Team Fortress 2 update released, bringing new maps, balance changes, and Summer keys

Team Fortress 2 has been updated with the previously teased huge housekeeping patch. Along with the continued and unstoppable flood of new Workshop items, this update also tweaks and rebalances weapons, and brings a round of fixes to smooth over the glitches and exploits found in older maps. They've even made changes to Hydro - proving, perhaps, that the Territorial Control game mode is only partially beyond redemption.

It's not all about tidying up, though. We also get two new community Control Point maps: Process and Standin. In addition, 60 new items (read: mostly hats) have made the jump from Workshop to game, using Valve's new community verification tool. This speeds up the process by applying a series of conditions to a proposed item, and awarding a gold star to those that pass the tests. Valve hope that it will increase the rate at which they can introduce new items to the game. Because what's a hat simulator without a steady flow of new headwear?

Finally they've unleashed "Summer Cooler Keys", the Crate opening summer variant that is further proof - if it were needed - that the Steam Summer Sale is imminently incoming. Like, almost certainly later today.

You can find the full changelist on the TF2 update post . If you're anything like me, you'll be straight there and Ctrl+F'ing for your favourite weapon in the hope that it's been left unchanged.


Phil has been PC gaming since the '90s, when RPGs had dice rolls and open world adventures were weird and French. Now he's the deputy editor of PC Gamer; commissioning features, filling magazine pages, and knowing where the apostrophe goes in '90s. He plays Scout in TF2, and isn't even ashamed.
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