Intel’s eight-core i7 5960X super chip may have grabbed a lot of headlines for its unprecedented multi-threading capabilities, but as a $1,000 CPU it was effectively irrelevant for most PC gamers. Their significantly cheaper Core i7 5820K, though, is a serious step up in performance from the Devil’s Canyon quad-core, and I’ve just got my hands on it for the first time.
Last month, Respawn announced IMC Rising—the last of Titanfall's three DLC packs. As part of the announcement, they revealed the names of the DLC's three maps: Backwater, Zone 18 and Sandtrap. That's all fine and well, but doesn't give us much to go on. Is Zone 18 the final hole of a futuristic golf course? Is Sandtrap the sand trap of a futuristic golf course? Why is Respawn so damn obsessed with futuristic golf courses? We just don't know.
What we do know is that Backwater is set on a futuristic bootlegging colony, because Respawn has detailed the map in a new blog post. It has nothing to do with golf.
In many ways, this year's Dota 2 International was a turning point for e-sports perception as a mainstream event. Not only did it boast the highest prize pool of any e-sports tournament, but it also found traction with North America's ESPN. The network broadcast the tournament through the streaming service ESPN3, and aired an exclusive grand final preview on cable channel ESPN2. But if you were looking to ESPN president John Skipper to validate a belief that e-sports are a sport, you're in for some disappointment.
The Dark Souls community sure are a bunch of show-offs. It's not enough to simply complete a game already infamous for its challenge; they've got to do it with additional restrictions. The favoured method is to become a "Onebro"—completing the game without once levelling up. Now, player Benjamin "Bearzly" Gwin has upped the stakes even further. He's completed the game with a Rock Band controller.
Right now, Elite: Dangerous could effectively be renamed Space Trucking Simulator 3300. Yes, there's combat, but the beta's existing systems feel more suited to serenely travelling between the stars to profit from an incredibly basic economy. That's a consequence of the game's still-early development status, and, through Frontier's regular newsletter, they've been explaining what we can eventually expect. The latest update details interstellar exploration, and it sounds like a mighty fine career for adventurers and pirates alike.
The Sims 4 and Seinfeld share one thing in common: they’re not really about anything. So it’s no surprise that one Sims player has recreated the cast and set of the ‘90s TV series in Maxis’ new simulator. The images below come courtesy of Imgur user IanRoach, and will surely please anyone with a love for things about nothing.
Previously on the Adventures of Yogventures: game devs, Winterkewl, raise over half a million dollars in Kickstarter money to make a Yogscast-themed open world sandbox game. That game is eventually cancelled, backers are understandably not happy, and a game called TUG is offered as a replacement. Now: backers have received a game key for Sony Online Entertainment's Landmark as well. Yogscast have struck a deal with SOE to provide Yogventures backers with a key for Landmark's Settler Founder's Pack, which gives immediate, "unrestricted" access to the closed beta and a few small digital doodads as well.
Tom Marks has been having fun with a weird bug/cheat/oversight in The Sims 4 that allows players to scale objects to ridiculous sizes, but what other cheats are hiding in Maxis' game? The folks at SimsGlobe have collected a few of the known codes so far, and if you've ever wanted to make your Sims immortal, give them a free rung on the property ladder, load their bank accounts with Simoleons or give them the power of teleportation, then you've come to the right place.
There are nine main cities in Skyrim, seven large towns, a dozen smaller settlements, plus scads of farms, mills, shacks, camps, caves, lairs, and ruins. All together, the game sports over three hundred locations, so naturally we all have the same thought: that's just not enough, is it? The Legendary Cities mod adds ten beautiful and historical cities to Skyrim from The Elder Scrolls: Arena (the first Elder Scrolls game from 1994). This mod has been around for a while, but a recent update makes some major improvements to optimization and fixes an incompatibility with popular follower mods, meaning it's the perfect time to check it out with your favorite companion.
Before buying a game, it's a good idea to visit several different sources to determine if it's worth your time and money. Read reviews on gaming sites. Watch your favorite YouTube personality play it. See what people are saying on Twitter. Ask random people on the street. Call up your elected political representative. Buy a copy of the World's Number One Gaming Magazine. Buy several copies, in case something happens to your first copy.
You can even check out reviews on Steam, written by people who have played the game. Just use caution. While there are plenty of great writers filing reviews on Steam, there are also, shall we say, not-that. Here are a few of the weirdest, silliest, and worst reviews we've seen on Steam.
Sherlock Holmes was the original cosplayer, and when he wasn't walking around bat-and-ball expos dressed as Amelia Earhart, he liked nothing better than pretending to be a butler or vagabond to dig up clues in places the regal Holmes wouldn't quite fit in. This disguise element is finally in one of his games, and based on a new trailer, there are quite a few different tops and hats and trousers and facial hair and spectacles you can wear in Crimes and Punishments. Select a particular outfit—in this case, that befitting of a sailor—and Holmes will adopt the relevant accent when chatting with suspects and the like. A terrible Irish accent and an arm-wrestling minigame await you after the break.
NetherRealm's incredi-gory Mortal Kombat X is all about (slight) environmental interaction, picking different character 'variants', and, yes, ripping your opponent's spine out or punching a hole through their chest or, I don't know, plucking out their eyeballs or something. It's all a bit brutal for me, but I appreciate the fast-paced combat, the lovely backgrounds, and their integration with the side-on scraps, as shown off in a recent PAX stream. If MK10 seems like your kind of fighting game, you'll be pleased to hear that it's not too far out from release, as a date of April 14th has just been announced.
We got our first significant look at Firewatch last weekend at PAX. I spoke to Jake Rodkin and Chris Remo shortly after Campo Santo's panel.
Every week, Richard Cobbett rolls the dice to bring you an obscure slice of gaming history, from lost gems to weapons grade atrocities. This week, a handful of much requested games get their turn in the spotlight. Or firing line. One of the two. Whichever.
Yes, as part of our dives into the obscure, we've looked at over 200 games that people have probably never heard of, and a few that it's a surprise so many people have. (Goodness, was I not expecting so many people to be aware of Tongue Of The Fatman...) Some games however are, while not the kind of thing you're likely to see on GOG or anywhere any time soon, so famous or well-explored in their relative obscurity that devoting a whole week's column to them seemed a little excessive. But every dog has its day. And so too does every dog's dinner. Today, by popular request, is that day.
Project Cars may not be a great name for a videogame, but there's no denying it's awfully pretty. And now, a little shy of three years after it was first revealed to the world, a North American launch date has been announced.
Remember Camelot Unchained? It's an MMO being developed by City State Entertainment, a studio founded by Mark Jacobs, who also happens to be a co-founder of Dark Age of Camelot developer Mythic Entertainment. It rang up more than $2.2 millon on Kickstarter in May 2013, and has presumably been going quietly about its business ever since. But the studio revealed recently that things are running behind schedule, and the alpha test it hoped to have ready for August won't actually get rolling until next year.
It's not quite ready for prime time yet, but The Binding of Isaac: Rebirth now has a launch date that's not too far down the road. A "release date trailer" has also made its way to the tubes, and I'm not exaggerating when I say that it can generously be described as quite possibly the weirdest thing you'll see all day.