Why

Why the Flak Cannon is the greatest gun in PC gaming

Evan Lahti at

Last week we put the Flak Cannon at the top of our list of the Best Guns Ever. I've taken a moment to expand on why a sci-fi shotgun from 1999 still stands as our favorite firearm.


Why Water Arrows are a Thief's best tool

Omri Petitte at

Garrett's back for more masterful pilfering in Eidos' Thief reboot, and the team wants to honor the influence of the series' original trio by including some familiar tools. Perhaps the most recognizable of Garrett's arsenal are his Water Arrows, used to douse light sources from afar. I think they're one of the franchise's most recognizable items, and one of the best-known mechanics in stealth gaming. Here's why.


Why you should play Planescape: Torment

T.J. Hafer at

The Kickstarter for Torment: Tides of Numenera has been a resounding success thus far. A success that would not have been possible without its storied predecessor, Planescape: Torment. The 1999 RPG is widely heralded as one of the best-written games of all time. But is it still enjoyable to pick up for the first time, over 12 years later, without the benefit of nostalgia? We have the answer.


Why UT's Facing Worlds is one of the best multiplayer maps ever

Omri Petitte at

Sure, Evan's adoration of Counter-Strike's cs_office is an excellent examination, but I noticed a distinct lack of giant Earth backdrops and soothing ambient techno. No longer: in this week's video, I'm here to explain why Unreal Tournament's beloved Facing Worlds map boasts a legacy of balance and beauty as one of the greatest multiplayer maps.


Why I've spent 260 hours in Crusader Kings 2

T.J. Hafer at

Crusader Kings II. Despite only having owned it for about six months, I've played it for longer than any other Steam game I own. In this video, I explain why I love it so much that I married it and gave it claims on my kingdom. If you know what I mean.


Why cs_office is an awesome map

Evan Lahti at

Through more than 12 years of Counter-Strike, I continue to play cs_office tirelessly. Here's why I consider it one of the best multiplayer maps ever.


Why you should play C&C: Red Alert 1

Tyler Wilde at

This week's "Why" video acknowledges that not everyone was playing RTS games in 1996, and that even those who were may not realize how much fun they'd be having if they took a quick time-trip back to Command & Conquer: Red Alert. The game isn't just a highlight of the series (and no one's discounting the original or the Tiberium series), it's a highlight of the RTS genre, and it holds up so well 17 years later that it's just as fun as modern RTSes. That's my argument—see and hear it in the video inside.


Why you should watch eSports

T.J. Hafer at

Got eSports? The competitive gaming scene has grown enormously in the last couple years, with PC titles like StarCraft II, League of Legends, and Dota 2 leading the charge. Many of you have probably already joined in the excitement and insanity, but if you haven't, I want to change your mind.


Why you shouldn't play The War Z

Evan Lahti at

We're a day away from The War Z's one-month anniversary of being removed from Steam. Throughout this time, it's been buyable and playable through The War Z's website. For several weeks, developer Hammerpoint Interactive has considered it fit enough to be labeled as version 1.0.

I'm in the process of playing The War Z for our review, but for now, I wanted to take a moment to point out a couple reasons why The War Z isn't a game that's worth your time, and certainly one that doesn't deserve to know your credit card information.


Why Far Cry 3's menus drive me crazy

Tyler Wilde at

Listen, Far Cry 3, I really like you. I like running from your wild beasts and the way your bad guys twirl out of cars when I snipe them through their windshields, and I like you even better with mods. But we have to talk, because your menus are really stressing me out. It's not just that there are too many submenus—I know that granular design is a console holdover—it's something else, and you're not the only one.