What started as an experiment to reintroduce Watch Dogs' deactivated E3 2012 presentation effects is quickly growing into a full graphics overhaul. The inaccurately named TheWorse Mod has been updated to version 0.8, bringing a number of improvements. New for this release is a much needed option to vary depth-of-field strength, compatibility with Ubisoft's recent patch, and a fix that enables 'Ultra' setting textures without the accompanied stuttering.
The mod's texture patch comes courtesy of MaLDo, the wizard responsible for enhancing Crysis 2 . It updates Watch Dogs' 'High' texture setting to use 'Ultra' textures without mipmaps, thereby reducing the stuttering effect that can happen on GPUs with 2GB of VRAM.
Here's a changelist for what's new in v0.8:
Even more effects are planned for the future, with TheWorse stating that the mod isn't to be treated as fully working until its v1.0 release.