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The PC Gamer Top 100

60. Baba is You


(Image credit: Hempuli Oy)

Phil: This is a deceptively difficult top-down block-pushing puzzler about manipulating your surroundings. You combine nouns like WALL, ROCK, BABA with verbs like STOP, PUSH, YOU to affect the conditions of the level. If a WALL is no longer STOP, you can walk through it. If a ROCK is made to be PUSH, you can move it across the screen. And if BABA is no longer YOU then... what are you? Are you the wall? Are you the rock? Are you nothing? Oh no...

59. Mass Effect 2


(Image credit: EA)

Samuel: Still my BioWare RPG of choice, which I kind of hoped wouldn’t be the case by 2019, almost 10 years after its release (although Inquisition would be up there for me, too). Nonetheless, Mass Effect 2 fulfils that fantasy of flying around a galaxy with friends you really give a crap about. I’m due a replay of that entire trilogy. 

Jody: Assembling a crew of badass experts for a dangerous mission is the perfect RPG structure. It’s weird that BioWare hasn’t reused

58. Stalker: Call of Pripyat


(Image credit: GSC Game World)

Chris: Step into this bleak open world and you’ll find an FPS that refreshingly doesn’t turn you into a superhero. Start to finish, you’re always one misstep away from death. Your fragility makes every stash a treasure and every bullet a precious resource. An empty field in broad daylight becomes just as spooky as a basement full of mutants.

57. Unavowed


(Image credit: Wadjet Eye Games)

Fraser: A brilliant fusion of role-playing and classic adventure gaming, Unavowed is designer Dave Gilbert’s strongest thriller to date. It’s a supernatural mystery full of twists and conundrums, but with companions and choice-laden consequences that evoke modern RPGs. The excellent pairing is bolstered by an extremely likable cast.

56. Pillars of Eternity 2: Deadfire


(Image credit: Obsidian Entertainment)

Fraser: Pillars but with pirates! What a concept. Obsidian’s nautical follow-up to its fantasy RPG is a confident sequel that, instead of trying to recapture Baldur’s Gate again, strikes its own course. Its real strength is in how it supports roleplaying, giving you a bounty of dialogue options and interactions.

55. StarCraft 2


(Image credit: Blizzard Entertainment)

Evan: Protoss, Zerg, and Terran are the closest thing we have to a holy trinity of game balance. 

Andy: I haven’t touched multiplayer, but StarCraft 2 is one of my favourite real-time strategy games purely for its quality campaign. Every mission throws something new at you, dipping into the game’s systems to keep things fresh. 

Tom: The entire Wings of Liberty campaign is free to play. That’s an awesome set of branching missions, polished to near perfection, as Blizzard’s standards demand. StarCraft 2 is famous for its esports scene and incredibly honed multiplayer, but even in casual skirmish it gets so much right. The units are responsive and beautifully animated, and in singleplayer you get to have fun with units Blizzard deemed to be too overpowered for multiplayer.

54. Anno 1800


(Image credit: Ubisoft)

Fraser: After spending a couple of games in the future, Anno once again has us building cities and getting rich in the past. Keeping your citizens happy with increasingly elaborate production chains will also keep you up until dawn. It starts modestly enough, maybe tasking you with getting some wood so you can build some simple houses, but by 5am you’ll have colonies across the sea, a sprawling international trade network and wealthy businessmen demanding an opera house.

53. Dusk


(Image credit: New Blood Interactive)

James: A grindhouse FPS about eviscerating an evil cult tangled up in the military industrial complex made in the style of a mid-’90s shooter, Dusk does as Doom (2016) did and revels in the unhinged glory of fast-paced, acrobatic shooting. It’s not a shooter that rewrites the rules of enemy AI—enemies are dimwitted and numerous—but one that gives you massive arenas filled with jump pads, secrets, and seemingly impossible geometry to explore. Each level is stranger and more conceptual than the last, a liberating reminder that shooters shouldn’t be limited to corridors and waist-high cover. Give me more ribcage cathedrals. 

Evan: I still prefer Ion Maiden’s Build Engine aesthetic, but what a beautiful time for these neo-retro FPSes we’re living in.

52. Stardew Valley


(Image credit: ConcernedApe)

Phil: The PC’s best farm-based RPG, in which you stick it to corporate drudgery by moving to the country to grow radishes. 

Wes: In late 2018 Stardew Valley finally got its long-promised co-op mode, and it’s just such a pleasant way to pass the time. My friend and I co-founded Blood Gulch farm, and I’ll admit there were some struggles at first. Who got to spend the first $2000 out of our shared bank account, a fortune early on, to upgrade their backpack? And look, if you don’t want to water the crops every day, maybe you shouldn’t have upgraded to that shiny steel watering can. 

But mostly it was a great way to play. We’d divide and conquer our chores, one person tending the farm while the other dug for ore in the mine or caught fish to shore up our income. Fashioning your farm exactly how you want to is fun, but coming home after a long day in the mines to find the mayonnaise machine your friend built is pumping out that sweet gold star artisanal good? That’s even better. 

Jody: I played alone, but it wasn’t lonely. Partly because I have a dog on my farm, as well as two chickens, a duck, a cow, a goat, and a wife. But also because this game’s so popular I’ve had conversations at the pub about it. Pretend farms, dogs, and wives are an odd thing to bond over, but so are football and renovating.

51. Darkest Dungeon


(Image credit: Red Hook Studios)

Evan: A burning example of how a small team can make something singular and genre-defining. Even more than my 2019 favourite Slay the Spire, Darkest Dungeon gets every mile out of its 2D illustrated characters with concussive camera work that adds tempo and impact to every attack, parry, and poisoned goblet hurled in your party’s direction. Why hire dozens of voice actors when you can thread a single, unforgettable narrator through the whole experience?

Hey folks, beloved mascot Coconut Monkey here representing the collective PC Gamer editorial team, who worked together to write this article!