DayZ's September dev video outlines usability upgrades, less braindead zombies

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Tom Sykes at

While the DayZ team wait for that "core network architecture" to hurry up and finish, they've turned their attention to the smaller stuff: stuff like the inventory, the animation, and whether or not the game features handcuffs. (You'll be pleased to hear, 50 Shades of Grey fans, that the answer is now yes.) Some of the changes have been outlined in this post-Gamescom 'devblog', which also reveals that the zombie A.I is being totally redone (and will likely deploy after the alpha has eventually launched).