With New Year celebrations just around the corner, it's understandable that you might not have time to trawl through our
weekly Best Free PC Games archive
, analysing every write-up to construct your own top ten list. So, since we understand the importance of ranking free games in order of perceived quality, we've done it for you. Here are PC Gamer's ten favourite freebies of 2011!
10. Don't Take It Personally, Babe, It Just Ain't Your Story
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With its anime style and graphic novel format, Christine Love's Don't Take It Personally, Babe, It Just Ain't Your Story might not seem like the most enticing prospect to a lot of players. Push past the presentation, though, and you'll find an intricate and notably human story of what it is to be responsible for the lives of a group of teenagers.
You play as a teacher who gets a little too involved in his students' issues. And while the game is only minimally interactive, it does present you with some genuinely affecting moral choices, the likes of which even the biggest videogame developers struggle to get right year after year.
9. The Wager
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An exploration game whose stretches of planet are generated on the fly each time you start, The Wager is a much smarter game than its often primitive presentation would let on. You take to the seas in search of new lands, whose resources you might exploit, or whose co-ordinates you might sell to others eager to spread their feathers into new climes.
It's smart because of the requirement to make decisions about how you'll deal with the game's obstacles, and because of how neatly the often bizarre writing slots into its place in the game. It also received a substantial update recently, making the already compulsive title even more of a delight.
Joost van Dongen.
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that the game's 'pay what you like' sales pitch didn't do as well as he'd hoped. When people treated it as a freebie, though, the response was overwhelmingly positive. It's a gloriously presented indie title that sees you rolling a ball around a frantic racetrack, avoiding obstacles as you go.
Its crowning achievement is the speed at which you travel, and the sense of kinetic energy the game manages to convey. Performing well on the slowest speed setting, 'fast', allows you to unlock unimaginable paces for later races. Let's hope the £23,000 van Dongen
make is enough to convince him to make another game this good.
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educational games. Commissioning talented and renowned developers with proven track records, they manage to take concepts that our young could find tedious, and transform them into experiences that even proper grown-ups can get something out of. Sweatshop is one of those games, a title designed to teach of the ills of the horrible forced labour that goes on around the globe.
You play as an aspiring factory manager, hiring, firing and tweaking your factory's workforce. What initially starts as a genuinely amusing title quickly grows dark as your workers begin to tire, you start hiring children for cheaper labour, and you quickly realise you've become the horrific being you promised yourself, at the start, that you wouldn't be.
6. At A Distance
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the dev's blog
This is the renowned indie developer's take on co-operative play. Two people sit at separate computers, preferably side-by-side but certainly on a network. Each player is lost in some kind of colourful maze. But it is by exploring the world that the
person inhabits, and seeing what effects your actions are having on your friend's game, that you'll solve the overarching puzzle of At A Distance.
It's clever and inventive, and a shame that the requirement of network play might put some people off one of the more interesting two-player games in recent times.