GameSpy is gone. Not just the site *sniff*, but the multiplayer server thing that for some reason outlived it. This link should you tell you all you need to know about any games in your collection unfortunately burdened with the "Powered by GameSpy" motto, but you can now add another to the list. Serious Sam 2 - confusingly the sequel to Serious Sam: The Second Encounter - has swapped GameSpy for Steamworks, which should hold us until Steam goes bust at any rate. The update that makes the transition happen also fixes "problems with FOV on widescreen resolutions" and "wrong rendering of Uzi weapon in first person", which is good to know.
Gamespy is dead. Sort of. A quick check will reveal that, at present, some of the games yet to hack-off the necrotic multiplayer matchmaker are still functional, albeit likely on borrowed time. Luckily, that list is ever-decreasing. Epic have released a new patch for Unreal Tournament 3, removing the lesser-loved sequel's Gamespy dependency in favour of the developer's own server bank.
Like a lot of you (I'm guessing), I've never even tried the multiplayer modes in the terrific Stalker series, but it's good to know that I'll be able to if I ever get the itch. GSC Gameworld's post-apocalyptic horror shooter games are the latest to be rescued from GameSpy oblivion, via automagical Steam patches, or if you don't own the games on Steam, one equally magical manual multi-patch for all three games. This will switch the multiplayer servers over from GameSpy to GSC Gameworld's own, slightly less risky ones (it's not entirely clear who's running them, as GSC was dissolved in 2011).
GameSpy began in 1996 as a fan-hosted server for the original Quake. By the early 2000s, Gamespy was the online multiplayer platform, adding dozens of games every year. More than 800 games have used GameSpy to connect players and manage servers. Gamespy's ubiquity spawned dozens of offshoots like Planet Half-Life and FilePlanet. Even in the age of Steam, the GameSpy catalog remains an extensive library of the great multiplayer games of the past 15 years. That all ends tomorrow when GameSpy shuts down.
More recent games, much-loved favorites, and games with even a modicum of popularity are being ported over to Steam-based servers to continue their lives. This is not a story about those kinds of games. This story is about the games that have become living museums to the Way Gaming Was—from before Call of Duty became an annual franchise, before the rise and fall of Rock Band, and before anyone paid a single microtransaction for horse armor. Games from this era relied on GameSpy for their multiplayer servers, and many of them will die when those servers go offline on May 31.
Picture the GameSpy shutdown like a massive power-cut rolling out over an entire continent, plunging a significant portion of gaming's multiplayer catalogue into darkness. The hope is that some publishers have a backup generator, and will allow their games to flicker back to life via an alternate service.
For EA, the shutdown is an excuse to retire some older games from active duty—to dramatically shift metaphors—and they've now announced a list of casualties that includes 24 PC titles. What isn't yet clear is whether they're planning to re-enlist the most popular games in a list that includes Battlefield 2, Command & Conquer 3, Star Wars: Battlefront 2 and Neverwinter Nights 2.
On May 31, GameSpy’s online matchmaking client will shut down, meaning the games that still use it will have to find a different solution or lose online functionality. So far, publishers and developers responded well, migrating most of the games you care about to Valve’s Steamworks. Today, we learned that Disney, which acquired LucasArts last year, will not do the same for Star Wars: Battlefront II. Luckily, GameRanger already has us covered.
When we first got the news about GameSpy shutting down, the situation looked pretty bad. Once the online matchmaking client shuts down on May 31, the games that still rely on it will have to either transition to a new solution or go offline. Luckily, many developers are working on alternative solutions, and today we learned even Halo: Combat Evolved will still be playable online thanks to GameRanger.
Online matchmaking client GameSpy is shutting down on May 31, which means that the games that still rely on it will have to either transition to a new solution or go offline. It looked pretty grim for a long list of games when we first heard the news, but since then most of the popular games announced that they will not go silently into the night. Today, we got the great news from 2K that there might be bit of downtime, but that Borderlands and the Civilization series will be transitioning to Steamworks.
I didn’t get to play Crysis multiplayer, and pretty soon I won't be able to give it a shot. As you’ve probably heard, GameSpy’s online matchmaking client is shutting down on May 31, meaning the games that used have to either find a different solution or go offline. Sadly, today Crytek confirmed that Crysis and Crysis 2’s multiplayer modes will no longer be playable.
The GameSpy shutdown just got a lot less depressing. When the online matchmaking client goes down on May 31, all the games that used it will stop working. We’re talking about a lot of games, and so far only a few publishers have made official statements about how they’re handling the transition. Today, EA said that we’ll still be able to play the old Battlefield games. Thank goodness.
As we reported last week, online matchmaking client GameSpy will shutdown on May 31. The community at Reddit's /r/Games is compiling a list of games that will be affected, partially affected, or not affected at all. The list is not official by any means, as most publishers have yet to make official comments about the shutdown, and most games have yet to be confirmed one way or another. But it’s still a pretty terrifying list.
Online matchmaking client GameSpy is shutting down on May 31st, owners Glu Mobile have announced. On the upside, it means no more games trying to download the hideous GameSpy Comrade launcher. The downside is rather more significant: a lot of games' multiplayer segments are about to become non-functional. As with the upcoming Games for Windows Live shutdown, it's down to individual publishers as to whether they want to update their games with new server technology.
On Monday, we brought news that a selection of games had found their GameSpy provided multiplayer matchmaking suddenly taken offline. Neverwinter Nights 1 & 2, Microsoft Flight Simulator X, SWAT 4, Sniper Elite, Hidden and Dangerous 2, Wings of War and Star Wars: Battlefront were all affected, with Sniper Elite devs Rebellion claiming that “this decision by Glu was not taken in consultation with us and was beyond our control.”
On their Facebook page, GameSpy have posted a statement in which they say... well, completely the opposite.
Over the past month, the multiplayer matchmaking service GameSpy has been closing down servers across a selection of games. Slashdot user OldTimeRadio reports that games such as Neverwinter Nights 1 & 2, Microsoft Flight Simulator X, SWAT 4, Sniper Elite, Hidden and Dangerous 2, Wings of War and Star Wars: Battlefront will no longer let players search for, and in some cases host, online matches.
GameSpy are making their technology tools available to some users completely free of charge during an extended beta period. The GameSpy Open software will have its basic elements and features available to budding developers, enabling them to make titles without the high costs normally associated with game development. Read on for more details.