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Metal Gear Solid 5's seemingly impossible nuclear disarmament condition has been achieved

(Image credit: Kojima Productions)
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In Metal Gear Solid V: The Phantom Pain (opens in new tab), players can develop and stockpile nuclear weapons. There's a decent reason to do so: owning nuclear weaponry increases your PF Grade, and they're also a good way to disincentive other players invading your Mother Base. They do a lot of damage, you see.

But nuclear weapons are bad too, for obvious reasons. If all online players reduce their nuclear weapon stockpile to zilch, a special cutscene triggers. This cutscene was erroneously triggered (opens in new tab) on PC back in 2018, but since then no platform has managed to pull it off. Until now: players on PS3 have managed to achieve perfect disarmament, seemingly legitimately.

It's no small feat: everyone playing on PS3 in a specific region needed to have destroyed their nukes, or else never developed them in the first place. At the time of writing, there are 19,262 nukes (opens in new tab) on Steam, 2,494 on PS4, and (sadly) 52 on PS3.

Here's the PS3 cutscene:

It's reasonable to assume that the PS3 player count is far smaller than PC or PS4. Call me a pessimist, but the fact that PC players still own around 20,000 nuclear weapons between them, in a five year old game, doesn't fill me with hope. But hey, at least we can have other nice things, like uh, Doom in Minecraft (opens in new tab).

Shaun Prescott is the Australian editor of PC Gamer. With over ten years experience covering the games industry, his work has appeared on GamesRadar+, TechRadar, The Guardian, PLAY Magazine, the Sydney Morning Herald, and more. Specific interests include indie games, obscure Metroidvanias, speedrunning, experimental games and FPSs. He thinks Lulu by Metallica and Lou Reed is an all-time classic that will receive its due critical reappraisal one day.