Day Z Photo Diary 2 -- Murder Mystery Castle

43

Hell's gate

We roll into our final destination, Devil's Castle, breaching from the SW wall. It's quiet, but we're on alert. This is a huge, attention-attracting landmark, and the interior is treacherously cramped. A nervous player could be lurking in the tower, in the gatehouse, or in another nook. We make a revision to our rules of engagement: shoot first, don't think, kill anything .

Everyone heads up to the tower, I stay downstairs to keep an eye on the entrances. A few moments pass while they circle up the stairs, then I hear: “Get up here. Get up here. Holy shit.”

Evan Lahti
Global Editor-in-Chief

Evan's a hardcore FPS enthusiast who joined PC Gamer in 2008. After an era spent publishing reviews, news, and cover features, he now oversees editorial operations for PC Gamer worldwide, including setting policy, training, and editing stories written by the wider team. His most-played FPSes are CS:GO, Team Fortress 2, Team Fortress Classic, Rainbow Six Siege, and Arma 2. His first multiplayer FPS was Quake 2, played on serial LAN in his uncle's basement, the ideal conditions for instilling a lifelong fondness for fragging. Evan also leads production of the PC Gaming Show, the annual E3 showcase event dedicated to PC gaming.