Telltale’s Game of Thrones is coming. The developer that brought adventure games back into the mainstream with its Walking Dead series, Back to The Future, and The Wolf Among Us, is developing another series based on the HBO show, which is in turn based on George R.R. Martin’s A Song of Ice and Fire books. It’s hot brand right now, with a built in and very loyal fanbase, PC Gamer staff included. Here’s what we’d like to see Telltale do with it.
It seems like Overgrowth has been in development forever. We've been covering it steadily since 2010, and while an alpha build was available to players for just as long, it might reach a much larger audience now that it's available on Steam Early Access for $25, down for the first time from the usual $30 for a limited time. Players who already pre-ordered the game will be able to add it to their Steam library and use the auto update feature to keep up with the latest alpha build.
Now here's an idea that makes a lot of sense: Take World of Warplanes' gameplay and monetization model, slap some Star Wars on top of it, and stand clear of the avalanche of money that's about come your way. That seems like the gist of Disney Interactive's announcement today that it is developing Star Wars Attack Squadrons, a free-to-play space combat game.
When we last heard about Plants vs. Zombies: Garden Warfare at E3 2013, PopCap described it as a combination of tower defense and third person shooters. That description, along with the E3 reveal trailer made it sound like other tower defense—shooter hybrids (Double Fine's Iron Brigade and Robot Entertainment's Orcs Must Die! come to mind).
Like a carnival barker standing in front of a strange-looking circus machine, the wonderfully chaotic Just Cause 2 wants you to take a ride. Syncing up nicely with the official Steam release yesterday of its massive—and free—Multiplayer Mod, JC2 is seeing a steep discount. The 80 percent price drop to $3 on Steam for the standard version of the action game runs through December 19.
I am Clementine. You are Clementine. In the second season of Telltale's The Walking Dead, we are all Clementine. But what kind of Clementine will we choose to be? The Clementine who trusts no one and does whatever it takes to survive, alone, in the unforgiving new world order of zombies, and assholes who will inevitably become zombies? Or the Clementine who wants to find a new family, who believes there are still good people walking among the dead?
I love the contrast here. First there was Typing of the Dead: Overkill's Shakespeare DLC, classing up the faux-Grindhouse type-'em-up with phrases pulled directly from the bard. Now we're taking a hard swing in the other direction, with the Filth DLC replacing the game's many kill commands with some childish rudeness. Please note, the following post contains language that's both stronger and more puerile than the phrase "arse elbow conundrum".
Space exploration sandbox Rodina has been released to the public as an early access title. That's "early access" in lower-case, as the game is available through the developer's website rather than Steam's in-development holding cell. The benefit of this is a pay-what-you-want scale of purchase options, propped up by a generous hour-long demo. More than enough time to jet off into the vast unknown, explore a few asteroids, and - if you're anything like me - flail your ship around impotently as you try to find a flat surface to land upon.
Planetside 2's PU02 patch brings more optimisation, holiday distractions, and an absurd number of balance changes
Planetside 2 is a game about big numbers. There's the size of its continents, or the number of players warring on them, or even the statistical likelihood that I will crash a Mosquito seconds after getting into its pilot seat. Clearly, though, SOE are beginning to take this numerical dedication too far. They've just released the game's second Performance Update patch and, rather than stick purely to optimisation changes, they've also made a balance pass so extensive that its section of the official patch notes is over 10,000 words long.
There's something eerily fitting about the first few moments of this AC4 DLC trailer, as ex-slave Adewale talks about freedom while a YouTube annotation informs you of the "#AC4blackflag" Twitter hashtag. It speaks to the dichotomy at the heart of the series, in which well-researched recreations of history clash against past-future wizards, technomagic video games, and Nolan North. Oh, and there's stabbing too.
Given that Starbound has both a grappling hook and the ability to create a cutesy rendition of the Morrowind theme, you'd be forgiven for thinking that it's already finished. But no, those are just the most important features of a long and winding development road. In a new post on the game's official site, designer Finn "Tiy" Brice has outlined some of the things planned for future updates.
We last checked in with Star Citizen three weeks ago, and so presumably the unstoppable crowdfunding juggernaut has made some serious money since then. Well, yes - multiple millions, in fact - but for once that's not what this news is about. The ambitious space-'em-ups roadmap had planned for the release of a dogfighting module at the end of this month, giving backers a taste of the game's combat. In an address to the community, Chris Roberts has now revealed that the launch is being delayed by a couple of months.
Maybe you've spent the last couple of years Doing the Dotes*. You've gained an almost scarily obsessive knowledge on the many intricacies of Valve's wizard-'em-up; and taken QoP to the top, Axe to the max, and Puck to... er, no. For all your successes, spare a thought for those on the wrong end of the queueing system that grants access to the game. Those who've never before had a chance to experience the thrill of sub-grouting a megascamp with a three-man sagwidget**. At least, they haven't until now, as the digital gatekeeper formerly restricting access to the client has today been retired. Dota 2 is available to all.
If all goes well, urban survival MMO Nether will get an update on Steam early access this Wednesday, December 18, with several features that will significantly impact gameplay. The new features included are among the first selected by Phosphor Games Studio, based on feedback from players participating in the early access beta.
Subnautica, the new project revealed today by Natural Selection 2 developer Unknown Worlds Entertainment, has us looking below the surface. With an open-world ocean as its metaphorical sandbox, Subnautica sounds like an exploration experience that might not fit comfortably into some of the neat little categories we use so often when talking about games.
An auction to sell off the assets of shuttered game developer 38 Studios found no buyers for either its unfinished MMO—known as Project Copernicus—or the rights to RPG Kingdoms of Amalur: Reckoning, according to a report in the Providence Journal. The Wednesday auction was part of an ongoing effort to recover funds following the bankruptcy and closure of the Rhode Island developer in 2012.
The free-to-play MechWarrior Online announced that players are now able to pre-purchase mechs from its upcoming Clan Collection, which will be released June 17. Prices start at $30 for the standard mech collections—going up to $240—and may include different variants, badges and custom titles, premium time, concept art, and other unique content.
DayZ's standalone version, the follow-up to the popular Arma 2 mod, is out now on Steam early access for $30. Unfortunately, DayZ creator Dean Hall was notified at the last minute that the launch trailer (below) that Steam pulled his trailer "due to censorship," but you can still watch it thanks to YouTube.
I've not much sympathy for "things were better in the old days" reminiscing. For instance, those who prefer the twitch action of 'old-school' shooters still have valid options for their acrobatic rocket-spam. Far better then, are those retro-pastiche projects that filter the philosophy of nostalgia through something entirely more ridiculous. Take Half-Life 2: Deathmatch mod Jaykin' Bacon 3. As you'll see in this trailer, its Instagib mode will let you play a flying Solid Snake shooting his deadly electrified finger gun.
When the looming grasp of Christmas becomes too much to bear, you can simply retreat to the comforting shelter of one of gaming's many alternative holidays. If World of Warcraft is your preferred medium of goodwill escapism, that event is Winter Veil, and it begins today. Through it you can beat up bosses for festive hats, take part in a variety of themed activities, or again rescue the again kidnapped Metzen the Reindeer. Come on Blizzard, you really need to keep a tighter rein on that guy.