<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
     xmlns:content="http://purl.org/rss/1.0/modules/content/"
     xmlns:dc="https://purl.org/dc/elements/1.1/"
     xmlns:dcterms="http://purl.org/dc/terms/"
     xmlns:media="http://search.yahoo.com/mrss/"
     xmlns:atom="http://www.w3.org/2005/Atom"
>
    <channel>
                    <atom:link href="https://www.pcgamer.com/feeds/tag/game-development/" rel="self" type="application/rss+xml" />
                            <title><![CDATA[ Latest from PC Gamer in Game-development ]]></title>
                <link>https://www.pcgamer.com/gaming-industry/game-development</link>
        <description><![CDATA[ All the latest game-development content from the PC Gamer team ]]></description>
                                    <lastBuildDate>Tue, 21 Apr 2026 14:40:40 +0000</lastBuildDate>
                            <language>en</language>
                                <item>
                                                            <title><![CDATA[ The makers of Playdate, the console-with-a-crank, will no longer accept games created with generative AI ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/hardware/handheld-gaming-pcs/the-makers-of-playdate-the-console-with-a-crank-will-no-longer-accept-games-created-with-generative-ai/</link>
                                                                            <description>
                            <![CDATA[ 'There are lots of people in the world who are extremely eager and excited to create beautiful music, art, and words for your Playdate creation.' ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">NcG8NsbkUo2V7eVirftrp8</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/4j9ct9268se2JS84wxzXMa-1280-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Tue, 21 Apr 2026 14:40:40 +0000</pubDate>                                                                                                                                <updated>Tue, 21 Apr 2026 14:40:57 +0000</updated>
                                                                                                                                            <category><![CDATA[Handheld Gaming PCs]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                    <category><![CDATA[Gaming PCs]]></category>
                                                                                                                    <dc:creator><![CDATA[ Andy Edser ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/4j9ct9268se2JS84wxzXMa-1280-80.jpg">
                                                            <media:credit><![CDATA[Panic Inc.]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A Playdate gaming console on a green gradient background]]></media:description>                                                            <media:text><![CDATA[A Playdate gaming console on a green gradient background]]></media:text>
                                <media:title type="plain"><![CDATA[A Playdate gaming console on a green gradient background]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/4j9ct9268se2JS84wxzXMa-1280-80.jpg" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ Gabe Newell stepped back from game design during Portal 2's development, because 'he always wanted to be part of the team, but being Gabe and being in his position, that never really worked' ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/gabe-newell-stepped-back-from-game-design-during-portal-2s-development-because-he-always-wanted-to-be-part-of-the-team-but-being-gabe-and-being-in-his-position-that-never-really-worked/</link>
                                                                            <description>
                            <![CDATA[ Portal 2 project lead Josh Weier says Newell didn't want to impose his ideas on designers, but being one of them wasn't an option. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">an2S26b5WV6AbjWUa65VUe</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/DPQUJbzoSCaScVHZHKMJq4-1280-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Wed, 01 Apr 2026 18:37:13 +0000</pubDate>                                                                                                                                <updated>Wed, 01 Apr 2026 19:06:28 +0000</updated>
                                                                                                                                            <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                                    <dc:creator><![CDATA[ Rich Stanton ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/DPQUJbzoSCaScVHZHKMJq4-1280-80.jpg">
                                                            <media:credit><![CDATA[Future]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Gabe Newell]]></media:description>                                                            <media:text><![CDATA[Gabe Newell]]></media:text>
                                <media:title type="plain"><![CDATA[Gabe Newell]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/DPQUJbzoSCaScVHZHKMJq4-1280-80.jpg" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ There's nothing 'euro' about 'eurojank,' says Stalker dev—after all, what are some of the 2000s' best RPGs if not beautiful all-American jankfests? ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/theres-nothing-euro-about-eurojank-says-stalker-dev-after-all-what-are-some-of-the-2000s-best-rpgs-if-not-beautiful-all-american-jankfests/</link>
                                                                            <description>
                            <![CDATA[ He's got a point. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">SvH7nhEnPVLuRmYtoucwS7</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/vfpUeCaQ22HTcF8xJjtQCZ-1280-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Fri, 27 Mar 2026 15:20:00 +0000</pubDate>                                                                                                                                <updated>Mon, 30 Mar 2026 22:37:13 +0000</updated>
                                                                                                                                            <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                                    <dc:creator><![CDATA[ Joshua Wolens ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/vfpUeCaQ22HTcF8xJjtQCZ-1280-80.jpg">
                                                            <media:credit><![CDATA[GSC Game World]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Scar looks ominously into the camera, face bathed in a flame&#039;s red glow.]]></media:description>                                                            <media:text><![CDATA[Scar looks ominously into the camera, face bathed in a flame&#039;s red glow.]]></media:text>
                                <media:title type="plain"><![CDATA[Scar looks ominously into the camera, face bathed in a flame&#039;s red glow.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/vfpUeCaQ22HTcF8xJjtQCZ-1280-80.jpg" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ The best game design programs, ranked by The Princeton Review 2026 ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/the-best-game-design-programs-ranked-by-the-princeton-review-2026/</link>
                                                                            <description>
                            <![CDATA[ No matter what aspect of game development you're interested in, The Princeton Review has worked to find the best school for you. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">uAXq5A9c8ssykFACVLHjEB</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/MzeNeosEru7kphcGNRqi77-1280-80.png" type="image/png" length="0"></enclosure>
                                                                        <pubDate>Tue, 24 Mar 2026 14:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                                    <dc:creator><![CDATA[ Sponsored ]]></dc:creator>                                                                                                    <media:content type="image/png" url="https://cdn.mos.cms.futurecdn.net/MzeNeosEru7kphcGNRqi77-1280-80.png">
                                                            <media:credit><![CDATA[Getty Images]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[princeton review]]></media:description>                                                            <media:text><![CDATA[princeton review]]></media:text>
                                <media:title type="plain"><![CDATA[princeton review]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/MzeNeosEru7kphcGNRqi77-1280-80.png" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ Dev breaks down in tears when 4 years of work are rewarded with $250,000 earnings in a week: 'I don't know why people are so nice' ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/dev-breaks-down-in-tears-when-4-years-of-work-are-rewarded-with-usd250-000-earnings-in-a-week-i-dont-know-why-people-are-so-nice/</link>
                                                                            <description>
                            <![CDATA[ Sometimes nice things happen! ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">SbhuVFcGtWJZ28hokF5Qab</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/EaMsCMp9C9pVTxZqtWobkE-1280-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Wed, 18 Mar 2026 17:58:19 +0000</pubDate>                                                                                                                                <updated>Wed, 18 Mar 2026 20:54:52 +0000</updated>
                                                                                                                                            <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                                    <dc:creator><![CDATA[ Joshua Wolens ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/EaMsCMp9C9pVTxZqtWobkE-1280-80.jpg">
                                                            <media:credit><![CDATA[Cakez]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Emotional Cakez]]></media:description>                                                            <media:text><![CDATA[Emotional Cakez]]></media:text>
                                <media:title type="plain"><![CDATA[Emotional Cakez]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/EaMsCMp9C9pVTxZqtWobkE-1280-80.jpg" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ On the ground at PlayerUnknown's 2-day in-studio modjam where devs broke their own game ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/on-the-ground-at-playerunknowns-2-day-in-studio-modjam-where-devs-broke-their-own-game/</link>
                                                                            <description>
                            <![CDATA[ Brendan Greene is back to modding, but now it's his own game. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">X7t8PoT4zfuKzjWYKTrwvF</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/4qWx8op2gwHa7Jqn2LCWZ3-1280-80.png" type="image/png" length="0"></enclosure>
                                                                        <pubDate>Wed, 18 Mar 2026 14:40:30 +0000</pubDate>                                                                                                                                <updated>Wed, 18 Mar 2026 16:45:39 +0000</updated>
                                                                                                                                            <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                                    <dc:creator><![CDATA[ Joshua Wolens ]]></dc:creator>                                                                                                    <media:content type="image/png" url="https://cdn.mos.cms.futurecdn.net/4qWx8op2gwHa7Jqn2LCWZ3-1280-80.png">
                                                            <media:credit><![CDATA[PlayerUnknown Productions]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Dev works on black hole mod.]]></media:description>                                                            <media:text><![CDATA[Dev works on black hole mod.]]></media:text>
                                <media:title type="plain"><![CDATA[Dev works on black hole mod.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/4qWx8op2gwHa7Jqn2LCWZ3-1280-80.png" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ Microsoft teams up with Nvidia, AMD, Intel, and Qualcomm to share 'our dream of bringing console-level GPU developer tools to Windows' ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/hardware/microsoft-teams-up-with-nvidia-amd-intel-and-qualcomm-to-share-our-dream-of-bringing-console-level-gpu-developer-tools-to-windows/</link>
                                                                            <description>
                            <![CDATA[ It could be laying the foundation for whatever the Xbox division is cooking up, too. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">mdUwtfwn3gg9HA3pjuVVff</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/Re9eSiM6o8LrTf8ANCQQ47-1280-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Fri, 13 Mar 2026 16:33:29 +0000</pubDate>                                                                                                                                <updated>Tue, 05 May 2026 15:09:05 +0000</updated>
                                                                                                                                            <category><![CDATA[Hardware]]></category>
                                                                                                                    <dc:creator><![CDATA[ James Bentley ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/Re9eSiM6o8LrTf8ANCQQ47-1280-80.jpg">
                                                            <media:credit><![CDATA[Microsoft]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Microsoft Windows Event]]></media:description>                                                            <media:text><![CDATA[Microsoft Windows Event]]></media:text>
                                <media:title type="plain"><![CDATA[Microsoft Windows Event]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/Re9eSiM6o8LrTf8ANCQQ47-1280-80.jpg" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ Texture pop-in may be about to pop-out of existence thanks to even faster asset streaming ushered in by new Zstandard support in DirectStorage ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/hardware/could-texture-pop-in-be-about-to-pop-out-of-existence-support-for-the-zstandard-compression-codec-in-directstorage-may-soon-usher-in-even-faster-asset-streaming/</link>
                                                                            <description>
                            <![CDATA[ Racing ahead. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">FR3qgkeZxqRjaZRLwtw4wX</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/TmUkEcbgqSPouGAvujZZ3c-1280-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Thu, 12 Mar 2026 13:30:10 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Hardware]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jess Kinghorn ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/TmUkEcbgqSPouGAvujZZ3c-1280-80.jpg">
                                                            <media:credit><![CDATA[UL Benchmarks]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A rendered image used to promote the DirectStorage feature test in 3DMark]]></media:description>                                                            <media:text><![CDATA[A rendered image used to promote the DirectStorage feature test in 3DMark]]></media:text>
                                <media:title type="plain"><![CDATA[A rendered image used to promote the DirectStorage feature test in 3DMark]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/TmUkEcbgqSPouGAvujZZ3c-1280-80.jpg" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ Sony killed a fan-made Bloodborne tribute last year, as the game continues to languish on PS4: 'Why are you making such absurd decisions, Sony?' ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/sony-killed-a-fan-made-bloodborne-tribute-last-year-as-the-game-continues-to-languish-on-ps4-why-are-you-making-such-absurd-decisions-sony/</link>
                                                                            <description>
                            <![CDATA[ With the closure of Bluepoint dashing hopes of a remake, it hurts all the more. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">atVJ3589gdQGVZv56DjrxH</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/d8Ck4nrcwBQ9obDuWiwEUK-1280-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Wed, 25 Feb 2026 22:22:53 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                <author><![CDATA[ shaun.prescott@futurenet.com (Shaun Prescott) ]]></author>                    <dc:creator><![CDATA[ Shaun Prescott ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/d8Ck4nrcwBQ9obDuWiwEUK-1280-80.jpg">
                                                            <media:credit><![CDATA[FromSoftware]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Bloodborne art]]></media:description>                                                            <media:text><![CDATA[Bloodborne art]]></media:text>
                                <media:title type="plain"><![CDATA[Bloodborne art]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/d8Ck4nrcwBQ9obDuWiwEUK-1280-80.jpg" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ Twitch  ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/demo/</link>
                                                                            <description>
                            <![CDATA[ Twitch ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">PcsM4MHTXqjS9KJLL6S8QQ</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/T4MrtUv6erCjQJWwKAbGv8-1280-80.png" type="image/png" length="0"></enclosure>
                                                                        <pubDate>Wed, 25 Feb 2026 12:30:17 +0000</pubDate>                                                                                                                                <updated>Wed, 25 Feb 2026 13:32:52 +0000</updated>
                                                                                                                                            <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                                    <dc:creator><![CDATA[ PCGamer ]]></dc:creator>                                                                                                    <media:content type="image/png" url="https://cdn.mos.cms.futurecdn.net/T4MrtUv6erCjQJWwKAbGv8-1280-80.png">
                                                            <media:credit><![CDATA[WOW]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[WOW - Fight at Midnight]]></media:description>                                                            <media:text><![CDATA[WOW - Fight at Midnight]]></media:text>
                                <media:title type="plain"><![CDATA[WOW - Fight at Midnight]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/T4MrtUv6erCjQJWwKAbGv8-1280-80.png" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ As Ubisoft struggles to get games out the door, it's investing even more into generative AI ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/as-ubisoft-struggles-to-get-games-out-the-door-its-investing-even-more-into-generative-ai/</link>
                                                                            <description>
                            <![CDATA[ Amid layoffs and cancellations, the publisher plans to up the ante on AI. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">aAfVoi3qEx9ohdWWof2Yj5</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/WChyUPptgVETohnTQp4QLP-1280-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Wed, 21 Jan 2026 23:27:14 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                <author><![CDATA[ shaun.prescott@futurenet.com (Shaun Prescott) ]]></author>                    <dc:creator><![CDATA[ Shaun Prescott ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/WChyUPptgVETohnTQp4QLP-1280-80.jpg">
                                                            <media:credit><![CDATA[Frederic J. Brown / Contributor]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Ubisoft]]></media:description>                                                            <media:text><![CDATA[Ubisoft]]></media:text>
                                <media:title type="plain"><![CDATA[Ubisoft]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/WChyUPptgVETohnTQp4QLP-1280-80.jpg" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ Game devs charged up to 50x more for fonts by Japanese typeface maker and yes, even this might be AI's fault ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/game-devs-charged-up-to-50x-more-for-fonts-by-japanese-typeface-maker-and-yes-even-this-might-be-ais-fault/</link>
                                                                            <description>
                            <![CDATA[ AI doesn't pay. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">nPqHjy9UGLKZg44ryqojPi</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/6v63BJWr9huoYBSCBqoWZ8-1280-80.png" type="image/png" length="0"></enclosure>
                                                                        <pubDate>Thu, 18 Dec 2025 15:02:14 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jess Kinghorn ]]></dc:creator>                                                                                                    <media:content type="image/png" url="https://cdn.mos.cms.futurecdn.net/6v63BJWr9huoYBSCBqoWZ8-1280-80.png">
                                                            <media:credit><![CDATA[Malte Mueller via Getty Images]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Man and humanoid robot working face to face at computers - stock illustration]]></media:description>                                                            <media:text><![CDATA[Man and humanoid robot working face to face at computers - stock illustration]]></media:text>
                                <media:title type="plain"><![CDATA[Man and humanoid robot working face to face at computers - stock illustration]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/6v63BJWr9huoYBSCBqoWZ8-1280-80.png" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ Astarion actor Neil Newbon doesn't get why games like Arc Raiders using 'dull as hell' AI for voice work don't 'go back and actually redo the lines with actors' once they make it big ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/astarion-actor-neil-newbon-doesnt-get-why-games-like-arc-raiders-using-dull-as-hell-ai-for-voice-work-dont-go-back-and-actually-redo-the-lines-with-actors-once-they-make-it-big/</link>
                                                                            <description>
                            <![CDATA[ "That's an option; I'm just saying." ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">A4bamjRMFwi7humQ3HhFdK</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/sd9iKbK8VzXRhsqHqvGyqP-1280-80.png" type="image/png" length="0"></enclosure>
                                                                        <pubDate>Tue, 16 Dec 2025 11:59:08 +0000</pubDate>                                                                                                                                <updated>Tue, 16 Dec 2025 19:40:12 +0000</updated>
                                                                                                                                            <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                                    <dc:creator><![CDATA[ Harvey Randall ]]></dc:creator>                                                                                                    <media:content type="image/png" url="https://cdn.mos.cms.futurecdn.net/sd9iKbK8VzXRhsqHqvGyqP-1280-80.png">
                                                            <media:credit><![CDATA[Larian Studios / Dramatic-Baseball-37 on Reddit]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Astarion, after being asked whether he&#039;d like a kiss, winces in the opposite of anticipation in Baldur&#039;s Gate 3.]]></media:description>                                                            <media:text><![CDATA[Astarion, after being asked whether he&#039;d like a kiss, winces in the opposite of anticipation in Baldur&#039;s Gate 3.]]></media:text>
                                <media:title type="plain"><![CDATA[Astarion, after being asked whether he&#039;d like a kiss, winces in the opposite of anticipation in Baldur&#039;s Gate 3.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/sd9iKbK8VzXRhsqHqvGyqP-1280-80.png" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ Epic Games announces sweeping cross-platform collab' bringing Unity's games and commerce platform to Fortnite ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/hardware/epic-games-announces-sweeping-cross-platform-collab-bringing-unitys-games-and-commerce-platform-to-fortnite/</link>
                                                                            <description>
                            <![CDATA[ Frienemies forever? ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">3LfmjTrbc9hTKn4MdXh3AD</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/67ni4B2gkrQ5DmqPPCnx9D-1280-80.png" type="image/png" length="0"></enclosure>
                                                                        <pubDate>Wed, 19 Nov 2025 12:38:21 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Hardware]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jeremy Laird ]]></dc:creator>                                                                                                    <media:content type="image/png" url="https://cdn.mos.cms.futurecdn.net/67ni4B2gkrQ5DmqPPCnx9D-1280-80.png">
                                                            <media:credit><![CDATA[Epic Games]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[The best landing spots in Fortnite Chapter 6 Season 4.]]></media:description>                                                            <media:text><![CDATA[The best landing spots in Fortnite Chapter 6 Season 4.]]></media:text>
                                <media:title type="plain"><![CDATA[The best landing spots in Fortnite Chapter 6 Season 4.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/67ni4B2gkrQ5DmqPPCnx9D-1280-80.png" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ 'Elon [Musk] truly would be the best owner of any game company,' claims former Activision CEO Bobby Kotick with a completely straight face ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/elon-musk-truly-would-be-the-best-owner-of-any-game-company-claims-former-activision-ceo-bobby-kotick-with-a-completely-straight-face/</link>
                                                                            <description>
                            <![CDATA[ "I'm pretty good at videogames," said Musk. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">mXNggLtwE9a6qnM2KdXrYo</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/NktxGqCjm46mCH7yLaJi8R-1280-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Tue, 18 Nov 2025 16:23:05 +0000</pubDate>                                                                                                                                <updated>Tue, 18 Nov 2025 16:31:37 +0000</updated>
                                                                                                                                            <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                                    <dc:creator><![CDATA[ Fraser Brown ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/NktxGqCjm46mCH7yLaJi8R-1280-80.jpg">
                                                            <media:credit><![CDATA[Bloomberg via Getty Images]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Elon Musk steepling his hands and looking sombre.]]></media:description>                                                            <media:text><![CDATA[Elon Musk steepling his hands and looking sombre.]]></media:text>
                                <media:title type="plain"><![CDATA[Elon Musk steepling his hands and looking sombre.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/NktxGqCjm46mCH7yLaJi8R-1280-80.jpg" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ 'I sometimes lie in bed thinking about it': Rockstar co-founder Dan Houser explains why open world spy game Agent never worked out ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/i-sometimes-lie-in-bed-thinking-about-it-rockstar-co-founder-dan-houser-explains-why-open-world-spy-game-agent-never-worked-out/</link>
                                                                            <description>
                            <![CDATA[ A rare interview from the former GTA and Red Dead Redemption writer and executive producer. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">NQVdFEQ3E8ZKf2iux69C8G</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/oQsqANFsDNniDVDrgJdoy8-1280-80.png" type="image/png" length="0"></enclosure>
                                                                        <pubDate>Sun, 02 Nov 2025 01:32:01 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jody Macgregor ]]></dc:creator>                                                                                                    <media:content type="image/png" url="https://cdn.mos.cms.futurecdn.net/oQsqANFsDNniDVDrgJdoy8-1280-80.png">
                                                            <media:credit><![CDATA[Rockstar North]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Alleged in-game images from the cancelled game Agent.]]></media:description>                                                            <media:text><![CDATA[Alleged in-game images from the cancelled game Agent.]]></media:text>
                                <media:title type="plain"><![CDATA[Alleged in-game images from the cancelled game Agent.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/oQsqANFsDNniDVDrgJdoy8-1280-80.png" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ Anime-based therapy is being trialed in Japan ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/anime-based-therapy-is-being-trialed-in-japan/</link>
                                                                            <description>
                            <![CDATA[ Well, to be specific, visual novel-based therapy. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">piwSNKLJFMy88LrQzfru6V</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/4kFkdu7wncBZnvVYbrbqME-1280-80.png" type="image/png" length="0"></enclosure>
                                                                        <pubDate>Fri, 31 Oct 2025 12:23:03 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                                    <dc:creator><![CDATA[ Harvey Randall ]]></dc:creator>                                                                                                    <media:content type="image/png" url="https://cdn.mos.cms.futurecdn.net/4kFkdu7wncBZnvVYbrbqME-1280-80.png">
                                                            <media:credit><![CDATA[Minds1020Lab]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[An anime character, as featured in Minds1020Lab&#039;s anime therapy, which is being trialled in Japan.]]></media:description>                                                            <media:text><![CDATA[An anime character, as featured in Minds1020Lab&#039;s anime therapy, which is being trialled in Japan.]]></media:text>
                                <media:title type="plain"><![CDATA[An anime character, as featured in Minds1020Lab&#039;s anime therapy, which is being trialled in Japan.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/4kFkdu7wncBZnvVYbrbqME-1280-80.png" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ Former Riot exec and WoW vet side-eyes the 'gigantic investments' and flubs of major studios as his MMO scrambles for funding: 'Please indulge me in feeling salty for a moment' ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/former-riot-exec-and-wow-vet-side-eyes-the-gigantic-investments-and-flubs-of-major-studios-as-his-mmo-scrambles-for-funding-please-indulge-me-in-feeling-salty-for-a-moment/</link>
                                                                            <description>
                            <![CDATA[ "A fraction of that could have created a lot of smaller games." ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">ggmiXpPNX9j4ADXDEfb5u7</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/3TNr7pZiYvyGKmA5oUe7eK-1280-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Wed, 22 Oct 2025 13:52:50 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                                    <dc:creator><![CDATA[ Harvey Randall ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/3TNr7pZiYvyGKmA5oUe7eK-1280-80.jpg">
                                                            <media:credit><![CDATA[Fantastic Pixel Castle]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Project Ghost MMO concept art]]></media:description>                                                            <media:text><![CDATA[Project Ghost MMO concept art]]></media:text>
                                <media:title type="plain"><![CDATA[Project Ghost MMO concept art]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/3TNr7pZiYvyGKmA5oUe7eK-1280-80.jpg" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ Epic's CEO Tim Sweeney wades in on the UE performance debate: 'The primary reason Unreal Engine 5-based games don't run smoothly on certain PCs or GPUs is the development process' ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/hardware/epics-ceo-tim-sweeney-wades-in-on-the-ue-performance-debate-the-primary-reason-unreal-engine-5-based-games-dont-run-smoothly-on-certain-pcs-or-gpus-is-the-development-process/</link>
                                                                            <description>
                            <![CDATA[ Put simply, he's saying that devs need to aim low first, then target higher-tier hardware later on. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">wfzqHcU2H7SDF2zLRkHwxU</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/oJirna2Gib59NRbkQrRs5c-1280-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Thu, 28 Aug 2025 13:11:24 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Hardware]]></category>
                                                                                                                    <dc:creator><![CDATA[ Nick Evanson ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/oJirna2Gib59NRbkQrRs5c-1280-80.jpg">
                                                            <media:credit><![CDATA[Rachel Luna/Getty Images]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Tim Sweeney]]></media:description>                                                            <media:text><![CDATA[Tim Sweeney]]></media:text>
                                <media:title type="plain"><![CDATA[Tim Sweeney]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/oJirna2Gib59NRbkQrRs5c-1280-80.jpg" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ Fallout creator Tim Cain does the impossible, makes me shift my opinion on respecs just a little bit, because fine, I guess it does sometimes turn bad design 'into a player problem' ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/fallout-creator-tim-cain-does-the-impossible-makes-me-shift-my-opinion-on-respecs-just-a-little-bit-because-fine-i-guess-it-does-sometimes-turn-bad-design-into-a-player-problem/</link>
                                                                            <description>
                            <![CDATA[ Darnit. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">REuX5nh7Hc2CvCZeDC4NYD</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/73KhLRRgANSbfxEqhcmvyG-1280-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Tue, 19 Aug 2025 16:00:49 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                                    <dc:creator><![CDATA[ Harvey Randall ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/73KhLRRgANSbfxEqhcmvyG-1280-80.jpg">
                                                            <media:credit><![CDATA[Larian]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Baldur&#039;s Gate 3 revive characters - Talking to Withers]]></media:description>                                                            <media:text><![CDATA[Baldur&#039;s Gate 3 revive characters - Talking to Withers]]></media:text>
                                <media:title type="plain"><![CDATA[Baldur&#039;s Gate 3 revive characters - Talking to Withers]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/73KhLRRgANSbfxEqhcmvyG-1280-80.jpg" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ 87% of game developers are already using AI agents and over a third use AI for creative elements like level design and dialogue according to a new Google survey ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/software/ai/87-percent-of-game-developers-are-already-using-ai-agents-and-over-a-third-use-ai-for-creative-elements-like-level-design-and-dialogue-according-to-a-new-google-survey/</link>
                                                                            <description>
                            <![CDATA[ All your games are belong to AI. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">pXGRvbq9jz4UHe4o4Njm2f</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/gBWgbGXaYT7pnkQKS7obKE-1280-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Tue, 19 Aug 2025 14:36:19 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[AI]]></category>
                                                    <category><![CDATA[Software]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jeremy Laird ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/gBWgbGXaYT7pnkQKS7obKE-1280-80.jpg">
                                                            <media:credit><![CDATA[Microsoft]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A screenshot of Microsoft&#039;s Copilot Gaming technology demo]]></media:description>                                                            <media:text><![CDATA[A screenshot of Microsoft&#039;s Copilot Gaming technology demo]]></media:text>
                                <media:title type="plain"><![CDATA[A screenshot of Microsoft&#039;s Copilot Gaming technology demo]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/gBWgbGXaYT7pnkQKS7obKE-1280-80.jpg" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ Free adult NSFW content returns to itch.io, as one of the platform's major payment processors expresses hope to 'support adult content in the future' ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/free-adult-nsfw-content-returns-to-itch-io-as-one-of-the-platforms-major-payment-processors-expresses-hope-to-support-adult-content-in-the-future/</link>
                                                                            <description>
                            <![CDATA[ The small indie platform is slowly rebuilding what it needed to abruptly dismantle. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">5ihkvSP2YTTyaQi94UBxp9</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/JnpaxSjphqRNt8zZgcMuBB-1280-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Fri, 01 Aug 2025 01:05:03 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                <author><![CDATA[ shaun.prescott@futurenet.com (Shaun Prescott) ]]></author>                    <dc:creator><![CDATA[ Shaun Prescott ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/JnpaxSjphqRNt8zZgcMuBB-1280-80.jpg">
                                                            <media:credit><![CDATA[Itch.io]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Itch.io Games for Gaza Bundle screenshot]]></media:description>                                                            <media:text><![CDATA[Itch.io Games for Gaza Bundle screenshot]]></media:text>
                                <media:title type="plain"><![CDATA[Itch.io Games for Gaza Bundle screenshot]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/JnpaxSjphqRNt8zZgcMuBB-1280-80.jpg" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ Itch.io is 'actively reaching out to other payment processors' after pressure from credit card companies to curtail NSFW content, and that compared to Valve, it has 'limited ability to push back' ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/itch-io-is-actively-reaching-out-to-other-payment-processors-after-pressure-from-credit-card-companies-to-curtail-nsfw-content-and-that-compared-to-valve-it-has-limited-ability-to-push-back/</link>
                                                                            <description>
                            <![CDATA[ Clearing up the confusion. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">xH8wPhCZre6Gu6sWBcsWXW</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/BQJPoZfWpbkL6NDvvkkYVE-1280-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Wed, 30 Jul 2025 11:03:13 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                                    <dc:creator><![CDATA[ Harvey Randall ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/BQJPoZfWpbkL6NDvvkkYVE-1280-80.jpg">
                                                            <media:credit><![CDATA[Itch.io]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Itch.io assets page tagged with &quot;no AI&quot;]]></media:description>                                                            <media:text><![CDATA[Itch.io assets page tagged with &quot;no AI&quot;]]></media:text>
                                <media:title type="plain"><![CDATA[Itch.io assets page tagged with &quot;no AI&quot;]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/BQJPoZfWpbkL6NDvvkkYVE-1280-80.jpg" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ Visa and Mastercard pressuring Itch.io and Valve does 'nothing to protect' women, and shock games will just be 'side-stepping the ban entirely', say affected indie devs ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/visa-and-mastercard-pressuring-itch-io-and-valve-does-nothing-to-protect-women-and-shock-games-will-just-be-side-stepping-the-ban-entirely-say-affected-indie-devs/</link>
                                                                            <description>
                            <![CDATA[ "Cutting these women off from income streams and audiences does nothing to 'protect' them." ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">4KfNDRuLutZGtZ8z9nyb24</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/m9oSE4K86AuRcKCARPyrFQ-1280-80.png" type="image/png" length="0"></enclosure>
                                                                        <pubDate>Mon, 28 Jul 2025 15:35:59 +0000</pubDate>                                                                                                                                <updated>Tue, 29 Jul 2025 13:11:49 +0000</updated>
                                                                                                                                            <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                                    <dc:creator><![CDATA[ Harvey Randall ]]></dc:creator>                                                                                                    <media:content type="image/png" url="https://cdn.mos.cms.futurecdn.net/m9oSE4K86AuRcKCARPyrFQ-1280-80.png">
                                                            <media:credit><![CDATA[Jenny Jiao Hsia, AP Thomson, Jie En Lee, Violet W-P, Ken &quot;coda&quot; Snyder]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[An image of the protagonist from Consume Me, a young, overworked teenage girl, grabbing her head in open frustration.]]></media:description>                                                            <media:text><![CDATA[An image of the protagonist from Consume Me, a young, overworked teenage girl, grabbing her head in open frustration.]]></media:text>
                                <media:title type="plain"><![CDATA[An image of the protagonist from Consume Me, a young, overworked teenage girl, grabbing her head in open frustration.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/m9oSE4K86AuRcKCARPyrFQ-1280-80.png" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ How to survive as an indie developer for 20 years ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/how-to-survive-as-an-indie-developer-for-20-years/</link>
                                                                            <description>
                            <![CDATA[ "Size Five has always just plodded along without a colossal success, which is fine by me. I'm still here." ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">avgKRuSPHbDJvYgKKDziKd</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/Wa7yNtURVJw32EmGsvHUpM-1280-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Wed, 23 Jul 2025 15:58:28 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jeremy Peel ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/Wa7yNtURVJw32EmGsvHUpM-1280-80.jpg">
                                                            <media:credit><![CDATA[Size Five Games]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Ben and Dan staring out into space]]></media:description>                                                            <media:text><![CDATA[Ben and Dan staring out into space]]></media:text>
                                <media:title type="plain"><![CDATA[Ben and Dan staring out into space]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/Wa7yNtURVJw32EmGsvHUpM-1280-80.jpg" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ Stop Killing Games' EU initiative hits 1.4 million signatures—and if at least 1 million are valid, it's off to the European Commission  ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/stop-killing-games-eu-initiative-hits-1-4-million-signatures-and-if-at-least-1-million-are-valid-its-off-to-the-european-commission/</link>
                                                                            <description>
                            <![CDATA[ Hot dog, they've only gone and done it. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">zKbVPHqQFv6E7fhCf66iT9</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/bYAPvUeB74UhxaVqBfed7m-1280-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Mon, 21 Jul 2025 16:17:26 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                                    <dc:creator><![CDATA[ Harvey Randall ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/bYAPvUeB74UhxaVqBfed7m-1280-80.jpg">
                                                            <media:credit><![CDATA[Stop Killing Games]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Stop Killing Games logo]]></media:description>                                                            <media:text><![CDATA[Stop Killing Games logo]]></media:text>
                                <media:title type="plain"><![CDATA[Stop Killing Games logo]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/bYAPvUeB74UhxaVqBfed7m-1280-80.jpg" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ 'Dangerous on a whole new level'—while Steam's policy change is new, the shadow of credit card meddling has been looming for a while, with Nier: Automata's Yoko Taro sounding the alarm last year ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/dangerous-on-a-whole-new-level-while-steams-policy-change-is-new-the-shadow-of-credit-card-porn-hibition-has-been-looming-for-a-while-with-nier-automatas-yoko-taro-sounding-the-alarm-last-year/</link>
                                                                            <description>
                            <![CDATA[ "A security hole that endangers democracy itself." ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">aHuEVA5Bx4GXAohPaRZhqn</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/9hH4SdoXa7bk8Q5LcAwiP7-1280-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Mon, 21 Jul 2025 10:54:34 +0000</pubDate>                                                                                                                                <updated>Tue, 22 Jul 2025 09:32:42 +0000</updated>
                                                                                                                                            <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                                    <dc:creator><![CDATA[ Harvey Randall ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/9hH4SdoXa7bk8Q5LcAwiP7-1280-80.jpg">
                                                            <media:credit><![CDATA[Yoko Taro]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[NieR creator Yoko Taro in his trademark Emil mask from the games]]></media:description>                                                            <media:text><![CDATA[NieR creator Yoko Taro in his trademark Emil mask from the games]]></media:text>
                                <media:title type="plain"><![CDATA[NieR creator Yoko Taro in his trademark Emil mask from the games]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/9hH4SdoXa7bk8Q5LcAwiP7-1280-80.jpg" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ The new 'UK Video Games Council' has announced its members—including reps from Larian Studios, Microsoft, and non-profit advocacy groups UKIE and TIGA ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/the-new-uk-video-games-council-has-announced-its-members-including-reps-from-larian-studios-microsoft-and-non-profit-advocacy-groups-ukie-and-tiga/</link>
                                                                            <description>
                            <![CDATA[ All rise for the inauguration. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">cFJpbBCjYweqVpbdhJggb3</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/xMoG7mKtMPqphYvP3YEEoL-1280-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Thu, 10 Jul 2025 14:43:38 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                                    <dc:creator><![CDATA[ Harvey Randall ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/xMoG7mKtMPqphYvP3YEEoL-1280-80.jpg">
                                                            <media:credit><![CDATA[Travelpix Ltd via Getty]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[UK, London, Big Ben and British flag.]]></media:description>                                                            <media:text><![CDATA[UK, London, Big Ben and British flag.]]></media:text>
                                <media:title type="plain"><![CDATA[UK, London, Big Ben and British flag.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/xMoG7mKtMPqphYvP3YEEoL-1280-80.jpg" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ Xbox exec suffers bout of terminal LinkedIn brain, suggests folks laid off by Microsoft use AI to 'reduce the emotional and cognitive load that comes with job loss' ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/xbox-exec-suffers-bout-of-terminal-linkedin-brain-suggests-folks-laid-off-by-microsoft-use-ai-to-reduce-the-emotional-and-cognitive-load-that-comes-with-job-loss/</link>
                                                                            <description>
                            <![CDATA[ An avocado toast for a new era. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">kD6oVTGqVbW9BsMR7DoRpS</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/kosxc9FS9y36XgvzSUxzm5-1280-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Fri, 04 Jul 2025 10:50:07 +0000</pubDate>                                                                                                                                <updated>Fri, 04 Jul 2025 10:57:44 +0000</updated>
                                                                                                                                            <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                                    <dc:creator><![CDATA[ Harvey Randall ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/kosxc9FS9y36XgvzSUxzm5-1280-80.jpg">
                                                            <media:credit><![CDATA[Warner Bros.]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Ryan Gosling in Blade Runner: 2049, his face cut up and with a bandage over his nose, bathed in purple light with the blackground a blurry blue]]></media:description>                                                            <media:text><![CDATA[Ryan Gosling in Blade Runner: 2049, his face cut up and with a bandage over his nose, bathed in purple light with the blackground a blurry blue]]></media:text>
                                <media:title type="plain"><![CDATA[Ryan Gosling in Blade Runner: 2049, his face cut up and with a bandage over his nose, bathed in purple light with the blackground a blurry blue]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/kosxc9FS9y36XgvzSUxzm5-1280-80.jpg" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ Obsidian director Josh Sawyer says it's a 'mistake' for RPGs to sacrifice crunchy 'sweaty boy' systems in favour of a 'one size fits all' game, since easier difficulties aren't too hard to make ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/obsidian-director-josh-sawyer-says-its-a-mistake-for-rpgs-to-sacrifice-crunchy-sweaty-boy-systems-in-favour-of-a-one-size-fits-all-game-since-easier-difficulties-arent-too-hard-to-make/</link>
                                                                            <description>
                            <![CDATA[ "With not a whole lot of effort, but just good planning, we can support a wide spectrum of players." ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">dKQi2gxt7CdZq5SJ6LDQ3V</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/jPJM6uVdrZYLPXgnGtgQph-1280-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Tue, 01 Jul 2025 13:24:42 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                                    <dc:creator><![CDATA[ Harvey Randall ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/jPJM6uVdrZYLPXgnGtgQph-1280-80.jpg">
                                                            <media:credit><![CDATA[Obsidian Entertainment]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Pillars of Eternity 2: Deadfire]]></media:description>                                                            <media:text><![CDATA[Pillars of Eternity 2: Deadfire]]></media:text>
                                <media:title type="plain"><![CDATA[Pillars of Eternity 2: Deadfire]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/jPJM6uVdrZYLPXgnGtgQph-1280-80.jpg" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ Top-10 Steam game Bongo Cat is 'actually losing us money' says dev, which is fine because it's been great for business: 'Before, we knocked on 50 doors; now, they are coming to us' ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/top-10-steam-game-bongo-cat-is-actually-losing-us-money-says-dev-which-is-fine-because-its-been-great-for-business-before-we-knocked-on-50-doors-now-they-are-coming-to-us/</link>
                                                                            <description>
                            <![CDATA[ Word of meowth. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">B8rXz5ruzYs2WkmxXfNHHD</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/iJ4B4ACto8anNs4hCqHBSc-1280-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Thu, 26 Jun 2025 15:22:13 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                                    <dc:creator><![CDATA[ Harvey Randall ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/iJ4B4ACto8anNs4hCqHBSc-1280-80.jpg">
                                                            <media:credit><![CDATA[Marcel Zurawka]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Bongo CAT has a duck for a HAT]]></media:description>                                                            <media:text><![CDATA[Bongo CAT has a duck for a HAT]]></media:text>
                                <media:title type="plain"><![CDATA[Bongo CAT has a duck for a HAT]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/iJ4B4ACto8anNs4hCqHBSc-1280-80.jpg" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ 'The problem isn't necessarily the yellow paint', says the Witcher 4 design lead, but its overuse: 'People see through the smoke and mirrors' ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/the-problem-isnt-necessarily-the-yellow-paint-says-the-witcher-4-design-lead-but-its-overuse-people-see-through-the-smoke-and-mirrors/</link>
                                                                            <description>
                            <![CDATA[ You're always being guided, you're just annoyed when you realise it. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">pr5jH8eiHRYD6NP5s2QCMA</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/MCzrjWScVUZok9VLMHFU2b-1280-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Wed, 04 Jun 2025 14:35:51 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                                    <dc:creator><![CDATA[ Harvey Randall ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/MCzrjWScVUZok9VLMHFU2b-1280-80.jpg">
                                                            <media:credit><![CDATA[CD Projekt Red]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Geralt and Shani chat in The Witcher 3: Hearts of Stone.]]></media:description>                                                            <media:text><![CDATA[Geralt and Shani chat in The Witcher 3: Hearts of Stone.]]></media:text>
                                <media:title type="plain"><![CDATA[Geralt and Shani chat in The Witcher 3: Hearts of Stone.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/MCzrjWScVUZok9VLMHFU2b-1280-80.jpg" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ 'We wish to express our deepest regret': Bulletstorm and Outriders dev People Can Fly suspends unannounced projects in yet another wave of gaming layoffs ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/we-wish-to-express-our-deepest-regret-bulletstorm-and-outriders-dev-people-can-fly-suspends-unannounced-projects-in-yet-another-wave-of-gaming-layoffs/</link>
                                                                            <description>
                            <![CDATA[ Two of People Can Fly's planned mystery games may never see the light of day. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">Bz2gKi3oCgb5iDxuPUGwnG</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/chXf72K9Nw3CGtr8fV2Gg6-1280-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Sun, 01 Jun 2025 20:18:38 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                                    <dc:creator><![CDATA[ Stevie Bonifield ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/chXf72K9Nw3CGtr8fV2Gg6-1280-80.jpg">
                                                            <media:credit><![CDATA[People Can Fly]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[outriders best class - trickster]]></media:description>                                                            <media:text><![CDATA[outriders best class - trickster]]></media:text>
                                <media:title type="plain"><![CDATA[outriders best class - trickster]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/chXf72K9Nw3CGtr8fV2Gg6-1280-80.jpg" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ Helldivers 2 and Palworld devs wish players understood that 'easy' additions and updates are sometimes really hard: 'That's half a year's work. That takes six months' ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/helldivers-2-and-palworld-devs-wish-players-understood-that-easy-additions-and-updates-are-sometimes-really-hard-thats-half-a-years-work-that-takes-six-months/</link>
                                                                            <description>
                            <![CDATA[ "Games are so meticulously crafted." ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">G7B9FWb6huWfbuU4EazVNX</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/sTCF3L7cVHsa4AYuDFktvj-1280-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Fri, 23 May 2025 15:08:16 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                                    <dc:creator><![CDATA[ Harvey Randall ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/sTCF3L7cVHsa4AYuDFktvj-1280-80.jpg">
                                                            <media:credit><![CDATA[Arrowhead Game Studios]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[helldivers 2 illuminids]]></media:description>                                                            <media:text><![CDATA[helldivers 2 illuminids]]></media:text>
                                <media:title type="plain"><![CDATA[helldivers 2 illuminids]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/sTCF3L7cVHsa4AYuDFktvj-1280-80.jpg" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ The Assassin's Creed Shadows delay worked out so well for Ubisoft its CEO decided, hey, let's do a couple more for the road—and save 100 million more euros while we're at it ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/the-assassins-creed-shadows-delay-worked-out-so-well-for-ubisoft-its-ceo-decided-hey-lets-do-a-couple-more-for-the-road-and-save-100-million-more-euros-while-were-at-it/</link>
                                                                            <description>
                            <![CDATA[ "We have decided to provide additional development time to some of our biggest productions." ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">ZJcHahrerUtnbe3ez7HRx8</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/noMS6EDgWhA9ZZRNPakCfR-1280-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Thu, 15 May 2025 13:12:50 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                                    <dc:creator><![CDATA[ Harvey Randall ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/noMS6EDgWhA9ZZRNPakCfR-1280-80.jpg">
                                                            <media:credit><![CDATA[Ubisoft]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Assassin&#039;s Creed Shadows Yasuke unlock - A close-up of Yasuke talking, wearing armour and with a rifle on his back.]]></media:description>                                                            <media:text><![CDATA[Assassin&#039;s Creed Shadows Yasuke unlock - A close-up of Yasuke talking, wearing armour and with a rifle on his back.]]></media:text>
                                <media:title type="plain"><![CDATA[Assassin&#039;s Creed Shadows Yasuke unlock - A close-up of Yasuke talking, wearing armour and with a rifle on his back.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/noMS6EDgWhA9ZZRNPakCfR-1280-80.jpg" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ Apex Legends writer gets laid off 24 hours after the character she wrote is revealed, because that's what the games industry in 2025 looks like ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/apex-legends-writer-gets-laid-off-24-hours-after-the-character-she-wrote-is-revealed-because-thats-what-the-games-industry-in-2025-looks-like/</link>
                                                                            <description>
                            <![CDATA[ She's taking it better than I would, that's for sure. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">RsyxxY2y7WPDv7eiiQcYt4</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/YyibRgx8okgyzvG7cuBkcG-1280-80.png" type="image/png" length="0"></enclosure>
                                                                        <pubDate>Wed, 30 Apr 2025 12:27:07 +0000</pubDate>                                                                                                                                <updated>Thu, 01 May 2025 16:30:15 +0000</updated>
                                                                                                                                            <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                                    <dc:creator><![CDATA[ Harvey Randall ]]></dc:creator>                                                                                                    <media:content type="image/png" url="https://cdn.mos.cms.futurecdn.net/YyibRgx8okgyzvG7cuBkcG-1280-80.png">
                                                            <media:credit><![CDATA[Respawn]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Prodigy, a character in Apex Legends, looks with a warm smile to their feline companion.]]></media:description>                                                            <media:text><![CDATA[Prodigy, a character in Apex Legends, looks with a warm smile to their feline companion.]]></media:text>
                                <media:title type="plain"><![CDATA[Prodigy, a character in Apex Legends, looks with a warm smile to their feline companion.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/YyibRgx8okgyzvG7cuBkcG-1280-80.png" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ Larian's Swen Vincke says AI-obsessed studios won't 'have a competitive advantage', because those tools are 'gonna be what's available to everybody' ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/larians-swen-vincke-says-ai-obsessed-studios-wont-have-a-competitive-advantage-because-those-tools-are-gonna-be-whats-available-to-everybody/</link>
                                                                            <description>
                            <![CDATA[ Vincke says that all games'll need the human touch, even if AI's been useful for early prototyping and annoying busywork. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">v6EgZuMWoD6wrBjZx57prR</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/NCHqKsgM3CPm3EhF2iwrAB-1280-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Tue, 29 Apr 2025 13:19:49 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                                    <dc:creator><![CDATA[ Harvey Randall ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/NCHqKsgM3CPm3EhF2iwrAB-1280-80.jpg">
                                                            <media:credit><![CDATA[Larian Studios]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Swen Vincke]]></media:description>                                                            <media:text><![CDATA[Swen Vincke]]></media:text>
                                <media:title type="plain"><![CDATA[Swen Vincke]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/NCHqKsgM3CPm3EhF2iwrAB-1280-80.jpg" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ Ultrakill publisher co-founder throws up hands, jokes 'Tarkov has done irreparable f*cking damage to the game industry' because even FromSoftware games are extraction shooters now ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/ultrakill-publisher-co-founder-throws-up-hands-jokes-tarkov-has-done-irreparable-f-cking-damage-to-the-game-industry-because-even-fromsoftware-games-are-extraction-shooters-now/</link>
                                                                            <description>
                            <![CDATA[ Honestly, I kinda get it. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">82RqWbYVuNTpTZvFyi2BS8</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/kge7YfN8pLqtTjeubLzKK4-1280-80.png" type="image/png" length="0"></enclosure>
                                                                        <pubDate>Thu, 17 Apr 2025 15:54:46 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                                    <dc:creator><![CDATA[ Harvey Randall ]]></dc:creator>                                                                                                    <media:content type="image/png" url="https://cdn.mos.cms.futurecdn.net/kge7YfN8pLqtTjeubLzKK4-1280-80.png">
                                                            <media:credit><![CDATA[FromSoftware]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A giant, eldritch moon with horrifying wings looms ominously.]]></media:description>                                                            <media:text><![CDATA[A giant, eldritch moon with horrifying wings looms ominously.]]></media:text>
                                <media:title type="plain"><![CDATA[A giant, eldritch moon with horrifying wings looms ominously.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/kge7YfN8pLqtTjeubLzKK4-1280-80.png" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ Major Japanese studios and publishers were having a great time in 2025, right up until the weekend because of the (you guessed it) 'insultingly dumb' US tariffs ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/major-japanese-studios-and-publishers-were-having-a-great-time-in-2025-right-up-until-this-weekend-because-of-the-you-guessed-it-insultingly-dumb-us-tariffs/</link>
                                                                            <description>
                            <![CDATA[ It's not a good Monday for anybody, Japan included. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">E4qEzL6hbMDhgcSrSfJmBJ</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/zXAgmhQti7qouyptRWwRhg-1280-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Mon, 07 Apr 2025 15:31:52 +0000</pubDate>                                                                                                                                <updated>Mon, 07 Apr 2025 15:33:19 +0000</updated>
                                                                                                                                            <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                                    <dc:creator><![CDATA[ Harvey Randall ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/zXAgmhQti7qouyptRWwRhg-1280-80.jpg">
                                                            <media:credit><![CDATA[Capcom]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Monster Hunter Wilds Hunter Symbol III - Olivia]]></media:description>                                                            <media:text><![CDATA[Monster Hunter Wilds Hunter Symbol III - Olivia]]></media:text>
                                <media:title type="plain"><![CDATA[Monster Hunter Wilds Hunter Symbol III - Olivia]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/zXAgmhQti7qouyptRWwRhg-1280-80.jpg" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ 'We were at war with our customers': Unity's new CEO talks about arriving to the 'insane' post-runtime fee dumpster fire ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/we-were-at-war-with-our-customers-unitys-new-ceo-talks-about-arriving-to-the-insane-post-runtime-fee-dumpster-fire/</link>
                                                                            <description>
                            <![CDATA[ "I wanted to be sure they understood that we were going to do things differently." ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">vWFWdpc8x6XueoLECjXk7V</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/Xhca876xaXky5MgAwTEc3e-1280-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Tue, 01 Apr 2025 10:55:42 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                                    <dc:creator><![CDATA[ Harvey Randall ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/Xhca876xaXky5MgAwTEc3e-1280-80.jpg">
                                                            <media:credit><![CDATA[Getty Images]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[BRAZIL - 2021/10/12: In this photo illustration the Unity Technologies logo seen displayed on a smartphone on the background of a keyboard. (Photo Illustration by Rafael Henrique/SOPA Images/LightRocket via Getty Images)]]></media:description>                                                            <media:text><![CDATA[BRAZIL - 2021/10/12: In this photo illustration the Unity Technologies logo seen displayed on a smartphone on the background of a keyboard. (Photo Illustration by Rafael Henrique/SOPA Images/LightRocket via Getty Images)]]></media:text>
                                <media:title type="plain"><![CDATA[BRAZIL - 2021/10/12: In this photo illustration the Unity Technologies logo seen displayed on a smartphone on the background of a keyboard. (Photo Illustration by Rafael Henrique/SOPA Images/LightRocket via Getty Images)]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/Xhca876xaXky5MgAwTEc3e-1280-80.jpg" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ It's not for PC gamers but Razer's new AI QA Copilot could ultimately benefit every PC gamer out there, and it's looking like it could be a killer app that AI needs right now ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/software/its-not-for-pc-gamers-but-razers-new-ai-qa-copilot-could-ultimately-benefit-every-pc-gamer-out-there-and-its-looking-like-it-could-be-a-killer-app-that-ai-needs-right-now/</link>
                                                                            <description>
                            <![CDATA[ And there's a good chance that it becomes an example of AI improving someone's job, not replacing it. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">DHDAwNfC33CxhGwdD6N8pF</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/TGKrQM4n7MqgDGX3AUjsHn-1280-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Wed, 19 Mar 2025 18:19:25 +0000</pubDate>                                                                                                                                <updated>Fri, 21 Mar 2025 13:32:48 +0000</updated>
                                                                                                                                            <category><![CDATA[Software]]></category>
                                                                                                                    <dc:creator><![CDATA[ Nick Evanson ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/TGKrQM4n7MqgDGX3AUjsHn-1280-80.jpg">
                                                            <media:credit><![CDATA[Future]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A photo of a monitor displaying the output screen of Razer&#039;s AI QA Copilot system]]></media:description>                                                            <media:text><![CDATA[A photo of a monitor displaying the output screen of Razer&#039;s AI QA Copilot system]]></media:text>
                                <media:title type="plain"><![CDATA[A photo of a monitor displaying the output screen of Razer&#039;s AI QA Copilot system]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/TGKrQM4n7MqgDGX3AUjsHn-1280-80.jpg" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ 'These kids do not care about romance': Game devs want to know what today's teens want, and surveys say sex and romance isn't it ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/these-kids-do-not-care-about-romance-game-devs-want-to-know-what-todays-teens-want-and-surveys-say-sex-and-romance-isnt-it/</link>
                                                                            <description>
                            <![CDATA[ Young people want stories about friendship more than romance, say researchers and industry execs. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">xzF4nS9ei7yeNsnChFMGMa</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/h6KxiVgK3wE4r8S3kexbih-1280-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Sat, 22 Feb 2025 01:42:18 +0000</pubDate>                                                                                                                                <updated>Sat, 22 Feb 2025 17:37:05 +0000</updated>
                                                                                                                                            <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                <author><![CDATA[ tyler@pcgamer.com (Tyler Wilde) ]]></author>                    <dc:creator><![CDATA[ Tyler Wilde ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/h6KxiVgK3wE4r8S3kexbih-1280-80.jpg">
                                                            <media:credit><![CDATA[Laura Kinser/AIAS]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Sharon Tal Yguado speaking at the 2025 D.I.C.E. Summit.]]></media:description>                                                            <media:text><![CDATA[Sharon Tal Yguado speaking at the 2025 D.I.C.E. Summit.]]></media:text>
                                <media:title type="plain"><![CDATA[Sharon Tal Yguado speaking at the 2025 D.I.C.E. Summit.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/h6KxiVgK3wE4r8S3kexbih-1280-80.jpg" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ Ray tracing is quickly becoming inescapable and I think it's time we bit the bullet and embraced it ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/hardware/ray-tracing-is-quickly-becoming-inescapable-and-i-think-its-time-we-bit-the-bullet-and-embraced-it/</link>
                                                                            <description>
                            <![CDATA[ Upscaling will always save the day. Right? ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">3aEKfxCiJP4pBixk27QQcS</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/GQNgSbaJk3aD6MgGg7sF9B-1280-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Thu, 20 Feb 2025 17:27:40 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Hardware]]></category>
                                                                                                                    <dc:creator><![CDATA[ Andy Edser ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/GQNgSbaJk3aD6MgGg7sF9B-1280-80.jpg">
                                                            <media:credit><![CDATA[id Software]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Doomslayer pointing a gun at demons while giants fight in the background]]></media:description>                                                            <media:text><![CDATA[Doomslayer pointing a gun at demons while giants fight in the background]]></media:text>
                                <media:title type="plain"><![CDATA[Doomslayer pointing a gun at demons while giants fight in the background]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/GQNgSbaJk3aD6MgGg7sF9B-1280-80.jpg" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ Palworld studio's first move as a publisher is to save a struggling indie dev: 'This is the energy I want to see driving games in 2025' ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/palworld-studios-first-move-as-a-publisher-is-to-save-a-struggling-indie-dev-this-is-the-energy-i-want-to-see-driving-games-in-2025/</link>
                                                                            <description>
                            <![CDATA[ "Both Surgent and Pocketpair are well-versed in taking risks." ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">CvagmbhQ2MLGAQxKpTbs9B</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/kcgZfAW7dttr34bYytGorh-1280-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Fri, 24 Jan 2025 13:47:29 +0000</pubDate>                                                                                                                                <updated>Fri, 24 Jan 2025 13:47:34 +0000</updated>
                                                                                                                                            <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                                    <dc:creator><![CDATA[ Elie Gould ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/kcgZfAW7dttr34bYytGorh-1280-80.jpg">
                                                            <media:credit><![CDATA[Pocketpair]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Palworld early access]]></media:description>                                                            <media:text><![CDATA[Palworld early access]]></media:text>
                                <media:title type="plain"><![CDATA[Palworld early access]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/kcgZfAW7dttr34bYytGorh-1280-80.jpg" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ Yakuza/Like a Dragon creator Toshihiro Nagoshi says his studio's new game won't be that big after all: 'it's not modern to have similar experiences repeated over and over again' ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/yakuza-like-a-dragon-creator-toshihiro-nagoshi-says-his-studios-new-game-wont-be-that-big-after-all-its-not-modern-to-have-similar-experiences-repeated-over-and-over-again/</link>
                                                                            <description>
                            <![CDATA[ "I feel that the era of games where the volume is the selling point is coming to an end." ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">4HJoRhjEUCv7xNbvtWw3FE</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/nrwNo3VNKnehDQgcFSHKm8-1280-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Mon, 18 Nov 2024 00:32:48 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jody Macgregor ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/nrwNo3VNKnehDQgcFSHKm8-1280-80.jpg">
                                                            <media:credit><![CDATA[null]]></media:credit>
                                                                                                                                                                                                                                                                                                                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/nrwNo3VNKnehDQgcFSHKm8-1280-80.jpg" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ 'Calm down!' says Facepunch Studios: Garry's Mod successor s&box is getting a fan-requested sandbox mode and an alternative to 'Sausage Men' ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/calm-down-says-facepunch-studios-garrys-mod-successor-s-and-box-is-getting-a-fan-requested-sandbox-mode-and-an-alternative-to-sausage-men/</link>
                                                                            <description>
                            <![CDATA[ The game creation platform based on Source 2 now has a page on Steam. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">moLYuB32mqVMo6yD8CNYZf</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/YNnfMsamqBHvVJo8A4Zj5E-1280-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Tue, 12 Nov 2024 20:24:59 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                <author><![CDATA[ clivingston@pcgamer.com (Christopher Livingston) ]]></author>                    <dc:creator><![CDATA[ Christopher Livingston ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/YNnfMsamqBHvVJo8A4Zj5E-1280-80.jpg">
                                                            <media:credit><![CDATA[Facepunch Studios]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A man with a sausage-shaped head]]></media:description>                                                            <media:text><![CDATA[A man with a sausage-shaped head]]></media:text>
                                <media:title type="plain"><![CDATA[A man with a sausage-shaped head]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/YNnfMsamqBHvVJo8A4Zj5E-1280-80.jpg" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ Devolver has a new label dedicated to making games based on comics, films, TV shows and 'cult heroes' ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/devolver-has-a-new-label-dedicated-to-making-games-based-on-comics-films-tv-shows-and-cult-heroes/</link>
                                                                            <description>
                            <![CDATA[ Big Fan is currently working on six projects. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">GquEfxwBHsUVxD3U95ojXd</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/ZL5cBynM8FmiPsF5PexULR-1280-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Wed, 02 Oct 2024 05:14:33 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                <author><![CDATA[ shaun.prescott@futurenet.com (Shaun Prescott) ]]></author>                    <dc:creator><![CDATA[ Shaun Prescott ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/ZL5cBynM8FmiPsF5PexULR-1280-80.jpg">
                                                            <media:credit><![CDATA[Upstream Arcade]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Hellboy Web of Wyrd]]></media:description>                                                            <media:text><![CDATA[Hellboy Web of Wyrd]]></media:text>
                                <media:title type="plain"><![CDATA[Hellboy Web of Wyrd]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/ZL5cBynM8FmiPsF5PexULR-1280-80.jpg" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ Rust dev is bored of paying Unity '$500k a year' to fix its engine and promises that his Garry's Mod successor won't hoodwink devs with fees ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/rust-dev-is-bored-of-paying-unity-dollar500k-a-year-to-fix-its-engine-and-promises-that-his-garrys-mod-successor-wont-hoodwink-devs-with-fees/</link>
                                                                            <description>
                            <![CDATA[ But Valve will need to approve it first. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">pjB2pXHqTJuH8VduKWeJe4</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/S93bUTqRwvFLPhMz93stFS-1280-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Mon, 05 Aug 2024 14:50:48 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                                    <dc:creator><![CDATA[ Joshua Wolens ]]></dc:creator>                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/S93bUTqRwvFLPhMz93stFS-1280-80.jpg">
                                                            <media:credit><![CDATA[Facepunch Studios]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Garry&#039;s Mod screen - G-Man riding a balloon-festooned cart with his hands held above his head while a Counter-Strike guy chases him]]></media:description>                                                            <media:text><![CDATA[Garry&#039;s Mod screen - G-Man riding a balloon-festooned cart with his hands held above his head while a Counter-Strike guy chases him]]></media:text>
                                <media:title type="plain"><![CDATA[Garry&#039;s Mod screen - G-Man riding a balloon-festooned cart with his hands held above his head while a Counter-Strike guy chases him]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/S93bUTqRwvFLPhMz93stFS-1280-80.jpg" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ 'Cozy exploration meets true crime' on horseback is the MMO I didn’t know I wanted ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/cozy-exploration-meets-true-crime-on-horseback-is-the-mmo-i-didnt-know-i-wanted/</link>
                                                                            <description>
                            <![CDATA[ Let's see where this goes. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">Gt3tTYnVs9m9UKpVfWvanD</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/eKiotyLbTNB6S8K73zcURo-1280-80.png" type="image/png" length="0"></enclosure>
                                                                        <pubDate>Fri, 19 Jul 2024 14:33:19 +0000</pubDate>                                                                                                                                <updated>Tue, 23 Jul 2024 13:33:44 +0000</updated>
                                                                                                                                            <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                                    <dc:creator><![CDATA[ Kara Phillips ]]></dc:creator>                                                                                                    <media:content type="image/png" url="https://cdn.mos.cms.futurecdn.net/eKiotyLbTNB6S8K73zcURo-1280-80.png">
                                                            <media:credit><![CDATA[Blue Scarab]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Blue Scarab game image of a cabin in a field surrounded by police tape at sundown]]></media:description>                                                            <media:text><![CDATA[Blue Scarab game image of a cabin in a field surrounded by police tape at sundown]]></media:text>
                                <media:title type="plain"><![CDATA[Blue Scarab game image of a cabin in a field surrounded by police tape at sundown]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/eKiotyLbTNB6S8K73zcURo-1280-80.png" />
                                                                                        </item>
                                <item>
                                                            <title><![CDATA[ 6 months after revealing plans to become 'aggressive in applying AI', Square Enix's president announces he's being careful in applying AI ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/game-development/6-months-after-revealing-plans-to-become-aggressive-in-applying-ai-square-enix-s-president-announces-he-s-being-careful-in-applying-ai/</link>
                                                                            <description>
                            <![CDATA[ "We will actively use them in areas unrelated to creativity." ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">gFm3CK4KooHPqsg7GHoKaN</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/nXfjK8sjvo7G77thtNxGj6-1280-80.png" type="image/png" length="0"></enclosure>
                                                                        <pubDate>Fri, 21 Jun 2024 12:12:06 +0000</pubDate>                                                                                                                                <updated>Fri, 21 Jun 2024 12:14:14 +0000</updated>
                                                                                                                                            <category><![CDATA[Game Development]]></category>
                                                    <category><![CDATA[Gaming Industry]]></category>
                                                                                                                    <dc:creator><![CDATA[ Harvey Randall ]]></dc:creator>                                                                                                    <media:content type="image/png" url="https://cdn.mos.cms.futurecdn.net/nXfjK8sjvo7G77thtNxGj6-1280-80.png">
                                                            <media:credit><![CDATA[Square Enix]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Aerith, a peppy and optimistic character in Final Fantasy 7 Remake, looks a tad confused towards the right of the screen.]]></media:description>                                                            <media:text><![CDATA[Aerith, a peppy and optimistic character in Final Fantasy 7 Remake, looks a tad confused towards the right of the screen.]]></media:text>
                                <media:title type="plain"><![CDATA[Aerith, a peppy and optimistic character in Final Fantasy 7 Remake, looks a tad confused towards the right of the screen.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/nXfjK8sjvo7G77thtNxGj6-1280-80.png" />
                                                                                        </item>
            </channel>
</rss>