If you live in Australia and play video games you probably visit the Australian Classification Board website occasionally. You do this because a) you want to make sure a new game isn't banned, and b) to see if the notoriously leaky website has revealed, say, Half-Life 3. As for the former, many will remember the rage back in 2010 when the Office of Film and Literature Classification denied Left 4 Dead 2 classification in Australia, which forced Valve to release a censored version in that region. The censored version sucked, to put it kindly.
Valve is being taken to court by The Australian Competition and Consumer Commission. The ACCC is alleging that Valve has not fulfilled mandatory consumer guarantees under the Australian Consumer Law. While neither Valve or Steam has any physical presence in Australia, the company must observe Australian law when it provides goods or services to Australians.
The patch could be here tomorrow. Maybe? Hopefully. By the time you read this you'll probably know more than I do. Valve have promised Techies by the end of August; Valve have promised a lot of things. Anything - and literally nothing - is possible.
It'll probably be tomorrow. If it is, we'll finally begin the process of accepting Techies into the game. Techies, the argument goes, are going to change how pub Dota is played forever. All Pick is going to become a (literal) minefield. The old ways will be gone. It seems appropriate that a hero with a reputation for griefing should attract a seven-stage process of its own.
A recent update to the Steam client beta has made it a whole lot easier to install multiple games at the same time.
Three Lane Highway is Chris' column about Dota 2.
Ultimate abilities are a good place to start whenever you're tasked with explaining why Dota is cool. They're silly, diverse, exciting to watch. If you're staring at an unconvinced game designer, show them how Chain Frost interacts with Chronosphere. Show them how Wraith King's Reincarnation power is both a safetynet and a mobile psychological deterrent. Show them almost any great Echoslam, but probably this one, because it's a tragedy and a comedy at the same time.
The sky is blue, the grass is green and Valve is a popular destination for game makers looking for work: So declares the IGDA, which, in what may be the least-surprising news of the month, revealed that game developers would rather work for the Half-Life and Steam developer than anywhere else—including for themselves.
The ESL One Cologne 2014 CS:GO championship went down as the most-watched Counter-Strike event in history, with over 400,000 combined viewers watching live in-game or through the ESL stream over the weekend. There were plenty of memorable frags, clutches, and comebacks during the 16-team, four-day event, the best of which I’ve collected here.
Steam in-home streaming may be the future of PC gaming in the living room. Sure, you can build a powerful gaming machine for the living room. But that's expensive. You might be able to run an HDMI cable from your desktop to your big screen TV. But that's usually impractical. In-home streaming is the third option: you use an old PC, or build a low-power client box, to stream games over your home network. Valve's in-home streaming started as an exclusive beta feature in Steam, but now it's built right into the client and available to anyone. It only takes about five minutes to set up, and it works amazingly well.
If you're ready to try out in-home streaming yourself, I'll walk you through the whole process: how to enable streaming in Steam, what kind of host PC and client you'll need, how to make sure your home network is up to the task, and how to control your games once they're up and running.
Competitive Counter-Strike continues to draw a healthy amount of spectators as Valve’s FPS has grown significantly since the end of 2013. Following Katowice earlier this year, the ESL Championship begins 3 AM Eastern on Thursday, the first matches of ESL One Cologne 2014 will kick off in Germany, culminating in a final match on Sunday.
The Steam store page could soon be drastically changing. That's according to SteamDB, who have been sleuthing out CSS stylesheets and digging through updates to the Steam Translation Server. Their investigations have found references to new content curation options, new frontpage behaviour, and a variety of additional improvements.
Three Lane Highway is Chris' weekly column about Dota 2.
Dota 2's popularity goes against all of the received wisdom about game design I can think of. It is complicated and inconsistent and it pushes people to interact in a way that generates all sorts of well-documented discontent. What it offers can't be summed up in a single sentence, and even a documentary dedicated to explaining its competitive side can only do so much to explain what you actually do in the game, or why that is fun.
The Dota 2 Workshop update is even more interesting than it first appears. The new tools include an overhauled edition of Valve's Hammer level editor, and the update download adds a 64-bit build of Dota 2. Both contain allusions to the next generation of Valve's Source engine. Set the Half-Life 3 alert to DEFCON beige.
It's easy to forget that Counter-Strike Online is a thing, given that Valve don't typically license out their games to other developers and publishers, but the free-to-play spin-off has been going for about six years now, under South Korean developers and publishers Nexon. Following the release of Counter-Strike Online 2 a couple of years ago, Nexon has announced another entry in the series and, naturally, it's themed around zombies. Free-to-play multiplayer FPS Counter-Strike Nexon: Zombies will be heading to Steam this Summer/Autumn.
Valve has announced, and released, the first alpha version of its Dota 2 Workshop Tools, which will make it easier for modders to make and share custom maps and game modes for their gargantuan wizard-'em-up. This initial release is focused around developers, so the system requirements might be a tad high: you'll need a 64-bit version of Windows, a Direct3D 11 compatible GPU, and you'll need to opt into the Steam Client Beta. If you have all those things, you can now use the tools to alter Dota 2 to your liking, uploading the results to the Steam Workshop for other players to try.
Pro Counter-Strike players are, like their job suggests, really good at Counter-Strike. They are better at Counter-Strike than, say, you (even though I'm sure you are really good). That's why, for the upcoming ESL One Cologne 2014 CS:GO Championship, Valve have arranged a system in which the pros get to play Counter-Strike, and you get to play with stickers.
Three Lane Highway is Chris' column about Dota 2.
When someone describes something as a Gordian knot the presumption is that it's waiting for the sword. There's virtue associated with solving complicated problems quickly and decisively—the legend of Alexander and the knot expresses a cultural preoccupation with the notion that twisted impossible things are deserving of a direct and just and violent 'solution', normally at the hands of somebody with unusual power and perspective (read: some dude with a sword.) Anything else, it follows, is a waste of time.
Remember the International? Twenty million people watched it, so chances are you do. I wrote a couple of things about it, too. But we missed something: one of the best bits of fan service to emerge from the entire event, particularly for people who have followed the pro Dota 2 scene for the last couple of years.
The 2014 International Dota 2 Championships attracted record-setting online viewership numbers, including more than twice as many peak concurrent viewers as the 2013 event.
The Saxxy Awards, Valve's annual Source Filmmaker competition, is now in its fourth year, and to shake things up a bit they're encouraging players/directors to make films about something other than Team Fortress 2 - namely Portal. All of Portal 2's assets (minus, er, the portals and a few other things) can now be downloaded into SFM as free DLC, enabling that Spy vs Wheatley crossover animation that (probably) hasn't been able to exist until now. That isn't the only content pack headed to the program either: Puny Human are offering up select assets from Blade Symphony too.
The latest Steam client beta carries with an interesting surprise: An update image of the Steam Controller buried deep within its files.