The best builds for Kokomi in Genshin Impact

Genshin Impact Kokomi in Enkanomiya
(Image credit: miHoYo)
More top Genshin Impact builds

Genshin Impact Zhongli standing next to Azhdaha

(Image credit: miHoYo)

Genshin Impact Shenhe build: Icy exorcist
Genshin Impact Yun Jin build: Prestigious performer
Genshin Impact Zhongli build: Geo archon
Genshin Impact Ganyu build: Cryo archer
Genshin Impact Xiao build: Demon hunter
Genshin Impact Itto build: The one and Oni

Want a decent Genshin Impact Kokomi build? Even though she first appeared recently, Watatsumi island's shrine maiden is already getting a rerun in version 2.5 alongside the Raiden Shogun, and new character, Yae Miko. Considering Inazuma launched in what would've been version 1.7, it makes sense miHoYo is trying to give every character a rerun before we potentially head to a new region.

That said, it's fun to have Kokomi back, since the Ocean-Hued Clam set that turns her into a crazy healer/damage-dealer actually launched after her, meaning a lot of people much have been kicking themselves for not trying to pick her up when they could. At least now people have another chance.

And if you don't want to push her towards damage, but would still like a powerful character to join team Inazuma, she's the only dedicated healer that we've got since version 2.0. In this Genshin Impact Kokomi build guide, I'll take a look at some of her best setups, her abilities, as well as when her rerun drops so you can grab her yourself.

Builds

The best Genshin Impact Kokomi build 

As Kokomi is primarily a support character, I've gone with a healing build. That said, her Elemental Burst has the potential to deal decent damage, though you'll be fighting against a negative crit-rate, thanks to her Flawless Strategy passive. 

Healer

Weapon: Prototype Amber

This four-star catalyst is a solid choice for Kokomi. It gives her a sizable HP boost which in turn, increases her healing—and damage inside her Elemental Burst window. This catalyst also regenerates Energy whenever Elemental Burst is used, which is incredibly useful for lowering the downtime between abilities.

Artifact: Maiden Beloved (2-piece), Tenacity of the Millelith (2-piece)

Having the first bonuses of these two artifact sets should set Kokomi up as a powerful healer. Maiden's two-piece set bonus increases healing by 15%, which means outgoing heals will be more powerful. The Millelith two-piece set bonus increases Kokomi's max HP, which is what her healing scales with, so you're further increasing her healing potential.

If you want to lean more towards damage, replacing Millelith with Heart of Depth could be a viable alternative.

How to unlock

How to get Kokomi in Genshin Impact

Though it's only been a few versions since she appeared, Kokomi is getting a rerun that should land around March 9 if banner durations remains the same. She'll appear in the second half of version 2.5 alongside the Raiden Shogun as part of the new rerun banners that share a pity count.

Abilities

Kokomi's abilities 

Here are Sangonomiya Kokomi's abilities, passives, and Constellations:

Swipe to scroll horizontally
Normal Attack: The Shape of Water
NormalPerforms up to three consecutive attacks that take the form of swimming fish, dealing Hydro damage.
ChargedConsumes a certain amount of Stamina to deal AoE Hydro damage after a short casting time.
PlungingGathering the might of Hydro, Kokomi plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Hydro damage upon impact with the ground.
Swipe to scroll horizontally
Elemental Skill
Kurage's OathSummons a 'bake-kurage' created from water that can heal her allies. Using this skill will apply the Wet status to Sangonomiya Kokomi.
Bake-KurageDeals Hydro damage to surrounding opponents and heal nearby active characters at fixed intervals. This healing is based on Kokomi's Max HP.
Swipe to scroll horizontally
Elemental Burst
Nereid's AscensionThe might of Watatsumi descends, dealing Hydro damage to surrounding opponents, before robing Kokomi in a Ceremonial Garment made from the flowing waters of Sangonomiya.
Ceremonial GarmentKokomi's Normal Attack, Charged Attack, and Bake-Kurage damage are increased based on her Max HP.
Row 2 - Cell 0 When her Normal and Charged Attacks hit opponents, Kokomi will restore HP for all nearby party members, and the amount restored is based on her max HP.
Row 3 - Cell 0 Increases Kokomi's resistance to interruption and allows her to move on the water's surface.
Swipe to scroll horizontally
Passives
Tamanooya's CasketIf Kokomi's own Bake-Kurage are on the field when she uses Nereid's Ascension, the Bake-Kurage's duration will be refreshed.
Song of PearlsWhile donning the Ceremonial Garment created by Nereid's Ascension, the Normal and Charged Attack damage bonus Kokomi gains based on her max HP will receive a further increase based on 15% of her Healing Bonus.
Princess of WatatsumiDecreases swimming Stamina consumption for your own party members by 20%. Not stackable with Passive Talents that provide the exact same effects.
Flawless StrategyKokomi has a 25% Healing Bonus, but a 100% decrease in Crit Rate.
Swipe to scroll horizontally
Constellations
At Water's EdgeWhile donning the Ceremonial garment created by Nereid's Ascension, the final Normal Attack in Kokomi’s combo will unleash a swimming fish to deal 30% of her max HP as hydro damage. This damage is not considered Normal Attack damage.
The Clouds Like Waves RipplingKokomi gains the following Healing Bonuses with regard to characters with 50% or less HP via the following methods: Kurage's Oath Bake-Kurage: 4.5% of Kokomi's max HP. Nereid's Ascension Normal and Charged Attacks: 0.6% of Kokomi's max HP.
The Moon, A Ship O'er the SeasIncreases the level of Nereid's Ascension by three. Maximum upgrade level is 15.
The Moon Overlooks the WatersWhile donning the Ceremonial Garment created by Nereid's Ascension, Kokomi’s Normal Attack speed is increased by 10%, and Normal Attacks that hit opponents will restore 0.8 Energy for her. This effect can occur once every 0.2 seconds.
All Streams Flow to the Sea Increases the level of Kurage’s Oath by three. Maximum upgrade level is 15.
Sango IsshinWhile donning the Ceremonial Garment created by Nereid's Ascension, Kokomi gains a 40% Hydro damage bonus for 4 seconds after her Normal and Charged Attacks heal a character with 80% or more HP.

Ascension materials

(Image credit: miHoYo)

Kokomi's Ascension materials 

Character

You'll need specific Ascension materials if you want to level up Sangonomiya Kokomi. The Dew of Repudiation and Varunada Lazurite are both dropped by Hydro Hypostases, while the latter can also be looted from Oceanids. Besides those, you'll also need the following items:

  • Sango Pearl
  • Spectral Husk/Heart/Nucleus

Sango Pearl can be found around Watatsumi Island, so if you've spent much time exploring the area, you've likely collected some already. The Spectral items are dropped by Specters, a new enemy type that is exclusive to both the Watatsumi and Seirai islands.

Talents

These are the items you'll need to ascend Kokomi's talents:

  • Teachings of Transience
  • Spectral Husk/Heart/Nucleus
  • Hellfire Butterfly
  • Crown of Insight

The Teachings of Transience—and its variations—can be obtained from the Violet Court domain on Mondays, Thursdays, and Sundays while, as mentioned above, the Spectral items are dropped by Specters found on Watatsumi and Seirai island. The Crown of Insight is a reward for upgrading the Frostbearing Tree in Dragonspine or the Sacred Sakura in Inazuma. You can also get it from various seasonal activities, like Midsummer Island Adventure or Thunder Sojourn. 

Potentially the most difficult Ascension material to obtain is the Hellfire Butterfly, which is dropped by the La Signora weekly boss at level 70 and above.

Image


Genshin Impact guide: Beginner tips
Genshin Impact characters: Full tier list
Genshin Impact code: Redeem for free rewards
Genshin Impact banner: Every character

Sean Martin
Guides Writer

Sean's first PC games were Full Throttle and Total Annihilation and his taste has stayed much the same since. When not scouring games for secrets or bashing his head against puzzles, you'll find him revisiting old Total War campaigns, agonizing over his Destiny 2 fit, or still trying to finish the Horus Heresy. Sean has also written for EDGE, Eurogamer, PCGamesN, Wireframe, EGMNOW, and Inverse.