The Black Glove fails to reach Kickstarter goal

The Black Glove

The Black Glove, a surrealist, first-person, er, time-'em-up, has failed to reach its Kickstarter target. The game, made by former Irrational devs, needed $550,000 to secure its existence. Despite its unique premise, stylistic setting and Ken Levine seal-of-approval, it failed to raise even half of that total.

The developers, however, remain undeterred. "The short answer is that we mean to fight like hell to keep it from being cancelled, writes creative director Joe Fielder. "We believe in the game and you all have shown you do, too."

What the studio won't attempt is to crowdfund at a lower amount—saying they need to secure the original amount to ensure the game's successful completion.

"It may be weeks or months before we have news to report," Fielder writes, "but we intend to be back with more as soon as possible."


Phil has been PC gaming since the '90s, when RPGs had dice rolls and open world adventures were weird and French. Now he's the deputy editor of PC Gamer; commissioning features, filling magazine pages, and knowing where the apostrophe goes in '90s. He plays Scout in TF2, and isn't even ashamed.
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