In the ten years since Doom 3 was released, Doom 4 has been fabled, rumored, delayed, and scrapped and started over at least once. Id finally pulled back the curtain on Thursday during an exclusive reveal at QuakeCon 2014. In front of a packed auditorium at the 19th annual LAN party/PC game convention, id played a pair of gameplay demos showing very different parts of the game. As a thanks to fans here in Dallas, the reveal wasn’t streamed online and was for attendees only.
Oculus VR has filed a response to ZeniMax Media's lawsuit against it, describing the trademark infringement claim as "a transparent attempt to take advantage of the Oculus VR sale to Facebook." It alleges that ZeniMax omitted and misstated facts in its suit, and repeated its own assertions that "there is not a line of ZeniMax code" in any Oculus VR product.
ZeniMax Media, which owns id Software and Bethesda Game Studios, sent formal notice to Oculus claiming key technology the virtual reality headset relies on were developed by John Carmack while he was still employed by at ZeniMax. ZeniMax claims that only with its help, Oculus founder Palmer Luckey “was able to transform his garage-based pipe dream into a working reality," and now it wants compensation.
Quake Live still knows how to set the stage for a nicely-timed move. Seeking to avoid some of the pitfalls of a strictly browser-based existence, the free-to-play game now has its own standalone launcher, id Software announced today. The arena shooter first revealed the planned switch in November in order to get more control over the game and offer a smoother experience for players.
Browser-based shooter Quake Live will be reintroduced as a standalone, downloadable game by the end of the year. An official update on its forums cites changes in the way plugin-based games are supported by popular browsers like Chrome and Firefox.
Elder Scrolls fans are getting really worried about next year’s Elder Scrolls Online, for fear that it will simply be a World of Warcraft clone with a thin flavor of Tamriel sprinkled on top. A blog post on ESO’s website describes the innerworkings of the game’s instanced group-based dungeons, and what it reveals plays a little bit to each side of that argument.