Double takeA Warhammer veteran and a Total War fan give their take on Creative Assembly's early demo.
InterviewCreative Assembly's Simon Mann talks about the wild freedom of detaching Total War from its historical setting.
Creative Assembly have announced the update and support strategy for their latest Total War, and, like the city it's based on, revealed that Rome II won't be patched in a day. The developers plan to release fixes for the game "on a weekly basis in the immediate future", targeting their updates based on player feedback, as they configure and tune the release post-launch.
War. War never changes. Unless it's on a ship, then it changes quite a lot, what with all the water and scurvy and stingrays to worry about. In its latest trailer, Total War: Rome II gives us a glimpse of its frankly gorgeous naval combat and, blimey, I'm getting seasick just looking at it. The whole business looks appropriately chaotic and cramped, though not as many people fall in the sea as I
Evan and T.J. recently sat down with Creative Assembly's Al Bickham for a guided tour through the battlefields of the 4th century B.C. in Total War: Rome II. We explore the campaign map with its new mechanics, and jump into a real-time battle to defend a key road to Rome. All the while, we bombard our gracious host with questions about the new face of Total War.
Rome wasn't built in a day, as slow people are fond of saying - no it took, like, at least a week. Creative Assembly seem to be taking even longer with Total War: Rome 2, their latest enormo-strategy title which is set - if my history is correct - in the late 1970s. To make the wait more bearable, the devs have started their own Let's Play series, this latest entry showing off the game's campaign
A dev diary video released by Creative Assembly shows great behind-the-scenes footage of the sound design in the new Total War strategy game, Rome II. The Total War series has always had an emphasis on bigger worlds and more units on a battlefield at once, but it’s neat to see the lengths they went to get really great sound.
Creative Assembly's Al Bickham and Joey Williams gather up their elephants in an attempt to show you how to tackle Total War: Rome II's historical Battle of the Nile scenario. Watch on to learn how best to organise your units into a suicidal charge up a heavily defended hill. Or, if you're me, how to then wait patiently and subtly alter plans without resorting to ramping up the unit speed and
The Roman general Thrifticus once famously said that if you can lead an army to war for $15 less than the current advertised price on Steam, you would be a fool not to take advantage. Really, look it up. What do you mean "The Romans didn't use dollars?" Stop asking so many questions, jeez. Bottom line: You can pre-order a Steam copy of Rome II on StackSocial for $45. The historical accuracy of
In the latest trailer for Total War: Rome 2, Cleopatra looks back on all her great and/or terrible deeds, including the relatives she's had murdered, the Carry On films she's inspired, and the late 90s girlbands she's directly responsible for. Those last two reflections may or may not be in the following video - but you won't know for sure until after the break.
Because fighting AI just isn't the same as taking a sword to the face of a good friend, you know? Empire: Total War has opened its multiplayer campaign beta to testers again after a long three years—here's your chance to get back in on the action.
Just when we thought we were finished with Creative Assembly's slow (and often predictable) reveal of Total War: Rome 2's playable factions, they come back for an encore. Ex-Persian state Pontus joins the roster as the ninth potential power - and will be added to the game through a free day-one update, published through Steam when the game releases later this year.
There's a lot of stuff happening in this 10+ minute narrated walkthrough of Total War: Rome II's Battle of Teutoburg Forest event. By "stuff" I mean killing, stabbing, shooting, flanking, charging, lancing, burning and warhounding. Those Germanic forces aren't messing around, and here you get to see Creative Assembly attempt to survive the assault.
In the early autumn of 9 CE a Roman general named Publius Quinctilius Varus led an expedition deep into the German interior. He was investigating reports of unrest among the local tribes, and marched despite warnings that one of his advisors – a German named Arminius – planned to betray him. Arminius had been raised by the Romans, and Varus trusted him. History has not been kind to the
Creative Assembly continue to announce Rome 2's playable factions. Today's reveal heralds the Suebi as the sixth of the game's eight factions, meaning we're only a few weeks away from the full roster. "The Suebi are an indomitable Germanic culture dwelling to the north east of Gaul. Not a single people, but rather numerous tribes sharing a common language and similar religious beliefs," says the