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                            <title><![CDATA[ Latest from PC Gamer AU in Feature ]]></title>
                <link>https://www.pcgamer.com/au/feature</link>
        <description><![CDATA[ All the latest feature content from the PC Gamer  AU team ]]></description>
                                    <lastBuildDate>Wed, 17 Jun 2026 02:16:09 +0000</lastBuildDate>
                            <language>en</language>
                                <item>
                                                            <title><![CDATA[ There's no such thing as the Matt Mercer Effect ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/games/rpg/theres-no-such-thing-as-the-matt-mercer-effect/</link>
                                                                            <description>
                            <![CDATA[ You just need a better session zero. ]]>
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                                                                        <pubDate>Wed, 17 Jun 2026 02:16:09 +0000</pubDate>                                                                                                                                <updated>Wed, 17 Jun 2026 02:18:09 +0000</updated>
                                                                                                                                            <category><![CDATA[RPG]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jody Macgregor ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/3SnLWZBtqUMSAffCn6DvAD.png ]]></dc:description>
                                                                                                                                                                                                                                                <media:content type="image/png" url="https://cdn.mos.cms.futurecdn.net/q7R3qsFsMimvbfeujWWcoe-1280-80.png">
                                                            <media:credit><![CDATA[Getty Images]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Matthew Mercer, DM of acclaimed D&amp;D show Critical Role, speaking at Comic Con.]]></media:description>                                                            <media:text><![CDATA[Matthew Mercer, DM of acclaimed D&amp;D show Critical Role, speaking at Comic Con.]]></media:text>
                                <media:title type="plain"><![CDATA[Matthew Mercer, DM of acclaimed D&amp;D show Critical Role, speaking at Comic Con.]]></media:title>
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                                                            <title><![CDATA[ I ran 45 idle game demos from Steam Next Fest all at once for a desktop companion battle royale ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/games/i-ran-45-idle-game-demos-from-steam-next-fest-all-at-once-for-a-desktop-companion-battle-royale/</link>
                                                                            <description>
                            <![CDATA[ Steam Next Fest is packed, but I've found a way to manage. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Wed, 17 Jun 2026 02:12:24 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Andrea Shearon ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/qGDcAqeJDHFab8LYduM29E.png ]]></dc:description>
                                                                                                                                                                                                                                                <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/HVrwRmzZvRGQSchcMzqDwY-1280-80.jpg">
                                                            <media:credit><![CDATA[Valve, Smallroom, Infini Fun, Kickstart Now]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[The Steam Next Fest 2026 logo beside a collage of idler games]]></media:description>                                                            <media:text><![CDATA[The Steam Next Fest 2026 logo beside a collage of idler games]]></media:text>
                                <media:title type="plain"><![CDATA[The Steam Next Fest 2026 logo beside a collage of idler games]]></media:title>
                                                    </media:content>
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                                                            <title><![CDATA[ I need you to play this unbelievably tense 2 hour horror about descending into hell with a grappling hook ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/games/horror/i-need-you-to-play-this-unbelievably-tense-2-hour-horror-about-descending-into-hell-with-a-grappling-hook/</link>
                                                                            <description>
                            <![CDATA[ Idols of Ash is $3, has over 2,000 Overwhelmingly Positive reviews on Steam, and is one of my favourites so far of 2026. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Tue, 16 Jun 2026 23:42:28 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Horror]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ shaun.prescott@futurenet.com (Shaun Prescott) ]]></author>                    <dc:creator><![CDATA[ Shaun Prescott ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/W7q4asCziYRHUEennZcpyC.png ]]></dc:description>
                                                                                                                                                                                                                                                <media:content type="image/png" url="https://cdn.mos.cms.futurecdn.net/pkpjExN6EbyDzRgwhy5m8h-1280-80.png">
                                                            <media:credit><![CDATA[Leafy Games]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[An image of a pit and a giant centipede]]></media:description>                                                            <media:text><![CDATA[An image of a pit and a giant centipede]]></media:text>
                                <media:title type="plain"><![CDATA[An image of a pit and a giant centipede]]></media:title>
                                                    </media:content>
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                                                            <title><![CDATA[ Thanks for the Soup is the most fun I've had in a horror game in a long time, and that's owing to the broccoli ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/games/horror/thanks-for-the-soup-is-the-most-fun-ive-had-in-a-horror-game-in-a-long-time-and-thats-owing-to-the-broccoli/</link>
                                                                            <description>
                            <![CDATA[ Broccoli seeds + medium fertilizer = cash. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Tue, 16 Jun 2026 16:20:09 +0000</pubDate>                                                                                                                                <updated>Tue, 16 Jun 2026 17:38:16 +0000</updated>
                                                                                                                                            <category><![CDATA[Horror]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Elie Gould ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/5HPuSiRgqza2PQESSqE7gG.png ]]></dc:description>
                                                                                                                                                                                                                                                <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/7fnQ5gMEvY5rjmfYrMfBTQ-1280-80.jpg">
                                                            <media:credit><![CDATA[Solshade Games]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Thanks for the Soup screenshots]]></media:description>                                                            <media:text><![CDATA[Thanks for the Soup screenshots]]></media:text>
                                <media:title type="plain"><![CDATA[Thanks for the Soup screenshots]]></media:title>
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                                                            <title><![CDATA[ I've been waiting 20 years for a worthy sequel to my favourite life sim, but THQ Nordic has other ideas ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/games/life-sim/ive-been-waiting-20-years-for-a-worthy-sequel-to-my-favourite-life-sim-but-thq-nordic-has-other-ideas/</link>
                                                                            <description>
                            <![CDATA[ The Guild: Europa 1410 ain't it. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Tue, 16 Jun 2026 15:40:18 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Life Sim]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Fraser Brown ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/wKNKbq8mrKbjjBvak9oDSh.png ]]></dc:description>
                                                                                                                                                                                                                                                <media:content type="image/png" url="https://cdn.mos.cms.futurecdn.net/ZESeDdcmR25pjFcVvfs4vN-1280-80.png">
                                                            <media:credit><![CDATA[THQ Nordic]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[The Guild key art]]></media:description>                                                            <media:text><![CDATA[The Guild key art]]></media:text>
                                <media:title type="plain"><![CDATA[The Guild key art]]></media:title>
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                                                            <title><![CDATA[ I already like the new survival horror Hellraiser game more than the movie ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/games/horror/i-already-like-the-new-survival-horror-hellraiser-game-more-than-the-movie/</link>
                                                                            <description>
                            <![CDATA[ This may be the horniest horror game ever made. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Tue, 16 Jun 2026 12:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Horror]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ wesley@pcgamer.com (Wes Fenlon) ]]></author>                    <dc:creator><![CDATA[ Wes Fenlon ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/oLoGHTuSZDFZX6QdzCTj4R.png ]]></dc:description>
                                                                                                                                                                                                                                                <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/znjG2QpVaXUBcf8Xfpzsyi-1280-80.jpg">
                                                            <media:credit><![CDATA[Saber Interactive]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Hellraiser: Revival survival horror]]></media:description>                                                            <media:text><![CDATA[Hellraiser: Revival survival horror]]></media:text>
                                <media:title type="plain"><![CDATA[Hellraiser: Revival survival horror]]></media:title>
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                                                            <title><![CDATA[ Social media is awful but the UK under-16 ban won't solve anything: 'Instead of punishing children, the government needs to target the source' ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/software/platforms/social-media-is-awful-but-the-uk-under-16-ban-wont-solve-anything-instead-of-punishing-children-the-government-needs-to-target-the-source/</link>
                                                                            <description>
                            <![CDATA[ PC Gamer's writers and editors tackle the impending ban on Snapchat, TikTok, YouTube, Instagram, X and Facebook. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Tue, 16 Jun 2026 10:26:32 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Software]]></category>
                                                                                                                    <dc:creator><![CDATA[ Fraser Brown ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/wKNKbq8mrKbjjBvak9oDSh.png ]]></dc:description>
                                                                                                        <dc:contributor><![CDATA[ Harvey Randall ]]></dc:contributor>
                                            <dc:contributor><![CDATA[ Rory Norris ]]></dc:contributor>
                                            <dc:contributor><![CDATA[ Dave James ]]></dc:contributor>
                                            <dc:contributor><![CDATA[ Elie Gould ]]></dc:contributor>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/u5V9SzjaVg2aknitC6QB9V-1280-80.jpg">
                                                            <media:credit><![CDATA[Valve]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[G-Man]]></media:description>                                                            <media:text><![CDATA[G-Man]]></media:text>
                                <media:title type="plain"><![CDATA[G-Man]]></media:title>
                                                    </media:content>
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                                                            <title><![CDATA[ The new NBA game's street balling is strong, but it's way too sweaty for its own good ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/games/sports/the-new-nba-games-street-balling-is-solid-but-its-way-too-sweaty-for-its-own-good/</link>
                                                                            <description>
                            <![CDATA[ Ice cream, ice cream! ]]>
                                                                                                            </description>
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                                                                        <pubDate>Mon, 15 Jun 2026 23:16:05 +0000</pubDate>                                                                                                                                <updated>Mon, 15 Jun 2026 23:54:21 +0000</updated>
                                                                                                                                            <category><![CDATA[Sports]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Justin Wagner ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/3yTcG3EnWfJ6YqZzDouj5c.jpg ]]></dc:description>
                                                                                                                                                                                                                                                <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/WQ7A3ETzS7sNmyv8BkDYU6-1280-80.jpg">
                                                            <media:credit><![CDATA[Play by Play Studios]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[NBA The Run dunkin&#039;]]></media:description>                                                            <media:text><![CDATA[NBA The Run dunkin&#039;]]></media:text>
                                <media:title type="plain"><![CDATA[NBA The Run dunkin&#039;]]></media:title>
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                                                            <title><![CDATA[ Finding a great new Discord hangout game that's not a roguelike still feels like striking gold ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/games/fps/finding-a-great-new-discord-hangout-game-thats-not-a-roguelike-still-feels-like-striking-gold/</link>
                                                                            <description>
                            <![CDATA[ Turok: Origins was one of the most fun things I played at last week's Summer Game Fest. ]]>
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                                                                        <pubDate>Mon, 15 Jun 2026 21:09:36 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[FPS]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ wesley@pcgamer.com (Wes Fenlon) ]]></author>                    <dc:creator><![CDATA[ Wes Fenlon ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/oLoGHTuSZDFZX6QdzCTj4R.png ]]></dc:description>
                                                                                                                                                                                                                                                <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/pxbW7hhs68ra8UGm7ER4kc-1280-80.jpg">
                                                            <media:credit><![CDATA[Saber Interactive]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Turok Origins, first- and third-person dinosaur shooting]]></media:description>                                                            <media:text><![CDATA[Turok Origins, first- and third-person dinosaur shooting]]></media:text>
                                <media:title type="plain"><![CDATA[Turok Origins, first- and third-person dinosaur shooting]]></media:title>
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                                                            <title><![CDATA[ Meccha Chameleon lives up to the hype as the next great party game—so if you haven't played it yet take this as a sign to check it out ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/games/puzzle/meccha-chameleon-lives-up-to-the-hype-as-the-next-great-party-game-so-if-you-havent-played-it-yet-take-this-as-a-sign-to-check-it-out/</link>
                                                                            <description>
                            <![CDATA[ Don't scoff at the balloon strat, this game is more stressful than it looks. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Mon, 15 Jun 2026 16:55:08 +0000</pubDate>                                                                                                                                <updated>Mon, 15 Jun 2026 17:17:35 +0000</updated>
                                                                                                                                            <category><![CDATA[Puzzle]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Elie Gould ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/5HPuSiRgqza2PQESSqE7gG.png ]]></dc:description>
                                                                                                                                                                                                                                                <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/Yac4WCVwKt5nULBoDvLugh-1280-80.jpg">
                                                            <media:credit><![CDATA[lemorion_1224]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Meccha Chameleon screenshots]]></media:description>                                                            <media:text><![CDATA[Meccha Chameleon screenshots]]></media:text>
                                <media:title type="plain"><![CDATA[Meccha Chameleon screenshots]]></media:title>
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                                                            <title><![CDATA[ BioWare's co-founder fought to make Baldur's Gate 3 for over a decade, then Larian did it instead: 'I don't really get jealous' ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/games/rpg/biowares-co-founder-fought-to-make-baldurs-gate-3-for-over-a-decade-then-larian-did-it-instead-i-dont-really-get-jealous/</link>
                                                                            <description>
                            <![CDATA[ Just as there were multiple Bhaalspawn, there was never really just one Baldur's Gate 3. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Mon, 15 Jun 2026 15:56:32 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[RPG]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jeremy Peel ]]></dc:creator>                                                                                                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/2NEKjkxkBnpL2aM9jpNz7-1280-80.jpg">
                                                            <media:credit><![CDATA[Larian Studios]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Baldur&#039;s Gate 3 - Withers looking at the camera]]></media:description>                                                            <media:text><![CDATA[Baldur&#039;s Gate 3 - Withers looking at the camera]]></media:text>
                                <media:title type="plain"><![CDATA[Baldur&#039;s Gate 3 - Withers looking at the camera]]></media:title>
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                                                            <title><![CDATA[ Steam Week in Review: More than 300 games released on Steam last week, and 120 of them had AI disclosures ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/steam-week-in-review-more-than-300-games-released-on-steam-last-week-and-120-of-them-had-ai-disclosures/</link>
                                                                            <description>
                            <![CDATA[ All the interesting Steam facts for the week ending June 14. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Mon, 15 Jun 2026 01:56:55 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Gaming Industry]]></category>
                                                                                                <author><![CDATA[ shaun.prescott@futurenet.com (Shaun Prescott) ]]></author>                    <dc:creator><![CDATA[ Shaun Prescott ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/W7q4asCziYRHUEennZcpyC.png ]]></dc:description>
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                                                            <media:credit><![CDATA[Soul Shell | JinCycle | SmogGames]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Three AI-generated videogame characters]]></media:description>                                                            <media:text><![CDATA[Three AI-generated videogame characters]]></media:text>
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                                                            <title><![CDATA[ 'I try to play as a completionist and leave no stone unturned and no enemy unkilled': Returnal director Harry Krueger talks Deus Ex, Resident Evil, and the arcade classic that inspired Housemarque's best games ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/i-try-to-play-as-a-completionist-and-leave-no-stone-unturned-and-no-enemy-unkilled-returnal-director-harry-krueger-talks-deus-ex-resident-evil-and-the-arcade-classic-that-inspired-housemarques-best-games/</link>
                                                                            <description>
                            <![CDATA[ The Housemarque veteran guides us through the games on his PC. ]]>
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                                                                        <pubDate>Sun, 14 Jun 2026 17:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Gaming Industry]]></category>
                                                                                                                    <dc:creator><![CDATA[ Rick Lane ]]></dc:creator>                                                                                                                                                                                                                                                                    <media:content type="image/png" url="https://cdn.mos.cms.futurecdn.net/tHyG42kcemEJF9L5jTJLGS-1280-80.png">
                                                            <media:credit><![CDATA[Sam Jamesen/Eidos Interactive]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Harry Krueger in front of a Deus Ex backdrop]]></media:description>                                                            <media:text><![CDATA[Harry Krueger in front of a Deus Ex backdrop]]></media:text>
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                                                            <title><![CDATA[ I went to the UK's largest rock festival to see its one and only videogame band ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/games/final-fantasy/i-went-to-the-uks-largest-rock-festival-to-see-its-one-and-only-videogame-band/</link>
                                                                            <description>
                            <![CDATA[ The Primals took to the stage at Download Festival in their first non-Fanfest appearance outside of Asia. ]]>
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                                                                        <pubDate>Sun, 14 Jun 2026 17:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Final Fantasy]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[RPG]]></category>
                                                                                                                    <dc:creator><![CDATA[ Mollie Taylor ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/W9VNF2qWSreZXDkwcVR2tF.png ]]></dc:description>
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                                                            <media:credit><![CDATA[Square Enix]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[The Primals at Download Festival. Final Fantasy 14 composer Masayoshi Soken points towards the crowd as he smiles.]]></media:description>                                                            <media:text><![CDATA[The Primals at Download Festival. Final Fantasy 14 composer Masayoshi Soken points towards the crowd as he smiles.]]></media:text>
                                <media:title type="plain"><![CDATA[The Primals at Download Festival. Final Fantasy 14 composer Masayoshi Soken points towards the crowd as he smiles.]]></media:title>
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                                                            <title><![CDATA[ Ultima Online and Star Wars Galaxies vet tells me the theme park 'assembly line' MMO just isn't viable anymore, especially as dev costs spike: 'We hit the wall' ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/games/mmo/ultima-online-and-star-wars-galaxies-vet-tells-me-the-theme-park-assembly-line-mmo-just-isnt-viable-anymore-especially-as-dev-costs-spike-we-hit-the-wall/</link>
                                                                            <description>
                            <![CDATA[ "The MMO audience feels underserved and overmonetized, that's how they feel about what's going on." ]]>
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                                                                        <pubDate>Sun, 14 Jun 2026 15:00:00 +0000</pubDate>                                                                                                                                <updated>Mon, 15 Jun 2026 23:54:22 +0000</updated>
                                                                                                                                            <category><![CDATA[MMO]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ harvey.randall@futurenet.com (Harvey Randall) ]]></author>                    <dc:creator><![CDATA[ Harvey Randall ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/Rws7mDGqrkaXrNKCH4jZ2D.png ]]></dc:description>
                                                                                                                                                                                                                                                <media:content type="image/png" url="https://cdn.mos.cms.futurecdn.net/xnY9m7HP94rSsdiRmSUzFn-1280-80.png">
                                                            <media:credit><![CDATA[Sony Online Entertainment (SWG Restoration)]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A force user stands ready for battle in Star Wars Galaxies Restoration.]]></media:description>                                                            <media:text><![CDATA[A force user stands ready for battle in Star Wars Galaxies Restoration.]]></media:text>
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                                                            <title><![CDATA[ After gaming on pro-level panels I can tell you now that 360 Hz is the sweet spot for gaming monitors ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/hardware/gaming-monitors/after-gaming-on-pro-level-panels-i-can-tell-you-now-that-360-hz-is-the-sweet-spot-for-gaming-monitors/</link>
                                                                            <description>
                            <![CDATA[ And I just don't think I can go back to anything below 240 Hz. ]]>
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                                                                        <pubDate>Sun, 14 Jun 2026 13:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Gaming Monitors]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jacob Fox ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/Ee8ZL5rzgTjTNkBFJ4jBnD.png ]]></dc:description>
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                                                            <media:credit><![CDATA[Future]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A Zowie XL286X+ gaming monitor]]></media:description>                                                            <media:text><![CDATA[A Zowie XL286X+ gaming monitor]]></media:text>
                                <media:title type="plain"><![CDATA[A Zowie XL286X+ gaming monitor]]></media:title>
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                                                            <title><![CDATA[ A little known rendering technique that can create low-cost, photo-real graphics may be about to have its big moment in game development ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/hardware/a-little-known-rendering-technique-that-can-create-low-cost-photo-real-graphics-may-be-about-to-have-its-big-moment-in-game-development/</link>
                                                                            <description>
                            <![CDATA[ Sheer art attack. ]]>
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                                                                        <pubDate>Sat, 13 Jun 2026 16:30:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Hardware]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jess Kinghorn ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/cMDJJibKgeMg3wogzv9AgY.png ]]></dc:description>
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                                                            <media:credit><![CDATA[Christoph Schindelar]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A screen shot from scan artist Christoph Schindelar&#039;s Skate-Demo, a project that uses a Gaussian splat of a real world skate park.]]></media:description>                                                            <media:text><![CDATA[A screen shot from scan artist Christoph Schindelar&#039;s Skate-Demo, a project that uses a Gaussian splat of a real world skate park.]]></media:text>
                                <media:title type="plain"><![CDATA[A screen shot from scan artist Christoph Schindelar&#039;s Skate-Demo, a project that uses a Gaussian splat of a real world skate park.]]></media:title>
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                                                            <title><![CDATA[ Sim racing is flourishing, but what happened to the arcade racer? ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/games/racing/sim-racing-is-flourishing-but-what-happened-to-the-arcade-racer/</link>
                                                                            <description>
                            <![CDATA[ SimRacing Expo 2026 showed how much the genre has grown, while the casual racing scene is now largely concentrated in one series. ]]>
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                                                                        <pubDate>Sat, 13 Jun 2026 16:05:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Racing]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Aidan Lilienfeld ]]></dc:creator>                                                                                                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/CtMgHZNqJoM9fr2b6UWx4B-1280-80.jpg">
                                                            <media:credit><![CDATA[SimRacing Expo]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A sim rig pedal box.]]></media:description>                                                            <media:text><![CDATA[A sim rig pedal box.]]></media:text>
                                <media:title type="plain"><![CDATA[A sim rig pedal box.]]></media:title>
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                                                            <title><![CDATA[ I wish Bungie would stop designing excellent multiplayer shooters and go back to making fantasy strategy games where you blow up zombies with dwarf bombs ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/games/strategy/i-wish-bungie-would-stop-designing-excellent-multiplayer-shooters-and-go-back-to-making-fantasy-strategy-games-where-you-blow-up-zombies-with-dwarf-bombs/</link>
                                                                            <description>
                            <![CDATA[ Extraction shooters are great and all, but I'd give my right leg for more Myth. ]]>
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                                                                        <pubDate>Sat, 13 Jun 2026 16:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Strategy]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Rick Lane ]]></dc:creator>                                                                                                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/mgF2j3TyeSA77SJ6JYVA9J-1280-80.jpg">
                                                            <media:credit><![CDATA[Take Two]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Myth 2: Soulblighter]]></media:description>                                                            <media:text><![CDATA[Myth 2: Soulblighter]]></media:text>
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                                                            <title><![CDATA[ It's bittersweet that the best time to play Destiny 2 in years coincides with its end, but I'm happy for the new players who get to experience its most liberating iteration yet ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/games/fps/its-bittersweet-that-the-best-time-to-play-destiny-2-in-years-coincides-with-its-end-but-im-happy-for-the-new-players-who-get-to-experience-its-most-liberating-iteration-yet/</link>
                                                                            <description>
                            <![CDATA[ This is one of the best quality of life patches we've had in a long time. ]]>
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                                                                        <pubDate>Sat, 13 Jun 2026 15:30:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[FPS]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Sean Martin ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/rw7hUY3Y2mxZJtwx3ePdwF.png ]]></dc:description>
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                                                            <media:credit><![CDATA[Bungie]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Destiny 2 start of King&#039;s Fall raid]]></media:description>                                                            <media:text><![CDATA[Destiny 2 start of King&#039;s Fall raid]]></media:text>
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                                                            <title><![CDATA[ Tracing blueprints in Paralives is so easy it freed me from 25 years of The Sims' grid-based tyranny ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/games/life-sim/paralives-floor-plans-custom-rug-mod/</link>
                                                                            <description>
                            <![CDATA[ One tiny mod for Paralives has finally made my childhood dreams of more realistic life sims floor plans possible. ]]>
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                                                                        <pubDate>Fri, 12 Jun 2026 21:36:13 +0000</pubDate>                                                                                                                                <updated>Fri, 12 Jun 2026 23:47:26 +0000</updated>
                                                                                                                                            <category><![CDATA[Life Sim]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ lauren@pcgamer.com (Lauren Morton) ]]></author>                    <dc:creator><![CDATA[ Lauren Morton ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/CoudgUkKX2WLFCPMbGjoX5.png ]]></dc:description>
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                                                            <media:credit><![CDATA[Paralives Studio]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Paralives - an unfinished living room built on top of the image of a blueprint]]></media:description>                                                            <media:text><![CDATA[Paralives - an unfinished living room built on top of the image of a blueprint]]></media:text>
                                <media:title type="plain"><![CDATA[Paralives - an unfinished living room built on top of the image of a blueprint]]></media:title>
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                                                            <title><![CDATA[ Final Fantasy 11 is one of the greatest MMOs of our time ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/games/mmo/final-fantasy-11-is-one-of-the-greatest-mmos-of-our-time/</link>
                                                                            <description>
                            <![CDATA[ Revisiting an enduring MMORPG. ]]>
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                                                                        <pubDate>Fri, 12 Jun 2026 19:30:05 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[MMO]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ steven@pcgamer.com (Steven Messner) ]]></author>                    <dc:creator><![CDATA[ Steven Messner ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/ichWvmPeshru9NAZnwtGBG.jpg ]]></dc:description>
                                                                                                                                                                                                                                                <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/SBNE6v2vGx7nnuKtEBCqj8-1280-80.jpg">
                                                            <media:credit><![CDATA[Square Enix]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Final Fantasy 11]]></media:description>                                                            <media:text><![CDATA[Final Fantasy 11]]></media:text>
                                <media:title type="plain"><![CDATA[Final Fantasy 11]]></media:title>
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                                                            <title><![CDATA[ I'm sad, I'm angry, I'm interested: Destiny's final cutscenes are a painful end to a new saga cut short ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/games/fps/im-sad-im-angry-im-interested-destinys-final-cutscenes-are-a-painful-end-to-a-new-saga-cut-short/</link>
                                                                            <description>
                            <![CDATA[ Finish the fight. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Fri, 12 Jun 2026 13:52:23 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[FPS]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Rory Norris ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/LghCxdhyWRKUT4BHYB2D2E.png ]]></dc:description>
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                                                            <media:credit><![CDATA[Bungie]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A vertically split image, with Destiny 2&#039;s Zavala facing away on the left side, and Lodi looking puzzled on the right side.]]></media:description>                                                            <media:text><![CDATA[A vertically split image, with Destiny 2&#039;s Zavala facing away on the left side, and Lodi looking puzzled on the right side.]]></media:text>
                                <media:title type="plain"><![CDATA[A vertically split image, with Destiny 2&#039;s Zavala facing away on the left side, and Lodi looking puzzled on the right side.]]></media:title>
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                                                            <title><![CDATA[ The 9 games we're most excited about after Summer Game Fest's showcase bonanza ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/games/the-9-games-were-most-excited-about-after-summer-game-fests-showcase-bonanza/</link>
                                                                            <description>
                            <![CDATA[ There's a lotta games to be hyped for, but these have our utmost attention. ]]>
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                                                                        <pubDate>Fri, 12 Jun 2026 10:53:13 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Mollie Taylor ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/W9VNF2qWSreZXDkwcVR2tF.png ]]></dc:description>
                                                                                                                                                                                                                                                <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/ByQp3yhLc6D7FoEyHPjTkg-1280-80.jpg">
                                                            <media:credit><![CDATA[Activision / Telltale / Arenanet]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A split image: The left image shows purple dragon Spyro, the middle image shows Bigby from The Wolf Among Us, and the right image shows a character riding a mount in Guild Wars 3.]]></media:description>                                                            <media:text><![CDATA[A split image: The left image shows purple dragon Spyro, the middle image shows Bigby from The Wolf Among Us, and the right image shows a character riding a mount in Guild Wars 3.]]></media:text>
                                <media:title type="plain"><![CDATA[A split image: The left image shows purple dragon Spyro, the middle image shows Bigby from The Wolf Among Us, and the right image shows a character riding a mount in Guild Wars 3.]]></media:title>
                                                    </media:content>
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                                                            <title><![CDATA[ If I had known how incredibly useful a NAS would be, I would've set one up a lot sooner ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/hardware/storage/if-i-had-known-how-incredibly-useful-a-nas-would-be-before-setting-one-up-i-wouldve-done-it-a-lot-sooner/</link>
                                                                            <description>
                            <![CDATA[ I'm running a NAS and loving it. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Fri, 12 Jun 2026 10:09:12 +0000</pubDate>                                                                                                                                <updated>Fri, 12 Jun 2026 11:35:54 +0000</updated>
                                                                                                                                            <category><![CDATA[Storage]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jacob Ridley ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/2YNigoLXbckPdRPDe3stwA.png ]]></dc:description>
                                                                                                                                                                                                                                                <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/TeQ48AKbDrvgLPeNi93HbH-1280-80.jpg">
                                                            <media:credit><![CDATA[Future]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[UGreen NASync DXP4800 Pro on a desk with multiple HDDs installed.]]></media:description>                                                            <media:text><![CDATA[UGreen NASync DXP4800 Pro on a desk with multiple HDDs installed.]]></media:text>
                                <media:title type="plain"><![CDATA[UGreen NASync DXP4800 Pro on a desk with multiple HDDs installed.]]></media:title>
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                                                            <title><![CDATA[ I watched the new Halo remake gameplay, then replayed the original to nitpick the differences ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/games/fps/i-watched-the-new-halo-remake-gameplay-then-replayed-the-original-to-nitpick-the-differences/</link>
                                                                            <description>
                            <![CDATA[ Different, but not necessarily better. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Thu, 11 Jun 2026 23:57:01 +0000</pubDate>                                                                                                                                <updated>Fri, 12 Jun 2026 00:38:06 +0000</updated>
                                                                                                                                            <category><![CDATA[FPS]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ morgan.park@futurenet.com (Morgan Park) ]]></author>                    <dc:creator><![CDATA[ Morgan Park ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/VVB5GCgA3xLhkX8FVAWw5D.png ]]></dc:description>
                                                                                                                                                                                                                                                <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/pHqer9wYmaoEXgNGr64PY9-1280-80.jpg">
                                                            <media:credit><![CDATA[Microsoft]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[halo]]></media:description>                                                            <media:text><![CDATA[halo]]></media:text>
                                <media:title type="plain"><![CDATA[halo]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/pHqer9wYmaoEXgNGr64PY9-1280-80.jpg" />
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                                                            <title><![CDATA[ Why do mech games rarely let you leave the cockpit? Brigador Killers devs joke that the feature 'added five years of development time' ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/games/action/why-do-mech-games-rarely-let-you-leave-the-cockpit-brigador-killers-devs-joke-that-the-feature-added-five-years-of-development-time/</link>
                                                                            <description>
                            <![CDATA[ 10 years after the first game, Brigador Killers is mixing things up. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Thu, 11 Jun 2026 23:48:02 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Action]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ ted.litchfield@futurenet.com (Ted Litchfield) ]]></author>                    <dc:creator><![CDATA[ Ted Litchfield ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/8DyQVBz7FCynDY9QiJyH9D.png ]]></dc:description>
                                                                                                                                                                                                                                                <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/9AhyBtPMHUJo6GFacnBFS-1280-80.jpg">
                                                            <media:credit><![CDATA[Stellar Jockeys]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Brigador soundtrack cover art showing feminine face covered by skull mask in monochrome.]]></media:description>                                                            <media:text><![CDATA[Brigador soundtrack cover art showing feminine face covered by skull mask in monochrome.]]></media:text>
                                <media:title type="plain"><![CDATA[Brigador soundtrack cover art showing feminine face covered by skull mask in monochrome.]]></media:title>
                                                    </media:content>
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                                                            <title><![CDATA[ After playing the new remake of Tomb Raider, I'm convinced you can't actually remake Tomb Raider ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/games/action/after-playing-the-new-remake-of-tomb-raider-im-convinced-you-cant-actually-remake-tomb-raider/</link>
                                                                            <description>
                            <![CDATA[ The 1996 game's legacy overshadows what actually made it so distinct 30 years ago. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Thu, 11 Jun 2026 23:45:38 +0000</pubDate>                                                                                                                                <updated>Thu, 11 Jun 2026 23:48:11 +0000</updated>
                                                                                                                                            <category><![CDATA[Action]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ wesley@pcgamer.com (Wes Fenlon) ]]></author>                    <dc:creator><![CDATA[ Wes Fenlon ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/oLoGHTuSZDFZX6QdzCTj4R.png ]]></dc:description>
                                                                                                                                                                                                                                                <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/mBoLNRekR3mk3KTpZD39mK-1280-80.jpg">
                                                            <media:credit><![CDATA[Core Design, Amazon]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Lara Croft (1996) and Lara Croft (2026)]]></media:description>                                                            <media:text><![CDATA[Lara Croft (1996) and Lara Croft (2026)]]></media:text>
                                <media:title type="plain"><![CDATA[Lara Croft (1996) and Lara Croft (2026)]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/mBoLNRekR3mk3KTpZD39mK-1280-80.jpg" />
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                                                            <title><![CDATA[ You can just bypass Fable's reputation system with enough gold, which seems like a waste of its 'complex, nuanced, take on morality' ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/games/rpg/you-can-just-bypass-fables-complex-nuanced-reputation-system-with-enough-gold/</link>
                                                                            <description>
                            <![CDATA[ Fable's take on morality sounds pretty neat—if only it weren't so eager to assure us we can just buy out of it. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Thu, 11 Jun 2026 20:30:23 +0000</pubDate>                                                                                                                                <updated>Fri, 12 Jun 2026 16:19:18 +0000</updated>
                                                                                                                                            <category><![CDATA[RPG]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ lauren@pcgamer.com (Lauren Morton) ]]></author>                    <dc:creator><![CDATA[ Lauren Morton ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/CoudgUkKX2WLFCPMbGjoX5.png ]]></dc:description>
                                                                                                                                                                                                                                                <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/YSjyPZL7dv2CCF7otEJNSQ-1280-80.jpg">
                                                            <media:credit><![CDATA[Playground Games]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Fable - a hero looks smug]]></media:description>                                                            <media:text><![CDATA[Fable - a hero looks smug]]></media:text>
                                <media:title type="plain"><![CDATA[Fable - a hero looks smug]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/YSjyPZL7dv2CCF7otEJNSQ-1280-80.jpg" />
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                                                            <title><![CDATA[ I was big into Clutch's mix of story and racing styles, but the driving's a lot simmier than I expected ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/games/racing/i-was-big-into-clutchs-mix-of-story-and-racing-styles-but-the-drivings-a-lot-simmier-than-i-expected/</link>
                                                                            <description>
                            <![CDATA[ I wish there was a little bit less Forza Horizons and a little bit more Burnout in this new narraracer. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Thu, 11 Jun 2026 16:57:43 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Racing]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ wesley@pcgamer.com (Wes Fenlon) ]]></author>                    <dc:creator><![CDATA[ Wes Fenlon ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/oLoGHTuSZDFZX6QdzCTj4R.png ]]></dc:description>
                                                                                                                                                                                                                                                <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/yPbaborfaVUUxUXPEdGqge-1280-80.jpg">
                                                            <media:credit><![CDATA[Maverick Games]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Clutch&#039;s Theo and Cass]]></media:description>                                                            <media:text><![CDATA[Clutch&#039;s Theo and Cass]]></media:text>
                                <media:title type="plain"><![CDATA[Clutch&#039;s Theo and Cass]]></media:title>
                                                    </media:content>
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                                                            <title><![CDATA[ EVE Online's survival spinoff Frontier is a hardcore space sim you can play on a gamepad that's unlike anything else out there ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/games/mmo/eve-onlines-survival-spinoff-frontier-is-a-hardcore-space-sim-you-can-play-on-a-gamepad-thats-unlike-anything-else-out-there/</link>
                                                                            <description>
                            <![CDATA[ Gamepad, Joystick, and WASD is a game changer. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Thu, 11 Jun 2026 15:45:56 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[MMO]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ ted.litchfield@futurenet.com (Ted Litchfield) ]]></author>                    <dc:creator><![CDATA[ Ted Litchfield ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/8DyQVBz7FCynDY9QiJyH9D.png ]]></dc:description>
                                                                                                                                                                                                                                                <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/ox77xSh23pVXYXCdaggKnT-1280-80.jpg">
                                                            <media:credit><![CDATA[Fenris Creations]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[EVE Frontier key art showing fetal position clone character underneath fighter-looking ship.]]></media:description>                                                            <media:text><![CDATA[EVE Frontier key art showing fetal position clone character underneath fighter-looking ship.]]></media:text>
                                <media:title type="plain"><![CDATA[EVE Frontier key art showing fetal position clone character underneath fighter-looking ship.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/ox77xSh23pVXYXCdaggKnT-1280-80.jpg" />
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                                                            <title><![CDATA[ Extraction shooter peak is finally returning and all you Arc Raiders players should definitely take note ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/games/call-of-duty/extraction-shooter-peak-is-finally-returning-and-all-you-arc-raiders-players-should-definitely-take-note/</link>
                                                                            <description>
                            <![CDATA[ DMZ was doing the whole "accessible PvE-centric extraction shooter" thing long before Arc was. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Thu, 11 Jun 2026 14:30:55 +0000</pubDate>                                                                                                                                <updated>Thu, 11 Jun 2026 16:29:08 +0000</updated>
                                                                                                                                            <category><![CDATA[Call of Duty]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                    <category><![CDATA[FPS]]></category>
                                                                                                                    <dc:creator><![CDATA[ Sean Martin ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/rw7hUY3Y2mxZJtwx3ePdwF.png ]]></dc:description>
                                                                                                                                                                                                                                                <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/FShtLk5FyuFYxeXx77cEin-1280-80.jpg">
                                                            <media:credit><![CDATA[Infinity Ward]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[DMZ 2.0 - Soldiers]]></media:description>                                                            <media:text><![CDATA[DMZ 2.0 - Soldiers]]></media:text>
                                <media:title type="plain"><![CDATA[DMZ 2.0 - Soldiers]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/FShtLk5FyuFYxeXx77cEin-1280-80.jpg" />
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                                                            <title><![CDATA[ Microsoft doesn't know what to do about the memory pricing crisis Microsoft is causing ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/software/platforms/microsoft-doesnt-know-what-to-do-about-the-memory-pricing-crisis-microsoft-is-causing/</link>
                                                                            <description>
                            <![CDATA[ It's astonishing how much expectations are being lowered for the next Xbox. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Wed, 10 Jun 2026 23:45:31 +0000</pubDate>                                                                                                                                <updated>Thu, 11 Jun 2026 03:35:16 +0000</updated>
                                                                                                                                            <category><![CDATA[Platforms]]></category>
                                                    <category><![CDATA[Software]]></category>
                                                                                                <author><![CDATA[ tyler@pcgamer.com (Tyler Wilde) ]]></author>                    <dc:creator><![CDATA[ Tyler Wilde ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/rGvfSUkSBEPzBAVS3jRh9E.png ]]></dc:description>
                                                                                                                                                                                                                                                <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/FDwfXMt6QbmdCHJ7RMLHMM-1280-80.jpg">
                                                            <media:credit><![CDATA[Microsoft (Unlocking the AI Revolution)]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Asha Sharma in Microsoft&#039;s Unlocking the AI Revolution showcase: &quot;Join us for this insightful interview with Asha Sharma where she will outline the forward direction for AI products, focusing on how they can assist administrators and IT professionals in managing costs and enhancing their operations. Asha will also highlight exciting use cases and real-world applications of AI that have emerged over the past year and a half.&quot;]]></media:description>                                                            <media:text><![CDATA[Asha Sharma in Microsoft&#039;s Unlocking the AI Revolution showcase: &quot;Join us for this insightful interview with Asha Sharma where she will outline the forward direction for AI products, focusing on how they can assist administrators and IT professionals in managing costs and enhancing their operations. Asha will also highlight exciting use cases and real-world applications of AI that have emerged over the past year and a half.&quot;]]></media:text>
                                <media:title type="plain"><![CDATA[Asha Sharma in Microsoft&#039;s Unlocking the AI Revolution showcase: &quot;Join us for this insightful interview with Asha Sharma where she will outline the forward direction for AI products, focusing on how they can assist administrators and IT professionals in managing costs and enhancing their operations. Asha will also highlight exciting use cases and real-world applications of AI that have emerged over the past year and a half.&quot;]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/FDwfXMt6QbmdCHJ7RMLHMM-1280-80.jpg" />
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                                                            <title><![CDATA[ 'An evolved game of cat and mouse:' Alien: Isolation 2 leads on taking the alien outside, the good kind of AI, and why a sequel took so long ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/games/horror/an-evolved-game-of-cat-and-mouse-alien-isolation-2-leads-on-taking-the-alien-outside-the-good-kind-of-ai-and-why-a-sequel-took-so-long/</link>
                                                                            <description>
                            <![CDATA[ The horror sequel's creative director and lead designer on what it's like to face the Alien outdoors. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Wed, 10 Jun 2026 20:07:44 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Horror]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ wesley@pcgamer.com (Wes Fenlon) ]]></author>                    <dc:creator><![CDATA[ Wes Fenlon ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/oLoGHTuSZDFZX6QdzCTj4R.png ]]></dc:description>
                                                                                                                                                                                                                                                <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/Q9iQCmYunVKJk3wWRYuXqG-1280-80.jpg">
                                                            <media:credit><![CDATA[Creative Assembly]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Alien: Isolation 2 pre-alpha screenshot.]]></media:description>                                                            <media:text><![CDATA[Alien: Isolation 2 pre-alpha screenshot.]]></media:text>
                                <media:title type="plain"><![CDATA[Alien: Isolation 2 pre-alpha screenshot.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/Q9iQCmYunVKJk3wWRYuXqG-1280-80.jpg" />
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                                                            <title><![CDATA[ 18 embargoes from Summer Game Fest just lifted, so let's rank everything I saw in LA ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/18-embargoes-from-summer-game-fest-just-lifted-so-lets-rank-everything-i-saw-in-la/</link>
                                                                            <description>
                            <![CDATA[ A gauntlet of new games. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Wed, 10 Jun 2026 16:16:38 +0000</pubDate>                                                                                                                                <updated>Thu, 11 Jun 2026 18:08:40 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming Industry]]></category>
                                                                                                <author><![CDATA[ morgan.park@futurenet.com (Morgan Park) ]]></author>                    <dc:creator><![CDATA[ Morgan Park ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/VVB5GCgA3xLhkX8FVAWw5D.png ]]></dc:description>
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                                                            <media:credit><![CDATA[GPTrack50/Morgan Park]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Summer Game Fest 2026]]></media:description>                                                            <media:text><![CDATA[Summer Game Fest 2026]]></media:text>
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                                                            <title><![CDATA[ Secretlab's CEO is getting tough on copycat chairs and doesn't feel pressure to adopt AI: 'If we were owned by outside investors, you can bet that AI will be somehow jammed down our throats' ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/hardware/gaming-chairs/secretlabs-ceo-is-getting-tough-on-copycat-chairs-and-doesnt-feel-pressure-to-adopt-ai-if-we-were-owned-by-outside-investors-you-can-bet-that-ai-will-be-somehow-jammed-down-our-throats/</link>
                                                                            <description>
                            <![CDATA[ I speak with Ian Ang about building a gaming chair company at the company's Singapore office. ]]>
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                                                                        <pubDate>Tue, 09 Jun 2026 17:00:00 +0000</pubDate>                                                                                                                                <updated>Wed, 10 Jun 2026 11:39:02 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming Chairs]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jacob Ridley ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/2YNigoLXbckPdRPDe3stwA.png ]]></dc:description>
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                                                            <media:credit><![CDATA[Future]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A tour around Secretlab&#039;s office in Singapore ahead of the launch of the Secretlab Atlas, the company&#039;s brand new task chair.]]></media:description>                                                            <media:text><![CDATA[A tour around Secretlab&#039;s office in Singapore ahead of the launch of the Secretlab Atlas, the company&#039;s brand new task chair.]]></media:text>
                                <media:title type="plain"><![CDATA[A tour around Secretlab&#039;s office in Singapore ahead of the launch of the Secretlab Atlas, the company&#039;s brand new task chair.]]></media:title>
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                                                            <title><![CDATA[ I was roasted by a physician for sitting weird but they gave me some great tips for healthier gaming ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/hardware/gaming-chairs/i-was-roasted-by-a-physician-for-sitting-weird-but-they-gave-me-some-great-tips-for-healthier-gaming/</link>
                                                                            <description>
                            <![CDATA[ It only took talking to an esports medicine expert to make me realise where I was going wrong. ]]>
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                                                                        <pubDate>Tue, 09 Jun 2026 17:00:00 +0000</pubDate>                                                                                                                                <updated>Wed, 10 Jun 2026 11:39:27 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming Chairs]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jacob Ridley ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/2YNigoLXbckPdRPDe3stwA.png ]]></dc:description>
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                                                            <media:credit><![CDATA[Future]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A tour around Secretlab&#039;s office in Singapore ahead of the launch of the Secretlab Atlas, the company&#039;s brand new task chair.]]></media:description>                                                            <media:text><![CDATA[A tour around Secretlab&#039;s office in Singapore ahead of the launch of the Secretlab Atlas, the company&#039;s brand new task chair.]]></media:text>
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                                                            <title><![CDATA[ Stars Reach could be the second coming of the sandbox MMO, with player-built cities and 40+ Star Wars Galaxies-style professions to give me hope ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/games/mmo/stars-reach-could-be-the-second-coming-of-the-sandbox-mmo-with-player-built-cities-and-40-star-wars-galaxies-style-professions-to-give-me-hope/</link>
                                                                            <description>
                            <![CDATA[ "Players have practically invented Steam Power." ]]>
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                                                                        <pubDate>Tue, 09 Jun 2026 14:05:59 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[MMO]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ harvey.randall@futurenet.com (Harvey Randall) ]]></author>                    <dc:creator><![CDATA[ Harvey Randall ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/Rws7mDGqrkaXrNKCH4jZ2D.png ]]></dc:description>
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                                                            <media:credit><![CDATA[Playable Worlds, Inc. ]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A player-built town in Stars Reach, a sandbox MMO by Playable Worlds, Inc. ]]></media:description>                                                            <media:text><![CDATA[A player-built town in Stars Reach, a sandbox MMO by Playable Worlds, Inc. ]]></media:text>
                                <media:title type="plain"><![CDATA[A player-built town in Stars Reach, a sandbox MMO by Playable Worlds, Inc. ]]></media:title>
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                                                            <title><![CDATA[ After 3,000 hours spent in Total War: Warhammer, 40k's gameplay reveal has me convinced this one might genuinely end me ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/games/strategy/after-3-000-hours-spent-in-total-war-warhammer-40ks-gameplay-reveal-has-me-convinced-this-one-might-genuinely-end-me/</link>
                                                                            <description>
                            <![CDATA[ Damn good way to go, though. ]]>
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                                                                        <pubDate>Tue, 09 Jun 2026 13:12:46 +0000</pubDate>                                                                                                                                <updated>Tue, 09 Jun 2026 19:04:05 +0000</updated>
                                                                                                                                            <category><![CDATA[Strategy]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Sean Martin ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/rw7hUY3Y2mxZJtwx3ePdwF.png ]]></dc:description>
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                                                            <media:credit><![CDATA[Creative Assembly]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Total War: Warhammer 40k - Ultramarine Battle Barge]]></media:description>                                                            <media:text><![CDATA[Total War: Warhammer 40k - Ultramarine Battle Barge]]></media:text>
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                                                            <title><![CDATA[ Destiny 2's final update – live coverage of the end of an era ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/games/live/news/destiny-2s-final-update-live-coverage-of-the-end-of-an-era/</link>
                                                                            <description>
                            <![CDATA[ News, reactions, and maybe a stifled tear or two as the highly-influential FPS gets its last content update. ]]>
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                                                                        <pubDate>Tue, 09 Jun 2026 11:19:18 +0000</pubDate>                                                                                                                                <updated>Wed, 10 Jun 2026 00:53:56 +0000</updated>
                                                                                                                                            <category><![CDATA[FPS]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Phil Savage ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/4sHLcbB96zPH9vjoBAiMYC.png ]]></dc:description>
                                                                                                        <dc:contributor><![CDATA[ Sean Martin ]]></dc:contributor>
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                                                            <media:credit><![CDATA[Bungie]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[New armor sets arriving in Destiny 2&#039;s final update.]]></media:description>                                                            <media:text><![CDATA[New armor sets arriving in Destiny 2&#039;s final update.]]></media:text>
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                                                            <title><![CDATA[ A Star Trek horror game is just wild enough to work, but not the one Bloober Team is making ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/games/horror/a-star-trek-horror-game-is-just-wild-enough-to-work-but-not-the-one-bloober-team-is-making/</link>
                                                                            <description>
                            <![CDATA[ A Star Trek horror game is just wild enough to work, but not the one Bloober Team is making ]]>
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                                                                        <pubDate>Mon, 08 Jun 2026 20:20:04 +0000</pubDate>                                                                                                                                <updated>Mon, 08 Jun 2026 20:28:50 +0000</updated>
                                                                                                                                            <category><![CDATA[Horror]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Fraser Brown ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/wKNKbq8mrKbjjBvak9oDSh.png ]]></dc:description>
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                                                            <media:credit><![CDATA[Paramount Games]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Split image showing Ro Laren running down a corridor (left) and her face illuminated by a red glow (right)]]></media:description>                                                            <media:text><![CDATA[Split image showing Ro Laren running down a corridor (left) and her face illuminated by a red glow (right)]]></media:text>
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                                                            <title><![CDATA[ 5 cozy game demos I'm downloading right now after I counted a whole 37 dropping during Summer Game Fest weekend ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/games/im-downloading-these-5-cozy-game-demos-right-now-after-37-of-them-dropped-during-summer-game-fest-weekend/</link>
                                                                            <description>
                            <![CDATA[ Showcase weekend was stuffed to the stitches with cozy game demos so I've tallied them up and sorted them out. ]]>
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                                                                        <pubDate>Mon, 08 Jun 2026 19:38:15 +0000</pubDate>                                                                                                                                <updated>Tue, 09 Jun 2026 00:30:08 +0000</updated>
                                                                                                                                            <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ lauren@pcgamer.com (Lauren Morton) ]]></author>                    <dc:creator><![CDATA[ Lauren Morton ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/CoudgUkKX2WLFCPMbGjoX5.png ]]></dc:description>
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                                                            <media:credit><![CDATA[Turbo Dog Games]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Spiritstead]]></media:description>                                                            <media:text><![CDATA[Spiritstead]]></media:text>
                                <media:title type="plain"><![CDATA[Spiritstead]]></media:title>
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                                                            <title><![CDATA[ Fumito Ueda on why Gen Atlas has shooting but isn't a shooter, cool robots, and generative AI ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/games/action/fumito-ueda-on-why-gen-atlas-has-shooting-but-isnt-a-shooter-cool-robots-and-generative-ai/</link>
                                                                            <description>
                            <![CDATA[ "It's not to score points, but it's there so that it matters, and you feel that you do exist in that world." ]]>
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                                                                        <pubDate>Mon, 08 Jun 2026 19:08:50 +0000</pubDate>                                                                                                                                <updated>Mon, 08 Jun 2026 20:16:58 +0000</updated>
                                                                                                                                            <category><![CDATA[Action]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ wesley@pcgamer.com (Wes Fenlon) ]]></author>                    <dc:creator><![CDATA[ Wes Fenlon ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/oLoGHTuSZDFZX6QdzCTj4R.png ]]></dc:description>
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                                                            <media:credit><![CDATA[Epic Games]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Gen Atlas creator Fumito Ueda standing in front of promotional art for the game.]]></media:description>                                                            <media:text><![CDATA[Gen Atlas creator Fumito Ueda standing in front of promotional art for the game.]]></media:text>
                                <media:title type="plain"><![CDATA[Gen Atlas creator Fumito Ueda standing in front of promotional art for the game.]]></media:title>
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                                                            <title><![CDATA[ After seeing Thief Remastered, I'm calling it: That doomed Deux Ex remaster should get rebooted with Nightdive in charge ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/games/rpg/after-seeing-thief-remastered-im-calling-it-that-doomed-deux-ex-remaster-should-get-rebooted-with-nightdive-in-charge/</link>
                                                                            <description>
                            <![CDATA[ It just makes sense. ]]>
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                                                                        <pubDate>Mon, 08 Jun 2026 18:46:05 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[RPG]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ ted.litchfield@futurenet.com (Ted Litchfield) ]]></author>                    <dc:creator><![CDATA[ Ted Litchfield ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/8DyQVBz7FCynDY9QiJyH9D.png ]]></dc:description>
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                                                            <media:credit><![CDATA[The Embracer Group]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Left: Remaster art of Garrett from Thief. Right: Remaster art of JC Denton from Deus Ex]]></media:description>                                                            <media:text><![CDATA[Left: Remaster art of Garrett from Thief. Right: Remaster art of JC Denton from Deus Ex]]></media:text>
                                <media:title type="plain"><![CDATA[Left: Remaster art of Garrett from Thief. Right: Remaster art of JC Denton from Deus Ex]]></media:title>
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                                                            <title><![CDATA[ What's the plan with Halo, Xbox? ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/games/fps/whats-the-plan-with-halo-xbox/</link>
                                                                            <description>
                            <![CDATA[ Despite Xbox living in its nostalgia era, its showcase failed to give Halo a promising future. ]]>
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                                                                        <pubDate>Mon, 08 Jun 2026 13:59:25 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[FPS]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Rory Norris ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/LghCxdhyWRKUT4BHYB2D2E.png ]]></dc:description>
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                                                            <media:credit><![CDATA[Xbox]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Halo&#039;s Master Chief laying in a body of water on his back with his arms and legs out to the side.]]></media:description>                                                            <media:text><![CDATA[Halo&#039;s Master Chief laying in a body of water on his back with his arms and legs out to the side.]]></media:text>
                                <media:title type="plain"><![CDATA[Halo&#039;s Master Chief laying in a body of water on his back with his arms and legs out to the side.]]></media:title>
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                                                            <title><![CDATA[ Summer Game Fest no-shows: The big games that were absent from 2026's showcases ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/summer-game-fest-no-shows-the-big-games-that-were-absent-from-2026s-showcases/</link>
                                                                            <description>
                            <![CDATA[ Who's out for Summer? Who's out forever? ]]>
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                                                                        <pubDate>Mon, 08 Jun 2026 13:41:26 +0000</pubDate>                                                                                                                                <updated>Mon, 08 Jun 2026 18:29:02 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming Industry]]></category>
                                                                                                <author><![CDATA[ harvey.randall@futurenet.com (Harvey Randall) ]]></author>                    <dc:creator><![CDATA[ Harvey Randall ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/Rws7mDGqrkaXrNKCH4jZ2D.png ]]></dc:description>
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                                                            <media:credit><![CDATA[Marvel, Larian, Aspyr]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Left: Blade, a vampire bathed in red light. Center: A chained-up king with an iron crown. Right: Revan, a force sensitive wielding a lightsaber.]]></media:description>                                                            <media:text><![CDATA[Left: Blade, a vampire bathed in red light. Center: A chained-up king with an iron crown. Right: Revan, a force sensitive wielding a lightsaber.]]></media:text>
                                <media:title type="plain"><![CDATA[Left: Blade, a vampire bathed in red light. Center: A chained-up king with an iron crown. Right: Revan, a force sensitive wielding a lightsaber.]]></media:title>
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                                                            <title><![CDATA[ A new MMO announcement is more exciting than all the other SGF news combined ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/games/mmo/a-new-mmo-announcement-is-more-exciting-than-all-the-other-sgf-news-combined/</link>
                                                                            <description>
                            <![CDATA[ Thanks, Guild Wars 3. ]]>
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                                                                        <pubDate>Mon, 08 Jun 2026 12:57:32 +0000</pubDate>                                                                                                                                <updated>Tue, 09 Jun 2026 13:11:01 +0000</updated>
                                                                                                                                            <category><![CDATA[MMO]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Fraser Brown ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/wKNKbq8mrKbjjBvak9oDSh.png ]]></dc:description>
                                                                                                                                                                                                                                                <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/Skh6vUAVCfRgmcNmeyqLWQ-1280-80.jpg">
                                                            <media:credit><![CDATA[ArenaNet]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Guild Wars 3]]></media:description>                                                            <media:text><![CDATA[Guild Wars 3]]></media:text>
                                <media:title type="plain"><![CDATA[Guild Wars 3]]></media:title>
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                                                            <title><![CDATA[ Don't let Deadlock's MOBA tag scare you off—there's a quick play mode for dummies which is the perfect entry point ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/games/moba/dont-let-deadlocks-moba-tag-scare-you-off-theres-a-quick-play-mode-for-dummies-which-is-the-perfect-entry-point/</link>
                                                                            <description>
                            <![CDATA[ Don't let the idea of playing a MOBA frighten you away. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Mon, 08 Jun 2026 11:50:36 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[MOBA]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                                    <dc:creator><![CDATA[ Elie Gould ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/5HPuSiRgqza2PQESSqE7gG.png ]]></dc:description>
                                                                                                                                                                                                                                                <media:content type="image/png" url="https://cdn.mos.cms.futurecdn.net/zEXhQtE9vY78WrLaCHUDq6-1280-80.png">
                                                            <media:credit><![CDATA[Valve]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Deadlock Celeste and arch mother]]></media:description>                                                            <media:text><![CDATA[Deadlock Celeste and arch mother]]></media:text>
                                <media:title type="plain"><![CDATA[Deadlock Celeste and arch mother]]></media:title>
                                                    </media:content>
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                                <item>
                                                            <title><![CDATA[ I have played what I suspect will be a perfect videogame ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/games/action/i-have-played-what-i-suspect-will-be-a-perfect-videogame/</link>
                                                                            <description>
                            <![CDATA[ Hands-on with the next N+. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Mon, 08 Jun 2026 02:23:48 +0000</pubDate>                                                                                                                                <updated>Mon, 08 Jun 2026 14:09:39 +0000</updated>
                                                                                                                                            <category><![CDATA[Action]]></category>
                                                    <category><![CDATA[Games]]></category>
                                                                                                <author><![CDATA[ morgan.park@futurenet.com (Morgan Park) ]]></author>                    <dc:creator><![CDATA[ Morgan Park ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/VVB5GCgA3xLhkX8FVAWw5D.png ]]></dc:description>
                                                                                                                                                                                                                                                <media:content type="image/png" url="https://cdn.mos.cms.futurecdn.net/DhfckZcAcr6sXxPrZe73kT-1280-80.png">
                                                            <media:credit><![CDATA[Metanet]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A platforming gauntlet from the game N Plus Infinity Times Two]]></media:description>                                                            <media:text><![CDATA[A platforming gauntlet from the game N Plus Infinity Times Two]]></media:text>
                                <media:title type="plain"><![CDATA[A platforming gauntlet from the game N Plus Infinity Times Two]]></media:title>
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                                                            <title><![CDATA[ Xbox's big pitch for the future sure involves a lot of going backwards ]]></title>
                                                                                                                                                                                                <link>https://www.pcgamer.com/gaming-industry/xboxs-big-pitch-for-the-future-sure-involves-a-lot-of-going-backwards/</link>
                                                                            <description>
                            <![CDATA[ The recent Xbox Games Showcase was a parade of revivals seemingly hoping to stoke the flames of console rivalry. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Sun, 07 Jun 2026 19:52:30 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Gaming Industry]]></category>
                                                                                                                    <dc:creator><![CDATA[ Justin Wagner ]]></dc:creator>                                                                <dc:description><![CDATA[ https://cdn.mos.cms.futurecdn.net/3yTcG3EnWfJ6YqZzDouj5c.jpg ]]></dc:description>
                                                                                                                                                                                                                                                <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/tb8gkKaqHxCjmuSENnnqZJ-1280-80.jpg">
                                                            <media:credit><![CDATA[Getty Images / Tomohiro Ohsumi]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[CHIBA, JAPAN - SEPTEMBER 26: The Xbox logo is seen during the Tokyo Game Show 2024 at Makuhari Messe on September 26, 2024 in Chiba, Japan. The gaming exhibition is one of the world&#039;s largest and will be held through September 29th. (Photo by Tomohiro Ohsumi/Getty Images)]]></media:description>                                                            <media:text><![CDATA[CHIBA, JAPAN - SEPTEMBER 26: The Xbox logo is seen during the Tokyo Game Show 2024 at Makuhari Messe on September 26, 2024 in Chiba, Japan. The gaming exhibition is one of the world&#039;s largest and will be held through September 29th. (Photo by Tomohiro Ohsumi/Getty Images)]]></media:text>
                                <media:title type="plain"><![CDATA[CHIBA, JAPAN - SEPTEMBER 26: The Xbox logo is seen during the Tokyo Game Show 2024 at Makuhari Messe on September 26, 2024 in Chiba, Japan. The gaming exhibition is one of the world&#039;s largest and will be held through September 29th. (Photo by Tomohiro Ohsumi/Getty Images)]]></media:title>
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