p></div><div class="card__content"><h3 class="card__title">Ophydia 🌱💧</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 175 (Boss)<br><strong>Type: </strong>Grass, Water<br><strong>Skill:</strong> Glorious Mist</p></div></div></div></div><h2 class="article-body__section" id="section-the-world-tree-new-pals"><span>The World Tree new pals</span></h2><h3 id="the-verdant-rootpath-and-alluvion-lakefront">The Verdant Rootpath and Alluvion Lakefront</h3><p><strong>Recommended for Levels 75+</strong></p><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/kuRTiryLanaXTWYSq77ah5.jpg" alt="Palworld - Petallia Ignis, a flowery pal that's pink and white"></p></div><div class="card__content"><h3 class="card__title">Petallia Ignis 🌱🔥</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 089b<br><strong>Type:</strong> Grass, Fire<br><strong>Skill:</strong> Passion of the Flower Spirit</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/c9drjdkZX5tYKSXmLc3vM5.jpg" alt="Palworld - Starryon, a white and blue horse pal"></p></div><div class="card__content"><h3 class="card__title">Starryon Primo ⚪</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 130b <br><strong>Type:</strong> Neutral<br><strong>Skill:</strong> Light Dancer</p></div></div></div></div><div class="card card--standard card--rows-3 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/NQ5Uf3yZ85yYZPnFnHoJE6.jpg" alt="Palworld - Shalong, a blue dragon pal"></p></div><div class="card__content"><h3 class="card__title">Shaolong 🐉💧</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 192<br><strong>Type: </strong>Dragon, Water<br><strong>Skill:</strong> Azure Sovereign</p></div></div></div></div><h3 id="gilded-city-ruins-lacrymal-shoal-and-shinespore-root">Gilded City Ruins, Lacrymal Shoal, and Shinespore Root</h3><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/6fBqGrLKrGTFLnjvc4d3k5.jpg" alt="Palworld - Sibelyx Primo pal, a moth-like creature"></p></div><div class="card__content"><h3 class="card__title">Sibelyx Primo ⚪</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 116b<br><strong>Type:</strong> Neutral<br><strong>Skill:</strong> Gilded Shroud</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/GtRZuYQBeqCmyEGigDdfG6.jpg" alt="Palworld - Tetroise Primo, a white and gold box turtle pal"></p></div><div class="card__content"><h3 class="card__title">Tetroise Primo ⚪</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 142b<br><strong>Type:</strong> Neutral<br><strong>Skill:</strong> Stone-chaser Archelon</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/DAmqubprWKyZXcDsVruAM6.jpg" alt="Palworld - Celesdir Noct, a night-themed version of the white horse pal"></p></div><div class="card__content"><h3 class="card__title">Celesdir Noct 🟣</h3><div class="card__description-wrapper"><div class="card__description"><p> No. 157b (Boss)<br><strong>Type:</strong> Dark<br><strong>Skill:</strong> Blessing of Chaos</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/qrXvd4Reet5jXaT4DWM6P5.jpg" alt="Palworld - Mycora, a pal that looks like a little girl wearing a mushroom and flower dress"></p></div><div class="card__content"><h3 class="card__title">Mycora 🌱</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 179 (Boss)<br><strong>Type: </strong>Grass<br><strong>Skill:</strong> Charming Spore</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/Vxas3RXLwBBKuaqyHHNZV5.jpg" alt="Palworld - Loomen, a tall crow pal with a purple lantern"></p></div><div class="card__content"><h3 class="card__title">Loomen 🟣🔥</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 180<br><strong>Type:</strong> Dark, Fire<br><strong>Skill:</strong> Lantern Enchantment</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/LMMJdXRFDFGQMgrZpoaK96.jpg" alt="Palworld - Wistella, a purple, white and yellow flower pal"></p></div><div class="card__content"><h3 class="card__title">Wistella 🟣</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 181 <br><strong>Type:</strong> Dark<br><strong>Skill:</strong> Hidden Dark Energy</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/ajbiz2NGjkBYKREnYQAnp5.jpg" alt="Palworld - Solenne, a black and white flower pal"></p></div><div class="card__content"><h3 class="card__title">Solenne 🟣⚪</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 182<br><strong>Type:</strong> Dark, Neutral<br><strong>Skill:</strong> Untainted Maiden</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/KyCXwdGBVVhDJgTpDC9nx5.jpg" alt="Palworld - The metal dragon pal, Aegidron"></p></div><div class="card__content"><h3 class="card__title">Aegidron 🐉🪨</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 184 (Boss)<br><strong>Type: </strong>Dragon, Ground<br><strong>Skill:</strong> Indestructible Fortress</p></div></div></div></div><div class="card card--standard card--rows-3 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/JUijj6PQxgcHnenGbtVPM5.jpg" alt="Palworld - Silvance, a boss pal with bug-like features"></p></div><div class="card__content"><h3 class="card__title">Silvance🌱</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 193 (Boss)<br><strong>Type: </strong>Grass<br><strong>Skill:</strong> Spore Stalwart</p></div></div></div></div><h3 id="dusty-ravine-and-rotmist-root-areas">Dusty Ravine and Rotmist Root areas</h3><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/UrDnRMtWZifNS7B4kLrV9P.jpg" alt="Palworld - Majex, a bipedal purple and pink fox pal"></p></div><div class="card__content"><h3 class="card__title">Majex 🟣🔥</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 115<br><strong>Type: </strong>Dark, Fire<br><strong>Skill:</strong> Phantasmal Arcana</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/JzCokEgTNVcormNpHnsj76.jpg" alt="Palworld - Snock, a gold snail pal"></p></div><div class="card__content"><h3 class="card__title">Snock Lux ⚡🪨</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 163b<br><strong>Type: </strong>Electric, Ground<br><strong>Skill:</strong> Grounding Shell</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/58sALHhSqE4qNsRGnFwg7P.jpg" alt="Palworld - Eidrolon Ignos, a red and black fire dragon pal"></p></div><div class="card__content"><h3 class="card__title">Eidrolon Ignis 🐉🔥</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 171b<br><strong>Type: </strong>Dragon, Fire<br><strong>Skill:</strong> Resentful Pterosaur</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/bjBr4jedDfttRcWbHUW76P.jpg" alt="Palworld - Flaracle, a humanoid fire fox pal"></p></div><div class="card__content"><h3 class="card__title">Flaracle 🔥</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 174<br><strong>Type: </strong>Fire<br><strong>Skill:</strong> Burning Future</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/9tAtgLeLEM2fGaKQCVWbbU.jpg" alt="Palworld - Roujay, a black, red, and white fire bird pal"></p></div><div class="card__content"><h3 class="card__title">Roujay 🟣</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 177<br><strong>Type:</strong> Dark<br><strong>Skill:</strong> Dark-Nester<br>Also found in Lacrymal Shoal</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/xM9YXGMcocbNZtSq6S74AP.jpg" alt="Palworld - Venusa, a white and red pal with a Medusa-inspired design"></p></div><div class="card__content"><h3 class="card__title">Venusa 🟣</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 178<br><strong>Type:</strong> Dark<br><strong>Skill:</strong> Snake's Sagacity</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/VXKRwyYXtoMuGrd8CK69SU.jpg" alt="Palworld - Renjishi, a bipedal kabuki-like giant pal"></p></div><div class="card__content"><h3 class="card__title">Renjishi 🔥</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 183 (Boss)<br><strong>Type: </strong>Fire<br><strong>Skill:</strong> Stage Combat</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/vD9pTi9Xh3nbdymDqWry7P.jpg" alt="Palworld - Dandilord, a green flowery pal boss"></p></div><div class="card__content"><h3 class="card__title">Dandilord 🌱🟣</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 194 (Boss)<br><strong>Type: </strong>Grass, Dark<br><strong>Skill:</strong> Mist Stalwart</p></div></div></div></div><h3 id="boreal-summit">Boreal Summit</h3><div class="card card--standard card--rows-3 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/Qeutp6KVAFhyiv2yQxffG6.jpg" alt="Palworld - A blue unicorn pal, Univolt Crys"></p></div><div class="card__content"><h3 class="card__title">Univolt Crys❄️</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 054b <br><strong>Type:</strong> Ice<br><strong>Skill:</strong> Frigid Deity</p></div></div></div></div><div class="card card--standard card--rows-3 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/Cjr2sakiiSFQdZyPk63Ep5.jpg" alt="Palworld - Elgrrove, a bipedal pal with white fur all over and blue horns"></p></div><div class="card__content"><h3 class="card__title">Elgrove Cryst ❄️</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 081b <br><strong>Type: </strong>Ice<br><strong>Skill:</strong> Father Winter's Threat</p></div></div></div></div><div class="card card--standard card--rows-3 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/UmP8ShsWyVgyQkceEc88TU.jpg" alt="Palworld - Beakon Cryst, a blue icy bird pal"></p></div><div class="card__content"><h3 class="card__title">Beakon Cryst ❄️</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 096b<br><strong>Type: </strong>Ice<br><strong>Skill:</strong> Coldsnap</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/MuZkCmCxz7Z3aNSfpgezUU.jpg" alt="Palworld - Moldron Cryst, an icy dragon pal"></p></div><div class="card__content"><h3 class="card__title">Moldron Cryst ❄️🪨</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 105b (Boss)<br><strong>Type: </strong>Ice, Ground<br><strong>Skill:</strong> Ice Overload</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/rGYiLyNaD53CQJc6ARSaRU.jpg" alt="Palworld - Dualith Noct, a block giant pal"></p></div><div class="card__content"><h3 class="card__title">Dualith Noct 🪨🟣</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 138b<br><strong>Type:</strong> Ground, Dark<br><strong>Skill:</strong> Corruption Laser</p></div></div></div></div><h2 class="article-body__section" id="section-misc-new-pals-in-1-0"><span>Misc new Pals in 1.0</span></h2><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/CGzGQQgqpcmPKgoYhx3ixH.jpg" alt="Dupin, a jester-themed pal in Palworld 1.0"></p></div><div class="card__content"><h3 class="card__title">Dupin 🔥</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 176<br><strong>Type: </strong>Fire<br><strong>Skill:</strong> Trick-Loving Fluffle<br>Dupin is a weird little pal that spawns on every island, but they're hard to find in every zone except for The World Tree. </p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/siUQeAjJXjUgMEvaG7xj4H.jpg" alt="Palworld - Panthalus, a giant blue whale pal"></p></div><div class="card__content"><h3 class="card__title">Panthalus 💧</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 203 (Boss)<br><strong>Type: </strong>Water<br><strong>Skill:</strong> Resonant Guardian <br>Panthalus is a tough pal to catch, but you'll need to capture the flying while in order to enter The World Tree. The fight takes some prep work, so I suggest referencing our in-depth guide on <a href="https://www.pcgamer.com/games/survival-crafting/palworld-panthalus-location/">how to get Panthalus</a>. </p></div></div></div></div><div class="card card--standard card--rows-3 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/hNEuuMk6pCDc7kJCiegusH.jpg" alt="Astralym, the final boss Pal in Palworld 1.0"></p></div><div class="card__content"><h3 class="card__title">Astralym (Boss)</h3><div class="card__description-wrapper"><div class="card__description"><p>No. 204<br>You'll face Astralym as the last boss of The World Tree region, but there's no way to catch it. Like the other pals with a human trainer, it's off limits, and it doesn't drop an egg to hatch at the end of the encounter. For now, you'll have to settle for a vague entry in the Palpedia. </p></div></div></div></div><div class="product"><a data-dimension112="0b2561a6-834c-11f1-8448-bdb38acd0b67" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:906px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CUNyMUPoPjUSa5gd3y6a5k" name="Palworld-Square-Zoey-Boxout" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CUNyMUPoPjUSa5gd3y6a5k.jpg" mos="" align="middle" fullscreen="" width="906" height="906" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-base-locations/" target="_blank" data-dimension112="0b2561a6-834c-11f1-8448-bdb38acd0b67" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" data-dimension25=""><strong>Palworld best base locations</strong></a>: Home sweet home<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-pals/" target="_blank"><strong>Palworld best pals</strong></a>: For every work suitability <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-hardwood/" target="_blank"><strong>Palworld Hardwood</strong></a>: Get to choppin'<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-nightstar-sand/" target="_blank"><strong>Palworld Nightstar Sand</strong></a>: Moonlit materials<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-cryogenic-coolant/" target="_blank"><strong>Palworld Cryogenic Coolant</strong></a>: Icy upgrades<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-ancient-bone-location/" target="_blank"><strong>Palworld Ancient Bone</strong></a>: Accessory ingredients </p></div>
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                                                            <title><![CDATA[ For years, survival games have convinced us that chopping down 400 trees is somehow part of the fantasy—Palworld proves them wrong ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Survival games are obsessed with the grind. Need a better axe? You've got to spend an hour collecting stone. Want to build a bigger base? Time to manually ferry hundreds of logs from one storage chest to another. Somewhere along the line, the genre started confusing friction with depth. </p><div  class="fancy-box"><div class="fancy_box-title">Play This Right Now</div><div class="fancy_box_body"><p class="fancy-box__body-text">Welcome to Play This Right Now, the site version of our weekly newsletter in which we celebrate a new game, update, or DLC that we think is well worth checking out. You can <a data-analytics-id="inline-link" href="https://www.pcgamer.com/newsletter/" target="_blank">subscribe to the newsletter</a> at the link if you want to get our thoughts about a new videogame happening direct to your inbox every Thursday.</p></div></div><p>But there are only so many trees I'm prepared to punch, so when <a href="https://www.pcgamer.com/palworld/" target="_blank">Palworld</a> originally came to Steam's early access platform, I dismissed it as "Pokémon with guns", a novelty that happened to explode, but would undoubtedly fade into obscurity as people looked for the next survival game to dig into.</p><p>With the <a href="https://www.pcgamer.com/games/survival-crafting/palworld-pulled-in-almost-900-000-players-over-the-weekend-its-second-highest-peak-ever/" target="_blank">massively successful 1.0 release</a>, it seemed like it was finally time to give it a proper go. After spending some hours with Palworld, I've discovered the thing that makes it special has almost nothing to do with the Pokémon bits, but everything to do with the way its "Pals" hack away at the busywork that's become synonymous with the survival genre. </p><p>Sure, you're catching creatures that look like <a href="https://www.pcgamer.com/games/survival-crafting/palworld-revises-some-of-its-most-egregious-creature-designs-for-its-1-0-release/" target="_blank">copyright-infringement claims</a> waiting to happen, in the shape of cats, llamas, and manta rays, and while it is satisfying to pick up a fox and use it like a flamethrower, the best use for these pets is getting them to do all of the hard work for you.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="XSuB2hjtyQNmK7jEjo7Y6E" name="palworld-ptrn-2" alt="Palworld - Base" src="https://cdn.mos.cms.futurecdn.net/XSuB2hjtyQNmK7jEjo7Y6E.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/XSuB2hjtyQNmK7jEjo7Y6E.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>It doesn't happen immediately. You'll still spend your first few hours punching trees, mining rocks, and cobbling together a shelter that looks like it'll collapse if someone sneezes too hard. But before long, something changes. You catch a handful of Pals with useful work skills and your little campsite starts looking less like a collection of crafting benches and more like a functioning ecosystem.</p><p>One Pal is chopping wood. Another is watering crops. Someone's hauling resources into storage while another plants and harvests. You stop thinking about your base as somewhere you have to constantly maintain, and instead start treating it like a place that works without you. </p><div><blockquote><p>you have a team of mostly happy helpers to keep things organised without you</p></blockquote></div><p>When I began to run out of resources building my new beachfront property, I found I could nip back to my first base where my little Pals had been diligently harvesting stone, wood, and berries, and hoover up their hard work, even if it was going towards building a base that would eventually supplant them. </p><p>It's easy to get started, too, you just have to make sure your Pals have a good mix of skills and they'll largely get on with it. This feels like a magic trick, because in most survival games leaving your base is irresponsible at best. If you want to go out and find adventure, your progress back home grinds to a halt as crops don't grow and supplies dwindle. </p><p>Here, though, that equation gets flipped upside down, and you have a team of mostly happy helpers to keep things organised without you. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3848px;"><p class="vanilla-image-block" style="padding-top:53.74%;"><img id="W6jTEKXU3hJJxBGBQMkcuE" name="palworld-ptrn-4" alt="Palworld - Trainer sitting on a Pal" src="https://cdn.mos.cms.futurecdn.net/W6jTEKXU3hJJxBGBQMkcuE.png" mos="" align="middle" fullscreen="1" width="3848" height="2068" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/W6jTEKXU3hJJxBGBQMkcuE.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>The best part is that this changes how you spend your time. Instead of standing around waiting for ore to turn into ingots, you're climbing mountains looking for Alpha Pals. Instead of spending half an hour harvesting, you're trying to sneak into an oil rig that's almost certainly above your level because you spotted it on the horizon.</p><p>The world keeps moving while you're out experiencing it, and this means you're spending a lot less time playing with your phone out, holding down the button to mine. It does happen, but automation isn't there so you can do nothing—it's there so you can spend more time doing fun stuff, whatever fun stuff means for you. </p><p>It's also one of the smartest uses of creature collecting I've seen. Most monster-catching games ask whether a creature is good in combat, but Palworld also asks you what they're good at around the home. It's about whether they're better at logging than your current workforce, whether they'll keep your production chain ticking over, or whether they're exactly what's missing from the increasingly elaborate Pal pyramid scheme that runs your base while you doss about looking for treasure chests.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="yttTkLjShvatQsoNbDqFsD" name="palworld-ptrn-1" alt="Palworld - Two Pals" src="https://cdn.mos.cms.futurecdn.net/yttTkLjShvatQsoNbDqFsD.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/yttTkLjShvatQsoNbDqFsD.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>Of course, Palworld hasn't removed survival mechanics altogether, nor should it. You're still unlocking technologies, expanding your base, and making decisions about how to optimise production. There's still resource gathering, crafting, and all the systems you'd expect from the genre. The difference is that once you've proven you understand those systems, the game doesn't make you perform every repetitive task by hand.</p><p>That feels surprisingly rare in modern survival games. Too many titles seem terrified that players will run out of things to do if they aren't constantly feeding another crafting queue or collecting another stack of wood. </p><p>Palworld recognises that the reason most people pick up an open-world survival game isn't because they dream of optimising a production chain. Well, unless you're playing Satisfactory. No, it's that the most exciting part has never been the chores—it's everything waiting just beyond the edge of your base.</p><div class="product"><a data-dimension112="8c57fee8-8115-11f1-9c73-67b9fabcb6f1" data-action="Deal Block" data-label="Palworld Hardwood" data-dimension48="Palworld Hardwood" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:906px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CUNyMUPoPjUSa5gd3y6a5k" name="Palworld-Square-Zoey-Boxout" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CUNyMUPoPjUSa5gd3y6a5k.jpg" mos="" align="middle" fullscreen="" width="906" height="906" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/survival-crafting/palworld-hardwood/" data-dimension112="8c57fee8-8115-11f1-9c73-67b9fabcb6f1" data-action="Deal Block" data-label="Palworld Hardwood" data-dimension48="Palworld Hardwood" data-dimension25=""><strong>Palworld Hardwood</strong></a>: Get to choppin'<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-base-locations/" target="_blank"><strong>Palworld best base locations</strong></a>: Home sweet home<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-cryogenic-coolant/" target="_blank"><strong>Palworld Cryogenic Coolant</strong></a>: Icy upgrades<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-ancient-bone-location/" target="_blank"><strong>Palworld Ancient Bone</strong></a>: Accessory ingredients <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-panthalus-location/" target="_blank"><strong>Palworld Panthalus</strong></a>: Legendary whale pal</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/for-years-survival-games-have-convinced-us-that-chopping-down-400-trees-is-somehow-part-of-the-fantasy-palworld-proves-them-wrong/</link>
                                                                            <description>
                            <![CDATA[ With a little help from my Pals. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Sat, 18 Jul 2026 14:00:00 +0000</pubDate>                                                                                                                                <updated>Sat, 18 Jul 2026 18:46:14 +0000</updated>
                                                                                                                                            <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jake Tucker ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/XGsuYqZ4uCPCDDPXwoHFiC.png ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                        <dc:contributor><![CDATA[ Sean Martin ]]></dc:contributor>
                                                                    <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                <media:content type="image/png" url="https://cdn.mos.cms.futurecdn.net/yFJmXCdDGdoUGZ28jS9yuE-1280-80.png">
                                                            <media:credit><![CDATA[Pocketpair]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Palworld - Trainer]]></media:description>                                                            <media:text><![CDATA[Palworld - Trainer]]></media:text>
                                <media:title type="plain"><![CDATA[Palworld - Trainer]]></media:title>
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                            <![CDATA[
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                                <p>Survival games are obsessed with the grind. Need a better axe? You've got to spend an hour collecting stone. Want to build a bigger base? Time to manually ferry hundreds of logs from one storage chest to another. Somewhere along the line, the genre started confusing friction with depth. </p><div  class="fancy-box"><div class="fancy_box-title">Play This Right Now</div><div class="fancy_box_body"><p class="fancy-box__body-text">Welcome to Play This Right Now, the site version of our weekly newsletter in which we celebrate a new game, update, or DLC that we think is well worth checking out. You can <a data-analytics-id="inline-link" href="https://www.pcgamer.com/newsletter/" target="_blank">subscribe to the newsletter</a> at the link if you want to get our thoughts about a new videogame happening direct to your inbox every Thursday.</p></div></div><p>But there are only so many trees I'm prepared to punch, so when <a href="https://www.pcgamer.com/palworld/" target="_blank">Palworld</a> originally came to Steam's early access platform, I dismissed it as "Pokémon with guns", a novelty that happened to explode, but would undoubtedly fade into obscurity as people looked for the next survival game to dig into.</p><p>With the <a href="https://www.pcgamer.com/games/survival-crafting/palworld-pulled-in-almost-900-000-players-over-the-weekend-its-second-highest-peak-ever/" target="_blank">massively successful 1.0 release</a>, it seemed like it was finally time to give it a proper go. After spending some hours with Palworld, I've discovered the thing that makes it special has almost nothing to do with the Pokémon bits, but everything to do with the way its "Pals" hack away at the busywork that's become synonymous with the survival genre. </p><p>Sure, you're catching creatures that look like <a href="https://www.pcgamer.com/games/survival-crafting/palworld-revises-some-of-its-most-egregious-creature-designs-for-its-1-0-release/" target="_blank">copyright-infringement claims</a> waiting to happen, in the shape of cats, llamas, and manta rays, and while it is satisfying to pick up a fox and use it like a flamethrower, the best use for these pets is getting them to do all of the hard work for you.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="XSuB2hjtyQNmK7jEjo7Y6E" name="palworld-ptrn-2" alt="Palworld - Base" src="https://cdn.mos.cms.futurecdn.net/XSuB2hjtyQNmK7jEjo7Y6E.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/XSuB2hjtyQNmK7jEjo7Y6E.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>It doesn't happen immediately. You'll still spend your first few hours punching trees, mining rocks, and cobbling together a shelter that looks like it'll collapse if someone sneezes too hard. But before long, something changes. You catch a handful of Pals with useful work skills and your little campsite starts looking less like a collection of crafting benches and more like a functioning ecosystem.</p><p>One Pal is chopping wood. Another is watering crops. Someone's hauling resources into storage while another plants and harvests. You stop thinking about your base as somewhere you have to constantly maintain, and instead start treating it like a place that works without you. </p><div><blockquote><p>you have a team of mostly happy helpers to keep things organised without you</p></blockquote></div><p>When I began to run out of resources building my new beachfront property, I found I could nip back to my first base where my little Pals had been diligently harvesting stone, wood, and berries, and hoover up their hard work, even if it was going towards building a base that would eventually supplant them. </p><p>It's easy to get started, too, you just have to make sure your Pals have a good mix of skills and they'll largely get on with it. This feels like a magic trick, because in most survival games leaving your base is irresponsible at best. If you want to go out and find adventure, your progress back home grinds to a halt as crops don't grow and supplies dwindle. </p><p>Here, though, that equation gets flipped upside down, and you have a team of mostly happy helpers to keep things organised without you. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3848px;"><p class="vanilla-image-block" style="padding-top:53.74%;"><img id="W6jTEKXU3hJJxBGBQMkcuE" name="palworld-ptrn-4" alt="Palworld - Trainer sitting on a Pal" src="https://cdn.mos.cms.futurecdn.net/W6jTEKXU3hJJxBGBQMkcuE.png" mos="" align="middle" fullscreen="1" width="3848" height="2068" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/W6jTEKXU3hJJxBGBQMkcuE.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>The best part is that this changes how you spend your time. Instead of standing around waiting for ore to turn into ingots, you're climbing mountains looking for Alpha Pals. Instead of spending half an hour harvesting, you're trying to sneak into an oil rig that's almost certainly above your level because you spotted it on the horizon.</p><p>The world keeps moving while you're out experiencing it, and this means you're spending a lot less time playing with your phone out, holding down the button to mine. It does happen, but automation isn't there so you can do nothing—it's there so you can spend more time doing fun stuff, whatever fun stuff means for you. </p><p>It's also one of the smartest uses of creature collecting I've seen. Most monster-catching games ask whether a creature is good in combat, but Palworld also asks you what they're good at around the home. It's about whether they're better at logging than your current workforce, whether they'll keep your production chain ticking over, or whether they're exactly what's missing from the increasingly elaborate Pal pyramid scheme that runs your base while you doss about looking for treasure chests.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="yttTkLjShvatQsoNbDqFsD" name="palworld-ptrn-1" alt="Palworld - Two Pals" src="https://cdn.mos.cms.futurecdn.net/yttTkLjShvatQsoNbDqFsD.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/yttTkLjShvatQsoNbDqFsD.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>Of course, Palworld hasn't removed survival mechanics altogether, nor should it. You're still unlocking technologies, expanding your base, and making decisions about how to optimise production. There's still resource gathering, crafting, and all the systems you'd expect from the genre. The difference is that once you've proven you understand those systems, the game doesn't make you perform every repetitive task by hand.</p><p>That feels surprisingly rare in modern survival games. Too many titles seem terrified that players will run out of things to do if they aren't constantly feeding another crafting queue or collecting another stack of wood. </p><p>Palworld recognises that the reason most people pick up an open-world survival game isn't because they dream of optimising a production chain. Well, unless you're playing Satisfactory. No, it's that the most exciting part has never been the chores—it's everything waiting just beyond the edge of your base.</p><div class="product"><a data-dimension112="8c57fee8-8115-11f1-9c73-67b9fabcb6f1" data-action="Deal Block" data-label="Palworld Hardwood" data-dimension48="Palworld Hardwood" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:906px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CUNyMUPoPjUSa5gd3y6a5k" name="Palworld-Square-Zoey-Boxout" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CUNyMUPoPjUSa5gd3y6a5k.jpg" mos="" align="middle" fullscreen="" width="906" height="906" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/survival-crafting/palworld-hardwood/" data-dimension112="8c57fee8-8115-11f1-9c73-67b9fabcb6f1" data-action="Deal Block" data-label="Palworld Hardwood" data-dimension48="Palworld Hardwood" data-dimension25=""><strong>Palworld Hardwood</strong></a>: Get to choppin'<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-base-locations/" target="_blank"><strong>Palworld best base locations</strong></a>: Home sweet home<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-cryogenic-coolant/" target="_blank"><strong>Palworld Cryogenic Coolant</strong></a>: Icy upgrades<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-ancient-bone-location/" target="_blank"><strong>Palworld Ancient Bone</strong></a>: Accessory ingredients <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-panthalus-location/" target="_blank"><strong>Palworld Panthalus</strong></a>: Legendary whale pal</p></div>
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                                                            <title><![CDATA[ Hytale releases massive preview of upcoming content including 22 videos and 37 new images ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Remember <a href="https://www.pcgamer.com/hytale/">Hytale</a>? The sandbox RPG blew up big when it launched into early access back in January, making so much in preorders that it secured funding for two more years of development. It was a real triumph because the game had been canceled by Riot after nearly 10 years in development, but was saved from the jaws of death by its creator, Simon Collins-Laflamme, who bought the rights to the game and continued to work on it.</p><p>Yet after such a strong launch, I pretty quickly drifted from Hytale because it's still in very early development and is far from feature complete. Even Collins-Laflamme said the adventure sandbox '<a href="https://www.pcgamer.com/games/survival-crafting/hytales-developer-warned-us-the-adventure-sandbox-isnt-good-yet-but-it-already-feels-pretty-good-to-me/">isn't good yet</a>' in November of 2025, warning players not to buy it if they were expecting anything resembling a complete game.</p><p>Well, my interest in Hytale has quickly been rekindled because the team at Hypixel Studios just dropped a massive blog to show off some of its plans for Hytale's future. How massive? <a href="https://hytale.com/news/2026/7/first-look-chapter-1-and-more">The new devblog</a> contains about 4,000 words and features 22 new videos, with a few dozen new screenshots to boot. Wow.</p><p>But before you launch the game wide-eyed and breathless, a reality check:</p><p>"To be transparent, there aren't many reasons to come back and play Hytale right now," Collins-Laflamme said in the devblog. "We have a lot of work to do to realize the game's potential, and this is just the start of that journey."</p><p>The journey looks like a big one, though. The devblog gives players a look at all the new stuff coming in Chapter 1, like a new handcrafted dungeon, a bossfight with a goblin chieftain, new varieties for the goblin faction, and a world event called a Goblin Breach where players can enter a portal into a new realm to battle monsters and collect loot. </p><p>There's also tease for other upcoming world events: "We're starting with a small set: predators you can track and trap, Void assassins that hunt you down, treasure chests that spawn enemy waves when you go for the loot, puzzles that lock off places you can't just dig into, and more," Collins-Laflamme said. "We'll grow that list over time, keep iterating each chapter, and start tying these systems together!"</p><p>A overhauled UI is also planned, along with a new mod browser, spectator and hardcore modes, and a rework of the crafting system. Additional cosmetics will be added, and an improved player model is in the works as well. Minigames and party games are also being developed for Hytale, over a dozen at the moment, that you'll be able to jump into with your pals anytime you want.</p><p>Look, folks, there's <em>tons </em>more in the blog and me giving a brief mention to a mere few of the dozens and dozens of additions coming to Hytale probably isn't serving much of a purpose. You can read (or skim) the <a href="https://hytale.com/news/2026/7/first-look-chapter-1-and-more"><u>devlog yourself</u></a>, and there's a somewhat vague release timeline for all of Hytale's new features below:</p><ul><li>Chapter 1: within the next 2-3 months</li><li>Spectator and Hardcore: 2-3 weeks (Update 6)</li><li>Mod Browser: 2-3 weeks (Update 6)</li><li>Moving platforms: 2-3 weeks (Update 6)</li><li>Real transparency: scheduled for Chapter 1 but might land the tech and content before</li><li>Minigames: within the next 2-3 months</li><li>New server-side Custom UI based on NoesisGUI: within the next 1-2 months</li><li>Carryable objects: within the next 2-3 months but tech might get shipped before</li><li>Cubic chunks: the tech is getting implemented on a weekly basis (already in pre-release schedule for Update 6), but actual content using it from us will take a bit more time</li><li>Machinima: within the next 2-3 months, maybe sooner because we will use it to record a teaser/trailer for Chapter 1</li><li>Crafting Rework: Chapter 2</li><li>Volumetric clouds: TBD</li><li>Runeforging: TBD</li><li>Hytale Asset Editor rework: TBD</li></ul><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WwqNAX"></div>                            </div>                            <script src="https://kwizly.com/embed/WwqNAX.js" async></script><div class="product"><a data-dimension112="40b7cc00-8220-11f1-b63a-ffb81de8e037" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="40b7cc00-8220-11f1-b63a-ffb81de8e037" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/hytale-releases-massive-preview-of-upcoming-content-including-22-videos-and-37-new-images/</link>
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                            <![CDATA[ Plus about 4,000 words! ]]>
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                                                                        <pubDate>Fri, 17 Jul 2026 20:44:48 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ clivingston@pcgamer.com (Christopher Livingston) ]]></author>                    <dc:creator><![CDATA[ Christopher Livingston ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/vMPWcamtj9aoVBYFtt2Hp7.png ]]></dc:source>
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                                                            <media:credit><![CDATA[Hypixel Studios]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Goblins in a dungeon]]></media:description>                                                            <media:text><![CDATA[Goblins in a dungeon]]></media:text>
                                <media:title type="plain"><![CDATA[Goblins in a dungeon]]></media:title>
                                                    </media:content>
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                            <![CDATA[
                            <article>
                                <p>Remember <a href="https://www.pcgamer.com/hytale/">Hytale</a>? The sandbox RPG blew up big when it launched into early access back in January, making so much in preorders that it secured funding for two more years of development. It was a real triumph because the game had been canceled by Riot after nearly 10 years in development, but was saved from the jaws of death by its creator, Simon Collins-Laflamme, who bought the rights to the game and continued to work on it.</p><p>Yet after such a strong launch, I pretty quickly drifted from Hytale because it's still in very early development and is far from feature complete. Even Collins-Laflamme said the adventure sandbox '<a href="https://www.pcgamer.com/games/survival-crafting/hytales-developer-warned-us-the-adventure-sandbox-isnt-good-yet-but-it-already-feels-pretty-good-to-me/">isn't good yet</a>' in November of 2025, warning players not to buy it if they were expecting anything resembling a complete game.</p><p>Well, my interest in Hytale has quickly been rekindled because the team at Hypixel Studios just dropped a massive blog to show off some of its plans for Hytale's future. How massive? <a href="https://hytale.com/news/2026/7/first-look-chapter-1-and-more">The new devblog</a> contains about 4,000 words and features 22 new videos, with a few dozen new screenshots to boot. Wow.</p><p>But before you launch the game wide-eyed and breathless, a reality check:</p><p>"To be transparent, there aren't many reasons to come back and play Hytale right now," Collins-Laflamme said in the devblog. "We have a lot of work to do to realize the game's potential, and this is just the start of that journey."</p><p>The journey looks like a big one, though. The devblog gives players a look at all the new stuff coming in Chapter 1, like a new handcrafted dungeon, a bossfight with a goblin chieftain, new varieties for the goblin faction, and a world event called a Goblin Breach where players can enter a portal into a new realm to battle monsters and collect loot. </p><p>There's also tease for other upcoming world events: "We're starting with a small set: predators you can track and trap, Void assassins that hunt you down, treasure chests that spawn enemy waves when you go for the loot, puzzles that lock off places you can't just dig into, and more," Collins-Laflamme said. "We'll grow that list over time, keep iterating each chapter, and start tying these systems together!"</p><p>A overhauled UI is also planned, along with a new mod browser, spectator and hardcore modes, and a rework of the crafting system. Additional cosmetics will be added, and an improved player model is in the works as well. Minigames and party games are also being developed for Hytale, over a dozen at the moment, that you'll be able to jump into with your pals anytime you want.</p><p>Look, folks, there's <em>tons </em>more in the blog and me giving a brief mention to a mere few of the dozens and dozens of additions coming to Hytale probably isn't serving much of a purpose. You can read (or skim) the <a href="https://hytale.com/news/2026/7/first-look-chapter-1-and-more"><u>devlog yourself</u></a>, and there's a somewhat vague release timeline for all of Hytale's new features below:</p><ul><li>Chapter 1: within the next 2-3 months</li><li>Spectator and Hardcore: 2-3 weeks (Update 6)</li><li>Mod Browser: 2-3 weeks (Update 6)</li><li>Moving platforms: 2-3 weeks (Update 6)</li><li>Real transparency: scheduled for Chapter 1 but might land the tech and content before</li><li>Minigames: within the next 2-3 months</li><li>New server-side Custom UI based on NoesisGUI: within the next 1-2 months</li><li>Carryable objects: within the next 2-3 months but tech might get shipped before</li><li>Cubic chunks: the tech is getting implemented on a weekly basis (already in pre-release schedule for Update 6), but actual content using it from us will take a bit more time</li><li>Machinima: within the next 2-3 months, maybe sooner because we will use it to record a teaser/trailer for Chapter 1</li><li>Crafting Rework: Chapter 2</li><li>Volumetric clouds: TBD</li><li>Runeforging: TBD</li><li>Hytale Asset Editor rework: TBD</li></ul><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WwqNAX"></div>                            </div>                            <script src="https://kwizly.com/embed/WwqNAX.js" async></script><div class="product"><a data-dimension112="40b7cc00-8220-11f1-b63a-ffb81de8e037" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="40b7cc00-8220-11f1-b63a-ffb81de8e037" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div>
                                                            </article>
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                                                            <title><![CDATA[ How to get Nightstar Sand in Palworld ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I was hoping to find a vendor selling <strong>Nightstar Sand</strong> after starting a new save for the <a href="https://www.pcgamer.com/palworld/">Palworld</a> 1.0 release, but it seems the mid-game crafting ingredient is still only available through good ol' fashioned gathering. You'll have to pick it all up by hand to craft several items from tech tree recipes starting around level 56.</p><p>Fortunately, I was farming this stuff in early access, so I know a thing or two about digging in the dirt for the glowy bits. Here's <strong>how to get Nightstar Sand in Palworld</strong>, along with a few recommendations on how to approach farming a haul respectful of your time. </p><h2 class="article-body__section" id="section-palworld-nightstar-sand-location"><span>Palworld Nightstar Sand location</span></h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/T4EKAL3Q7j4iTRXfDvSnp4.jpg" alt="Palworld - A map of the desert with spots to find Nightstar sand outlined." /><figcaption>The Dessicated Dunes<small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/B9Xkf9VhCZmBdtz6azTbn4.jpg" alt="Palworld - A map of Feybreak Island, highlighting several coastlines around the entire perimeter to show Nightstar Sand deposits. " /><figcaption>Feybreak Island <small role="credit">Pocketpair</small></figcaption></figure></figure><section class="article__schema-question"><h3>Head to the Twilight Dunes or Sakurajima</h3><article class="article__schema-answer"><p><strong>There's an easy spot to farm Nightstar Sand in the Dessicated Dunes at night. </strong>Just take the fast travel point to the Searing Dunes Watchtower, look north, and glide off of the cliff ledge to the glowing sand nodes below.</p><p>Nightstar Sand nodes are only visible when it's dark out, but their faint glow begins just as the sun sets in the evening. You can even get lucky and stumble upon it during daylight hours, but that relies on luck and paying close attention to the action prompt. You likely won't need very much, and I had plenty to make the items I wanted after a few nightly trips. </p><ul><li><strong>Feybreak Island beaches</strong> have way more Nightstar Sand than the dunes, but it's a tough area to navigate at lower levels. Visiting the Searing Dunes location was an easier trip when I was alone or under-levelled. </li><li><strong>The Dessicated Dunes</strong> have more Nightstar Sand around the Tower of the PIDF, but deposits there seem pretty sparse. I wouldn't spend a lot of time hunting for more sand further away from the fast travel point recommended. </li></ul></article></section><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/UkKYedkDpJTkvMZUeaUji4.jpg" alt="Palworld - Nightstar Sand glowing at night in Feybreak Isle."></p></div><div class="card__content"><div class="card__description-wrapper"><div class="card__description"><p><strong>Feybreak Island</strong> deposits often extend further inland, so follow trails of Nightstar Sand from the light-colored beaches into the grassy areas. I've gotten around 100 just from one night. </p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/9TkqySYcMCM74e9N3zTpg4.jpg" alt="Palworld - Nightstar Sand glowing at night in the desert."></p></div><div class="card__content"><div class="card__description-wrapper"><div class="card__description"><p><strong>The Desiccated Dunes</strong> Nightstar Sand deposits are sparse, so don't pull your hair out scavenging for more. The dunes don't have much foliage either, so you'll see the glow from a mile away.</p></div></div></div></div><h2 class="article-body__section" id="section-pals-that-drop-nightstar-sand"><span>Pals that drop Nightstar Sand</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2200px;"><p class="vanilla-image-block" style="padding-top:52.77%;"><img id="MC4hpfuHqzJWZ6jyUkWt7K" name="Nightstar-Sand-Location-Palworld-1-0" alt="A screenshot of Palworld's World Tree map. The area where Starryon Primo spawns is highlighted red with yellow stars indicating specific places they're encountered." src="https://cdn.mos.cms.futurecdn.net/MC4hpfuHqzJWZ6jyUkWt7K.jpg" mos="" align="middle" fullscreen="1" width="2200" height="1161" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/MC4hpfuHqzJWZ6jyUkWt7K.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><h3 id="starryon-primo">Starryon Primo</h3><p>Starryon Primo, the white and gold horse trotting about the World Tree region, drops Nightstar Sand. You can find them hanging around in the middle of the map, just after entering the zone. </p><h2 id="nightstar-sand-crafting-recipes">Nightstar Sand crafting recipes</h2><p>The glowing sand is mostly used to make weapons, tools, and accessories, so you won't need a hefty supply for things like ammo or potions. Here are a few crafting recipes for reference: </p><ul><li><strong>Advanced Bow:</strong> (20) Nightstar Sand, (25) Carbon Fiber, (40) Plasteel</li><li><strong>Beam Sword:</strong> (20) Nightstar Sand, (30) Plasteel, (100) Palladium, (1) Computer</li><li><strong>Metal Detector:</strong> (20) Nightstar Sand, (30) Plasteel, (100) Palladium, (15) Computer</li><li><strong>Double Air Dash Boots:</strong> (30) Nightstar Sand, (30) Plasteel, (100) Palladium, (30) Dark Fragments</li></ul><div class="product"><a data-dimension112="5f1f3494-7fe6-11f1-8410-651d6c0c7287" data-action="Deal Block" data-label="Palworld Hardwood" data-dimension48="Palworld Hardwood" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:906px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CUNyMUPoPjUSa5gd3y6a5k" name="Palworld-Square-Zoey-Boxout" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CUNyMUPoPjUSa5gd3y6a5k.jpg" mos="" align="middle" fullscreen="" width="906" height="906" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/survival-crafting/palworld-hardwood/" data-dimension112="5f1f3494-7fe6-11f1-8410-651d6c0c7287" data-action="Deal Block" data-label="Palworld Hardwood" data-dimension48="Palworld Hardwood" data-dimension25=""><strong>Palworld Hardwood</strong></a>: Get to choppin' <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-pals/"><strong>Palworld best pals</strong></a>: For every work suitability <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-base-locations/" target="_blank"><strong>Palworld best base locations</strong></a>: Home sweet home<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-cryogenic-coolant/" target="_blank"><strong>Palworld Cryogenic Coolant</strong></a>: Icy upgrades<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-ancient-bone-location/" target="_blank"><strong>Palworld Ancient Bone</strong></a>: Accessory ingredients <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-panthalus-location/" target="_blank"><strong>Palworld Panthalus</strong></a>: Legendary whale pal</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/palworld-nightstar-sand/</link>
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                            <![CDATA[ For making boots, bows, and beams. ]]>
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                                                                        <pubDate>Wed, 15 Jul 2026 01:26:38 +0000</pubDate>                                                                                                                                <updated>Fri, 24 Jul 2026 07:06:39 +0000</updated>
                                                                                                                                            <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Andrea Shearon ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/qGDcAqeJDHFab8LYduM29E.png ]]></dc:source>
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                                                            <media:credit><![CDATA[Pocketpair]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A Palworld trainer next to a cut out image of Nightstar Sand.]]></media:description>                                                            <media:text><![CDATA[A Palworld trainer next to a cut out image of Nightstar Sand.]]></media:text>
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                            <![CDATA[
                            <article>
                                <p>I was hoping to find a vendor selling <strong>Nightstar Sand</strong> after starting a new save for the <a href="https://www.pcgamer.com/palworld/">Palworld</a> 1.0 release, but it seems the mid-game crafting ingredient is still only available through good ol' fashioned gathering. You'll have to pick it all up by hand to craft several items from tech tree recipes starting around level 56.</p><p>Fortunately, I was farming this stuff in early access, so I know a thing or two about digging in the dirt for the glowy bits. Here's <strong>how to get Nightstar Sand in Palworld</strong>, along with a few recommendations on how to approach farming a haul respectful of your time. </p><h2 class="article-body__section" id="section-palworld-nightstar-sand-location"><span>Palworld Nightstar Sand location</span></h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/T4EKAL3Q7j4iTRXfDvSnp4.jpg" alt="Palworld - A map of the desert with spots to find Nightstar sand outlined." /><figcaption>The Dessicated Dunes<small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/B9Xkf9VhCZmBdtz6azTbn4.jpg" alt="Palworld - A map of Feybreak Island, highlighting several coastlines around the entire perimeter to show Nightstar Sand deposits. " /><figcaption>Feybreak Island <small role="credit">Pocketpair</small></figcaption></figure></figure><section class="article__schema-question"><h3>Head to the Twilight Dunes or Sakurajima</h3><article class="article__schema-answer"><p><strong>There's an easy spot to farm Nightstar Sand in the Dessicated Dunes at night. </strong>Just take the fast travel point to the Searing Dunes Watchtower, look north, and glide off of the cliff ledge to the glowing sand nodes below.</p><p>Nightstar Sand nodes are only visible when it's dark out, but their faint glow begins just as the sun sets in the evening. You can even get lucky and stumble upon it during daylight hours, but that relies on luck and paying close attention to the action prompt. You likely won't need very much, and I had plenty to make the items I wanted after a few nightly trips. </p><ul><li><strong>Feybreak Island beaches</strong> have way more Nightstar Sand than the dunes, but it's a tough area to navigate at lower levels. Visiting the Searing Dunes location was an easier trip when I was alone or under-levelled. </li><li><strong>The Dessicated Dunes</strong> have more Nightstar Sand around the Tower of the PIDF, but deposits there seem pretty sparse. I wouldn't spend a lot of time hunting for more sand further away from the fast travel point recommended. </li></ul></article></section><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/UkKYedkDpJTkvMZUeaUji4.jpg" alt="Palworld - Nightstar Sand glowing at night in Feybreak Isle."></p></div><div class="card__content"><div class="card__description-wrapper"><div class="card__description"><p><strong>Feybreak Island</strong> deposits often extend further inland, so follow trails of Nightstar Sand from the light-colored beaches into the grassy areas. I've gotten around 100 just from one night. </p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/9TkqySYcMCM74e9N3zTpg4.jpg" alt="Palworld - Nightstar Sand glowing at night in the desert."></p></div><div class="card__content"><div class="card__description-wrapper"><div class="card__description"><p><strong>The Desiccated Dunes</strong> Nightstar Sand deposits are sparse, so don't pull your hair out scavenging for more. The dunes don't have much foliage either, so you'll see the glow from a mile away.</p></div></div></div></div><h2 class="article-body__section" id="section-pals-that-drop-nightstar-sand"><span>Pals that drop Nightstar Sand</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2200px;"><p class="vanilla-image-block" style="padding-top:52.77%;"><img id="MC4hpfuHqzJWZ6jyUkWt7K" name="Nightstar-Sand-Location-Palworld-1-0" alt="A screenshot of Palworld's World Tree map. The area where Starryon Primo spawns is highlighted red with yellow stars indicating specific places they're encountered." src="https://cdn.mos.cms.futurecdn.net/MC4hpfuHqzJWZ6jyUkWt7K.jpg" mos="" align="middle" fullscreen="1" width="2200" height="1161" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/MC4hpfuHqzJWZ6jyUkWt7K.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><h3 id="starryon-primo">Starryon Primo</h3><p>Starryon Primo, the white and gold horse trotting about the World Tree region, drops Nightstar Sand. You can find them hanging around in the middle of the map, just after entering the zone. </p><h2 id="nightstar-sand-crafting-recipes">Nightstar Sand crafting recipes</h2><p>The glowing sand is mostly used to make weapons, tools, and accessories, so you won't need a hefty supply for things like ammo or potions. Here are a few crafting recipes for reference: </p><ul><li><strong>Advanced Bow:</strong> (20) Nightstar Sand, (25) Carbon Fiber, (40) Plasteel</li><li><strong>Beam Sword:</strong> (20) Nightstar Sand, (30) Plasteel, (100) Palladium, (1) Computer</li><li><strong>Metal Detector:</strong> (20) Nightstar Sand, (30) Plasteel, (100) Palladium, (15) Computer</li><li><strong>Double Air Dash Boots:</strong> (30) Nightstar Sand, (30) Plasteel, (100) Palladium, (30) Dark Fragments</li></ul><div class="product"><a data-dimension112="5f1f3494-7fe6-11f1-8410-651d6c0c7287" data-action="Deal Block" data-label="Palworld Hardwood" data-dimension48="Palworld Hardwood" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:906px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CUNyMUPoPjUSa5gd3y6a5k" name="Palworld-Square-Zoey-Boxout" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CUNyMUPoPjUSa5gd3y6a5k.jpg" mos="" align="middle" fullscreen="" width="906" height="906" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/survival-crafting/palworld-hardwood/" data-dimension112="5f1f3494-7fe6-11f1-8410-651d6c0c7287" data-action="Deal Block" data-label="Palworld Hardwood" data-dimension48="Palworld Hardwood" data-dimension25=""><strong>Palworld Hardwood</strong></a>: Get to choppin' <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-pals/"><strong>Palworld best pals</strong></a>: For every work suitability <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-base-locations/" target="_blank"><strong>Palworld best base locations</strong></a>: Home sweet home<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-cryogenic-coolant/" target="_blank"><strong>Palworld Cryogenic Coolant</strong></a>: Icy upgrades<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-ancient-bone-location/" target="_blank"><strong>Palworld Ancient Bone</strong></a>: Accessory ingredients <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-panthalus-location/" target="_blank"><strong>Palworld Panthalus</strong></a>: Legendary whale pal</p></div>
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                                                            <title><![CDATA[ The best Palworld 1.0 base locations for early game builds, resource-rich farms, or raid safe havens ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Between playing with friends and maintaining my own save file, I've spent far too much time scouting the<strong> best base locations in </strong><a href="https://www.pcgamer.com/palworld/"><strong>Palworld</strong></a><strong> </strong>1.0. I'm practically a Palpagos real estate agent now, and like any good agent, I've prepared a few listings for your own base tours—though my editor says I'm not allowed to charge the typical fees associated with such a service. <em>Bummer. </em></p><h2 class="article-body__section" id="section-best-starting-base-locations-in-palworld-1-0"><span>Best starting base locations in Palworld 1.0</span></h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/MNAjNHbLfrMrxStwTRVSPb.jpg" alt="Palworld's Sunlit isles, a little string of land with a few waterfalls and crude oil deposits." /><figcaption><small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/diT3hEVQ2iYbtQwFh38hYb.jpg" alt="The Palworld map showing Sunlit Isle, which is a lonely little island in the eastern corner of the world. It's far from most things, but directly across from where players start the game." /><figcaption><small role="credit">Pocketpair</small></figcaption></figure></figure><section class="article__schema-question"><h3>The Sunlit Isle (405, -483)</h3><article class="article__schema-answer"><ul><li><strong>Pros: </strong>Several crude oil nodes, easy to defend during raids </li><li><strong>Cons: </strong>No nearby ore </li><li><strong>Closest teleport:</strong> Sunlit Isle </li></ul><p>It's not the best spot for ore or stone, but the Sunlit Isle just east of Palworld's starting area makes early game crude oil farming a breeze with six nodes scattered across the land. It's not difficult to defend, and the pals living here are under level 10. I like building at the highest point along the island's south side, but there's a cute spot northeast with stone steps leading up to it that works just as well. Even if you intend to go elsewhere for ore farming, this is a great place to build a second base for a steady crude oil supply.</p></article></section><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/woq4NSPSQWAaZcS85kRUVb.jpg" alt="A yellow and red, autumn-like biome in Palworld that's mostly cleared out. " /><figcaption><small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Aew7vgD9pteDgaNQA2tYbb.jpg" alt="The Palworld map highlighting a starting base location in Golden Hills." /><figcaption><small role="credit">Pocketpair</small></figcaption></figure></figure><section class="article__schema-question"><h3>Golden Hills (0, -524)</h3><article class="article__schema-answer"><ul><li><strong>Pros: </strong>Abundant nearby ore, easy to defend in raids, accessible early on </li><li><strong>Cons: </strong>Tight squeeze for building </li><li><strong>Closest teleport:</strong> Windswept Island Watchtower </li></ul><p>This was my starting point with a group of three, and we lived the easy life harvesting the area's tightly clustered ore nodes and dense forests. I've also seen plenty of other players sharing builds here, so I can't be the only one who thinks it's one of the best early game base locations in Palworld. The only problem I had was expanding the base as it grew. As my group's resident building friend, I tore the whole thing down and rebuilt it more than once. You don't have to do all that; I'm just annoying. </p></article></section><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/mU3rg2E97YQrgAt8UM24Pb.jpg" alt="A fully walled off base in Palworld. " /><figcaption><small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/BYMSbDH5DHyGPhfa3wuoUb.jpg" alt="The Palworld map showing Investigator's Fork. There's a red arrow pointing to a base placed on the eastern side of the island, south of the Twilight Dunes. " /><figcaption><small role="credit">Pocketpair</small></figcaption></figure></figure><section class="article__schema-question"><h3>East Investigator's Fork (-162, -188)</h3><article class="article__schema-answer"><ul><li><strong>Pros: </strong>Easy to farm hardwood, nearby ore and sulfur </li><li><strong>Cons: </strong>No natural raid protection, needs thoughtful defensive builds </li><li><strong>Closest teleport:</strong> Investigator's Fork</li></ul><p>I always make a base near Palworld's starting spawn and leave it as soon as possible. The move took me here, just south of the Twilight Dunes where you run into Anubis. I plopped my base down in a nice, flat clearing with plenty of ore nodes and easy access to <a href="https://www.pcgamer.com/games/survival-crafting/palworld-hardwood/">hardwood</a> from the desert. Just be careful when venturing into the sandy biome; it's significantly harder in the early game, but I found the occasional, frustrating death from my own hubris well worth it.</p></article></section><h2 class="article-body__section" id="section-best-palworld-1-0-base-locations-for-raids"><span>Best Palworld 1.0 base locations for raids</span></h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/6wgmXmdPDYMRZDmWxALZVN.jpg" alt="Palworld - A base location enemy raids can't reach on top of old ruins." /><figcaption><small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/jJgqAHamBp9uijSTJ2gcXN.jpg" alt="A Palworld map highlighting the base location safe from raids on the northern snowy island." /><figcaption><small role="credit">Pocketpair</small></figcaption></figure></figure><section class="article__schema-question"><h3>Abandoned Ruins (-82, 190)</h3><article class="article__schema-answer"><ul><li><strong>Pros: </strong>Location may not trigger raids (unconfirmed), untouchable in raids </li><li><strong>Cons: </strong>No nearby resource spawns </li><li><strong>Closest teleport:</strong> Icy Weasel Hill Watchtower </li></ul><p>The whole 'being secluded on a towering, ancient ruin' thing makes it impossible to farm resources here, but who cares when you're untouchable? I've seen this spot recommended countless times as one of the best locations safe from Palworld's raids, and after finally trying it out, I see why. I only had a raid trigger here once when I first began building, though I suspect it was due to bad Palbox placement. When I moved the structure to the center, I never saw another raid at this location. Even if you are raided, no one is messing with you up here. </p></article></section><div class="product"><a data-dimension112="cb018c36-7fcb-11f1-bd5a-69c4ec10b267" data-action="Deal Block" data-label="Every new pal in Palworld 1.0" data-dimension48="Every new pal in Palworld 1.0" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:906px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CUNyMUPoPjUSa5gd3y6a5k" name="Palworld-Square-Zoey-Boxout" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CUNyMUPoPjUSa5gd3y6a5k.jpg" mos="" align="middle" fullscreen="" width="906" height="906" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/survival-crafting/palworld-every-new-pal-location/" target="_blank" data-dimension112="cb018c36-7fcb-11f1-bd5a-69c4ec10b267" data-action="Deal Block" data-label="Every new pal in Palworld 1.0" data-dimension48="Every new pal in Palworld 1.0" data-dimension25=""><strong>Every new pal in Palworld 1.0</strong></a>: Catch 'em all <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-pals/" target="_blank"><strong>Palworld best pals</strong></a>: For every work suitability <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-hardwood/" target="_blank"><strong>Palworld Hardwood</strong></a><strong>:</strong> Get to choppin' <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-nightstar-sand/" target="_blank"><strong>Palworld Nightstar Sand</strong></a>: Moonlit materials <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-cryogenic-coolant/"><strong>Palworld Cryogenic Coolant</strong></a><strong>:</strong> Icy upgrades <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-panthalus-location/"><strong>Palworld Panthalus</strong></a><strong>: </strong>Legendary whale pal </p></div><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/UzRGJjSEHsG5ibWfEHDLUN.jpg" alt="Palworld - A palbox placed in a green field surrounded by ruins." /><figcaption><small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/u5YLqQyFKLz7tk7WG5dEWN.jpg" alt="Palworld - A palbox placed in an empty field at the foot of Frostbound mountain." /><figcaption><small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/i7LQMkisgycXD4PEkg2TYN.jpg" alt="A Palworld map highlighting a base placed near Frostbound mountains." /><figcaption><small role="credit">Pocketpair</small></figcaption></figure></figure><section class="article__schema-question"><h3>Foot of Frostbound Mountains (249, 17)</h3><article class="article__schema-answer"><ul><li><strong>Pros: </strong>Hard to raid cliffside, situated between several biomes</li><li><strong>Cons: </strong>Short commute for ore, tight fit building around ruins </li><li><strong>Closest teleport: </strong>Sealed Realm of the Swift </li></ul><p>This location was a spontaneous move I made with friends as we nursed our egos following a particularly nasty raid. Their world settings were just a bit harder than the default Palworld configuration, but it's a spot I would've considered in my own singleplayer run. It's not the easiest place for resource farming, but by this point we were just looking for something easy to defend and raids here spawned near the neighboring enemy camp (they often got stuck on the house there, too). We settled on the cliff edge with a few ruins, but there's another ledge to the northwest with more open land.</p></article></section><h2 class="article-body__section" id="section-best-palworld-1-0-base-locations-for-resources"><span>Best Palworld 1.0 base locations for resources</span></h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/mJ7fksTnvsCQgJe8HqzpAa.jpg" alt="A Palworld palbox surrounded by ore and coal. " /><figcaption><small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/3Uox7Lfq4RG3jSE9HjSyAa.jpg" alt="A map showing where to build a base in Palworld for easy ore and coal farming." /><figcaption><small role="credit">Pocketpair</small></figcaption></figure></figure><section class="article__schema-question"><h3>South of Frostbound Mountains (189, -39)</h3><article class="article__schema-answer"><ul><li><strong>Pros:</strong> Isolated high up with tons of ore, coal, and wood</li><li><strong>Cons:</strong> Resources are so plentiful they can be difficult to build around</li><li><strong>Closest teleport:</strong> Verdant Stream Watchtower</li></ul><p>I can't believe I didn't camp out here sooner, but this little mountain-top just south of Frostbound has to be one of the best spots for farming ore and coal. There's clusters of both early game materials everywhere, and the trees peppered all over make wood convenient as a nice bonus, too. Just be careful you don't build on top of the actual ore or coal nodes after harvesting them so they can respawn. I didn't get raided in the brief time I was here, but I'm assuming it's a relatively safe spot considering the height and difficult climb up. </p></article></section><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/4UrAFc79JbMpzuyzfQvSND.jpg" alt="Palworld -  A Sakurajima base made around two oil nodes." /><figcaption><small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/8FynmzY6esR5bUWSpFWC2D.jpg" alt="Palworld - A map highlighting where to build in Sakurajima for resource farming." /><figcaption><small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/k2WFtep2GQFQCn6N6imwWD.jpg" alt="Palworld - The scenic waterfall view from the Sakurajima resource farm base. " /><figcaption>You can see the dungeon from a base built here.<small role="credit">Pocketpair</small></figcaption></figure></figure><section class="article__schema-question"><h3>Sakurajima oil farm (-645, 273)</h3><article class="article__schema-answer"><ul><li><strong>Pros:</strong> Large flat area for building; coal, sulfur, and oil nodes, nearby dungeon</li><li><strong>Cons:</strong> No natural raid protection</li><li><strong>Closest teleport: </strong>Secluded Cemetery</li></ul><p>This is where I camped at while preparing for the World Tree, and even after I moved elsewhere, I kept coming back to my little Sakurajima home. It's a big flat area—your only obstacle is building around the oil nodes—and there's a dungeon at the foot of a nearby waterfall. On that note, the view here is one of my favorites. Even if there's not much to do in Palworld's lakes and streams, I prioritize building on or beside the water in most survival games; this one is no different. </p></article></section><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/3kyah7NWZNSxGCq2dBGrKb.jpg" alt="An open, green field on the edge of a mountain in Palworld. There are several ore and stone nodes near a crude oil deposit. " /><figcaption><small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/K4s2CbDeCVdfjh8WmnZhNb.jpg" alt="The Palworld map showing a base with a red arrow pointing to it on the eastern side of the Land of Absolute Zero. " /><figcaption><small role="credit">Pocketpair</small></figcaption></figure></figure><section class="article__schema-question"><h3>Land of Absolute Zero peninsula (141, 416)</h3><article class="article__schema-answer"><ul><li><strong>Pros:</strong> A crude oil node surrounded by quartz, ore, coal, and stone </li><li><strong>Cons: </strong>Exposed to raids, hard to defend if unprepared </li><li><strong>Closest teleport: </strong>Thawtide Cape </li></ul><p>This little corner of Palpagos' snowiest island is safe from the cold, but perfect for ore, quartz, coal, and even a little crude oil. The incline is a real pain if you build at the very eastern edge, so try settling down closer to the mountain on the largest stretch of flat surface. I also recommend building out from the highest point and covering your bases to work with the easiest surface here, and maybe get your defenses up ASAP. Out of all my bases, this one seemed to get raided the most, and it's an easy target out in the open. </p></article></section><h2 class="article-body__section" id="section-best-palworld-1-0-base-locations-for-a-view"><span>Best Palworld 1.0 base locations for a view</span></h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/pVX9pqesE82cSy6FuJShFD.jpg" alt="Palworld - A base being built in the Foot of the World Tree." /><figcaption><small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/d9cArmUyX9yfw4wDjKXiyC.jpg" alt="Palworld - The Foot of the World Tree, highlighting where you can build a base." /><figcaption><small role="credit">Pocketpair</small></figcaption></figure></figure><section class="article__schema-question"><h3>The World Tree Entrance (-809, 683)</h3><article class="article__schema-answer"><ul><li><strong>Pros:</strong> Secluded, only buildable World Tree-like biome </li><li><strong>Cons: </strong>No resources, limited flat terrain </li><li><strong>Closest teleport: </strong>Foot of the World Tree</li></ul><p>You can't build inside the actual World Tree region, but you can set up camp at its front door. After catching Panthalus and visiting the new zone's entrance, I fell in love with this little secluded corner of the map. There aren't any nearby bosses—it's totally devoid of wildlife—and you won't even find wood or stone, but that's what I like about this spot so much. It's the endgame, the point when I have fast pals, tons of unlocked teleports, and the Wing Pack glider. </p></article></section><div class="product"><a data-dimension112="e86a7cd8-7fcb-11f1-bc32-c9ea1bf9c414" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="e86a7cd8-7fcb-11f1-bc32-c9ea1bf9c414" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/palworld-best-base-locations/</link>
                                                                            <description>
                            <![CDATA[ Real estate for new saves, hardwood farming, or a little bit of everything. ]]>
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                                                                        <pubDate>Tue, 14 Jul 2026 21:35:17 +0000</pubDate>                                                                                                                                <updated>Fri, 14 Aug 2026 21:22:21 +0000</updated>
                                                                                                                                            <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Andrea Shearon ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/qGDcAqeJDHFab8LYduM29E.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;&lt;br&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Pocketpair]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A Palworld trainer wearing endgame heat resistance gear standing in front of her base. ]]></media:description>                                                            <media:text><![CDATA[A Palworld trainer wearing endgame heat resistance gear standing in front of her base. ]]></media:text>
                                <media:title type="plain"><![CDATA[A Palworld trainer wearing endgame heat resistance gear standing in front of her base. ]]></media:title>
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                                <p>Between playing with friends and maintaining my own save file, I've spent far too much time scouting the<strong> best base locations in </strong><a href="https://www.pcgamer.com/palworld/"><strong>Palworld</strong></a><strong> </strong>1.0. I'm practically a Palpagos real estate agent now, and like any good agent, I've prepared a few listings for your own base tours—though my editor says I'm not allowed to charge the typical fees associated with such a service. <em>Bummer. </em></p><h2 class="article-body__section" id="section-best-starting-base-locations-in-palworld-1-0"><span>Best starting base locations in Palworld 1.0</span></h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/MNAjNHbLfrMrxStwTRVSPb.jpg" alt="Palworld's Sunlit isles, a little string of land with a few waterfalls and crude oil deposits." /><figcaption><small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/diT3hEVQ2iYbtQwFh38hYb.jpg" alt="The Palworld map showing Sunlit Isle, which is a lonely little island in the eastern corner of the world. It's far from most things, but directly across from where players start the game." /><figcaption><small role="credit">Pocketpair</small></figcaption></figure></figure><section class="article__schema-question"><h3>The Sunlit Isle (405, -483)</h3><article class="article__schema-answer"><ul><li><strong>Pros: </strong>Several crude oil nodes, easy to defend during raids </li><li><strong>Cons: </strong>No nearby ore </li><li><strong>Closest teleport:</strong> Sunlit Isle </li></ul><p>It's not the best spot for ore or stone, but the Sunlit Isle just east of Palworld's starting area makes early game crude oil farming a breeze with six nodes scattered across the land. It's not difficult to defend, and the pals living here are under level 10. I like building at the highest point along the island's south side, but there's a cute spot northeast with stone steps leading up to it that works just as well. Even if you intend to go elsewhere for ore farming, this is a great place to build a second base for a steady crude oil supply.</p></article></section><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/woq4NSPSQWAaZcS85kRUVb.jpg" alt="A yellow and red, autumn-like biome in Palworld that's mostly cleared out. " /><figcaption><small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Aew7vgD9pteDgaNQA2tYbb.jpg" alt="The Palworld map highlighting a starting base location in Golden Hills." /><figcaption><small role="credit">Pocketpair</small></figcaption></figure></figure><section class="article__schema-question"><h3>Golden Hills (0, -524)</h3><article class="article__schema-answer"><ul><li><strong>Pros: </strong>Abundant nearby ore, easy to defend in raids, accessible early on </li><li><strong>Cons: </strong>Tight squeeze for building </li><li><strong>Closest teleport:</strong> Windswept Island Watchtower </li></ul><p>This was my starting point with a group of three, and we lived the easy life harvesting the area's tightly clustered ore nodes and dense forests. I've also seen plenty of other players sharing builds here, so I can't be the only one who thinks it's one of the best early game base locations in Palworld. The only problem I had was expanding the base as it grew. As my group's resident building friend, I tore the whole thing down and rebuilt it more than once. You don't have to do all that; I'm just annoying. </p></article></section><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/mU3rg2E97YQrgAt8UM24Pb.jpg" alt="A fully walled off base in Palworld. " /><figcaption><small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/BYMSbDH5DHyGPhfa3wuoUb.jpg" alt="The Palworld map showing Investigator's Fork. There's a red arrow pointing to a base placed on the eastern side of the island, south of the Twilight Dunes. " /><figcaption><small role="credit">Pocketpair</small></figcaption></figure></figure><section class="article__schema-question"><h3>East Investigator's Fork (-162, -188)</h3><article class="article__schema-answer"><ul><li><strong>Pros: </strong>Easy to farm hardwood, nearby ore and sulfur </li><li><strong>Cons: </strong>No natural raid protection, needs thoughtful defensive builds </li><li><strong>Closest teleport:</strong> Investigator's Fork</li></ul><p>I always make a base near Palworld's starting spawn and leave it as soon as possible. The move took me here, just south of the Twilight Dunes where you run into Anubis. I plopped my base down in a nice, flat clearing with plenty of ore nodes and easy access to <a href="https://www.pcgamer.com/games/survival-crafting/palworld-hardwood/">hardwood</a> from the desert. Just be careful when venturing into the sandy biome; it's significantly harder in the early game, but I found the occasional, frustrating death from my own hubris well worth it.</p></article></section><h2 class="article-body__section" id="section-best-palworld-1-0-base-locations-for-raids"><span>Best Palworld 1.0 base locations for raids</span></h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/6wgmXmdPDYMRZDmWxALZVN.jpg" alt="Palworld - A base location enemy raids can't reach on top of old ruins." /><figcaption><small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/jJgqAHamBp9uijSTJ2gcXN.jpg" alt="A Palworld map highlighting the base location safe from raids on the northern snowy island." /><figcaption><small role="credit">Pocketpair</small></figcaption></figure></figure><section class="article__schema-question"><h3>Abandoned Ruins (-82, 190)</h3><article class="article__schema-answer"><ul><li><strong>Pros: </strong>Location may not trigger raids (unconfirmed), untouchable in raids </li><li><strong>Cons: </strong>No nearby resource spawns </li><li><strong>Closest teleport:</strong> Icy Weasel Hill Watchtower </li></ul><p>The whole 'being secluded on a towering, ancient ruin' thing makes it impossible to farm resources here, but who cares when you're untouchable? I've seen this spot recommended countless times as one of the best locations safe from Palworld's raids, and after finally trying it out, I see why. I only had a raid trigger here once when I first began building, though I suspect it was due to bad Palbox placement. When I moved the structure to the center, I never saw another raid at this location. Even if you are raided, no one is messing with you up here. </p></article></section><div class="product"><a data-dimension112="cb018c36-7fcb-11f1-bd5a-69c4ec10b267" data-action="Deal Block" data-label="Every new pal in Palworld 1.0" data-dimension48="Every new pal in Palworld 1.0" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:906px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CUNyMUPoPjUSa5gd3y6a5k" name="Palworld-Square-Zoey-Boxout" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CUNyMUPoPjUSa5gd3y6a5k.jpg" mos="" align="middle" fullscreen="" width="906" height="906" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/survival-crafting/palworld-every-new-pal-location/" target="_blank" data-dimension112="cb018c36-7fcb-11f1-bd5a-69c4ec10b267" data-action="Deal Block" data-label="Every new pal in Palworld 1.0" data-dimension48="Every new pal in Palworld 1.0" data-dimension25=""><strong>Every new pal in Palworld 1.0</strong></a>: Catch 'em all <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-pals/" target="_blank"><strong>Palworld best pals</strong></a>: For every work suitability <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-hardwood/" target="_blank"><strong>Palworld Hardwood</strong></a><strong>:</strong> Get to choppin' <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-nightstar-sand/" target="_blank"><strong>Palworld Nightstar Sand</strong></a>: Moonlit materials <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-cryogenic-coolant/"><strong>Palworld Cryogenic Coolant</strong></a><strong>:</strong> Icy upgrades <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-panthalus-location/"><strong>Palworld Panthalus</strong></a><strong>: </strong>Legendary whale pal </p></div><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/UzRGJjSEHsG5ibWfEHDLUN.jpg" alt="Palworld - A palbox placed in a green field surrounded by ruins." /><figcaption><small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/u5YLqQyFKLz7tk7WG5dEWN.jpg" alt="Palworld - A palbox placed in an empty field at the foot of Frostbound mountain." /><figcaption><small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/i7LQMkisgycXD4PEkg2TYN.jpg" alt="A Palworld map highlighting a base placed near Frostbound mountains." /><figcaption><small role="credit">Pocketpair</small></figcaption></figure></figure><section class="article__schema-question"><h3>Foot of Frostbound Mountains (249, 17)</h3><article class="article__schema-answer"><ul><li><strong>Pros: </strong>Hard to raid cliffside, situated between several biomes</li><li><strong>Cons: </strong>Short commute for ore, tight fit building around ruins </li><li><strong>Closest teleport: </strong>Sealed Realm of the Swift </li></ul><p>This location was a spontaneous move I made with friends as we nursed our egos following a particularly nasty raid. Their world settings were just a bit harder than the default Palworld configuration, but it's a spot I would've considered in my own singleplayer run. It's not the easiest place for resource farming, but by this point we were just looking for something easy to defend and raids here spawned near the neighboring enemy camp (they often got stuck on the house there, too). We settled on the cliff edge with a few ruins, but there's another ledge to the northwest with more open land.</p></article></section><h2 class="article-body__section" id="section-best-palworld-1-0-base-locations-for-resources"><span>Best Palworld 1.0 base locations for resources</span></h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/mJ7fksTnvsCQgJe8HqzpAa.jpg" alt="A Palworld palbox surrounded by ore and coal. " /><figcaption><small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/3Uox7Lfq4RG3jSE9HjSyAa.jpg" alt="A map showing where to build a base in Palworld for easy ore and coal farming." /><figcaption><small role="credit">Pocketpair</small></figcaption></figure></figure><section class="article__schema-question"><h3>South of Frostbound Mountains (189, -39)</h3><article class="article__schema-answer"><ul><li><strong>Pros:</strong> Isolated high up with tons of ore, coal, and wood</li><li><strong>Cons:</strong> Resources are so plentiful they can be difficult to build around</li><li><strong>Closest teleport:</strong> Verdant Stream Watchtower</li></ul><p>I can't believe I didn't camp out here sooner, but this little mountain-top just south of Frostbound has to be one of the best spots for farming ore and coal. There's clusters of both early game materials everywhere, and the trees peppered all over make wood convenient as a nice bonus, too. Just be careful you don't build on top of the actual ore or coal nodes after harvesting them so they can respawn. I didn't get raided in the brief time I was here, but I'm assuming it's a relatively safe spot considering the height and difficult climb up. </p></article></section><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/4UrAFc79JbMpzuyzfQvSND.jpg" alt="Palworld -  A Sakurajima base made around two oil nodes." /><figcaption><small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/8FynmzY6esR5bUWSpFWC2D.jpg" alt="Palworld - A map highlighting where to build in Sakurajima for resource farming." /><figcaption><small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/k2WFtep2GQFQCn6N6imwWD.jpg" alt="Palworld - The scenic waterfall view from the Sakurajima resource farm base. " /><figcaption>You can see the dungeon from a base built here.<small role="credit">Pocketpair</small></figcaption></figure></figure><section class="article__schema-question"><h3>Sakurajima oil farm (-645, 273)</h3><article class="article__schema-answer"><ul><li><strong>Pros:</strong> Large flat area for building; coal, sulfur, and oil nodes, nearby dungeon</li><li><strong>Cons:</strong> No natural raid protection</li><li><strong>Closest teleport: </strong>Secluded Cemetery</li></ul><p>This is where I camped at while preparing for the World Tree, and even after I moved elsewhere, I kept coming back to my little Sakurajima home. It's a big flat area—your only obstacle is building around the oil nodes—and there's a dungeon at the foot of a nearby waterfall. On that note, the view here is one of my favorites. Even if there's not much to do in Palworld's lakes and streams, I prioritize building on or beside the water in most survival games; this one is no different. </p></article></section><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/3kyah7NWZNSxGCq2dBGrKb.jpg" alt="An open, green field on the edge of a mountain in Palworld. There are several ore and stone nodes near a crude oil deposit. " /><figcaption><small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/K4s2CbDeCVdfjh8WmnZhNb.jpg" alt="The Palworld map showing a base with a red arrow pointing to it on the eastern side of the Land of Absolute Zero. " /><figcaption><small role="credit">Pocketpair</small></figcaption></figure></figure><section class="article__schema-question"><h3>Land of Absolute Zero peninsula (141, 416)</h3><article class="article__schema-answer"><ul><li><strong>Pros:</strong> A crude oil node surrounded by quartz, ore, coal, and stone </li><li><strong>Cons: </strong>Exposed to raids, hard to defend if unprepared </li><li><strong>Closest teleport: </strong>Thawtide Cape </li></ul><p>This little corner of Palpagos' snowiest island is safe from the cold, but perfect for ore, quartz, coal, and even a little crude oil. The incline is a real pain if you build at the very eastern edge, so try settling down closer to the mountain on the largest stretch of flat surface. I also recommend building out from the highest point and covering your bases to work with the easiest surface here, and maybe get your defenses up ASAP. Out of all my bases, this one seemed to get raided the most, and it's an easy target out in the open. </p></article></section><h2 class="article-body__section" id="section-best-palworld-1-0-base-locations-for-a-view"><span>Best Palworld 1.0 base locations for a view</span></h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/pVX9pqesE82cSy6FuJShFD.jpg" alt="Palworld - A base being built in the Foot of the World Tree." /><figcaption><small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/d9cArmUyX9yfw4wDjKXiyC.jpg" alt="Palworld - The Foot of the World Tree, highlighting where you can build a base." /><figcaption><small role="credit">Pocketpair</small></figcaption></figure></figure><section class="article__schema-question"><h3>The World Tree Entrance (-809, 683)</h3><article class="article__schema-answer"><ul><li><strong>Pros:</strong> Secluded, only buildable World Tree-like biome </li><li><strong>Cons: </strong>No resources, limited flat terrain </li><li><strong>Closest teleport: </strong>Foot of the World Tree</li></ul><p>You can't build inside the actual World Tree region, but you can set up camp at its front door. After catching Panthalus and visiting the new zone's entrance, I fell in love with this little secluded corner of the map. There aren't any nearby bosses—it's totally devoid of wildlife—and you won't even find wood or stone, but that's what I like about this spot so much. It's the endgame, the point when I have fast pals, tons of unlocked teleports, and the Wing Pack glider. </p></article></section><div class="product"><a data-dimension112="e86a7cd8-7fcb-11f1-bc32-c9ea1bf9c414" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="e86a7cd8-7fcb-11f1-bc32-c9ea1bf9c414" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div>
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                                                            <title><![CDATA[ How to get Ancient Bone in Palworld ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Finding <strong>Ancient Bone</strong> in <a href="https://www.pcgamer.com/palworld/" target="_blank">Palworld</a> is rather tricky if you haven't clocked that each of the three ancient materials come from the wildlife sanctuaries dotted around the islands. These areas are easy to recognise because of the big shield domes protecting them, but that does mean you have to sneak about and avoid their protectors while doing your illicit mining.</p><p>Only one of these sanctuaries contains Ancient Bone, though, so you'll have to head there if you want to craft the fancy accessories that require it.</p><h2 id="palworld-ancient-bone-location">Palworld Ancient Bone location</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1748px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="mnA7iHwKjS2redpMiWUneT" name="palworld-ancient-bone-3" alt="Palworld Ancient Bone - Deep Sand Dunes fast travel" src="https://cdn.mos.cms.futurecdn.net/mnA7iHwKjS2redpMiWUneT.jpg" mos="" align="middle" fullscreen="1" width="1748" height="983" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/mnA7iHwKjS2redpMiWUneT.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Head to the Deep Sand Dunes fast travel then travel northeast to the No.3 Wildlife Sanctuary </span><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>You can <strong>find Ancient Bone in the</strong> <strong>No.3 Wildlife Sanctuary northeast of the Dessicated Desert</strong>, which is itself in the northeast of the game's starting islands. It's easy to spot, since, like other wildlife sanctuaries, it has a big blue dome shield you can spy at a distance. You'll want to head to the Deep Sand Dunes fast travel in the north of the desert (bring heat resistance for day and cold resistance for night) then use a flying or aquatic pal to ride across to it.</p><p>If you haven't been in a wildlife sanctuary before, be aware that you need to avoid the patrol craft flying around by staying out of their red spotlights when you're inside the dome. The resource node you're looking for is a skeleton, specifically <strong>a ribcage</strong>, which you can mine to get Ancient Bone. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="eZEU9Kf5uz9v3iBmETmasT" name="palworld-ancient-bone-2" alt="Palworld Ancient Bone - Mining" src="https://cdn.mos.cms.futurecdn.net/eZEU9Kf5uz9v3iBmETmasT.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/eZEU9Kf5uz9v3iBmETmasT.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">You can use any mining tool to gather Ancient Bone </span><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>You can use any mining tool, including pickaxes, though I'd suggest something faster if possible as you'll have a limited mining window while trying to avoid the patrolling ships and the hostile pals who live on the island.</p><div class="product"><a data-dimension112="c98cb298-7fcd-11f1-8fc7-9b251ea416cb" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:906px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CUNyMUPoPjUSa5gd3y6a5k" name="Palworld-Square-Zoey-Boxout" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CUNyMUPoPjUSa5gd3y6a5k.jpg" mos="" align="middle" fullscreen="" width="906" height="906" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-base-locations/" target="_blank" data-dimension112="c98cb298-7fcd-11f1-8fc7-9b251ea416cb" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" data-dimension25=""><strong>Palworld best base locations</strong></a>: Home sweet home<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-hardwood/" target="_blank"><strong>Palworld Hardwood</strong></a>: Get to choppin'<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-cryogenic-coolant/" target="_blank"><strong>Palworld Cryogenic Coolant</strong></a>: Icy upgrades<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-panthalus-location/" target="_blank"><strong>Palworld Panthalus</strong></a>: Legendary whale pal</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/palworld-ancient-bone-location/</link>
                                                                            <description>
                            <![CDATA[ Acquire fancy new accessories with this rare material. ]]>
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                                                                        <pubDate>Tue, 14 Jul 2026 14:50:05 +0000</pubDate>                                                                                                                                <updated>Tue, 14 Jul 2026 21:48:45 +0000</updated>
                                                                                                                                            <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Sean Martin ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rw7hUY3Y2mxZJtwx3ePdwF.png ]]></dc:source>
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                                                            <media:credit><![CDATA[Pocketpair]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Palworld Ancient Bone]]></media:description>                                                            <media:text><![CDATA[Palworld Ancient Bone]]></media:text>
                                <media:title type="plain"><![CDATA[Palworld Ancient Bone]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>Finding <strong>Ancient Bone</strong> in <a href="https://www.pcgamer.com/palworld/" target="_blank">Palworld</a> is rather tricky if you haven't clocked that each of the three ancient materials come from the wildlife sanctuaries dotted around the islands. These areas are easy to recognise because of the big shield domes protecting them, but that does mean you have to sneak about and avoid their protectors while doing your illicit mining.</p><p>Only one of these sanctuaries contains Ancient Bone, though, so you'll have to head there if you want to craft the fancy accessories that require it.</p><h2 id="palworld-ancient-bone-location">Palworld Ancient Bone location</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1748px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="mnA7iHwKjS2redpMiWUneT" name="palworld-ancient-bone-3" alt="Palworld Ancient Bone - Deep Sand Dunes fast travel" src="https://cdn.mos.cms.futurecdn.net/mnA7iHwKjS2redpMiWUneT.jpg" mos="" align="middle" fullscreen="1" width="1748" height="983" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/mnA7iHwKjS2redpMiWUneT.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Head to the Deep Sand Dunes fast travel then travel northeast to the No.3 Wildlife Sanctuary </span><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>You can <strong>find Ancient Bone in the</strong> <strong>No.3 Wildlife Sanctuary northeast of the Dessicated Desert</strong>, which is itself in the northeast of the game's starting islands. It's easy to spot, since, like other wildlife sanctuaries, it has a big blue dome shield you can spy at a distance. You'll want to head to the Deep Sand Dunes fast travel in the north of the desert (bring heat resistance for day and cold resistance for night) then use a flying or aquatic pal to ride across to it.</p><p>If you haven't been in a wildlife sanctuary before, be aware that you need to avoid the patrol craft flying around by staying out of their red spotlights when you're inside the dome. The resource node you're looking for is a skeleton, specifically <strong>a ribcage</strong>, which you can mine to get Ancient Bone. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="eZEU9Kf5uz9v3iBmETmasT" name="palworld-ancient-bone-2" alt="Palworld Ancient Bone - Mining" src="https://cdn.mos.cms.futurecdn.net/eZEU9Kf5uz9v3iBmETmasT.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/eZEU9Kf5uz9v3iBmETmasT.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">You can use any mining tool to gather Ancient Bone </span><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>You can use any mining tool, including pickaxes, though I'd suggest something faster if possible as you'll have a limited mining window while trying to avoid the patrolling ships and the hostile pals who live on the island.</p><div class="product"><a data-dimension112="c98cb298-7fcd-11f1-8fc7-9b251ea416cb" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:906px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CUNyMUPoPjUSa5gd3y6a5k" name="Palworld-Square-Zoey-Boxout" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CUNyMUPoPjUSa5gd3y6a5k.jpg" mos="" align="middle" fullscreen="" width="906" height="906" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-base-locations/" target="_blank" data-dimension112="c98cb298-7fcd-11f1-8fc7-9b251ea416cb" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" data-dimension25=""><strong>Palworld best base locations</strong></a>: Home sweet home<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-hardwood/" target="_blank"><strong>Palworld Hardwood</strong></a>: Get to choppin'<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-cryogenic-coolant/" target="_blank"><strong>Palworld Cryogenic Coolant</strong></a>: Icy upgrades<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-panthalus-location/" target="_blank"><strong>Palworld Panthalus</strong></a>: Legendary whale pal</p></div>
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                                                            <title><![CDATA[ How to get Cryogenic Coolant in Palworld ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Acquiring <strong>Cryogenic Coolant</strong> in <a href="https://www.pcgamer.com/palworld/" target="_blank">Palworld</a> lets you craft a bunch of different items, from a saddle for Jormuntide, to more advanced coolers, to the refined cold resistant metal armour. Chances are at some stage you'll need to use this material, so here's how to get it.</p><p>As with some other materials, players are reporting that the Cryogenic Coolant technology is missing for them, but it looks like this is primarily down to having mods installed when updating to 1.0, so make sure to get rid of them first.</p><h2 id="how-to-get-cryogenic-coolant-in-palworld">How to get Cryogenic Coolant in Palworld</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/R6wJJhJ88U4HAyirKWthQo.jpg" alt="Palworld Cryogenic Coolant tech" /><figcaption>You can unlock Cryo Coolant at Level 31<small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/7E79ZMTYPX9D5Pr5pnwnQo.jpg" alt="Palworld Cryogenic Coolant in Production Line" /><figcaption>You'll need the Production Assembly Line to craft it<small role="credit">Pocketpair</small></figcaption></figure></figure><p>To craft Cryogenic Coolant, you'll first need to unlock a few upgrades in the Technology menu as you level up, namely:</p><ol start="1"><li>Reach Level 26 and unlock the Power Generator (second from the left)</li><li>Reach Level 29 and unlock the Production Assembly Line (fourth from the left)</li><li>Reach Level 31 and unlock it in the Technology menu (third from the left)</li></ol><p>This is because you'll need to build a Production Assembly Line in order to craft Cryogenic Coolant, and a Power Generator to make it run. All in, both will cost you:</p><ul><li>150x ingots</li><li>5x wooden boards</li><li>20x nails</li><li>10x cement</li><li>20x Electric Organs</li></ul><p>You'll undoubtedly have both nails and wooden boards unlocked (at Level 10 and Level 15 respectively), but you might not have cement, which is available at Level 19 in the Technology menu. Remember, you can get Electric Organs by capturing, killing, butchering, or breeding electric pals. </p><p>Once you've built all the prerequisites, Cryogenic Coolant will cost:</p><ul><li>1x Aquatic Pal Fluids</li><li>1x Ice Organ</li></ul><p>Aquatic Pal Fluids come from capturing, killing, butchering, or breeding water pals, and the same goes for Ice Organs with ice pals. With all that, you've got what you need to craft Cryogenic Coolant.</p><div class="product"><a data-dimension112="b56e0e2e-7fcd-11f1-ac73-a32238521c97" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:906px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CUNyMUPoPjUSa5gd3y6a5k" name="Palworld-Square-Zoey-Boxout" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CUNyMUPoPjUSa5gd3y6a5k.jpg" mos="" align="middle" fullscreen="" width="906" height="906" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-base-locations/" target="_blank" data-dimension112="b56e0e2e-7fcd-11f1-ac73-a32238521c97" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" data-dimension25=""><strong>Palworld best base locations</strong></a>: Home sweet home<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-hardwood/" target="_blank"><strong>Palworld Hardwood</strong></a>: Get to choppin'<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-ancient-bone-location/" target="_blank"><strong>Palworld Ancient Bone</strong></a>: Accessory ingredients <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-panthalus-location/" target="_blank"><strong>Palworld Panthalus</strong></a>: Legendary whale pal</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/palworld-cryogenic-coolant/</link>
                                                                            <description>
                            <![CDATA[ Craft some upgrades with this icy material. ]]>
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                                                                        <pubDate>Tue, 14 Jul 2026 10:50:43 +0000</pubDate>                                                                                                                                <updated>Tue, 14 Jul 2026 21:48:30 +0000</updated>
                                                                                                                                            <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Sean Martin ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rw7hUY3Y2mxZJtwx3ePdwF.png ]]></dc:source>
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                                                            <media:credit><![CDATA[Pocketpair]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Palworld Cryogenic Coolant - Production Line]]></media:description>                                                            <media:text><![CDATA[Palworld Cryogenic Coolant - Production Line]]></media:text>
                                <media:title type="plain"><![CDATA[Palworld Cryogenic Coolant - Production Line]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>Acquiring <strong>Cryogenic Coolant</strong> in <a href="https://www.pcgamer.com/palworld/" target="_blank">Palworld</a> lets you craft a bunch of different items, from a saddle for Jormuntide, to more advanced coolers, to the refined cold resistant metal armour. Chances are at some stage you'll need to use this material, so here's how to get it.</p><p>As with some other materials, players are reporting that the Cryogenic Coolant technology is missing for them, but it looks like this is primarily down to having mods installed when updating to 1.0, so make sure to get rid of them first.</p><h2 id="how-to-get-cryogenic-coolant-in-palworld">How to get Cryogenic Coolant in Palworld</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/R6wJJhJ88U4HAyirKWthQo.jpg" alt="Palworld Cryogenic Coolant tech" /><figcaption>You can unlock Cryo Coolant at Level 31<small role="credit">Pocketpair</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/7E79ZMTYPX9D5Pr5pnwnQo.jpg" alt="Palworld Cryogenic Coolant in Production Line" /><figcaption>You'll need the Production Assembly Line to craft it<small role="credit">Pocketpair</small></figcaption></figure></figure><p>To craft Cryogenic Coolant, you'll first need to unlock a few upgrades in the Technology menu as you level up, namely:</p><ol start="1"><li>Reach Level 26 and unlock the Power Generator (second from the left)</li><li>Reach Level 29 and unlock the Production Assembly Line (fourth from the left)</li><li>Reach Level 31 and unlock it in the Technology menu (third from the left)</li></ol><p>This is because you'll need to build a Production Assembly Line in order to craft Cryogenic Coolant, and a Power Generator to make it run. All in, both will cost you:</p><ul><li>150x ingots</li><li>5x wooden boards</li><li>20x nails</li><li>10x cement</li><li>20x Electric Organs</li></ul><p>You'll undoubtedly have both nails and wooden boards unlocked (at Level 10 and Level 15 respectively), but you might not have cement, which is available at Level 19 in the Technology menu. Remember, you can get Electric Organs by capturing, killing, butchering, or breeding electric pals. </p><p>Once you've built all the prerequisites, Cryogenic Coolant will cost:</p><ul><li>1x Aquatic Pal Fluids</li><li>1x Ice Organ</li></ul><p>Aquatic Pal Fluids come from capturing, killing, butchering, or breeding water pals, and the same goes for Ice Organs with ice pals. With all that, you've got what you need to craft Cryogenic Coolant.</p><div class="product"><a data-dimension112="b56e0e2e-7fcd-11f1-ac73-a32238521c97" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:906px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CUNyMUPoPjUSa5gd3y6a5k" name="Palworld-Square-Zoey-Boxout" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CUNyMUPoPjUSa5gd3y6a5k.jpg" mos="" align="middle" fullscreen="" width="906" height="906" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-base-locations/" target="_blank" data-dimension112="b56e0e2e-7fcd-11f1-ac73-a32238521c97" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" data-dimension25=""><strong>Palworld best base locations</strong></a>: Home sweet home<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-hardwood/" target="_blank"><strong>Palworld Hardwood</strong></a>: Get to choppin'<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-ancient-bone-location/" target="_blank"><strong>Palworld Ancient Bone</strong></a>: Accessory ingredients <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-panthalus-location/" target="_blank"><strong>Palworld Panthalus</strong></a>: Legendary whale pal</p></div>
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                                                            <title><![CDATA[ Sick of holding F in Palworld? Change these two settings to make crafting and building less obnoxious ]]></title>
                                                                                                <dc:content><![CDATA[ <p>If Palworld's 1.0 launch has brought you back for a fresh round of legally distinct Pokemon—as it's done for <a href="https://www.pcgamer.com/games/survival-crafting/palworld-pulled-in-almost-900-000-players-over-the-weekend-its-second-highest-peak-ever/">millions of other players</a>—you're going to be crafting a lot of items. Thousands and thousands of items.</p><p>Luckily, while the game would normally expect you to hold the F key for the duration of every building and crafting interaction, there's a way to spare your finger the combined ache of every straw Pal bed and roasted berry. And no, you don't have to buy a 100g weight to hold down F for you like <a href="https://www.reddit.com/r/Palworld/comments/1uv3j8o/til_that_im_stupid/">this hapless soul</a> on Reddit did. You just need to switch two settings.</p><figure><blockquote class="reddit-card"  ><a href="https://www.reddit.com/r/Palworld/comments/1uv3j8o/til_that_im_stupid">TIL that I'm stupid 🙃</a><figcaption><cite> from <a href="https://www.reddit.com/r/Palworld">r/Palworld</a></cite></figcaption></blockquote></figure><script async src="//embed.redditmedia.com/widgets/platform.js" charset="UTF-8"></script><h2 id="how-to-stop-holding-f-to-build-in-palworld">How to stop holding F to build in Palworld</h2><p>To liberate your digits from prolonged F presses, hit <strong>Esc</strong> to open the menu, then select <strong>Options > Game Settings</strong>. Move over to the <strong>Keyboard</strong> tab (or <strong>Controller </strong>tab, if that's your style) and <strong>turn both "Single button for hold interactions" and "Change build mode from Hold to Toggle" to ON</strong>.</p><p>Make sure you've enabled both options; the former only affects interactions in the world, but you'll be left having to manually hold F for crafting and building back at base if you don't turn the latter on as well.</p><p>Hit Esc once more, and select YES to apply and save your selections. And there you go! No more overtaxing your index finger whenever there's something you can't leave for your Pals to finish.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="oHQQ629dcvxo4k6jA3tXpM" name="20260713160211_1" alt="The settings menu in Palworld, showing the two options necessary for switching the interact key to a toggle rather than a hold." src="https://cdn.mos.cms.futurecdn.net/oHQQ629dcvxo4k6jA3tXpM.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/oHQQ629dcvxo4k6jA3tXpM.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>I've seen some reports from players who say those settings won't stick after closing the game, but I haven't run into that issue on my end. Might be worth a double check at the start of your next few sessions once you've made the switch, just to be sure.</p><p>Otherwise, go—live deliciously. Bask in your regained seconds of manual freedom. Think of all the bad posts you'll be able to scroll on your phone while slapping together your next batch of Pal Spheres. Has there ever been a truer form of luxury?</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XYdAvO"></div>                            </div>                            <script src="https://kwizly.com/embed/XYdAvO.js" async></script><div class="product"><a data-dimension112="ae4bedd2-7fcd-11f1-bdb1-cbb82e14451b" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:906px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CUNyMUPoPjUSa5gd3y6a5k" name="Palworld-Square-Zoey-Boxout" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CUNyMUPoPjUSa5gd3y6a5k.jpg" mos="" align="middle" fullscreen="" width="906" height="906" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-base-locations/" target="_blank" data-dimension112="ae4bedd2-7fcd-11f1-bdb1-cbb82e14451b" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" data-dimension25=""><strong>Palworld best base locations</strong></a>: Home sweet home<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-hardwood/" target="_blank"><strong>Palworld Hardwood</strong></a>: Get to choppin'<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-cryogenic-coolant/" target="_blank"><strong>Palworld Cryogenic Coolant</strong></a>: Icy upgrades<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-ancient-bone-location/" target="_blank"><strong>Palworld Ancient Bone</strong></a>: Accessory ingredients <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-panthalus-location/" target="_blank"><strong>Palworld Panthalus</strong></a>: Legendary whale pal</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/sick-of-holding-f-in-palworld-change-these-two-settings-to-make-crafting-and-building-less-obnoxious/</link>
                                                                            <description>
                            <![CDATA[ Your fingers will thank you—no keyboard weights necessary. ]]>
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                                                                        <pubDate>Mon, 13 Jul 2026 20:09:42 +0000</pubDate>                                                                                                                                <updated>Tue, 14 Jul 2026 21:47:59 +0000</updated>
                                                                                                                                            <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ lincoln.carpenter@futurenet.com (Lincoln Carpenter) ]]></author>                    <dc:creator><![CDATA[ Lincoln Carpenter ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/FPyrdqJC7WX382U9Ubt8Ee.png ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Palworld early access]]></media:description>                                                            <media:text><![CDATA[Palworld early access]]></media:text>
                                <media:title type="plain"><![CDATA[Palworld early access]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>If Palworld's 1.0 launch has brought you back for a fresh round of legally distinct Pokemon—as it's done for <a href="https://www.pcgamer.com/games/survival-crafting/palworld-pulled-in-almost-900-000-players-over-the-weekend-its-second-highest-peak-ever/">millions of other players</a>—you're going to be crafting a lot of items. Thousands and thousands of items.</p><p>Luckily, while the game would normally expect you to hold the F key for the duration of every building and crafting interaction, there's a way to spare your finger the combined ache of every straw Pal bed and roasted berry. And no, you don't have to buy a 100g weight to hold down F for you like <a href="https://www.reddit.com/r/Palworld/comments/1uv3j8o/til_that_im_stupid/">this hapless soul</a> on Reddit did. You just need to switch two settings.</p><figure><blockquote class="reddit-card"  ><a href="https://www.reddit.com/r/Palworld/comments/1uv3j8o/til_that_im_stupid">TIL that I'm stupid 🙃</a><figcaption><cite> from <a href="https://www.reddit.com/r/Palworld">r/Palworld</a></cite></figcaption></blockquote></figure><script async src="//embed.redditmedia.com/widgets/platform.js" charset="UTF-8"></script><h2 id="how-to-stop-holding-f-to-build-in-palworld">How to stop holding F to build in Palworld</h2><p>To liberate your digits from prolonged F presses, hit <strong>Esc</strong> to open the menu, then select <strong>Options > Game Settings</strong>. Move over to the <strong>Keyboard</strong> tab (or <strong>Controller </strong>tab, if that's your style) and <strong>turn both "Single button for hold interactions" and "Change build mode from Hold to Toggle" to ON</strong>.</p><p>Make sure you've enabled both options; the former only affects interactions in the world, but you'll be left having to manually hold F for crafting and building back at base if you don't turn the latter on as well.</p><p>Hit Esc once more, and select YES to apply and save your selections. And there you go! No more overtaxing your index finger whenever there's something you can't leave for your Pals to finish.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="oHQQ629dcvxo4k6jA3tXpM" name="20260713160211_1" alt="The settings menu in Palworld, showing the two options necessary for switching the interact key to a toggle rather than a hold." src="https://cdn.mos.cms.futurecdn.net/oHQQ629dcvxo4k6jA3tXpM.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/oHQQ629dcvxo4k6jA3tXpM.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>I've seen some reports from players who say those settings won't stick after closing the game, but I haven't run into that issue on my end. Might be worth a double check at the start of your next few sessions once you've made the switch, just to be sure.</p><p>Otherwise, go—live deliciously. Bask in your regained seconds of manual freedom. Think of all the bad posts you'll be able to scroll on your phone while slapping together your next batch of Pal Spheres. Has there ever been a truer form of luxury?</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XYdAvO"></div>                            </div>                            <script src="https://kwizly.com/embed/XYdAvO.js" async></script><div class="product"><a data-dimension112="ae4bedd2-7fcd-11f1-bdb1-cbb82e14451b" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:906px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CUNyMUPoPjUSa5gd3y6a5k" name="Palworld-Square-Zoey-Boxout" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CUNyMUPoPjUSa5gd3y6a5k.jpg" mos="" align="middle" fullscreen="" width="906" height="906" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-base-locations/" target="_blank" data-dimension112="ae4bedd2-7fcd-11f1-bdb1-cbb82e14451b" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" data-dimension25=""><strong>Palworld best base locations</strong></a>: Home sweet home<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-hardwood/" target="_blank"><strong>Palworld Hardwood</strong></a>: Get to choppin'<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-cryogenic-coolant/" target="_blank"><strong>Palworld Cryogenic Coolant</strong></a>: Icy upgrades<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-ancient-bone-location/" target="_blank"><strong>Palworld Ancient Bone</strong></a>: Accessory ingredients <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-panthalus-location/" target="_blank"><strong>Palworld Panthalus</strong></a>: Legendary whale pal</p></div>
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                                                            <title><![CDATA[ Palworld pulled in almost 900,000 players over the weekend, its second-highest peak ever ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.pcgamer.com/uk/palworld/">Palworld</a> recently celebrated <a href="https://www.pcgamer.com/games/survival-crafting/palworld-revises-some-of-its-most-egregious-creature-designs-for-its-1-0-release/">its launch into 1.0</a> and out of early access with <a href="https://www.pcgamer.com/games/survival-crafting/palworld-1-0-update-has-27-pdf-pages-of-changes-and-additions-says-publishing-lead/">27-pages of patch notes</a> and <a href="https://www.pcgamer.com/games/survival-crafting/palworld-wont-raise-its-price-for-1-0-as-a-small-way-of-saying-thank-you/">no price hike</a>, and the devs were rewarded with the best turnout they've seen since the game first released into early access way back in January 2024. </p><p>A peak of 855,525 concurrent players turned up for the 1.0 release <a href="https://steamdb.info/app/1623730/charts/#48h" target="_blank">on Steam</a> alone yesterday placing Palworld back up near the top of the Steam charts. It's a massive achievement and one that was properly celebrated, not least by Pocketpair's head of publishing and communications, John "Bucky" Buckley. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2075943934845653436"><p lang="en" dir="ltr">I promise I'll try not to just be posting Steam numbers every day but...really, thank you so much, gamers. Obviously, we had high expectations for 1.0 internally, but this is staggering. We really hope you are enjoying your time in Palworld again! THANK YOU!!🥹 pic.twitter.com/G5NFDqOzob<a href="https://twitter.com/cantworkitout/status/2075943934845653436">July 11, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>"I promise I'll try not to just be posting Steam numbers every day but really, thank you so much, gamers," Buckley said in a <a href="https://x.com/Bucky_cm?lang=en" target="_blank">social media post</a>. "Obviously, we had high expectations for 1.0 internally, but this is staggering. We really hope you are enjoying your time in Palworld again."</p><p>Palworld's all-time peak still sits at 2.1 million, a ridiculous achievement that places it above the likes of <a href="https://www.pcgamer.com/uk/counter-strike-2/">Counter Strike 2</a>, <a href="https://www.pcgamer.com/uk/dota-2/">Dota 2</a>, and <a href="https://www.pcgamer.com/uk/monster-hunter-wilds/">Monster Hunter Wilds</a>. In fact, the only two games that have managed to beat Palworld's all-time player count on Steam are <a href="https://www.pcgamer.com/uk/black-myth-wukong/">Black Myth: Wukong</a> and <a href="https://www.pcgamer.com/playerunknown-s-battlegrounds/">PUBG</a>, of course. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="pKiGEQ92vHpYGE9XSmR3Ee" name="Palworld-Pal-Sleeping-with-two-NPCs-cooking-nearb y" alt="NPCs and a chicken-like Pal in Palworld, they're sitting outside of an old crumbling building and waiting for food to cook." src="https://cdn.mos.cms.futurecdn.net/pKiGEQ92vHpYGE9XSmR3Ee.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>Players seem to be enjoying the full release so much that they're asking for even more content, in usual fashion. Ideas like randomised maps, switched-out resource nodes, and even a sequel have been thrown around. Players really can't get enough of Pals and guns. </p><p>There are some players, however, who aren't asking for even more content days after a major update. Instead, they're asking for fixes. "I just want them to finally fix and polish the many systems involved in bases and pal behavior," one <a href="https://www.reddit.com/r/Palworld/comments/1utcx7w/comment/owvatcg/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button" target="_blank">player says</a>. "Building/stability, missing pieces, pathfinding and interactions, clipping, proper work priorities and so on. It's a huge part of the game and I was honestly disappointed with 1.0 in that regard. The state this is in is fine for EA but hard to accept for a full release." </p><p>After a successful launch weekend, Palworld's biggest challenge, as it is with all games, will be retaining players. That's not to say it needs to be reaching the heights of last weekend from here on out—hell, even if it pulled in an eighth of what it did yesterday that would still be impressive—but with so much competition it'll have to keep players hooked one way or another. </p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XYdAvO"></div>                            </div>                            <script src="https://kwizly.com/embed/XYdAvO.js" async></script><div class="product"><a data-dimension112="92f7dbea-7fcd-11f1-9f54-abb03f8cf45d" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:906px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CUNyMUPoPjUSa5gd3y6a5k" name="Palworld-Square-Zoey-Boxout" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CUNyMUPoPjUSa5gd3y6a5k.jpg" mos="" align="middle" fullscreen="" width="906" height="906" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-base-locations/" target="_blank" data-dimension112="92f7dbea-7fcd-11f1-9f54-abb03f8cf45d" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" data-dimension25=""><strong>Palworld best base locations</strong></a>: Home sweet home<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-hardwood/" target="_blank"><strong>Palworld Hardwood</strong></a>: Get to choppin'<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-cryogenic-coolant/" target="_blank"><strong>Palworld Cryogenic Coolant</strong></a>: Icy upgrades<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-ancient-bone-location/" target="_blank"><strong>Palworld Ancient Bone</strong></a>: Accessory ingredients <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-panthalus-location/" target="_blank"><strong>Palworld Panthalus</strong></a>: Legendary whale pal</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/palworld-pulled-in-almost-900-000-players-over-the-weekend-its-second-highest-peak-ever/</link>
                                                                            <description>
                            <![CDATA[ Those are some fighting numbers. ]]>
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                                                                        <pubDate>Mon, 13 Jul 2026 12:21:41 +0000</pubDate>                                                                                                                                <updated>Tue, 14 Jul 2026 21:47:13 +0000</updated>
                                                                                                                                            <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Elie Gould ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/5HPuSiRgqza2PQESSqE7gG.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Elie is a news writer with an unhealthy love of horror games—even though their greatest fear is being chased. When they&#039;re not screaming or hiding, there&#039;s a good chance you&#039;ll find them testing their metal in metroidvanias or just admiring their Pokemon TCG collection. Elie has previously worked at TechRadar Gaming as a staff writer and studied at JOMEC in International Journalism and Documentaries – spending their free time filming short docs about Smash Bros. or any indie game that crossed their path.&lt;/p&gt; ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
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                                                            <media:credit><![CDATA[Pocketpair]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Palworld 1.0 screenshots]]></media:description>                                                            <media:text><![CDATA[Palworld 1.0 screenshots]]></media:text>
                                <media:title type="plain"><![CDATA[Palworld 1.0 screenshots]]></media:title>
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                            <![CDATA[
                            <article>
                                <p><a href="https://www.pcgamer.com/uk/palworld/">Palworld</a> recently celebrated <a href="https://www.pcgamer.com/games/survival-crafting/palworld-revises-some-of-its-most-egregious-creature-designs-for-its-1-0-release/">its launch into 1.0</a> and out of early access with <a href="https://www.pcgamer.com/games/survival-crafting/palworld-1-0-update-has-27-pdf-pages-of-changes-and-additions-says-publishing-lead/">27-pages of patch notes</a> and <a href="https://www.pcgamer.com/games/survival-crafting/palworld-wont-raise-its-price-for-1-0-as-a-small-way-of-saying-thank-you/">no price hike</a>, and the devs were rewarded with the best turnout they've seen since the game first released into early access way back in January 2024. </p><p>A peak of 855,525 concurrent players turned up for the 1.0 release <a href="https://steamdb.info/app/1623730/charts/#48h" target="_blank">on Steam</a> alone yesterday placing Palworld back up near the top of the Steam charts. It's a massive achievement and one that was properly celebrated, not least by Pocketpair's head of publishing and communications, John "Bucky" Buckley. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2075943934845653436"><p lang="en" dir="ltr">I promise I'll try not to just be posting Steam numbers every day but...really, thank you so much, gamers. Obviously, we had high expectations for 1.0 internally, but this is staggering. We really hope you are enjoying your time in Palworld again! THANK YOU!!🥹 pic.twitter.com/G5NFDqOzob<a href="https://twitter.com/cantworkitout/status/2075943934845653436">July 11, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>"I promise I'll try not to just be posting Steam numbers every day but really, thank you so much, gamers," Buckley said in a <a href="https://x.com/Bucky_cm?lang=en" target="_blank">social media post</a>. "Obviously, we had high expectations for 1.0 internally, but this is staggering. We really hope you are enjoying your time in Palworld again."</p><p>Palworld's all-time peak still sits at 2.1 million, a ridiculous achievement that places it above the likes of <a href="https://www.pcgamer.com/uk/counter-strike-2/">Counter Strike 2</a>, <a href="https://www.pcgamer.com/uk/dota-2/">Dota 2</a>, and <a href="https://www.pcgamer.com/uk/monster-hunter-wilds/">Monster Hunter Wilds</a>. In fact, the only two games that have managed to beat Palworld's all-time player count on Steam are <a href="https://www.pcgamer.com/uk/black-myth-wukong/">Black Myth: Wukong</a> and <a href="https://www.pcgamer.com/playerunknown-s-battlegrounds/">PUBG</a>, of course. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="pKiGEQ92vHpYGE9XSmR3Ee" name="Palworld-Pal-Sleeping-with-two-NPCs-cooking-nearb y" alt="NPCs and a chicken-like Pal in Palworld, they're sitting outside of an old crumbling building and waiting for food to cook." src="https://cdn.mos.cms.futurecdn.net/pKiGEQ92vHpYGE9XSmR3Ee.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>Players seem to be enjoying the full release so much that they're asking for even more content, in usual fashion. Ideas like randomised maps, switched-out resource nodes, and even a sequel have been thrown around. Players really can't get enough of Pals and guns. </p><p>There are some players, however, who aren't asking for even more content days after a major update. Instead, they're asking for fixes. "I just want them to finally fix and polish the many systems involved in bases and pal behavior," one <a href="https://www.reddit.com/r/Palworld/comments/1utcx7w/comment/owvatcg/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button" target="_blank">player says</a>. "Building/stability, missing pieces, pathfinding and interactions, clipping, proper work priorities and so on. It's a huge part of the game and I was honestly disappointed with 1.0 in that regard. The state this is in is fine for EA but hard to accept for a full release." </p><p>After a successful launch weekend, Palworld's biggest challenge, as it is with all games, will be retaining players. That's not to say it needs to be reaching the heights of last weekend from here on out—hell, even if it pulled in an eighth of what it did yesterday that would still be impressive—but with so much competition it'll have to keep players hooked one way or another. </p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XYdAvO"></div>                            </div>                            <script src="https://kwizly.com/embed/XYdAvO.js" async></script><div class="product"><a data-dimension112="92f7dbea-7fcd-11f1-9f54-abb03f8cf45d" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:906px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CUNyMUPoPjUSa5gd3y6a5k" name="Palworld-Square-Zoey-Boxout" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CUNyMUPoPjUSa5gd3y6a5k.jpg" mos="" align="middle" fullscreen="" width="906" height="906" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-base-locations/" target="_blank" data-dimension112="92f7dbea-7fcd-11f1-9f54-abb03f8cf45d" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" data-dimension25=""><strong>Palworld best base locations</strong></a>: Home sweet home<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-hardwood/" target="_blank"><strong>Palworld Hardwood</strong></a>: Get to choppin'<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-cryogenic-coolant/" target="_blank"><strong>Palworld Cryogenic Coolant</strong></a>: Icy upgrades<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-ancient-bone-location/" target="_blank"><strong>Palworld Ancient Bone</strong></a>: Accessory ingredients <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-panthalus-location/" target="_blank"><strong>Palworld Panthalus</strong></a>: Legendary whale pal</p></div>
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                                                            <title><![CDATA[ How to get Panthalus in Palworld ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Catching <strong>Panthalus</strong> isn't something you'll be able to do early on in <a href="https://www.pcgamer.com/palworld/" target="_blank">Palworld</a>. As with most other legendary pals, this newly-added giant whale is a tricky fight, and what's more, you'll have to complete a quest before you can even face it.</p><p>Despite the fact you get the Panthalus quest after the new tower boss added in 1.0, you can actually do it yourself at any time provided you visit the Ancient Civilization Researcher at the Deserted Islet. This means that if you're strong, but haven't progressed the towers much, you can still fight Panthalus and catch it.</p><h2 id="how-to-get-panthalus-in-palworld">How to get Panthalus in Palworld</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1754px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="BMwwQmAYDTzMXRjYFRCUyS" name="palworld-panthalus-8" alt="Palworld Panthalus - Deserted Islet" src="https://cdn.mos.cms.futurecdn.net/BMwwQmAYDTzMXRjYFRCUyS.jpg" mos="" align="middle" fullscreen="1" width="1754" height="987" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/BMwwQmAYDTzMXRjYFRCUyS.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">You can start the quest via the researcher on the Deserted Islet </span><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>To catch Panthalus, you first have to <strong>unlock its boss fight on the Deserted Islet</strong>,<strong> </strong>a fair way to the north of the Windswept Hills, just north of the Twilight Dunes. It's quite easy to spot, since it's right in the middle of the channel between Ice Wind Island on the left, and the ruins at the southern tip of the Astral Mountains on the right.</p><p>Here you'll find an Ancient Civilization Researcher, who will ask you to collect four bones from around the map, beginning the Panthalus quest. Besides being able to reach the researcher, <strong>there isn't an unlock requirement for this quest</strong>, though Panthalus is a very tough fight. </p><p>You also don't <em>need </em>to unlock this quest to find the bones—you can gather all four and then speak to the Ancient Civilization Researcher for the first time after, so it's entirely up to you which order you do things in.</p><h3 class="article-body__section" id="section-marine-echobone-location-124-524"><span>Marine Echobone location (124, -524)</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1752px;"><p class="vanilla-image-block" style="padding-top:56.22%;"><img id="accVdeJY6A5fsVWGuFYsuS" name="palworld-panthalus-2" alt="Palworld Panthalus - First bone" src="https://cdn.mos.cms.futurecdn.net/accVdeJY6A5fsVWGuFYsuS.jpg" mos="" align="middle" fullscreen="1" width="1752" height="985" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/accVdeJY6A5fsVWGuFYsuS.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The first bone is just to the west of where you start </span><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>The first bone is on the skull of the giant whale skeleton to the west of where you start in the Windswept Hills. It's really easy to spot at a distance, since it emits a glowing light, so simply fly over and continue west up the skeleton to the skull where you can grab it.</p><h3 class="article-body__section" id="section-silent-echobone-location-356-111"><span>Silent Echobone location (356, -111)</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1753px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="iPecyKpJurUZWrXGtDVCET" name="palworld-panthalus-11" alt="Palworld Panthalus - Altar of the Windcaller" src="https://cdn.mos.cms.futurecdn.net/iPecyKpJurUZWrXGtDVCET.jpg" mos="" align="middle" fullscreen="1" width="1753" height="986" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/iPecyKpJurUZWrXGtDVCET.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The second bone is near the Altar of the Windcaller fast travel </span><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>The second bone is a reasonable distance to the northeast of the Windswept Hills, east of the Verdant Brook, and northwest of Eastern Wild Island, right by where the Level 55 Jormuntide hangs out. As with the others, you're looking for a giant whale skeleton. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1747px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="9gVBwG9dN6k2h8wKqpGu7T" name="palworld-panthalus-3" alt="Palworld Panthalus - Second bone" src="https://cdn.mos.cms.futurecdn.net/9gVBwG9dN6k2h8wKqpGu7T.jpg" mos="" align="middle" fullscreen="1" width="1747" height="983" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/9gVBwG9dN6k2h8wKqpGu7T.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Head south past Jormuntide to find the skeleton </span><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>Head to the Altar of the Windcaller fast travel point, then go south across the water, over the protruding ribcage (and Jormuntide), to spot the glowing item on a low down bit of bone at the back. </p><h3 class="article-body__section" id="section-seafoam-echobone-location-515-545"><span>Seafoam Echobone location (-515, -545)</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1742px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="HaBFWGT742tnvnRy7XBpFT" name="palworld-panthalus-10" alt="Palworld Panthalus - Eternal Pyre Altar Entrance" src="https://cdn.mos.cms.futurecdn.net/HaBFWGT742tnvnRy7XBpFT.jpg" mos="" align="middle" fullscreen="1" width="1742" height="980" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/HaBFWGT742tnvnRy7XBpFT.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The third bone is near the Eternal Pyre Tower Entrance fast travel </span><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>This third bone is located far to the west of the Windswept Hills towards the center of Mount Obsidian. You'll want Level 2 Heat Resistance for this, so wear the Tropical Outfit or Heat Resistant Pelt Armour and keep your fire pals stowed. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1762px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="g4vwSpFXJwo3NPkrHfhDET" name="palworld-panthalus-4" alt="Palworld Panthalus - Third bone" src="https://cdn.mos.cms.futurecdn.net/g4vwSpFXJwo3NPkrHfhDET.jpg" mos="" align="middle" fullscreen="1" width="1762" height="991" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/g4vwSpFXJwo3NPkrHfhDET.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Head east over the cliff towards the lava pools to find the skeleton </span><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>Travel to the Eternal Pyre Tower Entrance fast travel, then head due east over the cliff edge to spot the giant skeleton on the right side of the lava pools area below. The item is just inside the skull, which is on the side of the skeleton closest to you.</p><h3 class="article-body__section" id="section-tidewind-echobone-location-265-483"><span>Tidewind Echobone location (-265, 483)</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1765px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="Tc5kjiqnntG8eK3iJR7otS" name="palworld-panthalus-9" alt="Palworld Panthalus - Land of Absolute Zero" src="https://cdn.mos.cms.futurecdn.net/Tc5kjiqnntG8eK3iJR7otS.jpg" mos="" align="middle" fullscreen="1" width="1765" height="993" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Tc5kjiqnntG8eK3iJR7otS.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The final bone is near the Land of Absolute Zero fast travel </span><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>The final bone is in the north of the Astral Mountains, which are themselves to the far north of the Windswept Hills. If you've already unlocked the Deserted Islet where the Ancient Civilization Researcher is, you could also head there and continue north. You should also bring at least Level 2 Cold Resistance for this icy biome. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1744px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="szv3smzNzGg7o46zPWXLmY" name="palworld-panthalus-5" alt="Palworld Panthalus - Fourth bone" src="https://cdn.mos.cms.futurecdn.net/szv3smzNzGg7o46zPWXLmY.jpg" mos="" align="middle" fullscreen="1" width="1744" height="981" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/szv3smzNzGg7o46zPWXLmY.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Head west into the frozen lake below to find the skeleton </span><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>From the Land of Absolute Zero fast travel, head west over the cliff and down into the frozen lake where you'll spot the head of the giant skeleton and the item glowing on top of it.</p><h3 class="article-body__section" id="section-how-to-craft-the-echoing-flute"><span>How to craft the Echoing Flute</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="npXE2QVW9TtZz2nbrL66MT" name="palworld-panthalus-7" alt="Palworld Panthalus - Echoing Flute" src="https://cdn.mos.cms.futurecdn.net/npXE2QVW9TtZz2nbrL66MT.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/npXE2QVW9TtZz2nbrL66MT.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The researcher will give you the Faded Schematic to craft the Echoing Flute </span><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>Now you need to head to the Ancient Civilization Researcher on the Deserted Islet. If it's your first time speaking to them, you'll have to accept the quest first, and then speak to them again. This will get you the Faded Schematic, which you can use to <strong>craft the Echoing Flute at any workbench</strong> using the four bones you found. </p><p>After that, head back to the researcher, speak to them, and interact with the glowing symbols on the stone nearby to unlock the Panthalus boss. </p><h3 class="article-body__section" id="section-how-to-beat-panthalus"><span>How to beat Panthalus</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="WDRF9qnqn6QidFLagLjykS" name="palworld-panthalus-1" alt="Palworld Panthalus" src="https://cdn.mos.cms.futurecdn.net/WDRF9qnqn6QidFLagLjykS.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/WDRF9qnqn6QidFLagLjykS.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Panthalus is a tough boss, but a fast-flying pal will help you avoid many of its worst attacks </span><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>As with any other legendary pal, Panthalus is really hard. The other way you get this quest is after the newest tower boss, so it's not something you're expected to do early. You also only have ten minutes to defeat them. You'll want to bring strong gear like a Plasma Cannon or Multi Guided Missile Launcher, but most importantly, <strong>bring a high level, fast-flying pal</strong> you can ride during the fight.</p><p>Panthalus's entire arena is water apart from one small island, so land-based pals will get decimated. Being able to fly fast will help you avoid most of the attacks. Once you reduce Panthalus's health fully, it'll collapse and you'll get an opportunity to catch it with a sphere—this is 100% guaranteed, so you can focus on the fight knowing you'll for sure catch the legendary pal at the end.</p><div class="product"><a data-dimension112="a16c5de0-7fcd-11f1-8903-c13fb01122e4" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:906px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CUNyMUPoPjUSa5gd3y6a5k" name="Palworld-Square-Zoey-Boxout" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CUNyMUPoPjUSa5gd3y6a5k.jpg" mos="" align="middle" fullscreen="" width="906" height="906" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-base-locations/" target="_blank" data-dimension112="a16c5de0-7fcd-11f1-8903-c13fb01122e4" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" data-dimension25=""><strong>Palworld best base locations</strong></a>: Home sweet home<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-hardwood/" target="_blank"><strong>Palworld Hardwood</strong></a>: Get to choppin'<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-cryogenic-coolant/" target="_blank"><strong>Palworld Cryogenic Coolant</strong></a>: Icy upgrades<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-ancient-bone-location/" target="_blank"><strong>Palworld Ancient Bone</strong></a>: Accessory ingredients </p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/palworld-panthalus-location/</link>
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                            <![CDATA[ Tame this legendary whale by completing its quest. ]]>
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                                                                        <pubDate>Mon, 13 Jul 2026 11:05:18 +0000</pubDate>                                                                                                                                <updated>Tue, 14 Jul 2026 21:47:37 +0000</updated>
                                                                                                                                            <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Sean Martin ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rw7hUY3Y2mxZJtwx3ePdwF.png ]]></dc:source>
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                                                            <media:credit><![CDATA[Pocketpair]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Palworld Panthalus - Researcher]]></media:description>                                                            <media:text><![CDATA[Palworld Panthalus - Researcher]]></media:text>
                                <media:title type="plain"><![CDATA[Palworld Panthalus - Researcher]]></media:title>
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                            <article>
                                <p>Catching <strong>Panthalus</strong> isn't something you'll be able to do early on in <a href="https://www.pcgamer.com/palworld/" target="_blank">Palworld</a>. As with most other legendary pals, this newly-added giant whale is a tricky fight, and what's more, you'll have to complete a quest before you can even face it.</p><p>Despite the fact you get the Panthalus quest after the new tower boss added in 1.0, you can actually do it yourself at any time provided you visit the Ancient Civilization Researcher at the Deserted Islet. This means that if you're strong, but haven't progressed the towers much, you can still fight Panthalus and catch it.</p><h2 id="how-to-get-panthalus-in-palworld">How to get Panthalus in Palworld</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1754px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="BMwwQmAYDTzMXRjYFRCUyS" name="palworld-panthalus-8" alt="Palworld Panthalus - Deserted Islet" src="https://cdn.mos.cms.futurecdn.net/BMwwQmAYDTzMXRjYFRCUyS.jpg" mos="" align="middle" fullscreen="1" width="1754" height="987" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/BMwwQmAYDTzMXRjYFRCUyS.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">You can start the quest via the researcher on the Deserted Islet </span><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>To catch Panthalus, you first have to <strong>unlock its boss fight on the Deserted Islet</strong>,<strong> </strong>a fair way to the north of the Windswept Hills, just north of the Twilight Dunes. It's quite easy to spot, since it's right in the middle of the channel between Ice Wind Island on the left, and the ruins at the southern tip of the Astral Mountains on the right.</p><p>Here you'll find an Ancient Civilization Researcher, who will ask you to collect four bones from around the map, beginning the Panthalus quest. Besides being able to reach the researcher, <strong>there isn't an unlock requirement for this quest</strong>, though Panthalus is a very tough fight. </p><p>You also don't <em>need </em>to unlock this quest to find the bones—you can gather all four and then speak to the Ancient Civilization Researcher for the first time after, so it's entirely up to you which order you do things in.</p><h3 class="article-body__section" id="section-marine-echobone-location-124-524"><span>Marine Echobone location (124, -524)</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1752px;"><p class="vanilla-image-block" style="padding-top:56.22%;"><img id="accVdeJY6A5fsVWGuFYsuS" name="palworld-panthalus-2" alt="Palworld Panthalus - First bone" src="https://cdn.mos.cms.futurecdn.net/accVdeJY6A5fsVWGuFYsuS.jpg" mos="" align="middle" fullscreen="1" width="1752" height="985" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/accVdeJY6A5fsVWGuFYsuS.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The first bone is just to the west of where you start </span><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>The first bone is on the skull of the giant whale skeleton to the west of where you start in the Windswept Hills. It's really easy to spot at a distance, since it emits a glowing light, so simply fly over and continue west up the skeleton to the skull where you can grab it.</p><h3 class="article-body__section" id="section-silent-echobone-location-356-111"><span>Silent Echobone location (356, -111)</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1753px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="iPecyKpJurUZWrXGtDVCET" name="palworld-panthalus-11" alt="Palworld Panthalus - Altar of the Windcaller" src="https://cdn.mos.cms.futurecdn.net/iPecyKpJurUZWrXGtDVCET.jpg" mos="" align="middle" fullscreen="1" width="1753" height="986" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/iPecyKpJurUZWrXGtDVCET.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The second bone is near the Altar of the Windcaller fast travel </span><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>The second bone is a reasonable distance to the northeast of the Windswept Hills, east of the Verdant Brook, and northwest of Eastern Wild Island, right by where the Level 55 Jormuntide hangs out. As with the others, you're looking for a giant whale skeleton. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1747px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="9gVBwG9dN6k2h8wKqpGu7T" name="palworld-panthalus-3" alt="Palworld Panthalus - Second bone" src="https://cdn.mos.cms.futurecdn.net/9gVBwG9dN6k2h8wKqpGu7T.jpg" mos="" align="middle" fullscreen="1" width="1747" height="983" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/9gVBwG9dN6k2h8wKqpGu7T.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Head south past Jormuntide to find the skeleton </span><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>Head to the Altar of the Windcaller fast travel point, then go south across the water, over the protruding ribcage (and Jormuntide), to spot the glowing item on a low down bit of bone at the back. </p><h3 class="article-body__section" id="section-seafoam-echobone-location-515-545"><span>Seafoam Echobone location (-515, -545)</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1742px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="HaBFWGT742tnvnRy7XBpFT" name="palworld-panthalus-10" alt="Palworld Panthalus - Eternal Pyre Altar Entrance" src="https://cdn.mos.cms.futurecdn.net/HaBFWGT742tnvnRy7XBpFT.jpg" mos="" align="middle" fullscreen="1" width="1742" height="980" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/HaBFWGT742tnvnRy7XBpFT.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The third bone is near the Eternal Pyre Tower Entrance fast travel </span><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>This third bone is located far to the west of the Windswept Hills towards the center of Mount Obsidian. You'll want Level 2 Heat Resistance for this, so wear the Tropical Outfit or Heat Resistant Pelt Armour and keep your fire pals stowed. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1762px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="g4vwSpFXJwo3NPkrHfhDET" name="palworld-panthalus-4" alt="Palworld Panthalus - Third bone" src="https://cdn.mos.cms.futurecdn.net/g4vwSpFXJwo3NPkrHfhDET.jpg" mos="" align="middle" fullscreen="1" width="1762" height="991" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/g4vwSpFXJwo3NPkrHfhDET.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Head east over the cliff towards the lava pools to find the skeleton </span><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>Travel to the Eternal Pyre Tower Entrance fast travel, then head due east over the cliff edge to spot the giant skeleton on the right side of the lava pools area below. The item is just inside the skull, which is on the side of the skeleton closest to you.</p><h3 class="article-body__section" id="section-tidewind-echobone-location-265-483"><span>Tidewind Echobone location (-265, 483)</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1765px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="Tc5kjiqnntG8eK3iJR7otS" name="palworld-panthalus-9" alt="Palworld Panthalus - Land of Absolute Zero" src="https://cdn.mos.cms.futurecdn.net/Tc5kjiqnntG8eK3iJR7otS.jpg" mos="" align="middle" fullscreen="1" width="1765" height="993" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Tc5kjiqnntG8eK3iJR7otS.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The final bone is near the Land of Absolute Zero fast travel </span><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>The final bone is in the north of the Astral Mountains, which are themselves to the far north of the Windswept Hills. If you've already unlocked the Deserted Islet where the Ancient Civilization Researcher is, you could also head there and continue north. You should also bring at least Level 2 Cold Resistance for this icy biome. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1744px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="szv3smzNzGg7o46zPWXLmY" name="palworld-panthalus-5" alt="Palworld Panthalus - Fourth bone" src="https://cdn.mos.cms.futurecdn.net/szv3smzNzGg7o46zPWXLmY.jpg" mos="" align="middle" fullscreen="1" width="1744" height="981" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/szv3smzNzGg7o46zPWXLmY.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Head west into the frozen lake below to find the skeleton </span><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>From the Land of Absolute Zero fast travel, head west over the cliff and down into the frozen lake where you'll spot the head of the giant skeleton and the item glowing on top of it.</p><h3 class="article-body__section" id="section-how-to-craft-the-echoing-flute"><span>How to craft the Echoing Flute</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="npXE2QVW9TtZz2nbrL66MT" name="palworld-panthalus-7" alt="Palworld Panthalus - Echoing Flute" src="https://cdn.mos.cms.futurecdn.net/npXE2QVW9TtZz2nbrL66MT.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/npXE2QVW9TtZz2nbrL66MT.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The researcher will give you the Faded Schematic to craft the Echoing Flute </span><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>Now you need to head to the Ancient Civilization Researcher on the Deserted Islet. If it's your first time speaking to them, you'll have to accept the quest first, and then speak to them again. This will get you the Faded Schematic, which you can use to <strong>craft the Echoing Flute at any workbench</strong> using the four bones you found. </p><p>After that, head back to the researcher, speak to them, and interact with the glowing symbols on the stone nearby to unlock the Panthalus boss. </p><h3 class="article-body__section" id="section-how-to-beat-panthalus"><span>How to beat Panthalus</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="WDRF9qnqn6QidFLagLjykS" name="palworld-panthalus-1" alt="Palworld Panthalus" src="https://cdn.mos.cms.futurecdn.net/WDRF9qnqn6QidFLagLjykS.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/WDRF9qnqn6QidFLagLjykS.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Panthalus is a tough boss, but a fast-flying pal will help you avoid many of its worst attacks </span><span class="credit" itemprop="copyrightHolder">(Image credit: Pocketpair)</span></figcaption></figure><p>As with any other legendary pal, Panthalus is really hard. The other way you get this quest is after the newest tower boss, so it's not something you're expected to do early. You also only have ten minutes to defeat them. You'll want to bring strong gear like a Plasma Cannon or Multi Guided Missile Launcher, but most importantly, <strong>bring a high level, fast-flying pal</strong> you can ride during the fight.</p><p>Panthalus's entire arena is water apart from one small island, so land-based pals will get decimated. Being able to fly fast will help you avoid most of the attacks. Once you reduce Panthalus's health fully, it'll collapse and you'll get an opportunity to catch it with a sphere—this is 100% guaranteed, so you can focus on the fight knowing you'll for sure catch the legendary pal at the end.</p><div class="product"><a data-dimension112="a16c5de0-7fcd-11f1-8903-c13fb01122e4" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:906px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CUNyMUPoPjUSa5gd3y6a5k" name="Palworld-Square-Zoey-Boxout" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CUNyMUPoPjUSa5gd3y6a5k.jpg" mos="" align="middle" fullscreen="" width="906" height="906" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-base-locations/" target="_blank" data-dimension112="a16c5de0-7fcd-11f1-8903-c13fb01122e4" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" data-dimension25=""><strong>Palworld best base locations</strong></a>: Home sweet home<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-hardwood/" target="_blank"><strong>Palworld Hardwood</strong></a>: Get to choppin'<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-cryogenic-coolant/" target="_blank"><strong>Palworld Cryogenic Coolant</strong></a>: Icy upgrades<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-ancient-bone-location/" target="_blank"><strong>Palworld Ancient Bone</strong></a>: Accessory ingredients </p></div>
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                                                            <title><![CDATA[ How to get Hardwood in Palworld ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The Palworld 1.0 update sure is a big one, and with all of the new pals, weapons, and zones to track it's easy to miss the little things—like new resources for crafting. As I climbed the revamped tech tree again, I breezed through most recipes until I ran into Hardwood. It's a new tier of the basic building block you'll see pop up in later level recipes (around 40 to 50), after planks.</p><p>After deforesting a few islands, I finally realized I'd missed some spots to farm hardwood that were right in front of me. To save you the same headache, here's <strong>how to get Hardwood in Palworld</strong>. </p><h2 class="article-body__section" id="section-palworld-hardwood-location"><span>Palworld Hardwood location</span></h2><section class="howto-block">                    <h3>Head to the Twilight Dunes or Sakurajima</h3>                    <figure>                            <p class="bordeaux-image-check">                                <img    src="https://cdn.mos.cms.futurecdn.net/GtmRcfEovMNBai97VdoUKg.jpg"                                        alt="A Palworld map outlining two locations for hardwood. The southern red arrow points to the Anubis Dunes teleport, while the northwestern red arrow points to the Moonflower Tower Entrance teleport."                                        onerror="this.parentNode.replaceChild(window.missingImage(),this)"                                        data-pin-media="https://cdn.mos.cms.futurecdn.net/GtmRcfEovMNBai97VdoUKg.jpg"                                        class="expandable van-old-layout-image">                            </p><div class="credit">(Image: © Pocketpair)</div></figure>                    <p><p>You can find Hardwood fairly early on in the<strong> Twilight Dunes</strong>, then later upon reaching the <strong>Dancing Sakura Shrine </strong>area. For easy reference, locate and unlock one of these fast travel locations: </p><ul><li><strong>Anubis Dunes</strong> - Northeast of the Anubis statue and boss arena</li><li><strong>Moonflower Tower Entrance</strong> - Northwest of the Sakurajima Watchtower statue</li></ul><p>You shouldn't need anything special to harvest hardwood. I was able to harvest trees in both zones with the Metal Axe just fine. </p></p>                </section><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/2HbfFdFgwY2h47jVWTmjQg.jpg" alt="Palworld - The Twilight Desert with several spikey-leafed trees in front of the Anubis statue."></p></div><div class="card__content"><div class="card__description-wrapper"><div class="card__description"><p>In the <strong>Twilight Dunes</strong>, Hardwood drops from the twisting, spiky-leaved trees.</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/QpDX7GNyH7RGfbw5pkb5Vg.jpg" alt="Palworld - The Sakura shrine area, covered in sakura trees to cut down for hardwood."></p></div><div class="card__content"><div class="card__description-wrapper"><div class="card__description"><p>Around the<strong> Sakura shrine</strong>, Hardwood drops from any Sakura tree with a red or white trunk.</p></div></div></div></div><p>Make sure you gather a hefty stack and unlock a few of the surrounding fast travel statues, or just make a nearby base for easy access. You'll need<strong> 10 Hardwood per High Quality Wooden Board</strong> when you unlock the craft at level 43 in the tech tree. </p><div class="product"><a data-dimension112="8cee369a-7fcd-11f1-8169-235a63437abf" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:906px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CUNyMUPoPjUSa5gd3y6a5k" name="Palworld-Square-Zoey-Boxout" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CUNyMUPoPjUSa5gd3y6a5k.jpg" mos="" align="middle" fullscreen="" width="906" height="906" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-base-locations/" target="_blank" data-dimension112="8cee369a-7fcd-11f1-8169-235a63437abf" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" data-dimension25=""><strong>Palworld best base locations</strong></a>: Home sweet home <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-pals/"><strong>Palworld best pals</strong></a>: For every work suitability <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-nightstar-sand/" target="_blank"><strong>Palworld Nightstar Sand</strong></a>: Moonlit materials<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-cryogenic-coolant/" target="_blank"><strong>Palworld Cryogenic Coolant</strong></a>: Icy upgrades<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-ancient-bone-location/" target="_blank"><strong>Palworld Ancient Bone</strong></a>: Accessory ingredients <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-panthalus-location/" target="_blank"><strong>Palworld Panthalus</strong></a>: Legendary whale pal</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/palworld-hardwood/</link>
                                                                            <description>
                            <![CDATA[ A requirement for crafting High Quality Wooden Boards. ]]>
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                                                                        <pubDate>Fri, 10 Jul 2026 21:57:34 +0000</pubDate>                                                                                                                                <updated>Fri, 24 Jul 2026 07:06:23 +0000</updated>
                                                                                                                                            <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Andrea Shearon ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/qGDcAqeJDHFab8LYduM29E.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;&lt;br&gt;&lt;/p&gt; ]]></dc:description>
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                                                                                                                                <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/bHLPoDUwN3XqNSwim54WUg-1280-80.jpg">
                                                            <media:credit><![CDATA[Pocketpair]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Palworld - A Pal trainer holding an axe and standing in front of a tree in the Twilight Desert. There&#039;s a small, circle cut out of hardwood pictured to her right.]]></media:description>                                                            <media:text><![CDATA[Palworld - A Pal trainer holding an axe and standing in front of a tree in the Twilight Desert. There&#039;s a small, circle cut out of hardwood pictured to her right.]]></media:text>
                                <media:title type="plain"><![CDATA[Palworld - A Pal trainer holding an axe and standing in front of a tree in the Twilight Desert. There&#039;s a small, circle cut out of hardwood pictured to her right.]]></media:title>
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                            <![CDATA[
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                                <p>The Palworld 1.0 update sure is a big one, and with all of the new pals, weapons, and zones to track it's easy to miss the little things—like new resources for crafting. As I climbed the revamped tech tree again, I breezed through most recipes until I ran into Hardwood. It's a new tier of the basic building block you'll see pop up in later level recipes (around 40 to 50), after planks.</p><p>After deforesting a few islands, I finally realized I'd missed some spots to farm hardwood that were right in front of me. To save you the same headache, here's <strong>how to get Hardwood in Palworld</strong>. </p><h2 class="article-body__section" id="section-palworld-hardwood-location"><span>Palworld Hardwood location</span></h2><section class="howto-block">                    <h3>Head to the Twilight Dunes or Sakurajima</h3>                    <figure>                            <p class="bordeaux-image-check">                                <img    src="https://cdn.mos.cms.futurecdn.net/GtmRcfEovMNBai97VdoUKg.jpg"                                        alt="A Palworld map outlining two locations for hardwood. The southern red arrow points to the Anubis Dunes teleport, while the northwestern red arrow points to the Moonflower Tower Entrance teleport."                                        onerror="this.parentNode.replaceChild(window.missingImage(),this)"                                        data-pin-media="https://cdn.mos.cms.futurecdn.net/GtmRcfEovMNBai97VdoUKg.jpg"                                        class="expandable van-old-layout-image">                            </p><div class="credit">(Image: © Pocketpair)</div></figure>                    <p><p>You can find Hardwood fairly early on in the<strong> Twilight Dunes</strong>, then later upon reaching the <strong>Dancing Sakura Shrine </strong>area. For easy reference, locate and unlock one of these fast travel locations: </p><ul><li><strong>Anubis Dunes</strong> - Northeast of the Anubis statue and boss arena</li><li><strong>Moonflower Tower Entrance</strong> - Northwest of the Sakurajima Watchtower statue</li></ul><p>You shouldn't need anything special to harvest hardwood. I was able to harvest trees in both zones with the Metal Axe just fine. </p></p>                </section><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/2HbfFdFgwY2h47jVWTmjQg.jpg" alt="Palworld - The Twilight Desert with several spikey-leafed trees in front of the Anubis statue."></p></div><div class="card__content"><div class="card__description-wrapper"><div class="card__description"><p>In the <strong>Twilight Dunes</strong>, Hardwood drops from the twisting, spiky-leaved trees.</p></div></div></div></div><div class="card card--standard card--rows-2 card--align-inline"><div class="card-image-widthsetter"><p class="vanilla-image-block"  style="padding-top:56.25%;"><img style="width: 100%" class="card__image" src="https://cdn.mos.cms.futurecdn.net/QpDX7GNyH7RGfbw5pkb5Vg.jpg" alt="Palworld - The Sakura shrine area, covered in sakura trees to cut down for hardwood."></p></div><div class="card__content"><div class="card__description-wrapper"><div class="card__description"><p>Around the<strong> Sakura shrine</strong>, Hardwood drops from any Sakura tree with a red or white trunk.</p></div></div></div></div><p>Make sure you gather a hefty stack and unlock a few of the surrounding fast travel statues, or just make a nearby base for easy access. You'll need<strong> 10 Hardwood per High Quality Wooden Board</strong> when you unlock the craft at level 43 in the tech tree. </p><div class="product"><a data-dimension112="8cee369a-7fcd-11f1-8169-235a63437abf" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:906px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CUNyMUPoPjUSa5gd3y6a5k" name="Palworld-Square-Zoey-Boxout" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CUNyMUPoPjUSa5gd3y6a5k.jpg" mos="" align="middle" fullscreen="" width="906" height="906" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-base-locations/" target="_blank" data-dimension112="8cee369a-7fcd-11f1-8169-235a63437abf" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" data-dimension25=""><strong>Palworld best base locations</strong></a>: Home sweet home <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-pals/"><strong>Palworld best pals</strong></a>: For every work suitability <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-nightstar-sand/" target="_blank"><strong>Palworld Nightstar Sand</strong></a>: Moonlit materials<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-cryogenic-coolant/" target="_blank"><strong>Palworld Cryogenic Coolant</strong></a>: Icy upgrades<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-ancient-bone-location/" target="_blank"><strong>Palworld Ancient Bone</strong></a>: Accessory ingredients <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-panthalus-location/" target="_blank"><strong>Palworld Panthalus</strong></a>: Legendary whale pal</p></div>
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                                                            <title><![CDATA[ Palworld revises some of its most egregious creature designs for its 1.0 release ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Today, Palworld left early access with a massive 1.0 patch that brought an avalanche of changes and has drawn <a href="https://steamdb.info/app/1623730/charts/" target="_blank">hundreds of thousands of new and returning players</a> with the seductive allure of making creatures work in conditions that OSHA would object to if they were people.</p><p>Unmentioned in its massive 1.0 changelog, however, are <a href="https://www.reddit.com/r/Palworld/comments/1use4a1/i_think_this_is_all_redesigns/" target="_blank">a series of visual reworks</a> the patch made to a handful of Pals that previously bore the most blatant resemblance to preexisting Pokémon designs.</p><figure><blockquote class="reddit-card"  ><a href="https://www.reddit.com/r/Palworld/comments/1use4a1/i_think_this_is_all_redesigns">I think this is all redesigns</a><figcaption><cite> from <a href="https://www.reddit.com/r/Palworld">r/Palworld</a></cite></figcaption></blockquote></figure><script async src="//embed.redditmedia.com/widgets/platform.js" charset="UTF-8"></script><p>At launch, Palworld attracted derision with its inclusion of Pals that tested the definition of creative inspiration. These weren't just conceptual similarities: These were Pals constructed in Frankenstein fashion from recognizable Pokémon silhouettes, limbs, details, and design elements—often without even changing the color palette.</p><p>Now, even Pocketpair seems to agree that some of those Pals were in particularly poor taste. Players have identified a number of Pals who've been reimagined to add some plausible deniability when they're compared with their Pokémon counterparts.</p><p><a href="https://palworld.fandom.com/wiki/Verdash" target="_blank">Verdash</a>, one of the Pals more commonly cited as proof of Palworld's creative indecency for being a <a href="https://bulbapedia.bulbagarden.net/wiki/Cinderace_(Pok%C3%A9mon)" target="_blank">Cinderace</a> lookalike, has been given less-humanoid proportions and is no longer aping the legwear of its inspiration. <a href="https://palworld.fandom.com/wiki/Robinquill" target="_blank">Robinquill</a> and <a href="https://palworld.fandom.com/wiki/Fenglope" target="_blank">Fenglope</a> are no longer using the color palettes of <a href="https://bulbapedia.bulbagarden.net/wiki/Decidueye_(Pok%C3%A9mon)" target="_blank">Decidueye</a> and <a href="https://bulbapedia.bulbagarden.net/wiki/Cobalion_(Pok%C3%A9mon)" target="_blank">Cobalion</a>, respectively, and both Pals have received a detail rework to further distinguish them from their doppelgangers.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2075441718623625500"><p lang="en" dir="ltr">OH MY GOODNESS pic.twitter.com/qKsTQ5bw3L<a href="https://twitter.com/cantworkitout/status/2075441718623625500">July 10, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Don't worry, though. Cremis is still Cremis—and <a href="https://www.youtube.com/watch?v=4DFWDRyzmcI" target="_blank">definitely nothing else</a>.</p><p>To be absolutely clear: Palworld's character designs were never the basis of Nintendo's <a href="https://www.pcgamer.com/games/survival-crafting/a-videogame-patent-lawyer-breaks-down-nintendos-risky-palworld-lawsuit-it-definitely-feels-like-a-punishment/" target="_blank">still-ongoing lawsuit with Pocketpair</a>, which is instead centered around a series of patents that Nintendo holds on specific creature-capturing and riding mechanics. We <em>could</em> speculate that the 1.0 patch's redesigns might have been part of an as-yet undisclosed settlement agreement—but there's no immediate reason to do so. Especially considering the amount of  doubt that has been cast on the <a href="https://www.pcgamer.com/games/survival-crafting/nintendos-legal-battle-with-palworld-looks-shakier-than-ever-it-may-only-get-usd30-000-chump-change-if-it-wins-at-all/" target="_blank">validity of the Nintendo patents</a> in question since the lawsuit was initiated.</p><p>Still, the Pal reworks are a quiet acknowledgment from Pocketpair that its creature designs weren't a sterling example of creative integrity. Now that it's made its millions, however, that's evidently a fixable problem.</p><p>But hey: At least it wasn't as blatant as Pickmos, the game <a href="https://www.pcgamer.com/games/survival-crafting/temu-tier-palworld-imitator-pickmon-changes-a-single-title-letter-to-better-align-with-our-brand-identity-and-definitely-not-for-any-other-reason-guys-honest/" target="_blank">formerly known as Pickmon</a>.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XYdAvO"></div>                            </div>                            <script src="https://kwizly.com/embed/XYdAvO.js" async></script><div class="product"><a data-dimension112="703efbce-7fcd-11f1-abf5-b72d898ecd23" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:906px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CUNyMUPoPjUSa5gd3y6a5k" name="Palworld-Square-Zoey-Boxout" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CUNyMUPoPjUSa5gd3y6a5k.jpg" mos="" align="middle" fullscreen="" width="906" height="906" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-base-locations/" target="_blank" data-dimension112="703efbce-7fcd-11f1-abf5-b72d898ecd23" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" data-dimension25=""><strong>Palworld best base locations</strong></a>: Home sweet home<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-hardwood/" target="_blank"><strong>Palworld Hardwood</strong></a>: Get to choppin'<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-cryogenic-coolant/" target="_blank"><strong>Palworld Cryogenic Coolant</strong></a>: Icy upgrades<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-ancient-bone-location/" target="_blank"><strong>Palworld Ancient Bone</strong></a>: Accessory ingredients <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-panthalus-location/" target="_blank"><strong>Palworld Panthalus</strong></a>: Legendary whale pal</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/palworld-revises-some-of-its-most-egregious-creature-designs-for-its-1-0-release/</link>
                                                                            <description>
                            <![CDATA[ Some of Pocketpair's Pals now bear a bit less resemblance to their Pokémon predecessors. ]]>
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                                                                        <pubDate>Fri, 10 Jul 2026 19:53:18 +0000</pubDate>                                                                                                                                <updated>Tue, 14 Jul 2026 21:46:15 +0000</updated>
                                                                                                                                            <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ lincoln.carpenter@futurenet.com (Lincoln Carpenter) ]]></author>                    <dc:creator><![CDATA[ Lincoln Carpenter ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/FPyrdqJC7WX382U9Ubt8Ee.png ]]></dc:source>
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                                <p>Today, Palworld left early access with a massive 1.0 patch that brought an avalanche of changes and has drawn <a href="https://steamdb.info/app/1623730/charts/" target="_blank">hundreds of thousands of new and returning players</a> with the seductive allure of making creatures work in conditions that OSHA would object to if they were people.</p><p>Unmentioned in its massive 1.0 changelog, however, are <a href="https://www.reddit.com/r/Palworld/comments/1use4a1/i_think_this_is_all_redesigns/" target="_blank">a series of visual reworks</a> the patch made to a handful of Pals that previously bore the most blatant resemblance to preexisting Pokémon designs.</p><figure><blockquote class="reddit-card"  ><a href="https://www.reddit.com/r/Palworld/comments/1use4a1/i_think_this_is_all_redesigns">I think this is all redesigns</a><figcaption><cite> from <a href="https://www.reddit.com/r/Palworld">r/Palworld</a></cite></figcaption></blockquote></figure><script async src="//embed.redditmedia.com/widgets/platform.js" charset="UTF-8"></script><p>At launch, Palworld attracted derision with its inclusion of Pals that tested the definition of creative inspiration. These weren't just conceptual similarities: These were Pals constructed in Frankenstein fashion from recognizable Pokémon silhouettes, limbs, details, and design elements—often without even changing the color palette.</p><p>Now, even Pocketpair seems to agree that some of those Pals were in particularly poor taste. Players have identified a number of Pals who've been reimagined to add some plausible deniability when they're compared with their Pokémon counterparts.</p><p><a href="https://palworld.fandom.com/wiki/Verdash" target="_blank">Verdash</a>, one of the Pals more commonly cited as proof of Palworld's creative indecency for being a <a href="https://bulbapedia.bulbagarden.net/wiki/Cinderace_(Pok%C3%A9mon)" target="_blank">Cinderace</a> lookalike, has been given less-humanoid proportions and is no longer aping the legwear of its inspiration. <a href="https://palworld.fandom.com/wiki/Robinquill" target="_blank">Robinquill</a> and <a href="https://palworld.fandom.com/wiki/Fenglope" target="_blank">Fenglope</a> are no longer using the color palettes of <a href="https://bulbapedia.bulbagarden.net/wiki/Decidueye_(Pok%C3%A9mon)" target="_blank">Decidueye</a> and <a href="https://bulbapedia.bulbagarden.net/wiki/Cobalion_(Pok%C3%A9mon)" target="_blank">Cobalion</a>, respectively, and both Pals have received a detail rework to further distinguish them from their doppelgangers.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2075441718623625500"><p lang="en" dir="ltr">OH MY GOODNESS pic.twitter.com/qKsTQ5bw3L<a href="https://twitter.com/cantworkitout/status/2075441718623625500">July 10, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Don't worry, though. Cremis is still Cremis—and <a href="https://www.youtube.com/watch?v=4DFWDRyzmcI" target="_blank">definitely nothing else</a>.</p><p>To be absolutely clear: Palworld's character designs were never the basis of Nintendo's <a href="https://www.pcgamer.com/games/survival-crafting/a-videogame-patent-lawyer-breaks-down-nintendos-risky-palworld-lawsuit-it-definitely-feels-like-a-punishment/" target="_blank">still-ongoing lawsuit with Pocketpair</a>, which is instead centered around a series of patents that Nintendo holds on specific creature-capturing and riding mechanics. We <em>could</em> speculate that the 1.0 patch's redesigns might have been part of an as-yet undisclosed settlement agreement—but there's no immediate reason to do so. Especially considering the amount of  doubt that has been cast on the <a href="https://www.pcgamer.com/games/survival-crafting/nintendos-legal-battle-with-palworld-looks-shakier-than-ever-it-may-only-get-usd30-000-chump-change-if-it-wins-at-all/" target="_blank">validity of the Nintendo patents</a> in question since the lawsuit was initiated.</p><p>Still, the Pal reworks are a quiet acknowledgment from Pocketpair that its creature designs weren't a sterling example of creative integrity. Now that it's made its millions, however, that's evidently a fixable problem.</p><p>But hey: At least it wasn't as blatant as Pickmos, the game <a href="https://www.pcgamer.com/games/survival-crafting/temu-tier-palworld-imitator-pickmon-changes-a-single-title-letter-to-better-align-with-our-brand-identity-and-definitely-not-for-any-other-reason-guys-honest/" target="_blank">formerly known as Pickmon</a>.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XYdAvO"></div>                            </div>                            <script src="https://kwizly.com/embed/XYdAvO.js" async></script><div class="product"><a data-dimension112="703efbce-7fcd-11f1-abf5-b72d898ecd23" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:906px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CUNyMUPoPjUSa5gd3y6a5k" name="Palworld-Square-Zoey-Boxout" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CUNyMUPoPjUSa5gd3y6a5k.jpg" mos="" align="middle" fullscreen="" width="906" height="906" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-base-locations/" target="_blank" data-dimension112="703efbce-7fcd-11f1-abf5-b72d898ecd23" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" data-dimension25=""><strong>Palworld best base locations</strong></a>: Home sweet home<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-hardwood/" target="_blank"><strong>Palworld Hardwood</strong></a>: Get to choppin'<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-cryogenic-coolant/" target="_blank"><strong>Palworld Cryogenic Coolant</strong></a>: Icy upgrades<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-ancient-bone-location/" target="_blank"><strong>Palworld Ancient Bone</strong></a>: Accessory ingredients <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-panthalus-location/" target="_blank"><strong>Palworld Panthalus</strong></a>: Legendary whale pal</p></div>
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                                                            <title><![CDATA[ Palworld studio says delete your old mods before the 1.0 release: 'Disabling them is not enough' ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.pcgamer.com/palworld/page/9/" target="_blank">Palworld</a>After two-and-a-half years of early access, <a href="https://www.pcgamer.com/palworld/page/9/">Palworld</a> is launching into full release tomorrow, July 10. It's a moment that brings both good news and some potential bad news: <a href="https://www.pcgamer.com/games/survival-crafting/palworld-wont-raise-its-price-for-1-0-as-a-small-way-of-saying-thank-you/" target="_blank">The price isn't going up</a>, which is very nice, but if you have any old mods left installed, you may run into trouble.</p><p>Pocketpair said in <a href="https://store.steampowered.com/news/app/1623730/view/686383649529010209" target="_blank">today's caution</a> that it supports modding, writing, "we look forward to seeing all the amazing mods that will be made after 1.0." The potential for trouble, particularly for people who are coming back to the game for the 1.0 release after a long time away, is found in old and "potentially harmful" mod data that may still be lying around.</p><p>"The upcoming 1.0 update for Palworld makes significant changes to the game’s systems," Pocketpair explained. "If you still have mods installed from the past, especially mods that have been left installed since around 2024, you may encounter problems such as crashes when launching or playing the game, corrupted save data or save data failing to load, [or] quests or events becoming impossible to progress."</p><p>Simply disabling mods isn't sufficient, because data and mod loaders may still be loaded when the game starts, even if the mods themselves are switched off. The only way to be sure is to nuke it all from orbit—which is to say, manually delete all the relevant data.</p><p>Detailed instructions for doing so are included in Pocketpair's <a href="https://guideline.palworldgame.com/palworld-mod-guideline" target="_blank">mod usage guidelines</a>, but it's not an especially complicated procedure: Back up your save data (<em>always</em> back up your save data before you start horsing around with this kind of thing), delete Pal\Binaries\Win64 and Pal\Content\Paks, verify your game files on Steam, then verify the game launches properly before applying the 1.0 update. If you're subscribed to any Steam Workshop mods, you'll have to unsubscribe from those as well, and be sure to manually delete that data too.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/1fpGg9wNM9A" allowfullscreen></iframe></div></div><p>Pocketpair also recommended not reinstalling any mods until their makers have confirmed they've been updated for the 1.0 version, and doing them one at a time to ensure everything works nice and smooth—because, as the studio said, "Please note that issues that occur while using MODs, or modified game data, are not covered by support."</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XYdAvO"></div>                            </div>                            <script src="https://kwizly.com/embed/XYdAvO.js" async></script><div class="product"><a data-dimension112="7f2456e8-7fcd-11f1-a9ad-a7050542a9dd" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:906px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CUNyMUPoPjUSa5gd3y6a5k" name="Palworld-Square-Zoey-Boxout" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CUNyMUPoPjUSa5gd3y6a5k.jpg" mos="" align="middle" fullscreen="" width="906" height="906" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-base-locations/" target="_blank" data-dimension112="7f2456e8-7fcd-11f1-a9ad-a7050542a9dd" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" data-dimension25=""><strong>Palworld best base locations</strong></a>: Home sweet home<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-hardwood/" target="_blank"><strong>Palworld Hardwood</strong></a>: Get to choppin'<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-cryogenic-coolant/" target="_blank"><strong>Palworld Cryogenic Coolant</strong></a>: Icy upgrades<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-ancient-bone-location/" target="_blank"><strong>Palworld Ancient Bone</strong></a>: Accessory ingredients <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-panthalus-location/" target="_blank"><strong>Palworld Panthalus</strong></a>: Legendary whale pal</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/palworld-studio-says-delete-your-old-mods-before-the-1-0-release-disabling-them-is-not-enough/</link>
                                                                            <description>
                            <![CDATA[ Old mod data could cause real trouble with all the changes made for the big launch. ]]>
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                                                                        <pubDate>Thu, 09 Jul 2026 18:23:30 +0000</pubDate>                                                                                                                                <updated>Tue, 14 Jul 2026 21:46:40 +0000</updated>
                                                                                                                                            <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ andy.chalk@pcgamer.com (Andy Chalk) ]]></author>                    <dc:creator><![CDATA[ Andy Chalk ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hkTeZoDeGrvhQZtrNGPkbB.png ]]></dc:source>
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                                <p><a href="https://www.pcgamer.com/palworld/page/9/" target="_blank">Palworld</a>After two-and-a-half years of early access, <a href="https://www.pcgamer.com/palworld/page/9/">Palworld</a> is launching into full release tomorrow, July 10. It's a moment that brings both good news and some potential bad news: <a href="https://www.pcgamer.com/games/survival-crafting/palworld-wont-raise-its-price-for-1-0-as-a-small-way-of-saying-thank-you/" target="_blank">The price isn't going up</a>, which is very nice, but if you have any old mods left installed, you may run into trouble.</p><p>Pocketpair said in <a href="https://store.steampowered.com/news/app/1623730/view/686383649529010209" target="_blank">today's caution</a> that it supports modding, writing, "we look forward to seeing all the amazing mods that will be made after 1.0." The potential for trouble, particularly for people who are coming back to the game for the 1.0 release after a long time away, is found in old and "potentially harmful" mod data that may still be lying around.</p><p>"The upcoming 1.0 update for Palworld makes significant changes to the game’s systems," Pocketpair explained. "If you still have mods installed from the past, especially mods that have been left installed since around 2024, you may encounter problems such as crashes when launching or playing the game, corrupted save data or save data failing to load, [or] quests or events becoming impossible to progress."</p><p>Simply disabling mods isn't sufficient, because data and mod loaders may still be loaded when the game starts, even if the mods themselves are switched off. The only way to be sure is to nuke it all from orbit—which is to say, manually delete all the relevant data.</p><p>Detailed instructions for doing so are included in Pocketpair's <a href="https://guideline.palworldgame.com/palworld-mod-guideline" target="_blank">mod usage guidelines</a>, but it's not an especially complicated procedure: Back up your save data (<em>always</em> back up your save data before you start horsing around with this kind of thing), delete Pal\Binaries\Win64 and Pal\Content\Paks, verify your game files on Steam, then verify the game launches properly before applying the 1.0 update. If you're subscribed to any Steam Workshop mods, you'll have to unsubscribe from those as well, and be sure to manually delete that data too.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/1fpGg9wNM9A" allowfullscreen></iframe></div></div><p>Pocketpair also recommended not reinstalling any mods until their makers have confirmed they've been updated for the 1.0 version, and doing them one at a time to ensure everything works nice and smooth—because, as the studio said, "Please note that issues that occur while using MODs, or modified game data, are not covered by support."</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XYdAvO"></div>                            </div>                            <script src="https://kwizly.com/embed/XYdAvO.js" async></script><div class="product"><a data-dimension112="7f2456e8-7fcd-11f1-a9ad-a7050542a9dd" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:906px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CUNyMUPoPjUSa5gd3y6a5k" name="Palworld-Square-Zoey-Boxout" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CUNyMUPoPjUSa5gd3y6a5k.jpg" mos="" align="middle" fullscreen="" width="906" height="906" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-base-locations/" target="_blank" data-dimension112="7f2456e8-7fcd-11f1-a9ad-a7050542a9dd" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" data-dimension25=""><strong>Palworld best base locations</strong></a>: Home sweet home<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-hardwood/" target="_blank"><strong>Palworld Hardwood</strong></a>: Get to choppin'<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-cryogenic-coolant/" target="_blank"><strong>Palworld Cryogenic Coolant</strong></a>: Icy upgrades<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-ancient-bone-location/" target="_blank"><strong>Palworld Ancient Bone</strong></a>: Accessory ingredients <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-panthalus-location/" target="_blank"><strong>Palworld Panthalus</strong></a>: Legendary whale pal</p></div>
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                                                            <title><![CDATA[ Roughly 192 Subnautica 2 players have drowned every minute since launch ]]></title>
                                                                                                <dc:content><![CDATA[ <p>It's been just shy of two months since Subnautica 2 splashed into early access, and developer Unknown Worlds is <a href="https://x.com/Subnautica/status/2075236829066866796?s=20" target="_blank">celebrating its success on X</a> by sharing some official statistics on what players have achieved during their over 58,000,000 hours of combined playtime.</p><p>According to the studio's data, those achievements include a spectacular number of drownings. I'm talking about truly impressive metrics regarding millions of people forgetting they need to breathe.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2075236829066866796"><p lang="en" dir="ltr">Since our Early Access launch, you've collectively traveled 86% of the distance from Earth to Jupiter! 🚀 Here are some other incredible things you've achieved as a community while playing Subnautica 2 👏 pic.twitter.com/8mEh8Errw3<a href="https://twitter.com/cantworkitout/status/2075236829066866796">July 9, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Tallying the top causes of reprint (read: death), Unknown Worlds says running out of oxygen is by far the most common source of Subnautica 2 mortality: Players have drowned a total of 15,636,881 times, accounting for 42.6% of all player deaths. By my calculations, that means that—between Subnautica 2's early access launch at 11 am EDT on May 14, 2026 and the time these statistics were shared at 11 am EDT on July 9, 2026—<strong>an average of 192 players have drowned every minute since launch.</strong></p><p>For context, <a href="https://www.cdc.gov/drowning/data-research/facts/index.html" target="_blank">the CDC says</a> there was an average of 4,083 yearly unintentional drowning deaths in the US from 2012 to 2021, meaning that in just under two months Subnautica 2 players suffered a number of drownings more than 3,829 times higher than what Americans suffer in an entire year.</p><p>Allow me to remind you that these are players who are often equipped with oxygen tanks and who are navigating oceans populated by alien flora that release bubbles of breathable oxygen at regular intervals. It's a stunning accomplishment in mortal incompetence.</p><p>But not all of Unknown Worlds' statistics are so grim: The studio also shared that players have collectively traveled 545,615,747 kilometers through the ocean depths of Proteus, which—I'm told—is about 86.8% of the distance between here and Jupiter. And yet the few meters separating players and breathable air still seems so insurmountable. Funny how that works.</p><p>Along the way, we've managed to collect over 331 million water slugs, either for avoiding dehydration or just to pile them in a room so we can admire them later. And while it's interesting to know we've built a total of 5,887,642 Tadpole submersibles, the studio included the curious statistic that, somewhere in the world, there's a player who built 195 in a single game.</p><p>I can only begin to guess why; there are, as ever, countless mysteries in the deep. And with <a href="https://www.pcgamer.com/games/survival-crafting/you-still-cant-kill-fish-in-subnautica-2-but-starting-tomorrow-youll-at-least-be-able-to-stun-them/" target="_blank">Subnautica 2's first update arriving this week</a>, there are likely plenty more in store.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XYdAvO"></div>                            </div>                            <script src="https://kwizly.com/embed/XYdAvO.js" async></script><div class="product"><a data-dimension112="6e0b64b4-7bc2-11f1-aeb8-cba2fa8a2521" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="6e0b64b4-7bc2-11f1-aeb8-cba2fa8a2521" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/roughly-192-subnautica-2-players-have-drowned-every-minute-since-launch/</link>
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                            <![CDATA[ Good job, team. ]]>
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                                                                        <pubDate>Thu, 09 Jul 2026 18:18:30 +0000</pubDate>                                                                                                                                <updated>Thu, 09 Jul 2026 21:24:35 +0000</updated>
                                                                                                                                            <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ lincoln.carpenter@futurenet.com (Lincoln Carpenter) ]]></author>                    <dc:creator><![CDATA[ Lincoln Carpenter ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/FPyrdqJC7WX382U9Ubt8Ee.png ]]></dc:source>
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                                                            <media:credit><![CDATA[Unknown Worlds]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A diver hanging off the side of a submersible craft in Subnautica 2.]]></media:description>                                                            <media:text><![CDATA[A diver hanging off the side of a submersible craft in Subnautica 2.]]></media:text>
                                <media:title type="plain"><![CDATA[A diver hanging off the side of a submersible craft in Subnautica 2.]]></media:title>
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                                <p>It's been just shy of two months since Subnautica 2 splashed into early access, and developer Unknown Worlds is <a href="https://x.com/Subnautica/status/2075236829066866796?s=20" target="_blank">celebrating its success on X</a> by sharing some official statistics on what players have achieved during their over 58,000,000 hours of combined playtime.</p><p>According to the studio's data, those achievements include a spectacular number of drownings. I'm talking about truly impressive metrics regarding millions of people forgetting they need to breathe.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2075236829066866796"><p lang="en" dir="ltr">Since our Early Access launch, you've collectively traveled 86% of the distance from Earth to Jupiter! 🚀 Here are some other incredible things you've achieved as a community while playing Subnautica 2 👏 pic.twitter.com/8mEh8Errw3<a href="https://twitter.com/cantworkitout/status/2075236829066866796">July 9, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Tallying the top causes of reprint (read: death), Unknown Worlds says running out of oxygen is by far the most common source of Subnautica 2 mortality: Players have drowned a total of 15,636,881 times, accounting for 42.6% of all player deaths. By my calculations, that means that—between Subnautica 2's early access launch at 11 am EDT on May 14, 2026 and the time these statistics were shared at 11 am EDT on July 9, 2026—<strong>an average of 192 players have drowned every minute since launch.</strong></p><p>For context, <a href="https://www.cdc.gov/drowning/data-research/facts/index.html" target="_blank">the CDC says</a> there was an average of 4,083 yearly unintentional drowning deaths in the US from 2012 to 2021, meaning that in just under two months Subnautica 2 players suffered a number of drownings more than 3,829 times higher than what Americans suffer in an entire year.</p><p>Allow me to remind you that these are players who are often equipped with oxygen tanks and who are navigating oceans populated by alien flora that release bubbles of breathable oxygen at regular intervals. It's a stunning accomplishment in mortal incompetence.</p><p>But not all of Unknown Worlds' statistics are so grim: The studio also shared that players have collectively traveled 545,615,747 kilometers through the ocean depths of Proteus, which—I'm told—is about 86.8% of the distance between here and Jupiter. And yet the few meters separating players and breathable air still seems so insurmountable. Funny how that works.</p><p>Along the way, we've managed to collect over 331 million water slugs, either for avoiding dehydration or just to pile them in a room so we can admire them later. And while it's interesting to know we've built a total of 5,887,642 Tadpole submersibles, the studio included the curious statistic that, somewhere in the world, there's a player who built 195 in a single game.</p><p>I can only begin to guess why; there are, as ever, countless mysteries in the deep. And with <a href="https://www.pcgamer.com/games/survival-crafting/you-still-cant-kill-fish-in-subnautica-2-but-starting-tomorrow-youll-at-least-be-able-to-stun-them/" target="_blank">Subnautica 2's first update arriving this week</a>, there are likely plenty more in store.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XYdAvO"></div>                            </div>                            <script src="https://kwizly.com/embed/XYdAvO.js" async></script><div class="product"><a data-dimension112="6e0b64b4-7bc2-11f1-aeb8-cba2fa8a2521" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="6e0b64b4-7bc2-11f1-aeb8-cba2fa8a2521" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div>
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                                                            <title><![CDATA[ Palworld won't raise its price for 1.0 as 'a small way of saying thank you' ]]></title>
                                                                                                <dc:content><![CDATA[ <p>We're just a day away from <a href="https://www.pcgamer.com/uk/palworld/">Palworld's</a> much anticipated 1.0 release, and to celebrate Pocketpair both released all <a href="https://www.pcgamer.com/games/survival-crafting/palworld-1-0-update-has-27-pdf-pages-of-changes-and-additions-says-publishing-lead/">27 pages of patch notes</a> and confirmed that there'll be no price hike when the survival and crafting game exits from early access. Oh yeah, it's all coming together. </p><p>"After much thought, we have decided not to raise the price of Palworld following the 1.0 release and will keep it at $29.99," Palworld announced on <a href="https://x.com/Palworld_EN/status/2074841089324745046" target="_blank">social media</a>. "We are incredibly proud of how far Palworld has come. Thanks to the amazing support of our players, it has become a success beyond our wildest dreams." </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2074841089324745046"><p lang="en" dir="ltr">After much thought, we have decided not to raise the price of Palworld following the 1.0 release and will keep it at $29.99.We are incredibly proud of how far Palworld has come. Thanks to the amazing support of our players, it has become a success beyond our wildest dreams.As… pic.twitter.com/ahOeIikMk0<a href="https://twitter.com/cantworkitout/status/2074841089324745046">July 8, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Keeping the price fixed at its early access rate is just "a small way of saying thank you" from the team for all the "continued support" the game has been shown by its very dedicated playerbase. </p><p>It's typical for games to raise prices when leaving early access: <a href="https://www.pcgamer.com/uk/valheim/">Valheim</a>, for example, announced it will jump <a href="https://www.pcgamer.com/games/rpg/valheim-will-get-a-50-percent-price-hike-when-it-hits-1-0-and-no-changes-to-the-ocean-biome/">from $20 to $30</a> when it graduates to 1.0 in September. his isn't outlandish, the whole point of early access is it's an unpolished and unfinished snippet of a game, and therefore its full release should be worth more if you consider the better state it'll release in and all of the additional content it'll contain. If the 27 pages of patch notes are anything to go by, Palworld fits the bill as well, which makes it all the nicer that Pocketpair has chosen to keep the price steady. </p><p>All in all, $30 for everything that Palworld offers seems like a proper steal. You get all the much-loved existing features,  new additions like the wing pack, plus all the new items and Pals. Oh, and that big old World Tree. It's certainly a great way to kick off and celebrate the launch of 1.0—all that's left is to wait and see what it's like once we actually get our hands on it.  </p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WwqNAX"></div>                            </div>                            <script src="https://kwizly.com/embed/WwqNAX.js" async></script><div class="product"><a data-dimension112="f0b099c0-7fcd-11f1-a590-09ccbd2647c1" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:906px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CUNyMUPoPjUSa5gd3y6a5k" name="Palworld-Square-Zoey-Boxout" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CUNyMUPoPjUSa5gd3y6a5k.jpg" mos="" align="middle" fullscreen="" width="906" height="906" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-base-locations/" target="_blank" data-dimension112="f0b099c0-7fcd-11f1-a590-09ccbd2647c1" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" data-dimension25=""><strong>Palworld best base locations</strong></a>: Home sweet home<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-hardwood/" target="_blank"><strong>Palworld Hardwood</strong></a>: Get to choppin'<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-cryogenic-coolant/" target="_blank"><strong>Palworld Cryogenic Coolant</strong></a>: Icy upgrades<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-ancient-bone-location/" target="_blank"><strong>Palworld Ancient Bone</strong></a>: Accessory ingredients <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-panthalus-location/" target="_blank"><strong>Palworld Panthalus</strong></a>: Legendary whale pal</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/palworld-wont-raise-its-price-for-1-0-as-a-small-way-of-saying-thank-you/</link>
                                                                            <description>
                            <![CDATA[ One less thing to worry about ahead of the 1.0 release. ]]>
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                                                                        <pubDate>Thu, 09 Jul 2026 15:48:06 +0000</pubDate>                                                                                                                                <updated>Wed, 15 Jul 2026 09:41:42 +0000</updated>
                                                                                                                                            <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Elie Gould ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/5HPuSiRgqza2PQESSqE7gG.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Elie is a news writer with an unhealthy love of horror games—even though their greatest fear is being chased. When they&#039;re not screaming or hiding, there&#039;s a good chance you&#039;ll find them testing their metal in metroidvanias or just admiring their Pokemon TCG collection. Elie has previously worked at TechRadar Gaming as a staff writer and studied at JOMEC in International Journalism and Documentaries – spending their free time filming short docs about Smash Bros. or any indie game that crossed their path.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Pocketpair]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Palworld - A panda-like pal and its Pal Trainer getting ready to fight. ]]></media:description>                                                            <media:text><![CDATA[Palworld - A panda-like pal and its Pal Trainer getting ready to fight. ]]></media:text>
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                                <p>We're just a day away from <a href="https://www.pcgamer.com/uk/palworld/">Palworld's</a> much anticipated 1.0 release, and to celebrate Pocketpair both released all <a href="https://www.pcgamer.com/games/survival-crafting/palworld-1-0-update-has-27-pdf-pages-of-changes-and-additions-says-publishing-lead/">27 pages of patch notes</a> and confirmed that there'll be no price hike when the survival and crafting game exits from early access. Oh yeah, it's all coming together. </p><p>"After much thought, we have decided not to raise the price of Palworld following the 1.0 release and will keep it at $29.99," Palworld announced on <a href="https://x.com/Palworld_EN/status/2074841089324745046" target="_blank">social media</a>. "We are incredibly proud of how far Palworld has come. Thanks to the amazing support of our players, it has become a success beyond our wildest dreams." </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2074841089324745046"><p lang="en" dir="ltr">After much thought, we have decided not to raise the price of Palworld following the 1.0 release and will keep it at $29.99.We are incredibly proud of how far Palworld has come. Thanks to the amazing support of our players, it has become a success beyond our wildest dreams.As… pic.twitter.com/ahOeIikMk0<a href="https://twitter.com/cantworkitout/status/2074841089324745046">July 8, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Keeping the price fixed at its early access rate is just "a small way of saying thank you" from the team for all the "continued support" the game has been shown by its very dedicated playerbase. </p><p>It's typical for games to raise prices when leaving early access: <a href="https://www.pcgamer.com/uk/valheim/">Valheim</a>, for example, announced it will jump <a href="https://www.pcgamer.com/games/rpg/valheim-will-get-a-50-percent-price-hike-when-it-hits-1-0-and-no-changes-to-the-ocean-biome/">from $20 to $30</a> when it graduates to 1.0 in September. his isn't outlandish, the whole point of early access is it's an unpolished and unfinished snippet of a game, and therefore its full release should be worth more if you consider the better state it'll release in and all of the additional content it'll contain. If the 27 pages of patch notes are anything to go by, Palworld fits the bill as well, which makes it all the nicer that Pocketpair has chosen to keep the price steady. </p><p>All in all, $30 for everything that Palworld offers seems like a proper steal. You get all the much-loved existing features,  new additions like the wing pack, plus all the new items and Pals. Oh, and that big old World Tree. It's certainly a great way to kick off and celebrate the launch of 1.0—all that's left is to wait and see what it's like once we actually get our hands on it.  </p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WwqNAX"></div>                            </div>                            <script src="https://kwizly.com/embed/WwqNAX.js" async></script><div class="product"><a data-dimension112="f0b099c0-7fcd-11f1-a590-09ccbd2647c1" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:906px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CUNyMUPoPjUSa5gd3y6a5k" name="Palworld-Square-Zoey-Boxout" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CUNyMUPoPjUSa5gd3y6a5k.jpg" mos="" align="middle" fullscreen="" width="906" height="906" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-base-locations/" target="_blank" data-dimension112="f0b099c0-7fcd-11f1-a590-09ccbd2647c1" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" data-dimension25=""><strong>Palworld best base locations</strong></a>: Home sweet home<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-hardwood/" target="_blank"><strong>Palworld Hardwood</strong></a>: Get to choppin'<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-cryogenic-coolant/" target="_blank"><strong>Palworld Cryogenic Coolant</strong></a>: Icy upgrades<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-ancient-bone-location/" target="_blank"><strong>Palworld Ancient Bone</strong></a>: Accessory ingredients <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-panthalus-location/" target="_blank"><strong>Palworld Panthalus</strong></a>: Legendary whale pal</p></div>
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                                                            <title><![CDATA[ Subnautica 2 celebrates 5 million copies sold ahead of Adaptive Measures, its first early access update ]]></title>
                                                                                                <dc:content><![CDATA[ <p>It comes as a surprise to absolutely no one that <a href="https://www.pcgamer.com/uk/subnautica-2/">Subnautica 2</a> has finally surpassed 5 million copies sold. It did sell <a href="https://www.pcgamer.com/games/survival-crafting/subnautica-2-has-sold-2-million-copies-in-12-hours-with-9x-the-players-as-the-first-and-at-this-point-i-figure-that-krafton-ceo-is-already-on-his-second-bottle/">two million copies in just 12 hours after all</a>. Then, not that long ago, it broke 4 million copies sold, which was excellent for everyone involved <a href="https://www.pcgamer.com/games/survival-crafting/bad-news-for-krafton-subnautica-2-broke-4-million-copies-sold-in-less-than-a-week/">except for Krafton</a>. And now its 5 million copies sold coincides with its first major update in early access, 1.1. </p><p>The biggest addition from the latest update was the <a href="https://www.pcgamer.com/games/survival-crafting/you-still-cant-kill-fish-in-subnautica-2-but-starting-tomorrow-youll-at-least-be-able-to-stun-them/">introduction of just a little violence</a>, after masses of players complained about the game's <a href="https://www.pcgamer.com/games/survival-crafting/subnautica-2s-no-killing-policy-isnt-because-its-a-game-about-pacifism-says-design-lead-but-because-players-would-master-the-crappy-combat-over-anything-else/">forced pacifism</a>. You still can't kill sea creatures though, only bonk them on the head or zap them when they get uncomfortably close.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="2HopptkkqMNQacroNgUbgT" name="subnautica 2 hammerhead location" alt="Subnautica 2 Biomods: A player looking at a Hammerhead above a research platform." src="https://cdn.mos.cms.futurecdn.net/2HopptkkqMNQacroNgUbgT.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Unknown Worlds)</span></figcaption></figure><p>I played a great deal of the first Subnautica and Below Zero, despite my thalassophobia, and so far Subnautica 2 has lived up to any expectation I had. The only practical issues I had with the early access game so far seem to have been addressed in its 1.1 update. </p><p>After exploring all that was available to see, I took to settling in for some good old-fashioned base building, something that has always been a favourite pastime in Subnautica games. After gathering material and saving up silver I managed to make a pretty impressive build, the only thing left to do was make a moon door and a tadpole dock big enough for my two, yes two, tadpoles. </p><p>This proved to be difficult. Actually it was more than difficult, it was pretty infuriating. No matter what I did, I just couldn't seem to get the build size right, and I had a great deal of trouble fitting it into my pre-existing build layout. But hopefully this will be easier in the future as Unknown Worlds has improved the "placement for the Tadpole Dock" to make it easier to slot into small spaces. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2178px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="erC7hGPoYFtqXSyC5SPiJ7" name="subnautica-early-access" alt="Subnautica 2 - Big fish" src="https://cdn.mos.cms.futurecdn.net/erC7hGPoYFtqXSyC5SPiJ7.jpg" mos="" align="middle" fullscreen="" width="2178" height="1225" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Unknown Worlds)</span></figcaption></figure><p>Other base-building updates (which is all I'm really bothered about right now) include better placement for the fabricator, a new dedicated storage structure, as well as additional improvements to "rendering, creature behaviour, and the user interface." I'm here for all of that. </p><p>"With this update, we focused on refining the early-game experience and core systems," Fernando Melo, executive producer at Unknown Worlds explains in a press release. "We’ll continue shaping the world of Subnautica 2 together with our players throughout Early Access." I can't wait to see what Unknown Worlds does next. </p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XYdAvO"></div>                            </div>                            <script src="https://kwizly.com/embed/XYdAvO.js" async></script><div class="product"><a data-dimension112="349e309a-7b8a-11f1-8942-895234bf704e" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="349e309a-7b8a-11f1-8942-895234bf704e" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/subnautica-2-celebrates-5-million-copies-sold-ahead-of-adaptive-measures-its-first-early-access-update/</link>
                                                                            <description>
                            <![CDATA[ Unknown Worlds! Give me more rug options and my life is yours! ]]>
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                                                                        <pubDate>Thu, 09 Jul 2026 11:35:50 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Elie Gould ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/5HPuSiRgqza2PQESSqE7gG.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Elie is a news writer with an unhealthy love of horror games—even though their greatest fear is being chased. When they&#039;re not screaming or hiding, there&#039;s a good chance you&#039;ll find them testing their metal in metroidvanias or just admiring their Pokemon TCG collection. Elie has previously worked at TechRadar Gaming as a staff writer and studied at JOMEC in International Journalism and Documentaries – spending their free time filming short docs about Smash Bros. or any indie game that crossed their path.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Subnautica 2 - Character from the cinematic trailer investigating underwater structures]]></media:description>                                                            <media:text><![CDATA[Subnautica 2 - Character from the cinematic trailer investigating underwater structures]]></media:text>
                                <media:title type="plain"><![CDATA[Subnautica 2 - Character from the cinematic trailer investigating underwater structures]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>It comes as a surprise to absolutely no one that <a href="https://www.pcgamer.com/uk/subnautica-2/">Subnautica 2</a> has finally surpassed 5 million copies sold. It did sell <a href="https://www.pcgamer.com/games/survival-crafting/subnautica-2-has-sold-2-million-copies-in-12-hours-with-9x-the-players-as-the-first-and-at-this-point-i-figure-that-krafton-ceo-is-already-on-his-second-bottle/">two million copies in just 12 hours after all</a>. Then, not that long ago, it broke 4 million copies sold, which was excellent for everyone involved <a href="https://www.pcgamer.com/games/survival-crafting/bad-news-for-krafton-subnautica-2-broke-4-million-copies-sold-in-less-than-a-week/">except for Krafton</a>. And now its 5 million copies sold coincides with its first major update in early access, 1.1. </p><p>The biggest addition from the latest update was the <a href="https://www.pcgamer.com/games/survival-crafting/you-still-cant-kill-fish-in-subnautica-2-but-starting-tomorrow-youll-at-least-be-able-to-stun-them/">introduction of just a little violence</a>, after masses of players complained about the game's <a href="https://www.pcgamer.com/games/survival-crafting/subnautica-2s-no-killing-policy-isnt-because-its-a-game-about-pacifism-says-design-lead-but-because-players-would-master-the-crappy-combat-over-anything-else/">forced pacifism</a>. You still can't kill sea creatures though, only bonk them on the head or zap them when they get uncomfortably close.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="2HopptkkqMNQacroNgUbgT" name="subnautica 2 hammerhead location" alt="Subnautica 2 Biomods: A player looking at a Hammerhead above a research platform." src="https://cdn.mos.cms.futurecdn.net/2HopptkkqMNQacroNgUbgT.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Unknown Worlds)</span></figcaption></figure><p>I played a great deal of the first Subnautica and Below Zero, despite my thalassophobia, and so far Subnautica 2 has lived up to any expectation I had. The only practical issues I had with the early access game so far seem to have been addressed in its 1.1 update. </p><p>After exploring all that was available to see, I took to settling in for some good old-fashioned base building, something that has always been a favourite pastime in Subnautica games. After gathering material and saving up silver I managed to make a pretty impressive build, the only thing left to do was make a moon door and a tadpole dock big enough for my two, yes two, tadpoles. </p><p>This proved to be difficult. Actually it was more than difficult, it was pretty infuriating. No matter what I did, I just couldn't seem to get the build size right, and I had a great deal of trouble fitting it into my pre-existing build layout. But hopefully this will be easier in the future as Unknown Worlds has improved the "placement for the Tadpole Dock" to make it easier to slot into small spaces. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2178px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="erC7hGPoYFtqXSyC5SPiJ7" name="subnautica-early-access" alt="Subnautica 2 - Big fish" src="https://cdn.mos.cms.futurecdn.net/erC7hGPoYFtqXSyC5SPiJ7.jpg" mos="" align="middle" fullscreen="" width="2178" height="1225" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Unknown Worlds)</span></figcaption></figure><p>Other base-building updates (which is all I'm really bothered about right now) include better placement for the fabricator, a new dedicated storage structure, as well as additional improvements to "rendering, creature behaviour, and the user interface." I'm here for all of that. </p><p>"With this update, we focused on refining the early-game experience and core systems," Fernando Melo, executive producer at Unknown Worlds explains in a press release. "We’ll continue shaping the world of Subnautica 2 together with our players throughout Early Access." I can't wait to see what Unknown Worlds does next. </p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XYdAvO"></div>                            </div>                            <script src="https://kwizly.com/embed/XYdAvO.js" async></script><div class="product"><a data-dimension112="349e309a-7b8a-11f1-8942-895234bf704e" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="349e309a-7b8a-11f1-8942-895234bf704e" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div>
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                                                            <title><![CDATA[ You still can't kill fish in Subnautica 2, but starting tomorrow you'll at least be able to 'stun' them ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Everyone likes Subnautica 2. We sure do: after all that drama, it turns out the early access survival sequel <a href="https://www.pcgamer.com/games/survival-crafting/after-all-that-drama-subnautica-2-is-good/">is quite good, actually</a>. Players also dig it: it's got smashing reviews on Steam and it sold a million copies in its first hour on its way to <a href="https://www.pcgamer.com/games/survival-crafting/bad-news-for-krafton-subnautica-2-broke-4-million-copies-sold-in-less-than-a-week/?utm_source=steam&utm_medium=referral">more than four million</a> in its first week.</p><p>One little point of contention: Subnautica 2 is home to a collection of large, angry alien fish that love to bite you and endlessly headbutt your submarines—and unlike the first Subnautica, players didn't have a knife to fight back with.</p><p>And so the controversy arose. Players (some of them, anyway) want to be able to kill these angry, annoying, dangerous fish, but the developers have remained steadfast in their <a href="https://www.pcgamer.com/games/survival-crafting/subnautica-2s-no-killing-policy-isnt-because-its-a-game-about-pacifism-says-design-lead-but-because-players-would-master-the-crappy-combat-over-anything-else/">no-killing policy</a>. Modders came up with their own solution, a Subnautica 2 mod where you can <a href="https://www.pcgamer.com/games/survival-crafting/this-subnautica-2-mod-lets-you-kill-all-the-fish-you-want/">kill all the fish you want</a>, but today the game's creative director Anthony Gallegos revealed a new solution: a stun system.</p><p>You can already discourage fish from biting by using the sonic resonator, but in tomorrow's 1.1 update, you'll really be able to knock them for a loop. </p><p>"We've done some work on the sonic resonator, where a bunch of the creatures now have stun states, so when you hit them with the sonic resonator, you'll see them clearly communicate that they've become stunned," Gallegos said in a Subnautica 2 update vlog.</p><p>It's demonstrated in the video, showing a marrowbreach taking a sonic blast to the face and, instead of just turning and swimming away, it goes limp and slowly sinks to the bottom of the sea. <em>Hell yeah.</em> It might not be as satisfying as gutting one with a knife, but it'll still be plenty cathartic to scramble its brains for a bit—though there's no word on how long the stun state lasts.</p><p>You can also see more clearly the results of bonking fish with your cute little hammer. "We've done some work around creature flinches, so most of the creatures in the game now have good flinches," Gallegos said. "So, if you smack them with the survival multi-tool, you'll get that reaction out of them before they flee, to really let you see and understand the impact you're having on them."</p><p>Another enemy, the blight creatures (which you <em>can </em>kill with the resonator) have been modified a bit, too. </p><p>"We're trying to make it that when you encounter the blight creatures around the angel combs, there's a better transition from when they go from a passive to aggressive, and so that you can really feel that and not be as surprised of where creature attacks are coming from, which was a problem we had definitely heard in feedback," Gallegos said.</p><p>"That's all in an effort to make you feel like you're having the mitigation of creatures that we want you to feel, which has also been a major part of your feedback," he said. </p><p>You can watch the full vlog below, in which Gallegos mentions that new multiplayer features, like proximity chat and a player revive system, won't be in tomorrow's 1.1 update but will come "some weeks after that." Later this year, the "big content drop" will add a new region, vehicles, and story.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/MmVoWzSyF9c" allowfullscreen></iframe></div></div><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XYdAvO"></div>                            </div>                            <script src="https://kwizly.com/embed/XYdAvO.js" async></script><div class="product"><a data-dimension112="4e1866a4-7a30-11f1-967f-2138224377ad" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="4e1866a4-7a30-11f1-967f-2138224377ad" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/you-still-cant-kill-fish-in-subnautica-2-but-starting-tomorrow-youll-at-least-be-able-to-stun-them/</link>
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                            <![CDATA[ They will also have "good flinches" if you bonk them with a hammer. ]]>
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                                                                        <pubDate>Tue, 07 Jul 2026 18:20:26 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ clivingston@pcgamer.com (Christopher Livingston) ]]></author>                    <dc:creator><![CDATA[ Christopher Livingston ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/vMPWcamtj9aoVBYFtt2Hp7.png ]]></dc:source>
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                                                            <media:credit><![CDATA[Krafton]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A diver holding a sci-fi tool ]]></media:description>                                                            <media:text><![CDATA[A diver holding a sci-fi tool ]]></media:text>
                                <media:title type="plain"><![CDATA[A diver holding a sci-fi tool ]]></media:title>
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                                <p>Everyone likes Subnautica 2. We sure do: after all that drama, it turns out the early access survival sequel <a href="https://www.pcgamer.com/games/survival-crafting/after-all-that-drama-subnautica-2-is-good/">is quite good, actually</a>. Players also dig it: it's got smashing reviews on Steam and it sold a million copies in its first hour on its way to <a href="https://www.pcgamer.com/games/survival-crafting/bad-news-for-krafton-subnautica-2-broke-4-million-copies-sold-in-less-than-a-week/?utm_source=steam&utm_medium=referral">more than four million</a> in its first week.</p><p>One little point of contention: Subnautica 2 is home to a collection of large, angry alien fish that love to bite you and endlessly headbutt your submarines—and unlike the first Subnautica, players didn't have a knife to fight back with.</p><p>And so the controversy arose. Players (some of them, anyway) want to be able to kill these angry, annoying, dangerous fish, but the developers have remained steadfast in their <a href="https://www.pcgamer.com/games/survival-crafting/subnautica-2s-no-killing-policy-isnt-because-its-a-game-about-pacifism-says-design-lead-but-because-players-would-master-the-crappy-combat-over-anything-else/">no-killing policy</a>. Modders came up with their own solution, a Subnautica 2 mod where you can <a href="https://www.pcgamer.com/games/survival-crafting/this-subnautica-2-mod-lets-you-kill-all-the-fish-you-want/">kill all the fish you want</a>, but today the game's creative director Anthony Gallegos revealed a new solution: a stun system.</p><p>You can already discourage fish from biting by using the sonic resonator, but in tomorrow's 1.1 update, you'll really be able to knock them for a loop. </p><p>"We've done some work on the sonic resonator, where a bunch of the creatures now have stun states, so when you hit them with the sonic resonator, you'll see them clearly communicate that they've become stunned," Gallegos said in a Subnautica 2 update vlog.</p><p>It's demonstrated in the video, showing a marrowbreach taking a sonic blast to the face and, instead of just turning and swimming away, it goes limp and slowly sinks to the bottom of the sea. <em>Hell yeah.</em> It might not be as satisfying as gutting one with a knife, but it'll still be plenty cathartic to scramble its brains for a bit—though there's no word on how long the stun state lasts.</p><p>You can also see more clearly the results of bonking fish with your cute little hammer. "We've done some work around creature flinches, so most of the creatures in the game now have good flinches," Gallegos said. "So, if you smack them with the survival multi-tool, you'll get that reaction out of them before they flee, to really let you see and understand the impact you're having on them."</p><p>Another enemy, the blight creatures (which you <em>can </em>kill with the resonator) have been modified a bit, too. </p><p>"We're trying to make it that when you encounter the blight creatures around the angel combs, there's a better transition from when they go from a passive to aggressive, and so that you can really feel that and not be as surprised of where creature attacks are coming from, which was a problem we had definitely heard in feedback," Gallegos said.</p><p>"That's all in an effort to make you feel like you're having the mitigation of creatures that we want you to feel, which has also been a major part of your feedback," he said. </p><p>You can watch the full vlog below, in which Gallegos mentions that new multiplayer features, like proximity chat and a player revive system, won't be in tomorrow's 1.1 update but will come "some weeks after that." Later this year, the "big content drop" will add a new region, vehicles, and story.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/MmVoWzSyF9c" allowfullscreen></iframe></div></div><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XYdAvO"></div>                            </div>                            <script src="https://kwizly.com/embed/XYdAvO.js" async></script><div class="product"><a data-dimension112="4e1866a4-7a30-11f1-967f-2138224377ad" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="4e1866a4-7a30-11f1-967f-2138224377ad" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div>
                                                            </article>
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                                                            <title><![CDATA[ Sand publisher celebrates 300,000 copies sold: 'We getting a half hour of air conditioning tonight!' ]]></title>
                                                                                                <dc:content><![CDATA[ <p>A couple weeks after its early access launch, things are going <em>mostly </em>pretty well for the steampunk-mechs-in-the-desert game <a href="https://www.pcgamer.com/sand-raiders-of-sophie/" target="_blank">Sand: Raiders of Sophie</a>. An update that rolled out on July 2 caused some surprise headaches and had to be rolled back, which isn't great, but on the brighter side the game looks to be a legitimate hit, too.</p><p>"300K copies for Sand sold," Alex Nichiporchik, CEO of publisher TinyBuild, wrote today on <a href="https://x.com/aNichiporchik/status/2073005294897201267" target="_blank">X</a>. "We getting [a] half hour of air conditioning tonight!"</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:945px;"><p class="vanilla-image-block" style="padding-top:33.23%;"><img id="bULGA6zwFkh73PWxBVAaPh" name="sand" alt="Alex Nichiporchik tweet: 300k copies for SAND soldWe getting half hour of air conditioning tonight!" src="https://cdn.mos.cms.futurecdn.net/bULGA6zwFkh73PWxBVAaPh.png" mos="" align="middle" fullscreen="1" width="945" height="314" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/bULGA6zwFkh73PWxBVAaPh.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Alex Nichiporchik (Twitter))</span></figcaption></figure><p>The second update for Sand: Raiders of Sophie went live on June 2, but caused connection problems that forced the developers to <a href="https://store.steampowered.com/news/app/1431300/view/697642648593240187" target="_blank">pull the plug</a>. The plan was to figure out what was happening and redeploy the update later in the week, but fortunately developers were able to get it squared away <a href="https://store.steampowered.com/news/app/1431300/view/697642648593240728" target="_blank">fairly quickly</a>.</p><p>The re-rollout of the new update, and no doubt the coming of the weekend—a long one for gamers in the US—has helped push Sand to its highest concurrent player count yet on Steam at just over 40,000. That's good enough to put it in the middle of Steam's <a href="https://store.steampowered.com/charts/mostplayed" target="_blank">100 most played games chart</a>, between Farming Simulator 25 and Helldivers 2 (PC gaming is so wonderfully diverse) and while it's nowhere near the six-figure counts of the real big boys, bear in mind that Sand is not free to play—at $20 a pop with its launch discount, that adds up to not a bad little chunk of change.</p><p>The full patch notes for Sand: Raiders of Sophie update 2 are below.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Oqv5ZX"></div>                            </div>                            <script src="https://kwizly.com/embed/Oqv5ZX.js" async></script><ul><li><strong>Update #2 changelist:</strong><ul><li>Fixed an issue that caused servers to become unavailable, and players were stuck on the "Connecting" screen<ul><li>Because of thіs issue, we reverted yesterday's update</li></ul></li><li>Improved BattlEye behavior to decrease false-positive bans</li><li>Occlusion changes that will have a minor positive effect on game performance</li><li>Additional improvements to the character movement</li><li>Improvements to the trampler collisions</li><li>Decreased the number of shakes and glitches during the collision between tramplers</li><li>Possibly fixes issue when character would fly in the air after the collision between tramplers</li><li>Possibly fixed the issue that trampler parts would be invisible but you would still be able to interact with them<ul><li>Let us know if you will still encounter this issue after the patch</li></ul></li><li>Fixed oversaturated boxes and props in the lobby</li><li>Fixed that trampler stability didn't affect speed</li><li>Fixed  energy rod selling price on the contract platforms from 450 to 50Fixed  the issue where a character's body may remain in the air after death</li><li>Fixed the issue that you could make additional shots from autocannon by pressing the right mouse button</li><li>Another round of improvements to the character controller. Including but not limited to:<ul><li>Fixed issue with getting stuck on difficult terrain</li><li>Fixed several issues with parkour</li><li>Fixed different issues with movement</li><li>Fixed issue with flickering names on the landing cutscene</li><li>Improvements to the hit registration</li></ul></li><li>Improved occlusion for the compartments on the trampler<ul><li>There are still some cases where compartments might occlude, and we'll fix them in the upcoming updates</li></ul></li><li>Grenade pin no longer gets pulled automatically in Outlaw controls</li><li>Improved upiors' behavior<ul><li>Now has collision with player</li><li>Their movement is now less twitchy</li><li>The overall behavior is more responsive and more natural</li><li>Upiors can now use cannons (except shotguns)</li><li>They will leave the cannon when the player gets close to them</li></ul></li><li>Added a gas giant next to the Sophie</li><li>Improved design for some of the pop-ups</li><li>Fixed issue for some of the crew compartments where character would respawn outside of the compartment</li><li>Fixed exploits where items could be duplicated</li><li>Fixed the issue when some doors may be restored improperly after fixing the Compartment with a Repair kit</li><li>Fixed the issue where, visually, the door is displayed as broken after being fixed with a repair kit</li><li>Fixed  the issue where the expedition will end for the player even though  their teammates are still alive. This would also cause issues with  receiving the loot after the expedition</li><li>Fixed the issue where players could get into the compartments by sliding on the entrance group ladder</li><li>Fixed the issues where Toggle and Combine Sprint settings didn't work as intended</li><li>Fixed the issue where matchmaking preferences were not saved between Expeditions</li><li>Fixed the issue where incorrect crew sizes were shown during loading</li></ul></li><li><strong>Balance changes:</strong><ul><li>Increased Recoil for 80mm Cannons</li><li>Increased T3 80mm cannon reload time from 2.5 to 3 sec</li><li>Base and low recoil 40mm ammo now have slightly better range (150m/s -> 200m/s and 100m/s -> 150m/s)</li><li>Added 20% more projectiles for regular 70mm Ammo (42 -> 52)</li><li>Decreased siege damage of regular 70mm Ammo by 20% (30 per pellet -> 25 per pellet)</li><li>Added 5 more meters before the damage starts decaying for regular 70mm Ammo (35m -> 40m)</li><li>Decreased fire rate of Triple Barrel shotgun by 30%</li><li>Projectile amplifier radius decreased from 15m to 5m</li><li>Manually  loading turret from the container now transfers shells from the  container into the turret's inventory instead of actually loading it  (thank you for the tip Peanut)<ul><li>This is now called "Transfer Content" instead of "Load Turret" to avoid confusion</li></ul></li><li>Loot containers will spawn slightly less pneumatic parts</li><li>Increased Canned Sea Deer XL sell price from 100 to 500</li><li>Decreased MedKit sell price from 50 to 20</li><li>Increased Sell price of Small Valuables and Valuables by 1 crown (3 -> 4, 6 -> 7)</li><li>Ironclad Crate slot changes (12M -> 1L and 11M)</li><li>High-tier resources orbital stack size increase (50 -> 75)</li></ul></li><li><strong>Known issues:</strong><ul><li>Character can get stuck at the top of the ladder</li><li>Character may become transparent in Spectator mode in some cases</li><li>Character cannot crouch while carrying the Repair Kit</li><li>The Character cannot enter the Expedition if the Invite has been accepted at the Tutorial pop-up background</li><li>Character may become invulnerable to melee damage while interacting with turrets or the steering wheel</li></ul></li></ul><div class="product"><a data-dimension112="e6a3804f-bd78-42c0-bef9-56e7dc4d3e88" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="e6a3804f-bd78-42c0-bef9-56e7dc4d3e88" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/sand-publisher-celebrates-300-000-copies-sold-we-getting-a-half-hour-of-air-conditioning-tonight/</link>
                                                                            <description>
                            <![CDATA[ Yesterday's big update, which had to be rolled back after it caused connection problems, is also live again. ]]>
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                                                                        <pubDate>Fri, 03 Jul 2026 20:46:14 +0000</pubDate>                                                                                                                                <updated>Sat, 04 Jul 2026 13:06:46 +0000</updated>
                                                                                                                                            <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ andy.chalk@pcgamer.com (Andy Chalk) ]]></author>                    <dc:creator><![CDATA[ Andy Chalk ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hkTeZoDeGrvhQZtrNGPkbB.png ]]></dc:source>
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                                                            <media:credit><![CDATA[tinyBuild]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Mechanical base in Sand]]></media:description>                                                            <media:text><![CDATA[Mechanical base in Sand]]></media:text>
                                <media:title type="plain"><![CDATA[Mechanical base in Sand]]></media:title>
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                                <p>A couple weeks after its early access launch, things are going <em>mostly </em>pretty well for the steampunk-mechs-in-the-desert game <a href="https://www.pcgamer.com/sand-raiders-of-sophie/" target="_blank">Sand: Raiders of Sophie</a>. An update that rolled out on July 2 caused some surprise headaches and had to be rolled back, which isn't great, but on the brighter side the game looks to be a legitimate hit, too.</p><p>"300K copies for Sand sold," Alex Nichiporchik, CEO of publisher TinyBuild, wrote today on <a href="https://x.com/aNichiporchik/status/2073005294897201267" target="_blank">X</a>. "We getting [a] half hour of air conditioning tonight!"</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:945px;"><p class="vanilla-image-block" style="padding-top:33.23%;"><img id="bULGA6zwFkh73PWxBVAaPh" name="sand" alt="Alex Nichiporchik tweet: 300k copies for SAND soldWe getting half hour of air conditioning tonight!" src="https://cdn.mos.cms.futurecdn.net/bULGA6zwFkh73PWxBVAaPh.png" mos="" align="middle" fullscreen="1" width="945" height="314" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/bULGA6zwFkh73PWxBVAaPh.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Alex Nichiporchik (Twitter))</span></figcaption></figure><p>The second update for Sand: Raiders of Sophie went live on June 2, but caused connection problems that forced the developers to <a href="https://store.steampowered.com/news/app/1431300/view/697642648593240187" target="_blank">pull the plug</a>. The plan was to figure out what was happening and redeploy the update later in the week, but fortunately developers were able to get it squared away <a href="https://store.steampowered.com/news/app/1431300/view/697642648593240728" target="_blank">fairly quickly</a>.</p><p>The re-rollout of the new update, and no doubt the coming of the weekend—a long one for gamers in the US—has helped push Sand to its highest concurrent player count yet on Steam at just over 40,000. That's good enough to put it in the middle of Steam's <a href="https://store.steampowered.com/charts/mostplayed" target="_blank">100 most played games chart</a>, between Farming Simulator 25 and Helldivers 2 (PC gaming is so wonderfully diverse) and while it's nowhere near the six-figure counts of the real big boys, bear in mind that Sand is not free to play—at $20 a pop with its launch discount, that adds up to not a bad little chunk of change.</p><p>The full patch notes for Sand: Raiders of Sophie update 2 are below.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Oqv5ZX"></div>                            </div>                            <script src="https://kwizly.com/embed/Oqv5ZX.js" async></script><ul><li><strong>Update #2 changelist:</strong><ul><li>Fixed an issue that caused servers to become unavailable, and players were stuck on the "Connecting" screen<ul><li>Because of thіs issue, we reverted yesterday's update</li></ul></li><li>Improved BattlEye behavior to decrease false-positive bans</li><li>Occlusion changes that will have a minor positive effect on game performance</li><li>Additional improvements to the character movement</li><li>Improvements to the trampler collisions</li><li>Decreased the number of shakes and glitches during the collision between tramplers</li><li>Possibly fixes issue when character would fly in the air after the collision between tramplers</li><li>Possibly fixed the issue that trampler parts would be invisible but you would still be able to interact with them<ul><li>Let us know if you will still encounter this issue after the patch</li></ul></li><li>Fixed oversaturated boxes and props in the lobby</li><li>Fixed that trampler stability didn't affect speed</li><li>Fixed  energy rod selling price on the contract platforms from 450 to 50Fixed  the issue where a character's body may remain in the air after death</li><li>Fixed the issue that you could make additional shots from autocannon by pressing the right mouse button</li><li>Another round of improvements to the character controller. Including but not limited to:<ul><li>Fixed issue with getting stuck on difficult terrain</li><li>Fixed several issues with parkour</li><li>Fixed different issues with movement</li><li>Fixed issue with flickering names on the landing cutscene</li><li>Improvements to the hit registration</li></ul></li><li>Improved occlusion for the compartments on the trampler<ul><li>There are still some cases where compartments might occlude, and we'll fix them in the upcoming updates</li></ul></li><li>Grenade pin no longer gets pulled automatically in Outlaw controls</li><li>Improved upiors' behavior<ul><li>Now has collision with player</li><li>Their movement is now less twitchy</li><li>The overall behavior is more responsive and more natural</li><li>Upiors can now use cannons (except shotguns)</li><li>They will leave the cannon when the player gets close to them</li></ul></li><li>Added a gas giant next to the Sophie</li><li>Improved design for some of the pop-ups</li><li>Fixed issue for some of the crew compartments where character would respawn outside of the compartment</li><li>Fixed exploits where items could be duplicated</li><li>Fixed the issue when some doors may be restored improperly after fixing the Compartment with a Repair kit</li><li>Fixed the issue where, visually, the door is displayed as broken after being fixed with a repair kit</li><li>Fixed  the issue where the expedition will end for the player even though  their teammates are still alive. This would also cause issues with  receiving the loot after the expedition</li><li>Fixed the issue where players could get into the compartments by sliding on the entrance group ladder</li><li>Fixed the issues where Toggle and Combine Sprint settings didn't work as intended</li><li>Fixed the issue where matchmaking preferences were not saved between Expeditions</li><li>Fixed the issue where incorrect crew sizes were shown during loading</li></ul></li><li><strong>Balance changes:</strong><ul><li>Increased Recoil for 80mm Cannons</li><li>Increased T3 80mm cannon reload time from 2.5 to 3 sec</li><li>Base and low recoil 40mm ammo now have slightly better range (150m/s -> 200m/s and 100m/s -> 150m/s)</li><li>Added 20% more projectiles for regular 70mm Ammo (42 -> 52)</li><li>Decreased siege damage of regular 70mm Ammo by 20% (30 per pellet -> 25 per pellet)</li><li>Added 5 more meters before the damage starts decaying for regular 70mm Ammo (35m -> 40m)</li><li>Decreased fire rate of Triple Barrel shotgun by 30%</li><li>Projectile amplifier radius decreased from 15m to 5m</li><li>Manually  loading turret from the container now transfers shells from the  container into the turret's inventory instead of actually loading it  (thank you for the tip Peanut)<ul><li>This is now called "Transfer Content" instead of "Load Turret" to avoid confusion</li></ul></li><li>Loot containers will spawn slightly less pneumatic parts</li><li>Increased Canned Sea Deer XL sell price from 100 to 500</li><li>Decreased MedKit sell price from 50 to 20</li><li>Increased Sell price of Small Valuables and Valuables by 1 crown (3 -> 4, 6 -> 7)</li><li>Ironclad Crate slot changes (12M -> 1L and 11M)</li><li>High-tier resources orbital stack size increase (50 -> 75)</li></ul></li><li><strong>Known issues:</strong><ul><li>Character can get stuck at the top of the ladder</li><li>Character may become transparent in Spectator mode in some cases</li><li>Character cannot crouch while carrying the Repair Kit</li><li>The Character cannot enter the Expedition if the Invite has been accepted at the Tutorial pop-up background</li><li>Character may become invulnerable to melee damage while interacting with turrets or the steering wheel</li></ul></li></ul><div class="product"><a data-dimension112="e6a3804f-bd78-42c0-bef9-56e7dc4d3e88" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="e6a3804f-bd78-42c0-bef9-56e7dc4d3e88" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div>
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                                                            <title><![CDATA[ Rust gets even more cutthroat by adding its own version of apartment rentals ]]></title>
                                                                                                <dc:content><![CDATA[ <p>It's been a while since I played Rust but I always look forward to its monthly updates because—what even is Rust these days? The latest feature sounds like the least likely thing you'd find in a hardcore PvP sandbox: apartments for rent.</p><p>"The apartment complex is a new monument that allows players getting started with a wipe to find a place to call home," says Facepunch Studios. "Simply talk to the receptionist in the lobby to get started and rent a room. There are options for every budget, from the basement to the penthouse. Different room types come with different perks, like more storage, furnaces and more."</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/Q9BpyXSjrac" allowfullscreen></iframe></div></div><p>OK, you can rent apartments in Rust now. That might as well be a thing. At any rate, the cutthroat traditions of Rust still endure even in the temporary housing market:</p><p>"Once you've rented a room you'll need to insert scrap into the slot next to your door, otherwise you'll be evicted and all of your possessions will be seized," Facepunch says. "There is a master key available somewhere on the island - find it and you can unlock access to any occupied room in the apartments for 5 minutes. Need a hint as to what room to burgle? There might be a guard in the basement who has more information."</p><p>Ah, that's more like it. If you're a second late with your rent you'll lose everything, plus someone might find a key and ransack your flat based on information spilled by a slimy basement stoolie. </p><p>Apartments aren't the only things you can occupy in the new update: there are commercial opportunities as well as residential ones:</p><p>"The new apartment complex monument features a small marketplace of shops. Each shop can be purchased and run by players, allowing you to sell your wares to the residents of the apartment building," says Facepunch. </p><p>Sounds sweet except for all the peril: someone may buy your shop right out from under you simply by paying more for it in scrap. And that master key that lets you pilfer from apartments? It also works on stores, so you're probably gonna get robbed by some jerk player, too. Hey, it's not personal. It's only business.</p><p>The update also brings changes to Rust's "softcore" mode, like 2x multipliers to resource gathering and raid windows that only allow base raids to occur between the hours of 6:00 and 9:00 pm local server time. There's also a new clan system, improved animations, Twitch drops, and more. Check out all the details of <a href="https://rust.facepunch.com/news/common-ground">the new update here</a>.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Oqv5ZX"></div>                            </div>                            <script src="https://kwizly.com/embed/Oqv5ZX.js" async></script><div class="product"><a data-dimension112="81111638-daa5-48eb-973b-89022c283cf0" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="81111638-daa5-48eb-973b-89022c283cf0" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/rust-gets-even-more-cutthroat-by-adding-its-own-version-of-apartment-rentals/</link>
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                            <![CDATA[ You're not the only one with a key. ]]>
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                                                                        <pubDate>Thu, 02 Jul 2026 19:16:23 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ clivingston@pcgamer.com (Christopher Livingston) ]]></author>                    <dc:creator><![CDATA[ Christopher Livingston ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/vMPWcamtj9aoVBYFtt2Hp7.png ]]></dc:source>
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                                                            <media:credit><![CDATA[Facepunch Studios]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Someone pointing a gun at a robber in their apartment]]></media:description>                                                            <media:text><![CDATA[Someone pointing a gun at a robber in their apartment]]></media:text>
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                                <p>It's been a while since I played Rust but I always look forward to its monthly updates because—what even is Rust these days? The latest feature sounds like the least likely thing you'd find in a hardcore PvP sandbox: apartments for rent.</p><p>"The apartment complex is a new monument that allows players getting started with a wipe to find a place to call home," says Facepunch Studios. "Simply talk to the receptionist in the lobby to get started and rent a room. There are options for every budget, from the basement to the penthouse. Different room types come with different perks, like more storage, furnaces and more."</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/Q9BpyXSjrac" allowfullscreen></iframe></div></div><p>OK, you can rent apartments in Rust now. That might as well be a thing. At any rate, the cutthroat traditions of Rust still endure even in the temporary housing market:</p><p>"Once you've rented a room you'll need to insert scrap into the slot next to your door, otherwise you'll be evicted and all of your possessions will be seized," Facepunch says. "There is a master key available somewhere on the island - find it and you can unlock access to any occupied room in the apartments for 5 minutes. Need a hint as to what room to burgle? There might be a guard in the basement who has more information."</p><p>Ah, that's more like it. If you're a second late with your rent you'll lose everything, plus someone might find a key and ransack your flat based on information spilled by a slimy basement stoolie. </p><p>Apartments aren't the only things you can occupy in the new update: there are commercial opportunities as well as residential ones:</p><p>"The new apartment complex monument features a small marketplace of shops. Each shop can be purchased and run by players, allowing you to sell your wares to the residents of the apartment building," says Facepunch. </p><p>Sounds sweet except for all the peril: someone may buy your shop right out from under you simply by paying more for it in scrap. And that master key that lets you pilfer from apartments? It also works on stores, so you're probably gonna get robbed by some jerk player, too. Hey, it's not personal. It's only business.</p><p>The update also brings changes to Rust's "softcore" mode, like 2x multipliers to resource gathering and raid windows that only allow base raids to occur between the hours of 6:00 and 9:00 pm local server time. There's also a new clan system, improved animations, Twitch drops, and more. Check out all the details of <a href="https://rust.facepunch.com/news/common-ground">the new update here</a>.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Oqv5ZX"></div>                            </div>                            <script src="https://kwizly.com/embed/Oqv5ZX.js" async></script><div class="product"><a data-dimension112="81111638-daa5-48eb-973b-89022c283cf0" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="81111638-daa5-48eb-973b-89022c283cf0" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div>
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                                                            <title><![CDATA[ Windrose might get wind ]]></title>
                                                                                                <dc:content><![CDATA[ <p>As a survival game, Windrose is an extremely forgiving one. Your weapons and gear never degrade. If your pirate ship sinks you can rebuild it with a mere 20 pieces of wood. You can't die of hunger or thirst, and your NPC pirate crew, well… they can't die at all.</p><p>It's such a streamlined survival experience that when you're sailing your ship across the sea, you can go in any direction you want at top speed at all times. That's because despite the title of the game, there is no actual <em>wind </em>in Windrose.</p><p>That might change in the future, says Kraken Express. In a devlog <a href="https://store.steampowered.com/news/app/3041230/view/680754149992694238">posted today</a>, the studio outlined the first major update to the early access pirate survival game that includes a new biome, new pirate ship classes, more of the main story and sidequests, and yep, wind. <em>Maybe</em>.</p><p>First, the studio gave players a look at the next biome, the Ashlands, a region that "suffered from volcanic eruptions long ago, leaving its mark on the settlers who lived here, and on those who came after." There, players can expect "a variety of new islands with new enemies, items, resources, recipes, points of interest, and, of course, a new challenging boss."</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/g61OQTbWtWA" allowfullscreen></iframe></div></div><p>Also on the roster for the update are new building pieces and decorations, plus new ship classes and variants. There are also plans for NPC ships to behave more "naturally," meaning they'll actually sail in formations instead of simply steering back and forth in circles as they do now.</p><p>And also: wind, perhaps.</p><p>"We are also aware of the popular request to add wind influence on sailing to the game," Kraken Express said on Steam. "We’ll definitely be exploring this idea as well, and we originally intended to."</p><p>I expect a bit of resistance from some players at the idea of a wind system. One of the selling points of Windrose is that you can just jump in your ship and speed off to combat and adventure without a bunch of speedbumps (or whatever the equivalent of a speedbump is in the ocean) getting in the way. Sailing isn't meant to be challenging, it's meant to be fun, and it is.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Oqv5ZX"></div>                            </div>                            <script src="https://kwizly.com/embed/Oqv5ZX.js" async></script><p>One of the games Windrose is heavily inspired by, Valheim, has a wind system that means sailing directly into the wind can only be done at very slow speeds with the sails unfurled. I personally think that helps Valheim feel more like a real adventure where the ocean is a treacherous place, but at the same time, sometimes you just want to get from Point A to Point B without a bunch of drama. Valheim's wind system can sometimes turn a quick ocean voyage into a real slog.</p><p>Kraken Express is keeping that in mind as it experiments with its own wind system.</p><p>"But let us be crystal clear: we want it to be fun and simple," the studio said. "Windrose aims to be an adventure, without some of the more hardcore simulation aspects."</p><p>There's still no word when this first major update will arrive: "As always, we'll be sharing more details, including an estimated release window, as development progresses."</p><div class="product"><a data-dimension112="bd6f3c1c-822d-4c9b-b29e-59e777fe0146" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="bd6f3c1c-822d-4c9b-b29e-59e777fe0146" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/windrose-might-get-wind/</link>
                                                                            <description>
                            <![CDATA[ No word on roses, though. ]]>
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                                                                        <pubDate>Wed, 01 Jul 2026 21:34:34 +0000</pubDate>                                                                                                                                <updated>Wed, 01 Jul 2026 23:06:22 +0000</updated>
                                                                                                                                            <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ clivingston@pcgamer.com (Christopher Livingston) ]]></author>                    <dc:creator><![CDATA[ Christopher Livingston ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/vMPWcamtj9aoVBYFtt2Hp7.png ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Windrose - Pirate player character standing in front of their fleet of ships]]></media:description>                                                            <media:text><![CDATA[Windrose - Pirate player character standing in front of their fleet of ships]]></media:text>
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                                <p>As a survival game, Windrose is an extremely forgiving one. Your weapons and gear never degrade. If your pirate ship sinks you can rebuild it with a mere 20 pieces of wood. You can't die of hunger or thirst, and your NPC pirate crew, well… they can't die at all.</p><p>It's such a streamlined survival experience that when you're sailing your ship across the sea, you can go in any direction you want at top speed at all times. That's because despite the title of the game, there is no actual <em>wind </em>in Windrose.</p><p>That might change in the future, says Kraken Express. In a devlog <a href="https://store.steampowered.com/news/app/3041230/view/680754149992694238">posted today</a>, the studio outlined the first major update to the early access pirate survival game that includes a new biome, new pirate ship classes, more of the main story and sidequests, and yep, wind. <em>Maybe</em>.</p><p>First, the studio gave players a look at the next biome, the Ashlands, a region that "suffered from volcanic eruptions long ago, leaving its mark on the settlers who lived here, and on those who came after." There, players can expect "a variety of new islands with new enemies, items, resources, recipes, points of interest, and, of course, a new challenging boss."</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/g61OQTbWtWA" allowfullscreen></iframe></div></div><p>Also on the roster for the update are new building pieces and decorations, plus new ship classes and variants. There are also plans for NPC ships to behave more "naturally," meaning they'll actually sail in formations instead of simply steering back and forth in circles as they do now.</p><p>And also: wind, perhaps.</p><p>"We are also aware of the popular request to add wind influence on sailing to the game," Kraken Express said on Steam. "We’ll definitely be exploring this idea as well, and we originally intended to."</p><p>I expect a bit of resistance from some players at the idea of a wind system. One of the selling points of Windrose is that you can just jump in your ship and speed off to combat and adventure without a bunch of speedbumps (or whatever the equivalent of a speedbump is in the ocean) getting in the way. Sailing isn't meant to be challenging, it's meant to be fun, and it is.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Oqv5ZX"></div>                            </div>                            <script src="https://kwizly.com/embed/Oqv5ZX.js" async></script><p>One of the games Windrose is heavily inspired by, Valheim, has a wind system that means sailing directly into the wind can only be done at very slow speeds with the sails unfurled. I personally think that helps Valheim feel more like a real adventure where the ocean is a treacherous place, but at the same time, sometimes you just want to get from Point A to Point B without a bunch of drama. Valheim's wind system can sometimes turn a quick ocean voyage into a real slog.</p><p>Kraken Express is keeping that in mind as it experiments with its own wind system.</p><p>"But let us be crystal clear: we want it to be fun and simple," the studio said. "Windrose aims to be an adventure, without some of the more hardcore simulation aspects."</p><p>There's still no word when this first major update will arrive: "As always, we'll be sharing more details, including an estimated release window, as development progresses."</p><div class="product"><a data-dimension112="bd6f3c1c-822d-4c9b-b29e-59e777fe0146" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="bd6f3c1c-822d-4c9b-b29e-59e777fe0146" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div>
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                                                            <title><![CDATA[ 'There’s something we’ve been dying to tell you': The best city builder of 2023 is getting a survival game set in the same world ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Ever play a game set in a world so intriguing and enjoyable you wish there were other games, even of a different genre, that took place in the same setting? </p><p>Eremite Games, the studio that created roguelike city builder Against the Storm, has announced just that. "There’s something we’ve been dying to tell you," the studio <a href="https://store.steampowered.com/news/app/1336490/view/677376450273216372">said on Steam</a>: it's been working on a new game that is "slowly taking shape as a survival game set in the Against the Storm universe."</p><p>Even better, it looks like it might be co-op. As part of a dev diary, the studio released a short in-engine clip of the new game, though asked that fans "please keep your expectations very modest. The project is still in its earliest phase, full of placeholders, and nearly everything you see is subject (and likely) to change."</p><p>There's not a lot to see in the clip: a robed figure carrying a rifle strides through a gloomy, rainy night, and stops outside a small dwelling that looks for all the world like a building you'd see in Against the Storm. A moment later, a second figure steps into frame, which could suggest a co-op experience. See for yourself:</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/121z-EFqPIg" allowfullscreen></iframe></div></div><p>That's it. There's nothing else to see at the moment, and no further details about the new game including when it might come out or even what it's called.</p><p>"There’s a chance we’re showing this way too early," the studio said. "We hope you won’t hold it against us if the project evolves into something very different. But keeping this under wraps has been torture. We’re still just a small, 6-person indie team, and this kind of openness feels more natural to us."</p><p>Against the Storm was an unusual, contrarian sort of city builder: instead of building a city that lasts the whole game, the city you build gets wiped out every year thanks to a cataclysmic cycle of destructive magic—the storm of the title. But each time you begin again, you bring with you the experience and upgrades of your previous runs. It was our favorite city builder of 2023, and our reviewer Leana Hafer <a href="https://www.pcgamer.com/against-the-storm-review/">called it</a> "one of the most clever, engaging, and endearing strategy games I've played in years."</p><p>Speaking of which, Eremite Games also addressed a topic I'm sure it gets asked about a lot: Against the Storm 2?</p><p>"The idea of a sequel is something we think about often," the studio said. "But this time, we wanted to experiment with the survival genre and explore new facets of the Against the Storm universe."</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Oqv5ZX"></div>                            </div>                            <script src="https://kwizly.com/embed/Oqv5ZX.js" async></script><div class="product"><a data-dimension112="ce536623-19d7-420b-bd11-3fd586f7185f" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="ce536623-19d7-420b-bd11-3fd586f7185f" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/theres-something-weve-been-dying-to-tell-you-the-best-city-builder-of-2023-is-getting-a-survival-game-set-in-the-same-world/</link>
                                                                            <description>
                            <![CDATA[ And it looks like it'll be co-op. ]]>
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                                                                        <pubDate>Wed, 01 Jul 2026 18:58:29 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ clivingston@pcgamer.com (Christopher Livingston) ]]></author>                    <dc:creator><![CDATA[ Christopher Livingston ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/vMPWcamtj9aoVBYFtt2Hp7.png ]]></dc:source>
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                                                            <media:credit><![CDATA[Eremite Games]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Two hooded figures in the rain outside a dwelling]]></media:description>                                                            <media:text><![CDATA[Two hooded figures in the rain outside a dwelling]]></media:text>
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                                <p>Ever play a game set in a world so intriguing and enjoyable you wish there were other games, even of a different genre, that took place in the same setting? </p><p>Eremite Games, the studio that created roguelike city builder Against the Storm, has announced just that. "There’s something we’ve been dying to tell you," the studio <a href="https://store.steampowered.com/news/app/1336490/view/677376450273216372">said on Steam</a>: it's been working on a new game that is "slowly taking shape as a survival game set in the Against the Storm universe."</p><p>Even better, it looks like it might be co-op. As part of a dev diary, the studio released a short in-engine clip of the new game, though asked that fans "please keep your expectations very modest. The project is still in its earliest phase, full of placeholders, and nearly everything you see is subject (and likely) to change."</p><p>There's not a lot to see in the clip: a robed figure carrying a rifle strides through a gloomy, rainy night, and stops outside a small dwelling that looks for all the world like a building you'd see in Against the Storm. A moment later, a second figure steps into frame, which could suggest a co-op experience. See for yourself:</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/121z-EFqPIg" allowfullscreen></iframe></div></div><p>That's it. There's nothing else to see at the moment, and no further details about the new game including when it might come out or even what it's called.</p><p>"There’s a chance we’re showing this way too early," the studio said. "We hope you won’t hold it against us if the project evolves into something very different. But keeping this under wraps has been torture. We’re still just a small, 6-person indie team, and this kind of openness feels more natural to us."</p><p>Against the Storm was an unusual, contrarian sort of city builder: instead of building a city that lasts the whole game, the city you build gets wiped out every year thanks to a cataclysmic cycle of destructive magic—the storm of the title. But each time you begin again, you bring with you the experience and upgrades of your previous runs. It was our favorite city builder of 2023, and our reviewer Leana Hafer <a href="https://www.pcgamer.com/against-the-storm-review/">called it</a> "one of the most clever, engaging, and endearing strategy games I've played in years."</p><p>Speaking of which, Eremite Games also addressed a topic I'm sure it gets asked about a lot: Against the Storm 2?</p><p>"The idea of a sequel is something we think about often," the studio said. "But this time, we wanted to experiment with the survival genre and explore new facets of the Against the Storm universe."</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Oqv5ZX"></div>                            </div>                            <script src="https://kwizly.com/embed/Oqv5ZX.js" async></script><div class="product"><a data-dimension112="ce536623-19d7-420b-bd11-3fd586f7185f" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="ce536623-19d7-420b-bd11-3fd586f7185f" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div>
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                                                            <title><![CDATA[ Palworld 1.0 update has '27 pdf pages of changes and additions,' says publishing lead ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Palworld just keeps moving. It's postured to more or less shrug off its <a href="https://www.pcgamer.com/games/survival-crafting/nintendos-legal-battle-with-palworld-looks-shakier-than-ever-it-may-only-get-usd30-000-chump-change-if-it-wins-at-all/">prominent legal battle with Nintendo</a>, and it's reaching that glorious threshold any survival-craft game hopes to eventually cross: actually being done. Or if not done, complete enough to call it version 1.0 when it finally releases July 10.</p><p>It seems like it will be much more than a formality, too, according to a post from Pocketpair's communications and publishing head, John "Bucky" Buckley. "Losing my mind trying to make nice patch notes for Palworld 1.0," he wrote. "Who'd have thought that, *checks notes*, 27 pdf pages of changes and additions would be hard to make neat?"</p><p>Assuming these are standard pages and not index cards or something, that tease makes the patch sound gargantuan. We already know some of the bigger additions coming to the game, like the <a href="https://x.com/Palworld_EN/status/2065418985873576281?s=20" target="_blank">flight-enabling wing pack</a> and the expected grab bag of new items and pals, but 27 pages is a lot of pages. I'm sure some of that extra space has to do with the World Tree, which <a href="https://www.youtube.com/watch?v=gKum7LqFi1s" target="_blank">trailers have teased</a> as a big narrative component of what's to come.</p><p>It's not clear where Palworld is headed after this, but it's certainly doing well for itself. It's got over 35,000 concurrent players as I write this according to <a href="https://steamdb.info/app/1623730/charts/" target="_blank">SteamDB</a>, and with <a href="https://www.pcgamer.com/games/card-games/palworld-takes-the-red-rag-to-a-bull-approach-to-its-nintendo-lawsuit-announces-a-2-player-competitive-card-game/">an official card</a> game on the docket and <a href="https://www.pcgamer.com/games/survival-crafting/not-bad-for-a-dead-game-palworld-managed-to-get-four-nominations-in-2025s-steam-awards-including-2nd-place-for-most-played-game/">a bunch of Steam awards</a> under its belt, it seems all that noise about it aping Pokémon's shtick worked out for Pocketpair in the end.</p><p>If you're keen to dive in and see all the new stuff once 1.0 hits the scene, you won't have to start from scratch—but Buckley reckons <a href="https://www.pcgamer.com/games/survival-crafting/palworld-1-0-wont-wipe-your-data-but-you-should-says-pocketpairs-publishing-boss/">you might want to anyway</a>, just to get a fresh start.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WwqNAX"></div>                            </div>                            <script src="https://kwizly.com/embed/WwqNAX.js" async></script><div class="product"><a data-dimension112="e8997c34-7fcd-11f1-bc43-f7dc42e3d82a" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:906px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CUNyMUPoPjUSa5gd3y6a5k" name="Palworld-Square-Zoey-Boxout" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CUNyMUPoPjUSa5gd3y6a5k.jpg" mos="" align="middle" fullscreen="" width="906" height="906" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-base-locations/" target="_blank" data-dimension112="e8997c34-7fcd-11f1-bc43-f7dc42e3d82a" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" data-dimension25=""><strong>Palworld best base locations</strong></a>: Home sweet home<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-hardwood/" target="_blank"><strong>Palworld Hardwood</strong></a>: Get to choppin'<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-cryogenic-coolant/" target="_blank"><strong>Palworld Cryogenic Coolant</strong></a>: Icy upgrades<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-ancient-bone-location/" target="_blank"><strong>Palworld Ancient Bone</strong></a>: Accessory ingredients <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-panthalus-location/" target="_blank"><strong>Palworld Panthalus</strong></a>: Legendary whale pal</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/palworld-1-0-update-has-27-pdf-pages-of-changes-and-additions-says-publishing-lead/</link>
                                                                            <description>
                            <![CDATA[ "Losing my mind trying to make nice patch notes for Palworld 1.0…" ]]>
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                                                                        <pubDate>Sat, 27 Jun 2026 18:45:14 +0000</pubDate>                                                                                                                                <updated>Wed, 15 Jul 2026 09:41:49 +0000</updated>
                                                                                                                                            <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Justin Wagner ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/3yTcG3EnWfJ6YqZzDouj5c.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;&lt;br&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Pocket Pair]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Palworld Ancient Civilization Parts - Grizzbolt with a minigun]]></media:description>                                                            <media:text><![CDATA[Palworld Ancient Civilization Parts - Grizzbolt with a minigun]]></media:text>
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                                <p>Palworld just keeps moving. It's postured to more or less shrug off its <a href="https://www.pcgamer.com/games/survival-crafting/nintendos-legal-battle-with-palworld-looks-shakier-than-ever-it-may-only-get-usd30-000-chump-change-if-it-wins-at-all/">prominent legal battle with Nintendo</a>, and it's reaching that glorious threshold any survival-craft game hopes to eventually cross: actually being done. Or if not done, complete enough to call it version 1.0 when it finally releases July 10.</p><p>It seems like it will be much more than a formality, too, according to a post from Pocketpair's communications and publishing head, John "Bucky" Buckley. "Losing my mind trying to make nice patch notes for Palworld 1.0," he wrote. "Who'd have thought that, *checks notes*, 27 pdf pages of changes and additions would be hard to make neat?"</p><p>Assuming these are standard pages and not index cards or something, that tease makes the patch sound gargantuan. We already know some of the bigger additions coming to the game, like the <a href="https://x.com/Palworld_EN/status/2065418985873576281?s=20" target="_blank">flight-enabling wing pack</a> and the expected grab bag of new items and pals, but 27 pages is a lot of pages. I'm sure some of that extra space has to do with the World Tree, which <a href="https://www.youtube.com/watch?v=gKum7LqFi1s" target="_blank">trailers have teased</a> as a big narrative component of what's to come.</p><p>It's not clear where Palworld is headed after this, but it's certainly doing well for itself. It's got over 35,000 concurrent players as I write this according to <a href="https://steamdb.info/app/1623730/charts/" target="_blank">SteamDB</a>, and with <a href="https://www.pcgamer.com/games/card-games/palworld-takes-the-red-rag-to-a-bull-approach-to-its-nintendo-lawsuit-announces-a-2-player-competitive-card-game/">an official card</a> game on the docket and <a href="https://www.pcgamer.com/games/survival-crafting/not-bad-for-a-dead-game-palworld-managed-to-get-four-nominations-in-2025s-steam-awards-including-2nd-place-for-most-played-game/">a bunch of Steam awards</a> under its belt, it seems all that noise about it aping Pokémon's shtick worked out for Pocketpair in the end.</p><p>If you're keen to dive in and see all the new stuff once 1.0 hits the scene, you won't have to start from scratch—but Buckley reckons <a href="https://www.pcgamer.com/games/survival-crafting/palworld-1-0-wont-wipe-your-data-but-you-should-says-pocketpairs-publishing-boss/">you might want to anyway</a>, just to get a fresh start.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WwqNAX"></div>                            </div>                            <script src="https://kwizly.com/embed/WwqNAX.js" async></script><div class="product"><a data-dimension112="e8997c34-7fcd-11f1-bc43-f7dc42e3d82a" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:906px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CUNyMUPoPjUSa5gd3y6a5k" name="Palworld-Square-Zoey-Boxout" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CUNyMUPoPjUSa5gd3y6a5k.jpg" mos="" align="middle" fullscreen="" width="906" height="906" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/survival-crafting/palworld-best-base-locations/" target="_blank" data-dimension112="e8997c34-7fcd-11f1-bc43-f7dc42e3d82a" data-action="Deal Block" data-label="Palworld best base locations" data-dimension48="Palworld best base locations" data-dimension25=""><strong>Palworld best base locations</strong></a>: Home sweet home<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-hardwood/" target="_blank"><strong>Palworld Hardwood</strong></a>: Get to choppin'<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-cryogenic-coolant/" target="_blank"><strong>Palworld Cryogenic Coolant</strong></a>: Icy upgrades<br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-ancient-bone-location/" target="_blank"><strong>Palworld Ancient Bone</strong></a>: Accessory ingredients <br><a href="https://www.pcgamer.com/games/survival-crafting/palworld-panthalus-location/" target="_blank"><strong>Palworld Panthalus</strong></a>: Legendary whale pal</p></div>
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                                                            <title><![CDATA[ The next game from the director of Blood West is a frozen survival shooter where you scratch a living off the decaying corpse of a god ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.pcgamer.com/games/fps/the-new-blood-published-immersive-stealth-fps-blood-west-is-free-on-epic-but-only-for-24-hours/">Blood West</a> is one of the better indie shooters to emerge in recent years, a dark Western spin on Stalker in which you roam dusty Badlands fighting eldritch horrors. The game's been well supported since its release in 2023, too, with developer Hyperstrange releasing a bunch of expansions, including the recent roguelike themed<a href="https://store.steampowered.com/app/4051310/Blood_West_Scavengers/" target="_blank"> Scavengers DLC</a>.</p><p>Yet while Hyperstrange continued to support Blood West, the game's director has been busy working on a new project. That was revealed earlier this week as Bloodwoven, and it looks to be something of a spiritual successor to Blood West, albeit much, much weirder.</p><p>At a glance, Bloodwoven looks like it takes place in a polar region, but the land you see is in fact the decaying body of a long-dead god. You play as tribesmen native to this world who are birthed into existence via giant blood-pods (ew). But something has gone wrong with those pods, and they've started spewing out unholy horrors instead of your mates and cousins.</p><p>Bloodwoven's key hook is its fully simulated ecosystem. With various animals roaming the world—such as toothy uniwalruses (I don't know if that's what they're called, but it's sure as hell what I would name them)—preying on each other as well as yourself. There are also various tribes in the world who have their own customs and motivations, and they'll react differently to you depending on your actions in the game world.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/gU9500zpAGI" allowfullscreen></iframe></div></div><p>As you'd expect in a survival game, you'll also need to tend to your basic needs. Alongside food, temperature is a major factor in Bloodwoven, and you'll need to ensure you keep warm by wearing warm clothing, building campfires, brewing hot drinks, and avoiding falling into icy-cold water.</p><p>You're also free to explore wherever you dare in Bloodwoven. The game features a<a href="https://www.pcgamer.com/uk/peak/" target="_blank"> Peak</a>-style climbing system that lets you climb any mountain provided you have the stamina to do so. Just ensure that you prepare adequately, both for the climb and whatever may be lurking on the mountain's summit.</p><p>There's a trailer you can watch above. Bloodwoven sounds horribly rad, and rad-ly horrible. There's no release date yet, but I reckon we'll see Bloodwoven emerge from its igloo sometime next year.</p><div class="product"><a data-dimension112="c4eb0f88-a60f-49bc-94b8-853efb5d3170" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="c4eb0f88-a60f-49bc-94b8-853efb5d3170" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/the-next-game-from-the-director-of-blood-west-is-a-frozen-survival-shooter-where-you-scratch-a-living-off-the-decaying-corpse-of-a-god/</link>
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                            <![CDATA[ Bloodwoven gives eldritch horror an arctic spin. ]]>
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                                                                        <pubDate>Sat, 27 Jun 2026 12:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Rick Lane ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ &lt;p&gt;Rick has been fascinated by PC gaming since he was seven years old, when he used to sneak into his dad&#039;s home office for covert sessions of Doom. He grew up on a diet of similarly unsuitable games, with favourites including Quake, Thief, Half-Life and Deus Ex. Between 2013 and 2022, Rick was games editor of Custom PC magazine and associated website &lt;a href=&quot;http://bit-tech.net/&quot; target=&quot;_blank&quot;&gt;bit-tech.net&lt;/a&gt;. But he&#039;s always kept one foot in freelance games journalism, writing for publications like Edge, Eurogamer, the Guardian and, naturally, PC Gamer. While he&#039;ll play anything that can be controlled with a keyboard and mouse, he has a particular passion for first-person shooters and immersive sims.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Pixel Jackal Studios]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[The player, wielding a curved blade, stands in an icy campsite flecked with blood. Fellow tribesmen wearing metal masks wander around the camp centre.]]></media:description>                                                            <media:text><![CDATA[The player, wielding a curved blade, stands in an icy campsite flecked with blood. Fellow tribesmen wearing metal masks wander around the camp centre.]]></media:text>
                                <media:title type="plain"><![CDATA[The player, wielding a curved blade, stands in an icy campsite flecked with blood. Fellow tribesmen wearing metal masks wander around the camp centre.]]></media:title>
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                                <p><a href="https://www.pcgamer.com/games/fps/the-new-blood-published-immersive-stealth-fps-blood-west-is-free-on-epic-but-only-for-24-hours/">Blood West</a> is one of the better indie shooters to emerge in recent years, a dark Western spin on Stalker in which you roam dusty Badlands fighting eldritch horrors. The game's been well supported since its release in 2023, too, with developer Hyperstrange releasing a bunch of expansions, including the recent roguelike themed<a href="https://store.steampowered.com/app/4051310/Blood_West_Scavengers/" target="_blank"> Scavengers DLC</a>.</p><p>Yet while Hyperstrange continued to support Blood West, the game's director has been busy working on a new project. That was revealed earlier this week as Bloodwoven, and it looks to be something of a spiritual successor to Blood West, albeit much, much weirder.</p><p>At a glance, Bloodwoven looks like it takes place in a polar region, but the land you see is in fact the decaying body of a long-dead god. You play as tribesmen native to this world who are birthed into existence via giant blood-pods (ew). But something has gone wrong with those pods, and they've started spewing out unholy horrors instead of your mates and cousins.</p><p>Bloodwoven's key hook is its fully simulated ecosystem. With various animals roaming the world—such as toothy uniwalruses (I don't know if that's what they're called, but it's sure as hell what I would name them)—preying on each other as well as yourself. There are also various tribes in the world who have their own customs and motivations, and they'll react differently to you depending on your actions in the game world.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/gU9500zpAGI" allowfullscreen></iframe></div></div><p>As you'd expect in a survival game, you'll also need to tend to your basic needs. Alongside food, temperature is a major factor in Bloodwoven, and you'll need to ensure you keep warm by wearing warm clothing, building campfires, brewing hot drinks, and avoiding falling into icy-cold water.</p><p>You're also free to explore wherever you dare in Bloodwoven. The game features a<a href="https://www.pcgamer.com/uk/peak/" target="_blank"> Peak</a>-style climbing system that lets you climb any mountain provided you have the stamina to do so. Just ensure that you prepare adequately, both for the climb and whatever may be lurking on the mountain's summit.</p><p>There's a trailer you can watch above. Bloodwoven sounds horribly rad, and rad-ly horrible. There's no release date yet, but I reckon we'll see Bloodwoven emerge from its igloo sometime next year.</p><div class="product"><a data-dimension112="c4eb0f88-a60f-49bc-94b8-853efb5d3170" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="c4eb0f88-a60f-49bc-94b8-853efb5d3170" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div>
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                                                            <title><![CDATA[ Don't Starve Together hits new concurrent player count peak a decade after release ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I remember when Klei's self-explanatory classic Don't Starve came out, survival-crafting games as we know them now felt new and novel. "Surely this is a passing fad," I must have thought. Well, my adolescent hot takes aged about as well as a Beefalo steak in the hot sun—Don't Starve Together is bigger than ever, having just hit a new all-time concurrent player count peak on Steam, according to <a href="https://steamdb.info/app/322330/charts/" target="_blank">SteamDB</a>.</p><p><a href="https://www.pcgamer.com/dont-starve-together-goes-on-sale-for-the-cheapest-its-ever-been-breaks-concurrent-player-record/?utm_source=facebook.com&utm_medium=social&utm_campaign=socialflow&fbclid=IwY2xjawSk7nNleHRuA2FlbQIxMQBicmlkETFablBTYXdNcXZsRXRwRU04c3J0YwZhcHBfaWQQMjIyMDM5MTc4ODIwMDg5MgABHiQOwfnzrKb-VEtA1gI8zs0RaF86E-adu9iqg-1YbjQubvRfxC-J0ae8K4wF_aem_O7gi3Yy3xR0YCdt2QwYuJg">The last time this happened</a> was in 2023, when a steep discount caused the game to go from around 50,000 players to around 100,000. It's a similar story this time, as right now the game is available for <a href="https://store.steampowered.com/app/322330/Dont_Starve_Together/" target="_blank">less than $2</a>, and peaked earlier today at 122,662 players all not starving simultaneously.</p><p>As I write this, it's settled down to around 68,000 players, which is still absurd for a game of its tenure—DST originally released in 2016. Its singleplayer counterpart is still on our list of <a href="https://www.pcgamer.com/the-best-survival-games-on-pc/">the best survival games on PC</a>, and its hand-drawn art style has probably helped it along; the game hasn't visibly aged a day in all that time.</p><p>If you're unfamiliar with Don't Starve, the title could serve as a full instruction manual. I think the kids these days might think of it as "wikislop," given how deep the rabbit hole goes on its various crafting systems and secrets, but that's half the fun. </p><p>Unlike some other survival-crafts, which quickly bloom into creative sandboxes, Don't Starve is more about adding as many years as possible onto your best time, trying to stave off hunger, monsters, and insanity for as long as you can. You can get to a point where it's possible to explore at your leisure, but you've got to fight for it.</p><p>Given that the original, solo-only Don't Starve only has a few thousand people playing it on Steam right now, it makes sense that the upcoming <a href="https://www.pcgamer.com/games/survival-crafting/hope-youre-hungry-cause-dont-starve-is-back-with-a-new-co-op-survival-crafting-adventure-for-wilson-and-the-gang/">Don't Starve Elsewhere</a> is focusing on co-op as well—the series' transition to multiplayer has clearly been a huge hit. Here's hoping that new game lives up to the hype that ferments in a decade.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XmA0RX"></div>                            </div>                            <script src="https://kwizly.com/embed/XmA0RX.js" async></script><div class="product"><a data-dimension112="72308a8d-02e3-4709-ac17-7bfb4b73ac3a" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="72308a8d-02e3-4709-ac17-7bfb4b73ac3a" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/dont-starve-together-hits-new-concurrent-player-count-peak-a-decade-after-release/</link>
                                                                            <description>
                            <![CDATA[ Don't Starve's eatin' good. ]]>
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                                                                        <pubDate>Sun, 21 Jun 2026 16:57:44 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Justin Wagner ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/3yTcG3EnWfJ6YqZzDouj5c.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;&lt;br&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Klei]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Wendy and Wilson running with a spider egg in Don&#039;t Starve Elsewhere]]></media:description>                                                            <media:text><![CDATA[Wendy and Wilson running with a spider egg in Don&#039;t Starve Elsewhere]]></media:text>
                                <media:title type="plain"><![CDATA[Wendy and Wilson running with a spider egg in Don&#039;t Starve Elsewhere]]></media:title>
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                                <p>I remember when Klei's self-explanatory classic Don't Starve came out, survival-crafting games as we know them now felt new and novel. "Surely this is a passing fad," I must have thought. Well, my adolescent hot takes aged about as well as a Beefalo steak in the hot sun—Don't Starve Together is bigger than ever, having just hit a new all-time concurrent player count peak on Steam, according to <a href="https://steamdb.info/app/322330/charts/" target="_blank">SteamDB</a>.</p><p><a href="https://www.pcgamer.com/dont-starve-together-goes-on-sale-for-the-cheapest-its-ever-been-breaks-concurrent-player-record/?utm_source=facebook.com&utm_medium=social&utm_campaign=socialflow&fbclid=IwY2xjawSk7nNleHRuA2FlbQIxMQBicmlkETFablBTYXdNcXZsRXRwRU04c3J0YwZhcHBfaWQQMjIyMDM5MTc4ODIwMDg5MgABHiQOwfnzrKb-VEtA1gI8zs0RaF86E-adu9iqg-1YbjQubvRfxC-J0ae8K4wF_aem_O7gi3Yy3xR0YCdt2QwYuJg">The last time this happened</a> was in 2023, when a steep discount caused the game to go from around 50,000 players to around 100,000. It's a similar story this time, as right now the game is available for <a href="https://store.steampowered.com/app/322330/Dont_Starve_Together/" target="_blank">less than $2</a>, and peaked earlier today at 122,662 players all not starving simultaneously.</p><p>As I write this, it's settled down to around 68,000 players, which is still absurd for a game of its tenure—DST originally released in 2016. Its singleplayer counterpart is still on our list of <a href="https://www.pcgamer.com/the-best-survival-games-on-pc/">the best survival games on PC</a>, and its hand-drawn art style has probably helped it along; the game hasn't visibly aged a day in all that time.</p><p>If you're unfamiliar with Don't Starve, the title could serve as a full instruction manual. I think the kids these days might think of it as "wikislop," given how deep the rabbit hole goes on its various crafting systems and secrets, but that's half the fun. </p><p>Unlike some other survival-crafts, which quickly bloom into creative sandboxes, Don't Starve is more about adding as many years as possible onto your best time, trying to stave off hunger, monsters, and insanity for as long as you can. You can get to a point where it's possible to explore at your leisure, but you've got to fight for it.</p><p>Given that the original, solo-only Don't Starve only has a few thousand people playing it on Steam right now, it makes sense that the upcoming <a href="https://www.pcgamer.com/games/survival-crafting/hope-youre-hungry-cause-dont-starve-is-back-with-a-new-co-op-survival-crafting-adventure-for-wilson-and-the-gang/">Don't Starve Elsewhere</a> is focusing on co-op as well—the series' transition to multiplayer has clearly been a huge hit. Here's hoping that new game lives up to the hype that ferments in a decade.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XmA0RX"></div>                            </div>                            <script src="https://kwizly.com/embed/XmA0RX.js" async></script><div class="product"><a data-dimension112="72308a8d-02e3-4709-ac17-7bfb4b73ac3a" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="72308a8d-02e3-4709-ac17-7bfb4b73ac3a" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div>
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                                                            <title><![CDATA[ Do you recognize these survival crafting games? Prove you're a real master of roughin' it with our latest quiz on base-building sandboxes ]]></title>
                                                                                                <dc:content><![CDATA[ <p>If you ask me to name what genre of games I tend to gravitate towards the most, I'll tell you it's a good ol' fashioned, narrative-driven RPG. But if you were to look at my Steam history, I can see how you would assume it's anything and everything under the survival crafting tag. </p><div  class="fancy-box"><div class="fancy_box-title">More quizzes!</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="XHdkj6AKzQwnn4rGxre4K4" name="logo_quiz" caption="" alt="The PC Gamer Quiz logo in green" src="https://cdn.mos.cms.futurecdn.net/XHdkj6AKzQwnn4rGxre4K4.png" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p class="fancy-box__body-text">Want to keep testing your knowledge of gaming trivia? We've got loads more <a data-analytics-id="inline-link" href="https://www.pcgamer.com/games/think-you-know-gaming-test-your-knowledge-with-pc-gamers-fiendish-quizzes/" target="_blank">PC Gamer quizzes</a>, on everything from healthbars to weird currencies to absurd patch notes.</p></div></div><p>Still, I maintain that I value story above all else; I just can't resist a good crafting loop and endless base building. There aren't many survival crafting games out there that satisfy with a good plot hook, but they're great little adventures when you've got a friend or two to tag along. I love setting up a server, clearing my weekend schedule, and using survival games as a sort of social campfire for the Discord gang to huddle around—even if I spend most of that time organizing chests. </p><p>That ritual is how I've wound up with hundreds of hours across several of the genre's staples. So, as a tribute to all of my time spent in the (often literal) mines, I've thrown together a survival crafting quiz for all of you sandbox sickos. Whether you're the building friend, the guy that's always fishing, or that person perpetually lagging behind the group, this one should be a breeze. </p><p><strong>You've got 12 minutes to identify 20 survival crafting games by a pixelated screenshot. </strong>Good luck, and when you're finished, let me know how you did in the comments. </p><div style="min-height: 640px;">                                <div class="kwizly-quiz kwizly-Xk3raX"></div>                            </div>                            <script src="https://kwizly.com/embed/Xk3raX.js" async></script><div class="product"><a data-dimension112="b392c9df-1132-4deb-b586-dcc8c8e8c25b" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="b392c9df-1132-4deb-b586-dcc8c8e8c25b" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/do-you-recognize-these-survival-crafting-games-prove-youre-a-real-master-of-roughin-it-with-our-latest-quiz-on-base-building-sandboxes/</link>
                                                                            <description>
                            <![CDATA[ Are you the building friend or the guy who can't stop fishing? ]]>
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                                                                        <pubDate>Thu, 18 Jun 2026 00:49:27 +0000</pubDate>                                                                                                                                <updated>Thu, 18 Jun 2026 00:56:11 +0000</updated>
                                                                                                                                            <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Andrea Shearon ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/qGDcAqeJDHFab8LYduM29E.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;&lt;br&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Deep Field Games]]></media:credit>
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                            <![CDATA[
                            <article>
                                <p>If you ask me to name what genre of games I tend to gravitate towards the most, I'll tell you it's a good ol' fashioned, narrative-driven RPG. But if you were to look at my Steam history, I can see how you would assume it's anything and everything under the survival crafting tag. </p><div  class="fancy-box"><div class="fancy_box-title">More quizzes!</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="XHdkj6AKzQwnn4rGxre4K4" name="logo_quiz" caption="" alt="The PC Gamer Quiz logo in green" src="https://cdn.mos.cms.futurecdn.net/XHdkj6AKzQwnn4rGxre4K4.png" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p class="fancy-box__body-text">Want to keep testing your knowledge of gaming trivia? We've got loads more <a data-analytics-id="inline-link" href="https://www.pcgamer.com/games/think-you-know-gaming-test-your-knowledge-with-pc-gamers-fiendish-quizzes/" target="_blank">PC Gamer quizzes</a>, on everything from healthbars to weird currencies to absurd patch notes.</p></div></div><p>Still, I maintain that I value story above all else; I just can't resist a good crafting loop and endless base building. There aren't many survival crafting games out there that satisfy with a good plot hook, but they're great little adventures when you've got a friend or two to tag along. I love setting up a server, clearing my weekend schedule, and using survival games as a sort of social campfire for the Discord gang to huddle around—even if I spend most of that time organizing chests. </p><p>That ritual is how I've wound up with hundreds of hours across several of the genre's staples. So, as a tribute to all of my time spent in the (often literal) mines, I've thrown together a survival crafting quiz for all of you sandbox sickos. Whether you're the building friend, the guy that's always fishing, or that person perpetually lagging behind the group, this one should be a breeze. </p><p><strong>You've got 12 minutes to identify 20 survival crafting games by a pixelated screenshot. </strong>Good luck, and when you're finished, let me know how you did in the comments. </p><div style="min-height: 640px;">                                <div class="kwizly-quiz kwizly-Xk3raX"></div>                            </div>                            <script src="https://kwizly.com/embed/Xk3raX.js" async></script><div class="product"><a data-dimension112="b392c9df-1132-4deb-b586-dcc8c8e8c25b" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="b392c9df-1132-4deb-b586-dcc8c8e8c25b" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div>
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                                                            <title><![CDATA[ PlayerUnknown's survival game becomes free-to-own and offers Steam refunds 'without restrictions on playtime or how long ago you bought the game' ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Normally a game leaving early access would be cause for celebration, but I daresay that's not the case for Prologue: Go Wayback! It left early access on Steam today, but it's also doing so in an unfinished state with no plans for further development.</p><p>The open world survival game from PlayerUnknown Productions launched into early access in 2025, but less than a year later announced it was <a href="https://www.pcgamer.com/games/survival-crafting/playerunknowns-survival-game-is-shutting-down-6-months-after-launch-i-have-reached-the-limits-of-how-far-i-can-continue-to-fund-this-journey/">halting development</a> as the studio, founded by PUBG creator Brendan Greene, laid off staff. </p><p>"Today brings the final update to Prologue: Go Wayback! that our studio's game team has been working on," the studio said on Steam. "We announced recently that we unfortunately have had to make some hard decisions for the studio's future, and this included halting development on the game."</p><p>As for leaving early access, the decision was made "because it felt inappropriate to leave it in Early Access when we are not able to continue developing it," the studio said. "This wasn't the plan we had for a full release when we started with Early Access, but we felt this would be the best way to leave the game available on Steam without setting the wrong expectations from future store page visitors and players."</p><p>Prologue: Go Wayback! is also now free on Steam, so if you want to own it forever, all you have to do is download it. </p><p>As for players who spent $20 to buy the game in early access, they can get their money back, no matter when they bought it or how much they played:</p><p>"We will be offering self-refunds, without restrictions on playtime or how long ago you bought the game, for a period of 60 days until August 17, 2026," the studio said. "If you refund the game, it will be removed from your Library. If you want to keep playing but also want to request a refund, you are able to add it to your Library again at no cost now that it is available for free."</p><p>So if you bought it, you can request a refund through Steam—then go ahead and re-add the new version to your Steam library for free.</p><p>It's a shame it's coming to such an abrupt end: I played Prologue in early access and even though it clearly had a long development road ahead of it before it would feel complete, I enjoyed the harshness of the world and how it made simple tasks like building a campfire <a href="https://www.pcgamer.com/games/survival-crafting/playerunknowns-new-survival-game-makes-building-a-simple-campfire-feel-like-a-real-accomplishment-and-thats-something-a-lot-of-survival-games-are-lacking/">feel like a real accomplishment</a>.</p><p>Prologue was also meant to be more than just a survival game: it was a test of PlayerUnknown Productions' game engine, Melba, which the studio is developing to generate earth-scale procedural worlds. You can still get a taste of that in PlayerUnknown's tech demo (also free and in early access), called <a href="https://store.steampowered.com/app/2820060/Preface_Undiscovered_World/">Preface: Undiscovered World</a>, and work on Melba will continue, albeit "with a smaller team."</p><p>There are some new additions in this final version of Prologue, like paths and trails, items like mobile weather monitors, and improvements to cooking, lighting, clouds, fog, and other systems. You can read the <a href="https://store.steampowered.com/news/app/2943740/view/672871581268051572">full patch notes and announcement here</a>.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XmA0RX"></div>                            </div>                            <script src="https://kwizly.com/embed/XmA0RX.js" async></script><div class="product"><a data-dimension112="1ad8f23b-f81e-4c8e-b2a2-a07e90e68d24" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="1ad8f23b-f81e-4c8e-b2a2-a07e90e68d24" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/playerunknowns-survival-game-becomes-free-to-own-and-offers-steam-refunds-without-restrictions-on-playtime-or-how-long-ago-you-bought-the-game/</link>
                                                                            <description>
                            <![CDATA[ It's free forever, but it's also over. ]]>
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                                                                        <pubDate>Wed, 17 Jun 2026 22:56:04 +0000</pubDate>                                                                                                                                <updated>Thu, 18 Jun 2026 13:29:16 +0000</updated>
                                                                                                                                            <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ clivingston@pcgamer.com (Christopher Livingston) ]]></author>                    <dc:creator><![CDATA[ Christopher Livingston ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/vMPWcamtj9aoVBYFtt2Hp7.png ]]></dc:source>
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                                                            <media:credit><![CDATA[PlayerUnknown Productions]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Someone holding a lantern near a cabin in the rain]]></media:description>                                                            <media:text><![CDATA[Someone holding a lantern near a cabin in the rain]]></media:text>
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                            <![CDATA[
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                                <p>Normally a game leaving early access would be cause for celebration, but I daresay that's not the case for Prologue: Go Wayback! It left early access on Steam today, but it's also doing so in an unfinished state with no plans for further development.</p><p>The open world survival game from PlayerUnknown Productions launched into early access in 2025, but less than a year later announced it was <a href="https://www.pcgamer.com/games/survival-crafting/playerunknowns-survival-game-is-shutting-down-6-months-after-launch-i-have-reached-the-limits-of-how-far-i-can-continue-to-fund-this-journey/">halting development</a> as the studio, founded by PUBG creator Brendan Greene, laid off staff. </p><p>"Today brings the final update to Prologue: Go Wayback! that our studio's game team has been working on," the studio said on Steam. "We announced recently that we unfortunately have had to make some hard decisions for the studio's future, and this included halting development on the game."</p><p>As for leaving early access, the decision was made "because it felt inappropriate to leave it in Early Access when we are not able to continue developing it," the studio said. "This wasn't the plan we had for a full release when we started with Early Access, but we felt this would be the best way to leave the game available on Steam without setting the wrong expectations from future store page visitors and players."</p><p>Prologue: Go Wayback! is also now free on Steam, so if you want to own it forever, all you have to do is download it. </p><p>As for players who spent $20 to buy the game in early access, they can get their money back, no matter when they bought it or how much they played:</p><p>"We will be offering self-refunds, without restrictions on playtime or how long ago you bought the game, for a period of 60 days until August 17, 2026," the studio said. "If you refund the game, it will be removed from your Library. If you want to keep playing but also want to request a refund, you are able to add it to your Library again at no cost now that it is available for free."</p><p>So if you bought it, you can request a refund through Steam—then go ahead and re-add the new version to your Steam library for free.</p><p>It's a shame it's coming to such an abrupt end: I played Prologue in early access and even though it clearly had a long development road ahead of it before it would feel complete, I enjoyed the harshness of the world and how it made simple tasks like building a campfire <a href="https://www.pcgamer.com/games/survival-crafting/playerunknowns-new-survival-game-makes-building-a-simple-campfire-feel-like-a-real-accomplishment-and-thats-something-a-lot-of-survival-games-are-lacking/">feel like a real accomplishment</a>.</p><p>Prologue was also meant to be more than just a survival game: it was a test of PlayerUnknown Productions' game engine, Melba, which the studio is developing to generate earth-scale procedural worlds. You can still get a taste of that in PlayerUnknown's tech demo (also free and in early access), called <a href="https://store.steampowered.com/app/2820060/Preface_Undiscovered_World/">Preface: Undiscovered World</a>, and work on Melba will continue, albeit "with a smaller team."</p><p>There are some new additions in this final version of Prologue, like paths and trails, items like mobile weather monitors, and improvements to cooking, lighting, clouds, fog, and other systems. You can read the <a href="https://store.steampowered.com/news/app/2943740/view/672871581268051572">full patch notes and announcement here</a>.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XmA0RX"></div>                            </div>                            <script src="https://kwizly.com/embed/XmA0RX.js" async></script><div class="product"><a data-dimension112="1ad8f23b-f81e-4c8e-b2a2-a07e90e68d24" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="1ad8f23b-f81e-4c8e-b2a2-a07e90e68d24" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div>
                                                            </article>
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                                                            <title><![CDATA[ Less than a month before launch, survival RPG Outward 2 delayed into 2027 ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Survival RPG Outward 2 has been delayed from a July 2026 release into next year. Developer Nine Dots Studio delivered the news <a href="https://store.steampowered.com/news/app/2849490/view/559155780967727591" target="_blank">on Steam</a> today, with Nine Dots CEO and Outward 2 creative director Guillaume Boucher-Vidal saying "I apologize that we couldn’t give you the game you guys deserve on time."</p><p>There's no specific revised release date for Outward 2: at the moment, the release date on Steam simply says "2027."</p><p>That's disappointing for sure! I had a fine time <a href="https://www.pcgamer.com/games/survival-crafting/the-sequel-to-one-of-my-favorite-survival-games-doesnt-just-respawn-you-back-at-home-when-you-die-thatd-be-way-too-easy/" target="_blank">in a build of Outward 2</a> not long ago and the RPG has been in open beta since June 7, so it looked to be on track for an early access release this summer. Alas.</p><p>"I know that this might seem sudden as not that long ago we released a trailer inviting people to explore Aurai during summer, but the truth is that if we just stick to the plan stubbornly, we’re delivering a product that might not satisfy your expectations," Boucher-Vidal said on Steam.</p><p>"The last thing we want to do is disappoint fans of Outward and there has been a lot of comments stating that they wish for the game to spend more time in development before the launch. The point of a beta is to listen to feedback, and so we will."</p><p>Boucher-Vidal's post did not say specifically what the feedback was from players that convinced the studio to delay.</p><p>"It’s hard to gauge what is the appropriate degree of stability expected for early access. The best we can do is take a hard, honest look at the game, and at our team, and ask: in a few weeks, will this be good enough to charge money for?" Boucher-Vidal said.</p><p>I definitely ran into some rough edges in my time in the beta, but nothing that seemed like it couldn't be addressed with patches—and besides, Outward 2 was going to be an early access game, so issues are expected. However, I only spent a couple of hours in the build, so players who dove in a bit more deeply may have seen other, more serious problems with the RPG.</p><p>"Dropping this news is especially painful knowing that some of our most dedicated players actually planned their summer break around the release date. It sucks for you and I personally apologize to everyone affected this way," Boucher-Vidal said.</p><p>"However, it would be even worse if you ended up playing something over your vacation that you were not even happy with."</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XmA0RX"></div>                            </div>                            <script src="https://kwizly.com/embed/XmA0RX.js" async></script><div class="product"><a data-dimension112="259fcc4a-4f86-42d6-81c1-bf8d73cbce28" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="259fcc4a-4f86-42d6-81c1-bf8d73cbce28" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/less-than-a-month-before-launch-survival-rpg-outward-2-delayed-into-2027/</link>
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                            <![CDATA[ "I apologize that we couldn’t give you the game you guys deserve on time. " ]]>
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                                                                        <pubDate>Tue, 16 Jun 2026 18:20:15 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ clivingston@pcgamer.com (Christopher Livingston) ]]></author>                    <dc:creator><![CDATA[ Christopher Livingston ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/vMPWcamtj9aoVBYFtt2Hp7.png ]]></dc:source>
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                                                            <media:credit><![CDATA[Nine Dots]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Adventurer talking to a traveling merchant wearing a well big backpack]]></media:description>                                                            <media:text><![CDATA[Adventurer talking to a traveling merchant wearing a well big backpack]]></media:text>
                                <media:title type="plain"><![CDATA[Adventurer talking to a traveling merchant wearing a well big backpack]]></media:title>
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                            <article>
                                <p>Survival RPG Outward 2 has been delayed from a July 2026 release into next year. Developer Nine Dots Studio delivered the news <a href="https://store.steampowered.com/news/app/2849490/view/559155780967727591" target="_blank">on Steam</a> today, with Nine Dots CEO and Outward 2 creative director Guillaume Boucher-Vidal saying "I apologize that we couldn’t give you the game you guys deserve on time."</p><p>There's no specific revised release date for Outward 2: at the moment, the release date on Steam simply says "2027."</p><p>That's disappointing for sure! I had a fine time <a href="https://www.pcgamer.com/games/survival-crafting/the-sequel-to-one-of-my-favorite-survival-games-doesnt-just-respawn-you-back-at-home-when-you-die-thatd-be-way-too-easy/" target="_blank">in a build of Outward 2</a> not long ago and the RPG has been in open beta since June 7, so it looked to be on track for an early access release this summer. Alas.</p><p>"I know that this might seem sudden as not that long ago we released a trailer inviting people to explore Aurai during summer, but the truth is that if we just stick to the plan stubbornly, we’re delivering a product that might not satisfy your expectations," Boucher-Vidal said on Steam.</p><p>"The last thing we want to do is disappoint fans of Outward and there has been a lot of comments stating that they wish for the game to spend more time in development before the launch. The point of a beta is to listen to feedback, and so we will."</p><p>Boucher-Vidal's post did not say specifically what the feedback was from players that convinced the studio to delay.</p><p>"It’s hard to gauge what is the appropriate degree of stability expected for early access. The best we can do is take a hard, honest look at the game, and at our team, and ask: in a few weeks, will this be good enough to charge money for?" Boucher-Vidal said.</p><p>I definitely ran into some rough edges in my time in the beta, but nothing that seemed like it couldn't be addressed with patches—and besides, Outward 2 was going to be an early access game, so issues are expected. However, I only spent a couple of hours in the build, so players who dove in a bit more deeply may have seen other, more serious problems with the RPG.</p><p>"Dropping this news is especially painful knowing that some of our most dedicated players actually planned their summer break around the release date. It sucks for you and I personally apologize to everyone affected this way," Boucher-Vidal said.</p><p>"However, it would be even worse if you ended up playing something over your vacation that you were not even happy with."</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XmA0RX"></div>                            </div>                            <script src="https://kwizly.com/embed/XmA0RX.js" async></script><div class="product"><a data-dimension112="259fcc4a-4f86-42d6-81c1-bf8d73cbce28" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="259fcc4a-4f86-42d6-81c1-bf8d73cbce28" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div>
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                                                            <title><![CDATA[ Nintendo's legal battle with Palworld looks shakier than ever: It may only get '$30,000 chump change' if it wins at all ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Palworld's irreverent 'Pokémon with guns' conceit won it all sorts of buzz, but also attention from Nintendo's infamous lawyers—Palworld developer Pocketpair was sued by the big 'tendo <a href="https://www.pcgamer.com/games/survival-crafting/palworld-developer-reports-nintendos-suing-over-3-pokemon-patents-for-only-usd66-000-in-damages-but-a-videogame-ip-lawyer-says-fighting-the-lawsuit-could-mean-burning-millions-of-dollars/">back in 2024</a> over a few Pokémon patents for around $66,000 in damages—a small payout for such a big company, but with an apparent aim to bleed Pocketpair for millions more just fighting the suit. </p><p>It's been nearly two years since then, and while Palworld remains <a href="https://www.pcgamer.com/games/survival-crafting/not-bad-for-a-dead-game-palworld-managed-to-get-four-nominations-in-2025s-steam-awards-including-2nd-place-for-most-played-game/">one of the most played games on Steam</a>, Nintendo is poised to get less than half what it initially wanted. That's if it even wins, which it very well may not, according to IP expert and former Blizzard employee Florian Mueller via <a href="https://gamesfray.com/ahead-of-october-1-court-hearing-nintendo-has-zero-chance-of-prevailing-over-current-palworld-versions-it-may-get-30k-chump-change/" target="_blank">games fray</a> (thanks, <a href="https://www.ign.com/articles/nintendo-may-only-win-30000-payout-in-pokemon-legal-battle-with-palworld-developer-pocketpair-ip-expert-says" target="_blank">IGN</a>). </p><p>"This litigation is no longer about anything serious in commercial terms," Mueller wrote. In the article, Mueller explains that much of Palworld's commercial success came from before the relevant patents were approved, and damages couldn't be awarded for any sales that came after any potentially patent-infringing mechanics were patched out. "So it’s only a short window, with a limited sales volume (and territorially limited to Japan), for which Nintendo can seek damages."</p><p>Of course, it's also possible that Pocketpair's "numerous invalidity challenges and non-infringement arguments" pay off and Nintendo gets nothing. Either way, the court will express an opinion on Nov. 9 later this year, and whatever is decided, Mueller said the most Nintendo can get is 5 million yen, or around $30,000—"chump change for either party, and just a rounding error compared to Nintendo’s litigation expenses."</p><p>Nintendo's action against Palworld and its broader patent strategy around the popular monster-collecting RPG have both proven controversial. Last year, videogame patent lawyer Kirk Sigmon called Nintendo's newest Pokémon-related patents "an embarrassing failure of the US patent system" that "should not have happened." Pocketpair hasn't shied away from all this chaos, going so far as to announce <a href="https://www.pcgamer.com/games/card-games/palworld-takes-the-red-rag-to-a-bull-approach-to-its-nintendo-lawsuit-announces-a-2-player-competitive-card-game/">a familiar-sounding card game</a> even as it fought the lawsuit.</p><p>It's refreshing and perhaps surprising to hear that Pocketpair will make it out of this largely unscathed. Regardless of whether the suit was reasonable in the first place, the threat of litigation and its associated costs can often be too daunting for non-Nintendo-sized companies to face. </p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xj3Ele"></div>                            </div>                            <script src="https://kwizly.com/embed/Xj3Ele.js" async></script><div class="product"><a data-dimension112="b0af1736-0dd9-4168-abc5-d9646e9bf698" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="b0af1736-0dd9-4168-abc5-d9646e9bf698" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/nintendos-legal-battle-with-palworld-looks-shakier-than-ever-it-may-only-get-usd30-000-chump-change-if-it-wins-at-all/</link>
                                                                            <description>
                            <![CDATA[ It looks like Pocketpair will come out of this largely unfazed. ]]>
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                                                                        <pubDate>Sat, 13 Jun 2026 21:13:04 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Justin Wagner ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/3yTcG3EnWfJ6YqZzDouj5c.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;&lt;br&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Pocketpair]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Lamball from Palworld as it stands in a grassy area and looks surprised]]></media:description>                                                            <media:text><![CDATA[Lamball from Palworld as it stands in a grassy area and looks surprised]]></media:text>
                                <media:title type="plain"><![CDATA[Lamball from Palworld as it stands in a grassy area and looks surprised]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>Palworld's irreverent 'Pokémon with guns' conceit won it all sorts of buzz, but also attention from Nintendo's infamous lawyers—Palworld developer Pocketpair was sued by the big 'tendo <a href="https://www.pcgamer.com/games/survival-crafting/palworld-developer-reports-nintendos-suing-over-3-pokemon-patents-for-only-usd66-000-in-damages-but-a-videogame-ip-lawyer-says-fighting-the-lawsuit-could-mean-burning-millions-of-dollars/">back in 2024</a> over a few Pokémon patents for around $66,000 in damages—a small payout for such a big company, but with an apparent aim to bleed Pocketpair for millions more just fighting the suit. </p><p>It's been nearly two years since then, and while Palworld remains <a href="https://www.pcgamer.com/games/survival-crafting/not-bad-for-a-dead-game-palworld-managed-to-get-four-nominations-in-2025s-steam-awards-including-2nd-place-for-most-played-game/">one of the most played games on Steam</a>, Nintendo is poised to get less than half what it initially wanted. That's if it even wins, which it very well may not, according to IP expert and former Blizzard employee Florian Mueller via <a href="https://gamesfray.com/ahead-of-october-1-court-hearing-nintendo-has-zero-chance-of-prevailing-over-current-palworld-versions-it-may-get-30k-chump-change/" target="_blank">games fray</a> (thanks, <a href="https://www.ign.com/articles/nintendo-may-only-win-30000-payout-in-pokemon-legal-battle-with-palworld-developer-pocketpair-ip-expert-says" target="_blank">IGN</a>). </p><p>"This litigation is no longer about anything serious in commercial terms," Mueller wrote. In the article, Mueller explains that much of Palworld's commercial success came from before the relevant patents were approved, and damages couldn't be awarded for any sales that came after any potentially patent-infringing mechanics were patched out. "So it’s only a short window, with a limited sales volume (and territorially limited to Japan), for which Nintendo can seek damages."</p><p>Of course, it's also possible that Pocketpair's "numerous invalidity challenges and non-infringement arguments" pay off and Nintendo gets nothing. Either way, the court will express an opinion on Nov. 9 later this year, and whatever is decided, Mueller said the most Nintendo can get is 5 million yen, or around $30,000—"chump change for either party, and just a rounding error compared to Nintendo’s litigation expenses."</p><p>Nintendo's action against Palworld and its broader patent strategy around the popular monster-collecting RPG have both proven controversial. Last year, videogame patent lawyer Kirk Sigmon called Nintendo's newest Pokémon-related patents "an embarrassing failure of the US patent system" that "should not have happened." Pocketpair hasn't shied away from all this chaos, going so far as to announce <a href="https://www.pcgamer.com/games/card-games/palworld-takes-the-red-rag-to-a-bull-approach-to-its-nintendo-lawsuit-announces-a-2-player-competitive-card-game/">a familiar-sounding card game</a> even as it fought the lawsuit.</p><p>It's refreshing and perhaps surprising to hear that Pocketpair will make it out of this largely unscathed. Regardless of whether the suit was reasonable in the first place, the threat of litigation and its associated costs can often be too daunting for non-Nintendo-sized companies to face. </p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xj3Ele"></div>                            </div>                            <script src="https://kwizly.com/embed/Xj3Ele.js" async></script><div class="product"><a data-dimension112="b0af1736-0dd9-4168-abc5-d9646e9bf698" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="b0af1736-0dd9-4168-abc5-d9646e9bf698" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div>
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                                                            <title><![CDATA[ Palworld 1.0 won't wipe your data, 'but you should' says Pocketpair's publishing boss ]]></title>
                                                                                                <dc:content><![CDATA[ <p>As announced at this year's Summer Games Fest,<a href="https://www.pcgamer.com/uk/palworld/"> <u>Palworld</u></a> 1.0 arrives in less than a month. The launch version looks like it'll introduce a <em>lot </em>of new stuff to Pocketpair's Pokémon-inspired survival-crafting game, and with all those additions comes a question: will Palworld 1.0 require players to start again from scratch, or will you be able to carry on your adventure as normal?</p><p>Fortunately, Pocketpair's head of publishing and communications John Buckley has the answer: "You do NOT need to wipe your data for Palworld 1.0", Buckley announced on Palworld's Discord. "But you should."</p><p>Buckley explained his reasoning. "Players can continue their existing saves if they wish, as we want to respect the time and effort you have put in. However, due to the large number of changes to the game, including overhauls to mechanics and new content, we believe that starting a new character will give you the best experience of Palworld!"</p><p>Pocketpair hasn't yet specified what changes will be coming to Palworld with its 1.0 update. Thus far we just have the broad strokes. The Steam page for the announcement points to certain things depicted in its cinematic trailer, such as "new Pals, new areas, an ominous new threat, and the long-awaited World Tree".</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/gKum7LqFi1s" allowfullscreen></iframe></div></div><p>That latter feature is perhaps the most significant. The World Tree, which looms over the northwest corner of the map, has long been tied to its ending scenario, and players have long wondered what exactly will go down once players arrive at Palworld's biggest landmark. Whatever happens, Pocketpair has already stressed that while players' arrival at the World Tree will be a conclusion of sorts, it doesn't necessarily represent the end of Palworld as a going concern.</p><p>A few other details have emerged since the announcement. Over on X, Buckley<a href="https://x.com/Bucky_cm/status/2064169067515363774?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E2064169067515363774%7Ctwgr%5E91032833e1590b56c03ec3da07088c64140c01b3%7Ctwcon%5Es1_&ref_url=https%3A%2F%2Fwww.gamesradar.com%2Fgames%2Fsurvival%2Fpalworld-1-0-sounds-huge-as-pocketpair-lead-promises-more-new-pals-than-ever-added-before-in-any-one-update%2F" target="_blank"> was asked</a> how many new Pals would be added to the update, to which he responded "More than we've ever added before in any one update". One of those Pals, the jester-like critter Dupin, was also<a href="https://x.com/Bucky_cm/status/2064156074933194923?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E2064156074933194923%7Ctwgr%5E91032833e1590b56c03ec3da07088c64140c01b3%7Ctwcon%5Es1_&ref_url=https%3A%2F%2Fwww.gamesradar.com%2Fgames%2Fsurvival%2Fpalworld-1-0-sounds-huge-as-pocketpair-lead-promises-more-new-pals-than-ever-added-before-in-any-one-update%2F" target="_blank"> shown off by Buckley</a> in a separate post.</p><p>Palworld's 1.0 update arrives on July 10. No doubt further specifics will emerge over the next few weeks.</p><div class="product"><a data-dimension112="3977df0a-6276-4cd2-b89a-92fa734ffb39" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="3977df0a-6276-4cd2-b89a-92fa734ffb39" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/palworld-1-0-wont-wipe-your-data-but-you-should-says-pocketpairs-publishing-boss/</link>
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                            <![CDATA[ "We believe that starting a new character will give you the best experience of Palworld". ]]>
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                                                                        <pubDate>Sat, 13 Jun 2026 13:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Rick Lane ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ &lt;p&gt;Rick has been fascinated by PC gaming since he was seven years old, when he used to sneak into his dad&#039;s home office for covert sessions of Doom. He grew up on a diet of similarly unsuitable games, with favourites including Quake, Thief, Half-Life and Deus Ex. Between 2013 and 2022, Rick was games editor of Custom PC magazine and associated website &lt;a href=&quot;http://bit-tech.net/&quot; target=&quot;_blank&quot;&gt;bit-tech.net&lt;/a&gt;. But he&#039;s always kept one foot in freelance games journalism, writing for publications like Edge, Eurogamer, the Guardian and, naturally, PC Gamer. While he&#039;ll play anything that can be controlled with a keyboard and mouse, he has a particular passion for first-person shooters and immersive sims.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Pocketpair]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Palworld early access]]></media:description>                                                            <media:text><![CDATA[Palworld early access]]></media:text>
                                <media:title type="plain"><![CDATA[Palworld early access]]></media:title>
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                            <article>
                                <p>As announced at this year's Summer Games Fest,<a href="https://www.pcgamer.com/uk/palworld/"> <u>Palworld</u></a> 1.0 arrives in less than a month. The launch version looks like it'll introduce a <em>lot </em>of new stuff to Pocketpair's Pokémon-inspired survival-crafting game, and with all those additions comes a question: will Palworld 1.0 require players to start again from scratch, or will you be able to carry on your adventure as normal?</p><p>Fortunately, Pocketpair's head of publishing and communications John Buckley has the answer: "You do NOT need to wipe your data for Palworld 1.0", Buckley announced on Palworld's Discord. "But you should."</p><p>Buckley explained his reasoning. "Players can continue their existing saves if they wish, as we want to respect the time and effort you have put in. However, due to the large number of changes to the game, including overhauls to mechanics and new content, we believe that starting a new character will give you the best experience of Palworld!"</p><p>Pocketpair hasn't yet specified what changes will be coming to Palworld with its 1.0 update. Thus far we just have the broad strokes. The Steam page for the announcement points to certain things depicted in its cinematic trailer, such as "new Pals, new areas, an ominous new threat, and the long-awaited World Tree".</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/gKum7LqFi1s" allowfullscreen></iframe></div></div><p>That latter feature is perhaps the most significant. The World Tree, which looms over the northwest corner of the map, has long been tied to its ending scenario, and players have long wondered what exactly will go down once players arrive at Palworld's biggest landmark. Whatever happens, Pocketpair has already stressed that while players' arrival at the World Tree will be a conclusion of sorts, it doesn't necessarily represent the end of Palworld as a going concern.</p><p>A few other details have emerged since the announcement. Over on X, Buckley<a href="https://x.com/Bucky_cm/status/2064169067515363774?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E2064169067515363774%7Ctwgr%5E91032833e1590b56c03ec3da07088c64140c01b3%7Ctwcon%5Es1_&ref_url=https%3A%2F%2Fwww.gamesradar.com%2Fgames%2Fsurvival%2Fpalworld-1-0-sounds-huge-as-pocketpair-lead-promises-more-new-pals-than-ever-added-before-in-any-one-update%2F" target="_blank"> was asked</a> how many new Pals would be added to the update, to which he responded "More than we've ever added before in any one update". One of those Pals, the jester-like critter Dupin, was also<a href="https://x.com/Bucky_cm/status/2064156074933194923?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E2064156074933194923%7Ctwgr%5E91032833e1590b56c03ec3da07088c64140c01b3%7Ctwcon%5Es1_&ref_url=https%3A%2F%2Fwww.gamesradar.com%2Fgames%2Fsurvival%2Fpalworld-1-0-sounds-huge-as-pocketpair-lead-promises-more-new-pals-than-ever-added-before-in-any-one-update%2F" target="_blank"> shown off by Buckley</a> in a separate post.</p><p>Palworld's 1.0 update arrives on July 10. No doubt further specifics will emerge over the next few weeks.</p><div class="product"><a data-dimension112="3977df0a-6276-4cd2-b89a-92fa734ffb39" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="3977df0a-6276-4cd2-b89a-92fa734ffb39" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div>
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                                                            <title><![CDATA[ Witchspire is a charming Palworld-esque survival crafting game that replaces the unpaid monster labour with magic and whimsy ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I didn't <a href="https://www.pcgamer.com/palworld-isnt-good-enoughor-bad-enoughto-warrant-us-losing-our-collective-minds-over-it/">really like Palworld all that much</a>—granted, survival and crafting games are hit-or-miss subjects with me, but I also just couldn't quite get past the whole 'isn't it funny how your little critters get depressed if you put them on the assembly line for too long' thing. Witchspire solves those problems, then, by being altogether charming and lovely with much the same gameplay loop.</p><p>Released into early access this week, Witchspire's core loop is as follows: You are a witch who has arrived into a mysterious land, there are familiars there, you have a wand. You are tasked with tracking down your fellow arcane alumni, building a base, and chopping trees—just, a whole lot of trees.</p><p>You're also able to capture and tame familiars, too. This happens mostly at random, with slain familiars dropping orbs that'll sometimes let you attune to them—though you can find or make items that increase the odds of this happening.</p><p>Familiars serve as either combat pets, or you can assign them static positions around your hearth—your base of operations. For example, I have a little rock guy sat on my workbench that makes all of my crafting faster. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/bjrVAyxacpwK2JvTH3NGdi.jpg" alt="Various screenshots from Witchspire, displaying gameplay elements such as crafting, survival, and combat." /><figcaption><small role="credit">Envar Games</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/xVnXyVXDNvwXSgAG6GQmCi.jpg" alt="Various screenshots from Witchspire, displaying gameplay elements such as crafting, survival, and combat." /><figcaption><small role="credit">Envar Games</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/bW9cUw885CUuXmiTkeJqdi.jpg" alt="Various screenshots from Witchspire, displaying gameplay elements such as crafting, survival, and combat." /><figcaption><small role="credit">Envar Games</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/8tLUsWZTzphPxfscNEutci.jpg" alt="Various screenshots from Witchspire, displaying gameplay elements such as crafting, survival, and combat." /><figcaption><small role="credit">Envar Games</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/DTGUY8HTCtQHFR7MisRNHi.jpg" alt="Various screenshots from Witchspire, displaying gameplay elements such as crafting, survival, and combat." /><figcaption><small role="credit">Envar Games</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Zv9mTQkAd8XqYKaH6wSXbi.jpg" alt="Various screenshots from Witchspire, displaying gameplay elements such as crafting, survival, and combat." /><figcaption><small role="credit">Envar Games</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/BMmoaarQbyJKbFmZCcfZQi.jpg" alt="Various screenshots from Witchspire, displaying gameplay elements such as crafting, survival, and combat." /><figcaption><small role="credit">Envar Games</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/ZLeVo4p5cfYgrPoG3FQTSi.jpg" alt="Various screenshots from Witchspire, displaying gameplay elements such as crafting, survival, and combat." /><figcaption><small role="credit">Envar Games</small></figcaption></figure></figure><p>The real advantage Witchspire has going for it, though, is the magic theming of it all. Instead of finding various gats lying around, you find wands, swords, and magic spells—each with their own unique properties and cast spells, bound to your left and right mouse button. Combat with these things feels nice and fluid, thanks to a nippy dodge and just a whole bunch of double-jumps the game outfits you with.</p><p>This extends to the tools, too. It's just a reskin, sure, but there's something imminently more satisfying about flicking a wand and firing a bunch of specialised wind blades to cut a tree into chunks, rather than doing the same-old axe whacking I'm used to in every survival crafter ever. </p><p>The building elements aren't half-bad, either. You're able to gridlessly clip things to your heart's content for the most part, with a snapping option to make getting the foundations of your witch hut actually feasible.</p><p>This is buoyed mostly by the exploration, which rewards you with lots of little chests, mini-puzzles, and experience points to funnel into your Luminaries skill tree—a somewhat linear progression path that nonetheless makes poking your head around the world feel rewarding. </p><p>Early access is as early access does, however—there are some quality of life features that are clearly absent. For instance, there's no way to look at recipes once you're out and about in the world, or bookmark things you might want to craft. Hot-swapping to consumables mid-combat also feels a little clunky, though that can be somewhat jury-rigged with keybinds.</p><p>But for its first debut? Witchspire's a deeply warming and welcoming bath to sink into if you like to collect little critters, pick up lots of crafting materials, find little chests, so on and so forth. I can very much see the scope of the game widening as developer Envar games layers more systems on top of its comfortable foundation.</p><div class="product"><a data-dimension112="f094427f-c0a3-4aa2-a77b-afa8909c650a" data-action="Deal Block" data-label="the show's Steam page" data-dimension48="the show's Steam page" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3036px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="uNGNHZpBcLTeLdsxSFkkBC" name="pcgs_2026_logo v4" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/uNGNHZpBcLTeLdsxSFkkBC.png" mos="" align="middle" fullscreen="" width="3036" height="3036" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Looking for all the announcements at this year's PC Gaming Show? </strong>Visit <a href="https://store.steampowered.com/curator/1850-PC-Gamer/sale/pcgamingshow2026" target="_blank" data-dimension112="f094427f-c0a3-4aa2-a77b-afa8909c650a" data-action="Deal Block" data-label="the show's Steam page" data-dimension48="the show's Steam page" data-dimension25="">the show's Steam page</a> to wishlist your most anticipated games, or check out our full <a href="https://www.pcgamer.com/gaming-industry/events-conferences/every-game-trailer-and-announcement-in-the-pc-gaming-show-2026/">PC Gaming Show 2026 recap</a>. </p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/witchspire-is-a-charming-palworld-esque-survival-crafting-game-that-replaces-the-unpaid-monster-labour-with-magic-and-whimsy/</link>
                                                                            <description>
                            <![CDATA[ A pretty familiar game. Get it? Because of the witches? Ah, nevermind. ]]>
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                                                                        <pubDate>Thu, 11 Jun 2026 14:48:13 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ harvey.randall@futurenet.com (Harvey Randall) ]]></author>                    <dc:creator><![CDATA[ Harvey Randall ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/Rws7mDGqrkaXrNKCH4jZ2D.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;&lt;br&gt;&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Left: Witches from Witchspire soar through the air on brooms. Right: A witch in Witchspire looks at their familiar.]]></media:description>                                                            <media:text><![CDATA[Left: Witches from Witchspire soar through the air on brooms. Right: A witch in Witchspire looks at their familiar.]]></media:text>
                                <media:title type="plain"><![CDATA[Left: Witches from Witchspire soar through the air on brooms. Right: A witch in Witchspire looks at their familiar.]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>I didn't <a href="https://www.pcgamer.com/palworld-isnt-good-enoughor-bad-enoughto-warrant-us-losing-our-collective-minds-over-it/">really like Palworld all that much</a>—granted, survival and crafting games are hit-or-miss subjects with me, but I also just couldn't quite get past the whole 'isn't it funny how your little critters get depressed if you put them on the assembly line for too long' thing. Witchspire solves those problems, then, by being altogether charming and lovely with much the same gameplay loop.</p><p>Released into early access this week, Witchspire's core loop is as follows: You are a witch who has arrived into a mysterious land, there are familiars there, you have a wand. You are tasked with tracking down your fellow arcane alumni, building a base, and chopping trees—just, a whole lot of trees.</p><p>You're also able to capture and tame familiars, too. This happens mostly at random, with slain familiars dropping orbs that'll sometimes let you attune to them—though you can find or make items that increase the odds of this happening.</p><p>Familiars serve as either combat pets, or you can assign them static positions around your hearth—your base of operations. For example, I have a little rock guy sat on my workbench that makes all of my crafting faster. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/bjrVAyxacpwK2JvTH3NGdi.jpg" alt="Various screenshots from Witchspire, displaying gameplay elements such as crafting, survival, and combat." /><figcaption><small role="credit">Envar Games</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/xVnXyVXDNvwXSgAG6GQmCi.jpg" alt="Various screenshots from Witchspire, displaying gameplay elements such as crafting, survival, and combat." /><figcaption><small role="credit">Envar Games</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/bW9cUw885CUuXmiTkeJqdi.jpg" alt="Various screenshots from Witchspire, displaying gameplay elements such as crafting, survival, and combat." /><figcaption><small role="credit">Envar Games</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/8tLUsWZTzphPxfscNEutci.jpg" alt="Various screenshots from Witchspire, displaying gameplay elements such as crafting, survival, and combat." /><figcaption><small role="credit">Envar Games</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/DTGUY8HTCtQHFR7MisRNHi.jpg" alt="Various screenshots from Witchspire, displaying gameplay elements such as crafting, survival, and combat." /><figcaption><small role="credit">Envar Games</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Zv9mTQkAd8XqYKaH6wSXbi.jpg" alt="Various screenshots from Witchspire, displaying gameplay elements such as crafting, survival, and combat." /><figcaption><small role="credit">Envar Games</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/BMmoaarQbyJKbFmZCcfZQi.jpg" alt="Various screenshots from Witchspire, displaying gameplay elements such as crafting, survival, and combat." /><figcaption><small role="credit">Envar Games</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/ZLeVo4p5cfYgrPoG3FQTSi.jpg" alt="Various screenshots from Witchspire, displaying gameplay elements such as crafting, survival, and combat." /><figcaption><small role="credit">Envar Games</small></figcaption></figure></figure><p>The real advantage Witchspire has going for it, though, is the magic theming of it all. Instead of finding various gats lying around, you find wands, swords, and magic spells—each with their own unique properties and cast spells, bound to your left and right mouse button. Combat with these things feels nice and fluid, thanks to a nippy dodge and just a whole bunch of double-jumps the game outfits you with.</p><p>This extends to the tools, too. It's just a reskin, sure, but there's something imminently more satisfying about flicking a wand and firing a bunch of specialised wind blades to cut a tree into chunks, rather than doing the same-old axe whacking I'm used to in every survival crafter ever. </p><p>The building elements aren't half-bad, either. You're able to gridlessly clip things to your heart's content for the most part, with a snapping option to make getting the foundations of your witch hut actually feasible.</p><p>This is buoyed mostly by the exploration, which rewards you with lots of little chests, mini-puzzles, and experience points to funnel into your Luminaries skill tree—a somewhat linear progression path that nonetheless makes poking your head around the world feel rewarding. </p><p>Early access is as early access does, however—there are some quality of life features that are clearly absent. For instance, there's no way to look at recipes once you're out and about in the world, or bookmark things you might want to craft. Hot-swapping to consumables mid-combat also feels a little clunky, though that can be somewhat jury-rigged with keybinds.</p><p>But for its first debut? Witchspire's a deeply warming and welcoming bath to sink into if you like to collect little critters, pick up lots of crafting materials, find little chests, so on and so forth. I can very much see the scope of the game widening as developer Envar games layers more systems on top of its comfortable foundation.</p><div class="product"><a data-dimension112="f094427f-c0a3-4aa2-a77b-afa8909c650a" data-action="Deal Block" data-label="the show's Steam page" data-dimension48="the show's Steam page" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3036px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="uNGNHZpBcLTeLdsxSFkkBC" name="pcgs_2026_logo v4" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/uNGNHZpBcLTeLdsxSFkkBC.png" mos="" align="middle" fullscreen="" width="3036" height="3036" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>Looking for all the announcements at this year's PC Gaming Show? </strong>Visit <a href="https://store.steampowered.com/curator/1850-PC-Gamer/sale/pcgamingshow2026" target="_blank" data-dimension112="f094427f-c0a3-4aa2-a77b-afa8909c650a" data-action="Deal Block" data-label="the show's Steam page" data-dimension48="the show's Steam page" data-dimension25="">the show's Steam page</a> to wishlist your most anticipated games, or check out our full <a href="https://www.pcgamer.com/gaming-industry/events-conferences/every-game-trailer-and-announcement-in-the-pc-gaming-show-2026/">PC Gaming Show 2026 recap</a>. </p></div>
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                                                            <title><![CDATA[ While you're waiting for Valheim 1.0, why not try this map that transforms it into a massive RPG? ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Stepping into a new world in Valheim is an exhilarating feeling: a massive realm surrounds you, wild and untamed in all directions, just waiting for you to grab your hammer and start shaping it.</p><p>But—and hear me out on this—what if the world was already shaped, just for you? What if a couple of modders had spent years carving out an adventure filled with quests and characters and hand-crafted locations, and all you had to do was dive in and start playing?</p><p>That's the idea behind Adventure Map for Valheim, a huge RPG-like world created by Ninebyte and Dhakhar over the past couple of years. Step into that world and you'll find yourself in a small town with an inn, an arena, and a shop. Speak to the locals (well, read what the locals have to say by clicking the exclamation points hovering next to them) and receive advice and helpful items. Meet a friendly skeleton guide named Bjorn and he'll point you down the road toward adventure. (The road also has a sign with the word "Adventure" on it, with an arrow, so you can't miss it.)</p><p>It's Valheim, but it's also something different, more along the lines of a traditional RPG. I've played for a few hours, and it's definitely an adjustment. This is a Valheim where you don't build a base or even do much in the way of crafting: that's all taken care of for you already. It's odd to set foot in a world that's already been manicured for you, but the more time I spent in Adventure Map, the more I enjoyed it. </p><p>There are quests and objectives, some big and some small. One early location contained a keep that had been taken over by greylings, and it took me quite a while to clear them out: instead of just charging at me like they do in vanilla Valheim, many had taken up defensive positions in the rafters and on rooftops, pelting me with stones until I could figure out how to reach them. </p><p>I had to find a key in one part of the castle to unlock a passageway in another part, find an axe I could use to clear obstructions, and even defeat a troll guarding the rear of the castle. It felt quite different to the procedural dungeons of Valheim because it was: it had been hand-designed.</p><p>The world is filled with little villages where you can find beds and chests for storage. A long, winding stone road leads you through the world so you'll never get lost in the wilds, and there are all sorts of little diversions along the path. And once I'd defeated the first boss, it opened a portal that took me back to my starting town to get some rest and collect some rewards that would help me tackle the next chapter. Pretty cool.</p><p>Here's a video from the creator of the map that'll explain it a lot better than I am:</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/ScPTAG49Q8A" allowfullscreen></iframe></div></div><p>Don't get me wrong: I still prefer the original Valheim with its procedural untamed wilderness, but playing a curated and manicured adventure has been a lot of fun, too. If you're interested in trying Adventure Map for yourself, head to <a href="https://discord.com/invite/UWGnJ4HvY6">the Discord</a> to find the download link (it was made with mods but doesn't require any to run) and installation instructions.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xj3Ele"></div>                            </div>                            <script src="https://kwizly.com/embed/Xj3Ele.js" async></script><div class="product"><a data-dimension112="321411a7-85be-4753-875e-f3ab5e7b589a" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="321411a7-85be-4753-875e-f3ab5e7b589a" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/while-youre-waiting-for-valheim-1-0-why-not-try-this-map-that-transforms-it-into-a-massive-rpg/</link>
                                                                            <description>
                            <![CDATA[ Put down your hammer, Viking. Adventure Map has already been built. ]]>
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                                                                        <pubDate>Wed, 10 Jun 2026 23:03:03 +0000</pubDate>                                                                                                                                <updated>Wed, 10 Jun 2026 23:03:07 +0000</updated>
                                                                                                                                            <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ clivingston@pcgamer.com (Christopher Livingston) ]]></author>                    <dc:creator><![CDATA[ Christopher Livingston ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/vMPWcamtj9aoVBYFtt2Hp7.png ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[Coffee Stain Publishing]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A floating castle in Valheim]]></media:description>                                                            <media:text><![CDATA[A floating castle in Valheim]]></media:text>
                                <media:title type="plain"><![CDATA[A floating castle in Valheim]]></media:title>
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                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/PThJgyoA38cfPEN7wYCWuB-1280-80.jpg" />
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                                <p>Stepping into a new world in Valheim is an exhilarating feeling: a massive realm surrounds you, wild and untamed in all directions, just waiting for you to grab your hammer and start shaping it.</p><p>But—and hear me out on this—what if the world was already shaped, just for you? What if a couple of modders had spent years carving out an adventure filled with quests and characters and hand-crafted locations, and all you had to do was dive in and start playing?</p><p>That's the idea behind Adventure Map for Valheim, a huge RPG-like world created by Ninebyte and Dhakhar over the past couple of years. Step into that world and you'll find yourself in a small town with an inn, an arena, and a shop. Speak to the locals (well, read what the locals have to say by clicking the exclamation points hovering next to them) and receive advice and helpful items. Meet a friendly skeleton guide named Bjorn and he'll point you down the road toward adventure. (The road also has a sign with the word "Adventure" on it, with an arrow, so you can't miss it.)</p><p>It's Valheim, but it's also something different, more along the lines of a traditional RPG. I've played for a few hours, and it's definitely an adjustment. This is a Valheim where you don't build a base or even do much in the way of crafting: that's all taken care of for you already. It's odd to set foot in a world that's already been manicured for you, but the more time I spent in Adventure Map, the more I enjoyed it. </p><p>There are quests and objectives, some big and some small. One early location contained a keep that had been taken over by greylings, and it took me quite a while to clear them out: instead of just charging at me like they do in vanilla Valheim, many had taken up defensive positions in the rafters and on rooftops, pelting me with stones until I could figure out how to reach them. </p><p>I had to find a key in one part of the castle to unlock a passageway in another part, find an axe I could use to clear obstructions, and even defeat a troll guarding the rear of the castle. It felt quite different to the procedural dungeons of Valheim because it was: it had been hand-designed.</p><p>The world is filled with little villages where you can find beds and chests for storage. A long, winding stone road leads you through the world so you'll never get lost in the wilds, and there are all sorts of little diversions along the path. And once I'd defeated the first boss, it opened a portal that took me back to my starting town to get some rest and collect some rewards that would help me tackle the next chapter. Pretty cool.</p><p>Here's a video from the creator of the map that'll explain it a lot better than I am:</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/ScPTAG49Q8A" allowfullscreen></iframe></div></div><p>Don't get me wrong: I still prefer the original Valheim with its procedural untamed wilderness, but playing a curated and manicured adventure has been a lot of fun, too. If you're interested in trying Adventure Map for yourself, head to <a href="https://discord.com/invite/UWGnJ4HvY6">the Discord</a> to find the download link (it was made with mods but doesn't require any to run) and installation instructions.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xj3Ele"></div>                            </div>                            <script src="https://kwizly.com/embed/Xj3Ele.js" async></script><div class="product"><a data-dimension112="321411a7-85be-4753-875e-f3ab5e7b589a" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:661px;"><p class="vanilla-image-block" style="padding-top:98.94%;"><img id="6offQUY4CXebir2TC27dMd" name="kingdom come 2 square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6offQUY4CXebir2TC27dMd.jpg" mos="" align="middle" fullscreen="" width="661" height="654" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><a href="https://www.pcgamer.com/games/new-pc-games-2026/" target="_blank" data-dimension112="321411a7-85be-4753-875e-f3ab5e7b589a" data-action="Deal Block" data-label="2026 games" data-dimension48="2026 games" data-dimension25=""><strong>2026 games</strong></a>: All the upcoming games<br><a href="https://www.pcgamer.com/the-best-pc-games/" target="_blank"><strong>Best PC games</strong></a>: Our all-time favorites<br><a href="https://www.pcgamer.com/the-50-best-free-pc-games/" target="_blank"><strong>Free PC games</strong></a>: Freebie fest<br><a href="https://www.pcgamer.com/best-fps-games/" target="_blank"><strong>Best FPS games</strong></a>: Finest gunplay<br><a href="https://www.pcgamer.com/best-rpgs-of-all-time/" target="_blank"><strong>Best RPGs</strong></a>: Grand adventures<br><a href="https://www.pcgamer.com/the-best-co-op-games/" target="_blank"><strong>Best co-op games</strong></a>: Better together</p></div>
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                                                            <title><![CDATA[ Everything I saw on my trip to Valheim's final biome, the Deep North: from ghost vikings to rampaging moose ]]></title>
                                                                                                <dc:content><![CDATA[ <p>It's been five years since <a href="https://www.pcgamer.com/valheim/">Valheim</a> launched in early access, and it's held on strong as one of my most-played games on Steam ever since. I wasn't the only one smitten with the viking-themed survival crafting game from Iron Gate either, as the studio says it's sold over 17 million copies to date. </p><p>That's a big ol' number for a game still in early access, but that's changing soon. During today's PC Gaming Show, Iron Gate announced that Valheim will launch its version 1.0 update on September 9.</p><p>As part of its big jump into 1.0, Valheim is getting a brand new biome, Deep North, and other quality-of-life upgrades. It's exactly what it sounds like, too. The Deep North is a deathly cold, winter wonderland where vikings will trudge through neck-deep snow and slip and slide across frozen lakes. I speak from experience. I played a bit of the 1.0 update as part of a guided tour with developers from Iron Gate, and it's got me excited about Valheim all over again. </p><p>Deep North is Valheim's final biome, and it's not just an extension of the snowy Mountain biome already in the game. It's more like the Meadows or Black Forest, so you'll find a lot of Deep North generated in your 1.0 worlds. And like those other biomes, it's meant to be accessible early on, but with a few more environmental hazards and new resources.</p><p>I like the approach, especially since it's a real pain to build in the only snowy landscape Valheim has for now. Even though I've explored as far as the Mistlands in my own adventures, I always wind up right back in the Meadows or Black Forest to build. But I don't want your takeaway to be that it's some walk in the park, because it's not. </p><p>I died meandering through the snow more than I ever died in the Black Forest—sometimes to the cold, and sometimes to gigantic beasts I was not prepared for. The Deep North seems like it's home to a mix of difficulties, and the further we pushed through the snow, the more I seemed to struggle with each new icy threat. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/LisED2pN6qAAY9X9bfoQpm.jpg" alt="Valheim 1.0 - A seal with horns sitting in the snow" /><figcaption>Just look at this guy, isn't he neat?<small role="credit">Iron Gate</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/fhanzE3H3TUaHz6nAXP7wm.jpg" alt="Valheim 1.0 - Two seals in the snow" /><figcaption>Two of them! (I swear there's more than just seals)<small role="credit">Iron Gate</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/YPzfEeXHEi8mavXoUup4sm.jpg" alt="Valheim 1.0 - New armor in the Deep North update" /><figcaption>A few gearsets, all lookin' good.<small role="credit">Iron Gate</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/a97KcarmLuv3JXVUDCgDum.jpg" alt="Valheim 1.0 - A moose getting ready to charge a player" /><figcaption>Not the most intimidating enemy in the Deep North, but I got my ass whooped by a moose in the demo.<small role="credit">Iron Gate</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/5iKbHsYyT6uTxE5voLWGjm.jpg" alt="Valheim 1.0 - A wandering viking spirit walking through the snow" /><figcaption>These spirts were all over abandoned villages.<small role="credit">Iron Gate</small></figcaption></figure></figure><h2 id="what-i-noticed-while-exploring-valheim-s-deep-north">What I noticed while exploring Valheim's Deep North</h2><p>A lot was going on in just that brief hour I spent in the Deep North, so allow me to quickly list some of the highlights:</p><ul><li>The group I was with saw a seal scooting through the snow, and none of us were willing to kill it—it's that cute. They're friendly, just like the deer in the Meadows.</li><li>Valheim still isn't adding horses, but you can tame and mount a moose. When I asked where they were, one came bolting out of the woods and mowed us down.</li><li>The snow gets quite deep, but Iron Gate doesn't think it's very fun if they make it slow you down, so it doesn't.</li><li>Yes, there's ice. And yes, it's<em> very </em>slippery.</li><li>Met a giant lanky guy called Barka. It's what a Greydwarf becomes just before it morphs into an elder.</li><li>There were a few loose story elements too, including a new animated intro and ghostly vikings that walked around villages talking (but they ignored me).</li><li>We didn't see it in action, but Iron Gate also mentioned some spirits will "gift you stuff"</li><li>The build menu is getting some much-needed QoL with options to search, favorite, and browse recent crafts.</li></ul><p>We also stopped by the Winding Tunnels, one of the new dungeons in Deep North. The name is exactly how it sounds, and had I not been surrounded by people on all sides, I know I would've gotten lost immediately. From what I saw, it's not too different from most Valheim dungeons, just a few more tight turns and spaces than normal. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/3yrJEkibNNW78cZ7qQTgwm.jpg" alt="Valheim 1.0 - The gate to the second Deep North Dungeon" /><figcaption>A big mysterious gate to a dungeon I could not enter.<small role="credit">Iron Gate</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/fjEjPqZWFsmp6GvZf7ZNtm.jpg" alt="Valheim 1.0 - The entrance to The Winding Tunnels in the Deep North" /><figcaption>But I could enter this one.<small role="credit">Iron Gate</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Vzd7MXVsfaZrRZj7nPjQjm.jpg" alt="Valheim 1.0 - The Eyeless One, a monster in The Winding Tunnels dungeon" /><figcaption>Loved this guy's performance in Pan's Labyrinth. <small role="credit">Iron Gate</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/kn27F946wMJMhgngFZhism.jpg" alt="Valheim 1.0 - One of the Old Troll enemies in the Deep North update" /><figcaption>This guy threw not just one log, but a whole stream of them.<small role="credit">Iron Gate</small></figcaption></figure></figure><p>Another neat idea I was happy to see return was Valheim's living mining nodes. Like the Leviathans you see floating out in the ocean, Deep North has its own creature you'll harvest a hefty supply of raw materials from. They're called Gammeltrolls, and they're way more hostile than Leviathans. We wound up tossing explosives at one to blow its legs off and harvest the delicious ore that dropped, and just when I thought I'd lived through the fight with the giant troll, that damn moose came back and landed the killing blow on me. God, I forgot how much I loved Valheim. </p><p>My speedrun through the tundra felt like more than enough to pull me back in, but I only had a small sample of the new biome. The tour ended just as we reached a second door, mysteriously gated off by golden chains. I was told this big gate leads to Deep North's second dungeon, and part of the escalating challenge in the new biome. I don't know what waits for me beyond those doors, but I plan to find out as soon as I can. </p><p>Valheim 1.0 launches version 1.0 on September 9, but you can check it out now in early access on <a href="https://store.steampowered.com/app/892970/Valheim/">Steam</a>. </p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Wnmnqe"></div>                            </div>                            <script src="https://kwizly.com/embed/Wnmnqe.js" async></script><div class="product"><a data-dimension112="cab249ff-2474-443b-b500-ef285a11e90c" data-action="Deal Block" data-label="the show's Steam page" data-dimension48="the show's Steam page" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3036px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="uNGNHZpBcLTeLdsxSFkkBC" name="pcgs_2026_logo v4" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/uNGNHZpBcLTeLdsxSFkkBC.png" mos="" align="middle" fullscreen="" width="3036" height="3036" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>The PC Gaming Show returns</strong> <strong>Sunday, June 7 at 12 pm PDT! </strong>Visit <a href="https://store.steampowered.com/curator/1850-PC-Gamer/sale/pcgamingshow2026" target="_blank" data-dimension112="cab249ff-2474-443b-b500-ef285a11e90c" data-action="Deal Block" data-label="the show's Steam page" data-dimension48="the show's Steam page" data-dimension25="">the show's Steam page</a> to wishlist your most anticipated games and get more information on how to tune in for the big reveals.</p></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/everything-i-saw-on-my-trip-to-valheims-final-biome-the-deep-north-from-ghost-vikings-to-rampaging-moose/</link>
                                                                            <description>
                            <![CDATA[ Met a seal, refused to kill it, then died to a moose. Nature is beautiful. ]]>
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                                                                        <pubDate>Sun, 07 Jun 2026 20:35:43 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Andrea Shearon ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/qGDcAqeJDHFab8LYduM29E.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;&lt;br&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Iron Gate]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Valheim 1.0 Deep North update - A giant, rocky troll (Left), a player viking (middle), and a seal (right)]]></media:description>                                                            <media:text><![CDATA[Valheim 1.0 Deep North update - A giant, rocky troll (Left), a player viking (middle), and a seal (right)]]></media:text>
                                <media:title type="plain"><![CDATA[Valheim 1.0 Deep North update - A giant, rocky troll (Left), a player viking (middle), and a seal (right)]]></media:title>
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                                <p>It's been five years since <a href="https://www.pcgamer.com/valheim/">Valheim</a> launched in early access, and it's held on strong as one of my most-played games on Steam ever since. I wasn't the only one smitten with the viking-themed survival crafting game from Iron Gate either, as the studio says it's sold over 17 million copies to date. </p><p>That's a big ol' number for a game still in early access, but that's changing soon. During today's PC Gaming Show, Iron Gate announced that Valheim will launch its version 1.0 update on September 9.</p><p>As part of its big jump into 1.0, Valheim is getting a brand new biome, Deep North, and other quality-of-life upgrades. It's exactly what it sounds like, too. The Deep North is a deathly cold, winter wonderland where vikings will trudge through neck-deep snow and slip and slide across frozen lakes. I speak from experience. I played a bit of the 1.0 update as part of a guided tour with developers from Iron Gate, and it's got me excited about Valheim all over again. </p><p>Deep North is Valheim's final biome, and it's not just an extension of the snowy Mountain biome already in the game. It's more like the Meadows or Black Forest, so you'll find a lot of Deep North generated in your 1.0 worlds. And like those other biomes, it's meant to be accessible early on, but with a few more environmental hazards and new resources.</p><p>I like the approach, especially since it's a real pain to build in the only snowy landscape Valheim has for now. Even though I've explored as far as the Mistlands in my own adventures, I always wind up right back in the Meadows or Black Forest to build. But I don't want your takeaway to be that it's some walk in the park, because it's not. </p><p>I died meandering through the snow more than I ever died in the Black Forest—sometimes to the cold, and sometimes to gigantic beasts I was not prepared for. The Deep North seems like it's home to a mix of difficulties, and the further we pushed through the snow, the more I seemed to struggle with each new icy threat. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/LisED2pN6qAAY9X9bfoQpm.jpg" alt="Valheim 1.0 - A seal with horns sitting in the snow" /><figcaption>Just look at this guy, isn't he neat?<small role="credit">Iron Gate</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/fhanzE3H3TUaHz6nAXP7wm.jpg" alt="Valheim 1.0 - Two seals in the snow" /><figcaption>Two of them! (I swear there's more than just seals)<small role="credit">Iron Gate</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/YPzfEeXHEi8mavXoUup4sm.jpg" alt="Valheim 1.0 - New armor in the Deep North update" /><figcaption>A few gearsets, all lookin' good.<small role="credit">Iron Gate</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/a97KcarmLuv3JXVUDCgDum.jpg" alt="Valheim 1.0 - A moose getting ready to charge a player" /><figcaption>Not the most intimidating enemy in the Deep North, but I got my ass whooped by a moose in the demo.<small role="credit">Iron Gate</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/5iKbHsYyT6uTxE5voLWGjm.jpg" alt="Valheim 1.0 - A wandering viking spirit walking through the snow" /><figcaption>These spirts were all over abandoned villages.<small role="credit">Iron Gate</small></figcaption></figure></figure><h2 id="what-i-noticed-while-exploring-valheim-s-deep-north">What I noticed while exploring Valheim's Deep North</h2><p>A lot was going on in just that brief hour I spent in the Deep North, so allow me to quickly list some of the highlights:</p><ul><li>The group I was with saw a seal scooting through the snow, and none of us were willing to kill it—it's that cute. They're friendly, just like the deer in the Meadows.</li><li>Valheim still isn't adding horses, but you can tame and mount a moose. When I asked where they were, one came bolting out of the woods and mowed us down.</li><li>The snow gets quite deep, but Iron Gate doesn't think it's very fun if they make it slow you down, so it doesn't.</li><li>Yes, there's ice. And yes, it's<em> very </em>slippery.</li><li>Met a giant lanky guy called Barka. It's what a Greydwarf becomes just before it morphs into an elder.</li><li>There were a few loose story elements too, including a new animated intro and ghostly vikings that walked around villages talking (but they ignored me).</li><li>We didn't see it in action, but Iron Gate also mentioned some spirits will "gift you stuff"</li><li>The build menu is getting some much-needed QoL with options to search, favorite, and browse recent crafts.</li></ul><p>We also stopped by the Winding Tunnels, one of the new dungeons in Deep North. The name is exactly how it sounds, and had I not been surrounded by people on all sides, I know I would've gotten lost immediately. From what I saw, it's not too different from most Valheim dungeons, just a few more tight turns and spaces than normal. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/3yrJEkibNNW78cZ7qQTgwm.jpg" alt="Valheim 1.0 - The gate to the second Deep North Dungeon" /><figcaption>A big mysterious gate to a dungeon I could not enter.<small role="credit">Iron Gate</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/fjEjPqZWFsmp6GvZf7ZNtm.jpg" alt="Valheim 1.0 - The entrance to The Winding Tunnels in the Deep North" /><figcaption>But I could enter this one.<small role="credit">Iron Gate</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Vzd7MXVsfaZrRZj7nPjQjm.jpg" alt="Valheim 1.0 - The Eyeless One, a monster in The Winding Tunnels dungeon" /><figcaption>Loved this guy's performance in Pan's Labyrinth. <small role="credit">Iron Gate</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/kn27F946wMJMhgngFZhism.jpg" alt="Valheim 1.0 - One of the Old Troll enemies in the Deep North update" /><figcaption>This guy threw not just one log, but a whole stream of them.<small role="credit">Iron Gate</small></figcaption></figure></figure><p>Another neat idea I was happy to see return was Valheim's living mining nodes. Like the Leviathans you see floating out in the ocean, Deep North has its own creature you'll harvest a hefty supply of raw materials from. They're called Gammeltrolls, and they're way more hostile than Leviathans. We wound up tossing explosives at one to blow its legs off and harvest the delicious ore that dropped, and just when I thought I'd lived through the fight with the giant troll, that damn moose came back and landed the killing blow on me. God, I forgot how much I loved Valheim. </p><p>My speedrun through the tundra felt like more than enough to pull me back in, but I only had a small sample of the new biome. The tour ended just as we reached a second door, mysteriously gated off by golden chains. I was told this big gate leads to Deep North's second dungeon, and part of the escalating challenge in the new biome. I don't know what waits for me beyond those doors, but I plan to find out as soon as I can. </p><p>Valheim 1.0 launches version 1.0 on September 9, but you can check it out now in early access on <a href="https://store.steampowered.com/app/892970/Valheim/">Steam</a>. </p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Wnmnqe"></div>                            </div>                            <script src="https://kwizly.com/embed/Wnmnqe.js" async></script><div class="product"><a data-dimension112="cab249ff-2474-443b-b500-ef285a11e90c" data-action="Deal Block" data-label="the show's Steam page" data-dimension48="the show's Steam page" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3036px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="uNGNHZpBcLTeLdsxSFkkBC" name="pcgs_2026_logo v4" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/uNGNHZpBcLTeLdsxSFkkBC.png" mos="" align="middle" fullscreen="" width="3036" height="3036" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>The PC Gaming Show returns</strong> <strong>Sunday, June 7 at 12 pm PDT! </strong>Visit <a href="https://store.steampowered.com/curator/1850-PC-Gamer/sale/pcgamingshow2026" target="_blank" data-dimension112="cab249ff-2474-443b-b500-ef285a11e90c" data-action="Deal Block" data-label="the show's Steam page" data-dimension48="the show's Steam page" data-dimension25="">the show's Steam page</a> to wishlist your most anticipated games and get more information on how to tune in for the big reveals.</p></div>
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                                                            <title><![CDATA[ After half a decade, Valheim 1.0 finally has a release date ]]></title>
                                                                                                <dc:content><![CDATA[ <div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/S49ZKWDQaWM" allowfullscreen></iframe></div></div><div class="product"><a data-dimension112="64bf1b6a-362d-4bd1-9b8a-3fc67d46c782" data-action="Deal Block" data-label="You can check out all the games from The PC Gaming Show on the show's Steam page" data-dimension48="You can check out all the games from The PC Gaming Show on the show's Steam page" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3036px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="uNGNHZpBcLTeLdsxSFkkBC" name="pcgs_2026_logo v4" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/uNGNHZpBcLTeLdsxSFkkBC.png" mos="" align="middle" fullscreen="" width="3036" height="3036" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>You can check out all the games from The PC Gaming Show on </strong><a href="https://store.steampowered.com/curator/1850-PC-Gamer/sale/pcgamingshow2026" target="_blank" data-dimension112="64bf1b6a-362d-4bd1-9b8a-3fc67d46c782" data-action="Deal Block" data-label="You can check out all the games from The PC Gaming Show on the show's Steam page" data-dimension48="You can check out all the games from The PC Gaming Show on the show's Steam page" data-dimension25=""><strong>the show's Steam page</strong></a>, where you can wishlist your most-anticipated games and get more information on everything shown!</p></div><p>It's finally here. After more than five years in early access, Valheim has a 1.0 release date: September 9, 2026.</p><p>The news was just revealed on the PC Gaming Show, where we also got a look at what that 1.0 update will bring, which you can watch in the video embedded above.</p><p>Get your fur coat ready, because the viking-inspired survival game is going into the Deep North. Frozen tunnels, decrepit castles, and oh so much snow await. You'll have to craft a shovel and move it all out of the way if you want to build a base.</p><p>This update has been coming for a long time, and developer Iron Gate has been sharing lots of progress reports, but now the release date is finally on the horizon.</p><p>It's been a long road for Valheim: It was first revealed during the PC Gaming Show back in 2020 and launched into early access February 2021—it even <a href="https://www.pcgamer.com/game-of-the-year-2021-valheim/" target="_blank">won PC Gamer's game of the year</a>. </p><p>In the years since, Valheim has had a host of updates, from Hearth & Home overhauling the food system shortly after the early access launch, to new biomes in Mistlands and the Ashlands patches.</p><p>If you've not given the game a go yet, you can <a href="https://store.steampowered.com/app/892970/Valheim/" target="_blank">buy Valheim on Steam</a>, or wishlist it to prepare for when the 1.0 version comes September 9.</p><p>Check out <a href="https://www.pcgamer.com/gaming-industry/events-conferences/every-game-trailer-and-announcement-in-the-pc-gaming-show-2026/">everything revealed at the PC Gaming Show</a>.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/after-half-a-decade-valheim-1-0-finally-has-a-release-date/</link>
                                                                            <description>
                            <![CDATA[ From reveal to release, it's been a hell of a journey. ]]>
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                                                                        <pubDate>Sun, 07 Jun 2026 20:35:38 +0000</pubDate>                                                                                                                                <updated>Sun, 07 Jun 2026 21:20:47 +0000</updated>
                                                                                                                                            <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Issy van der Velde ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[A viking warrior faces off against a troll of some sort]]></media:description>                                                            <media:text><![CDATA[A viking warrior faces off against a troll of some sort]]></media:text>
                                <media:title type="plain"><![CDATA[A viking warrior faces off against a troll of some sort]]></media:title>
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                                <div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/S49ZKWDQaWM" allowfullscreen></iframe></div></div><div class="product"><a data-dimension112="64bf1b6a-362d-4bd1-9b8a-3fc67d46c782" data-action="Deal Block" data-label="You can check out all the games from The PC Gaming Show on the show's Steam page" data-dimension48="You can check out all the games from The PC Gaming Show on the show's Steam page" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3036px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="uNGNHZpBcLTeLdsxSFkkBC" name="pcgs_2026_logo v4" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/uNGNHZpBcLTeLdsxSFkkBC.png" mos="" align="middle" fullscreen="" width="3036" height="3036" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>You can check out all the games from The PC Gaming Show on </strong><a href="https://store.steampowered.com/curator/1850-PC-Gamer/sale/pcgamingshow2026" target="_blank" data-dimension112="64bf1b6a-362d-4bd1-9b8a-3fc67d46c782" data-action="Deal Block" data-label="You can check out all the games from The PC Gaming Show on the show's Steam page" data-dimension48="You can check out all the games from The PC Gaming Show on the show's Steam page" data-dimension25=""><strong>the show's Steam page</strong></a>, where you can wishlist your most-anticipated games and get more information on everything shown!</p></div><p>It's finally here. After more than five years in early access, Valheim has a 1.0 release date: September 9, 2026.</p><p>The news was just revealed on the PC Gaming Show, where we also got a look at what that 1.0 update will bring, which you can watch in the video embedded above.</p><p>Get your fur coat ready, because the viking-inspired survival game is going into the Deep North. Frozen tunnels, decrepit castles, and oh so much snow await. You'll have to craft a shovel and move it all out of the way if you want to build a base.</p><p>This update has been coming for a long time, and developer Iron Gate has been sharing lots of progress reports, but now the release date is finally on the horizon.</p><p>It's been a long road for Valheim: It was first revealed during the PC Gaming Show back in 2020 and launched into early access February 2021—it even <a href="https://www.pcgamer.com/game-of-the-year-2021-valheim/" target="_blank">won PC Gamer's game of the year</a>. </p><p>In the years since, Valheim has had a host of updates, from Hearth & Home overhauling the food system shortly after the early access launch, to new biomes in Mistlands and the Ashlands patches.</p><p>If you've not given the game a go yet, you can <a href="https://store.steampowered.com/app/892970/Valheim/" target="_blank">buy Valheim on Steam</a>, or wishlist it to prepare for when the 1.0 version comes September 9.</p><p>Check out <a href="https://www.pcgamer.com/gaming-industry/events-conferences/every-game-trailer-and-announcement-in-the-pc-gaming-show-2026/">everything revealed at the PC Gaming Show</a>.</p>
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                                                            <title><![CDATA[ Outward 2, the sequel to a survival action RPG we gave an 89% to, is in open beta now ]]></title>
                                                                                                <dc:content><![CDATA[ <div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/kdkrheTTl7U" allowfullscreen></iframe></div></div><div class="product"><a data-dimension112="f8b9325b-5371-4fad-99e2-8a1a6725c0ab" data-action="Deal Block" data-label="You can check out all the games from The PC Gaming Show on the show's Steam page" data-dimension48="You can check out all the games from The PC Gaming Show on the show's Steam page" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3036px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="uNGNHZpBcLTeLdsxSFkkBC" name="pcgs_2026_logo v4" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/uNGNHZpBcLTeLdsxSFkkBC.png" mos="" align="middle" fullscreen="" width="3036" height="3036" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>You can check out all the games from The PC Gaming Show on </strong><a href="https://store.steampowered.com/curator/1850-PC-Gamer/sale/pcgamingshow2026" target="_blank" data-dimension112="f8b9325b-5371-4fad-99e2-8a1a6725c0ab" data-action="Deal Block" data-label="You can check out all the games from The PC Gaming Show on the show's Steam page" data-dimension48="You can check out all the games from The PC Gaming Show on the show's Steam page" data-dimension25=""><strong>the show's Steam page</strong></a>, where you can wishlist your most-anticipated games and get more information on everything shown!</p></div><p>We liked the original <a href="https://www.pcgamer.com/uk/outward/">Outward</a>, released in 2019, quite a lot—our own Christopher Livingston gave it a sterling 89% in his <a href="https://www.pcgamer.com/outward-review/">Outward review</a> thanks to its emphasis on making difficult, interesting choices: "Most of all, it makes you approach each and every encounter as if your life depended on it—even though you never die." So we're equally pleased the sequel's almost here.</p><p>As revealed in the PC Gaming Show, Outward 2 will be dropping into open beta—well, immediately. While the full game's slated for a July 7 release (and will apparently <a href="https://www.pcgamer.com/games/rpg/survival-rpg-outward-2-will-run-just-fine-on-potato-settings-and-as-proof-heres-testimony-from-an-actual-potato/">run on potato settings</a> while doing so), you'll be able to hop into the world of Aurai a little early if you'd like to help developer Nine Dots Studio clean up some bugs.</p><p>The central pitch of Outward is thus 2: While you can't die, there'll be no savescumming here. As the <a href="https://store.steampowered.com/app/2849490/Outward_2/" target="_blank">Steam page</a> reads, "Constant auto-saving discourages reckless decisions and rewards careful planning. For those who crave even greater stakes, a Hardcore mode is available. In this mode, every defeat carries a 20% chance of ending your adventure permanently by deleting your save file."</p><p>Oh. Correction, then—you can die a <em>little </em>on the hardest difficulty.</p><p>It's a compelling hook, and one that means every playthrough of Outward 2 will, as our Christopher discovered with the first game, feel completely different. Throughout the course of the game you'll be finding trainers, defeating bosses, and assembling your character from up to three classes, mix-and-match style.</p><p>It's not just an RPG, though—like the first game, Outward 2 will have a bunch of survival mechanics underpinning it. Hunger, thirst, crafting, and inventory management. So much inventory management: </p><p>"Your bag is essential to your journey through Aurai. Pack it with provisions, potions, weapons, and camping gear … you'll need to manage its weight carefully, as not everything you find will be worth the space." Luckily you can do the time-honoured adventuring tradition of dropping your backpack when you're jumped so you can still move.</p><p>Outward 2 looks like it's shaping up to be an expansion on everything that made the first game special—and you can get <a href="https://store.steampowered.com/app/2849490/Outward_2/" target="_blank">stuck into the open beta</a> right now. </p><p>Check out <a href="https://www.pcgamer.com/gaming-industry/events-conferences/every-game-trailer-and-announcement-in-the-pc-gaming-show-2026/">everything revealed at the PC Gaming Show</a>.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/outward-2-the-sequel-to-a-survival-action-rpg-we-gave-an-89-percent-to-is-in-open-beta-now/</link>
                                                                            <description>
                            <![CDATA[ Alright, I'm heading out(ward). ]]>
                                                                                                            </description>
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                                                                        <pubDate>Sun, 07 Jun 2026 20:04:00 +0000</pubDate>                                                                                                                                <updated>Sun, 07 Jun 2026 20:59:59 +0000</updated>
                                                                                                                                            <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ harvey.randall@futurenet.com (Harvey Randall) ]]></author>                    <dc:creator><![CDATA[ Harvey Randall ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/Rws7mDGqrkaXrNKCH4jZ2D.png ]]></dc:source>
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                                                            <media:credit><![CDATA[Nine Dots Studio]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A mage throws a fireball in Outward 2.]]></media:description>                                                            <media:text><![CDATA[A mage throws a fireball in Outward 2.]]></media:text>
                                <media:title type="plain"><![CDATA[A mage throws a fireball in Outward 2.]]></media:title>
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                                <div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/kdkrheTTl7U" allowfullscreen></iframe></div></div><div class="product"><a data-dimension112="f8b9325b-5371-4fad-99e2-8a1a6725c0ab" data-action="Deal Block" data-label="You can check out all the games from The PC Gaming Show on the show's Steam page" data-dimension48="You can check out all the games from The PC Gaming Show on the show's Steam page" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3036px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="uNGNHZpBcLTeLdsxSFkkBC" name="pcgs_2026_logo v4" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/uNGNHZpBcLTeLdsxSFkkBC.png" mos="" align="middle" fullscreen="" width="3036" height="3036" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>You can check out all the games from The PC Gaming Show on </strong><a href="https://store.steampowered.com/curator/1850-PC-Gamer/sale/pcgamingshow2026" target="_blank" data-dimension112="f8b9325b-5371-4fad-99e2-8a1a6725c0ab" data-action="Deal Block" data-label="You can check out all the games from The PC Gaming Show on the show's Steam page" data-dimension48="You can check out all the games from The PC Gaming Show on the show's Steam page" data-dimension25=""><strong>the show's Steam page</strong></a>, where you can wishlist your most-anticipated games and get more information on everything shown!</p></div><p>We liked the original <a href="https://www.pcgamer.com/uk/outward/">Outward</a>, released in 2019, quite a lot—our own Christopher Livingston gave it a sterling 89% in his <a href="https://www.pcgamer.com/outward-review/">Outward review</a> thanks to its emphasis on making difficult, interesting choices: "Most of all, it makes you approach each and every encounter as if your life depended on it—even though you never die." So we're equally pleased the sequel's almost here.</p><p>As revealed in the PC Gaming Show, Outward 2 will be dropping into open beta—well, immediately. While the full game's slated for a July 7 release (and will apparently <a href="https://www.pcgamer.com/games/rpg/survival-rpg-outward-2-will-run-just-fine-on-potato-settings-and-as-proof-heres-testimony-from-an-actual-potato/">run on potato settings</a> while doing so), you'll be able to hop into the world of Aurai a little early if you'd like to help developer Nine Dots Studio clean up some bugs.</p><p>The central pitch of Outward is thus 2: While you can't die, there'll be no savescumming here. As the <a href="https://store.steampowered.com/app/2849490/Outward_2/" target="_blank">Steam page</a> reads, "Constant auto-saving discourages reckless decisions and rewards careful planning. For those who crave even greater stakes, a Hardcore mode is available. In this mode, every defeat carries a 20% chance of ending your adventure permanently by deleting your save file."</p><p>Oh. Correction, then—you can die a <em>little </em>on the hardest difficulty.</p><p>It's a compelling hook, and one that means every playthrough of Outward 2 will, as our Christopher discovered with the first game, feel completely different. Throughout the course of the game you'll be finding trainers, defeating bosses, and assembling your character from up to three classes, mix-and-match style.</p><p>It's not just an RPG, though—like the first game, Outward 2 will have a bunch of survival mechanics underpinning it. Hunger, thirst, crafting, and inventory management. So much inventory management: </p><p>"Your bag is essential to your journey through Aurai. Pack it with provisions, potions, weapons, and camping gear … you'll need to manage its weight carefully, as not everything you find will be worth the space." Luckily you can do the time-honoured adventuring tradition of dropping your backpack when you're jumped so you can still move.</p><p>Outward 2 looks like it's shaping up to be an expansion on everything that made the first game special—and you can get <a href="https://store.steampowered.com/app/2849490/Outward_2/" target="_blank">stuck into the open beta</a> right now. </p><p>Check out <a href="https://www.pcgamer.com/gaming-industry/events-conferences/every-game-trailer-and-announcement-in-the-pc-gaming-show-2026/">everything revealed at the PC Gaming Show</a>.</p>
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                                                            <title><![CDATA[ Abiotic Factor's going on holiday with a new DLC, Entropic Break—just ignore the flesh dimension, I'm sure it's fine ]]></title>
                                                                                                <dc:content><![CDATA[ <div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/7FQdxxmDo8I" allowfullscreen></iframe></div></div><div class="product"><a data-dimension112="95db24f0-5b33-49d4-a62e-f6d4950768a9" data-action="Deal Block" data-label="You can check out all the games from The PC Gaming Show on the show's Steam page" data-dimension48="You can check out all the games from The PC Gaming Show on the show's Steam page" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3036px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="uNGNHZpBcLTeLdsxSFkkBC" name="pcgs_2026_logo v4" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/uNGNHZpBcLTeLdsxSFkkBC.png" mos="" align="middle" fullscreen="" width="3036" height="3036" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>You can check out all the games from The PC Gaming Show on </strong><a href="https://store.steampowered.com/curator/1850-PC-Gamer/sale/pcgamingshow2026" target="_blank" data-dimension112="95db24f0-5b33-49d4-a62e-f6d4950768a9" data-action="Deal Block" data-label="You can check out all the games from The PC Gaming Show on the show's Steam page" data-dimension48="You can check out all the games from The PC Gaming Show on the show's Steam page" data-dimension25=""><strong>the show's Steam page</strong></a>, where you can wishlist your most-anticipated games and get more information on everything shown!</p></div><p><a href="https://www.pcgamer.com/abiotic-factor/" target="_blank">Abiotic Factor</a> has a special place among the hearts of survival enthusiasts here at PC Gamer. The Half-Life 1-styled survival game received a whopping 92 in our <a href="https://www.pcgamer.com/games/survival-crafting/abiotic-factor-review/" target="_blank">review</a> because, in addition to just being a riot, it was brave enough to ask the question: Wouldn't the horrors of Black Mesa be better with your mates? The answer is a resounding yes. Also, <a href="https://www.pcgamer.com/games/survival-crafting/i-fell-in-love-with-abiotic-factor-the-minute-i-strapped-a-couch-cushion-to-my-chest-and-called-it-armortheres-no-other-survival-game-like-it/" target="_blank">you can wear a couch as armor</a>. </p><p>Lucky for us, then, that there's soon to be more of it. Abiotic Factor, as displayed during the PC Gaming Show, is going on holiday with "Entropic Break", a DLC that'll be entering a test chamber near you later this year. </p><p>"Embark on a new tropical adventure," writes developer Deep Field Games in a press release sent to PC Gamer, "Roaming sun-drenched seas and forgotten islands. Investigate the warped GATE Leaf Test Facility and surrounding isles." </p><p>That all sounds relaxing, though the fine print says you and your fellow scientists'll still have to do some work "confronting a new breed of fanatics, digital disorder, far-flung anomalies, the Flesh Dimension, and much more." The Flesh Dimension. Right. Awesome. I don't suppose they have beaches there?</p><p>The trailer, shown above, seems like a nice refreshing break from routine, anyway. Sun-bleached paradisal islands! Beach parties with your mates! Paramilitary men with guns who are there to shoot you! Robots who are also there to shoot you! Did I mention The Flesh Dimension? Don't think about it. It's fine.</p><p>I'm particularly excited by the gravity-inverting walkways, which I'm sure are bound to let you and your mates die in a spectacularly confusing fashion. </p><p>Abiotic Factor's enjoyed a lot of support since its release last year, including a whole new <a href="https://www.pcgamer.com/games/survival-crafting/abiotic-factor-just-got-another-massive-update-that-adds-better-pets-a-ludicrously-involved-chemistry-system-and-most-importantly-a-mop-for-cleaning-up-all-your-failed-experiments/" target="_blank">chemistry system</a> and another separate, <a href="https://www.pcgamer.com/games/survival-crafting/abiotic-factors-1-2-update-invites-you-to-explore-the-holiday-cryosphere-a-festive-interdimensional-snowglobe-where-everythings-on-fire-for-some-reason/" target="_blank">concerningly violent holiday dimension</a>, so I'm glad to see that trend continue. You'll be able to enjoy Abiotic Factor – Entropic Break sometime this autumn, with a specific release date to be announced. Wishlist it now <a href="https://store.steampowered.com/app/4687390" target="_blank">on Steam</a>.</p><p>Check out <a href="https://www.pcgamer.com/gaming-industry/events-conferences/every-game-trailer-and-announcement-in-the-pc-gaming-show-2026/">everything revealed at the PC Gaming Show</a>.</p> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/abiotic-factors-going-on-holiday-with-a-new-dlc-entropic-break-just-ignore-the-flesh-dimension-im-sure-its-fine/</link>
                                                                            <description>
                            <![CDATA[ Let's go to the beach, screech. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Sun, 07 Jun 2026 19:20:31 +0000</pubDate>                                                                                                                                <updated>Sun, 07 Jun 2026 20:51:41 +0000</updated>
                                                                                                                                            <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ harvey.randall@futurenet.com (Harvey Randall) ]]></author>                    <dc:creator><![CDATA[ Harvey Randall ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/Rws7mDGqrkaXrNKCH4jZ2D.png ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Key art for Abiotic Factor&#039;s In Tropic Break DLC]]></media:description>                                                            <media:text><![CDATA[Key art for Abiotic Factor&#039;s In Tropic Break DLC]]></media:text>
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                            <![CDATA[
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                                <div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/7FQdxxmDo8I" allowfullscreen></iframe></div></div><div class="product"><a data-dimension112="95db24f0-5b33-49d4-a62e-f6d4950768a9" data-action="Deal Block" data-label="You can check out all the games from The PC Gaming Show on the show's Steam page" data-dimension48="You can check out all the games from The PC Gaming Show on the show's Steam page" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3036px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="uNGNHZpBcLTeLdsxSFkkBC" name="pcgs_2026_logo v4" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/uNGNHZpBcLTeLdsxSFkkBC.png" mos="" align="middle" fullscreen="" width="3036" height="3036" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong>You can check out all the games from The PC Gaming Show on </strong><a href="https://store.steampowered.com/curator/1850-PC-Gamer/sale/pcgamingshow2026" target="_blank" data-dimension112="95db24f0-5b33-49d4-a62e-f6d4950768a9" data-action="Deal Block" data-label="You can check out all the games from The PC Gaming Show on the show's Steam page" data-dimension48="You can check out all the games from The PC Gaming Show on the show's Steam page" data-dimension25=""><strong>the show's Steam page</strong></a>, where you can wishlist your most-anticipated games and get more information on everything shown!</p></div><p><a href="https://www.pcgamer.com/abiotic-factor/" target="_blank">Abiotic Factor</a> has a special place among the hearts of survival enthusiasts here at PC Gamer. The Half-Life 1-styled survival game received a whopping 92 in our <a href="https://www.pcgamer.com/games/survival-crafting/abiotic-factor-review/" target="_blank">review</a> because, in addition to just being a riot, it was brave enough to ask the question: Wouldn't the horrors of Black Mesa be better with your mates? The answer is a resounding yes. Also, <a href="https://www.pcgamer.com/games/survival-crafting/i-fell-in-love-with-abiotic-factor-the-minute-i-strapped-a-couch-cushion-to-my-chest-and-called-it-armortheres-no-other-survival-game-like-it/" target="_blank">you can wear a couch as armor</a>. </p><p>Lucky for us, then, that there's soon to be more of it. Abiotic Factor, as displayed during the PC Gaming Show, is going on holiday with "Entropic Break", a DLC that'll be entering a test chamber near you later this year. </p><p>"Embark on a new tropical adventure," writes developer Deep Field Games in a press release sent to PC Gamer, "Roaming sun-drenched seas and forgotten islands. Investigate the warped GATE Leaf Test Facility and surrounding isles." </p><p>That all sounds relaxing, though the fine print says you and your fellow scientists'll still have to do some work "confronting a new breed of fanatics, digital disorder, far-flung anomalies, the Flesh Dimension, and much more." The Flesh Dimension. Right. Awesome. I don't suppose they have beaches there?</p><p>The trailer, shown above, seems like a nice refreshing break from routine, anyway. Sun-bleached paradisal islands! Beach parties with your mates! Paramilitary men with guns who are there to shoot you! Robots who are also there to shoot you! Did I mention The Flesh Dimension? Don't think about it. It's fine.</p><p>I'm particularly excited by the gravity-inverting walkways, which I'm sure are bound to let you and your mates die in a spectacularly confusing fashion. </p><p>Abiotic Factor's enjoyed a lot of support since its release last year, including a whole new <a href="https://www.pcgamer.com/games/survival-crafting/abiotic-factor-just-got-another-massive-update-that-adds-better-pets-a-ludicrously-involved-chemistry-system-and-most-importantly-a-mop-for-cleaning-up-all-your-failed-experiments/" target="_blank">chemistry system</a> and another separate, <a href="https://www.pcgamer.com/games/survival-crafting/abiotic-factors-1-2-update-invites-you-to-explore-the-holiday-cryosphere-a-festive-interdimensional-snowglobe-where-everythings-on-fire-for-some-reason/" target="_blank">concerningly violent holiday dimension</a>, so I'm glad to see that trend continue. You'll be able to enjoy Abiotic Factor – Entropic Break sometime this autumn, with a specific release date to be announced. Wishlist it now <a href="https://store.steampowered.com/app/4687390" target="_blank">on Steam</a>.</p><p>Check out <a href="https://www.pcgamer.com/gaming-industry/events-conferences/every-game-trailer-and-announcement-in-the-pc-gaming-show-2026/">everything revealed at the PC Gaming Show</a>.</p>
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                                                            <title><![CDATA[ State of Decay 3 just gave us a release year, and at least that's something? ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I'm one of the main survival game fans here at PC Gamer, so when showcases come around in the summer and winter, I'm usually assigned to cover a couple. </p><p>For years now, I've had standing orders to cover any State of Decay 3 announcements, and for years now, there haven't been many to cover. It was first announced way back in 2020, but Undead Labs has been mostly silent since then.</p><p>In fact, I'd pretty much forgotten about it entirely until today, when State of Decay finally showed some signs of life with a new trailer at the Xbox Games Showcase. And as I watched, I crossed my fingers that we might finally get a release date. C'mon! Just give us the digits already!</p><p>Well, we got a few numbers at the end of the trailer, at least. State of Decay 3 is coming in 2027. No month. No day. Just the promise of a year.</p><p>Hey, I'll take it. In an industry where games are getting outright cancelled all the time, I'm just glad to see it's still twitching. Here's the trailer:</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/eoLOzgHvKxQ" allowfullscreen></iframe></div></div> ]]></dc:content>
                                                                                                                                            <link>https://www.pcgamer.com/games/survival-crafting/state-of-decay-3-just-gave-us-a-release-year-if-not-specific-month-and-a-day-but-at-least-thats-something/</link>
                                                                            <description>
                            <![CDATA[ The long awaited survival game takes another shambling step closer. ]]>
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                                                                        <pubDate>Sun, 07 Jun 2026 17:38:04 +0000</pubDate>                                                                                                                                <updated>Sun, 07 Jun 2026 21:20:06 +0000</updated>
                                                                                                                                            <category><![CDATA[Survival &amp; Crafting]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ clivingston@pcgamer.com (Christopher Livingston) ]]></author>                    <dc:creator><![CDATA[ Christopher Livingston ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/vMPWcamtj9aoVBYFtt2Hp7.png ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Survivors trying to gas up and start a car]]></media:description>                                                            <media:text><![CDATA[Survivors trying to gas up and start a car]]></media:text>
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                                <p>I'm one of the main survival game fans here at PC Gamer, so when showcases come around in the summer and winter, I'm usually assigned to cover a couple. </p><p>For years now, I've had standing orders to cover any State of Decay 3 announcements, and for years now, there haven't been many to cover. It was first announced way back in 2020, but Undead Labs has been mostly silent since then.</p><p>In fact, I'd pretty much forgotten about it entirely until today, when State of Decay finally showed some signs of life with a new trailer at the Xbox Games Showcase. And as I watched, I crossed my fingers that we might finally get a release date. C'mon! Just give us the digits already!</p><p>Well, we got a few numbers at the end of the trailer, at least. State of Decay 3 is coming in 2027. No month. No day. Just the promise of a year.</p><p>Hey, I'll take it. In an industry where games are getting outright cancelled all the time, I'm just glad to see it's still twitching. Here's the trailer:</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/eoLOzgHvKxQ" allowfullscreen></iframe></div></div>
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