Double Fine confirms Grim Fandango remaster coming to PC

Andy Chalk at

Double Fine boss Tim Schafer revealed last month that Grim Fandango, the cult classic LucasArts adventure, was being remastered and re-released for modern systems. Unfortunately, those systems were the PlayStation 4 and PS Vita, and not the PC. Schafer didn't leave us out in the cold completely, however, saying at the time that there would be "talk about other platforms soon," and today he was as good as his word.


Unofficial Minecraft convention canceled at last minute, organizers accused of fraud

Andy Chalk at

The MineOrama Minecraft convention was very suddenly canceled yesterday, less than a week before it was scheduled to take place. Unfortunate as it is, these things happen from time to time; unforeseen circumstances and all that. But the event raised "just shy" of $600,000 before the cancellation and organizers say refunds won't be offered until "replanning" is complete, and that has not gone over well with ticket buyers.


Grim fantasy RPG Lords of the Fallen releasing on Halloween

Tom Sykes at

Halloween is a pretty apt time to release a grimdark RPG like Lords of the Fallen, and that's exactly what's happening this October 31st. City Interactive's game is proudly inspired by Dark Souls, and after watching quite a bit of in-game footage this appears to mean 'chunky, thunky combat and the ability to lose experience upon death'. I've attached a recent trailer that affords us a proper look at the game.


Dragon Age: Inquisition will let you hug your companions, customise horns

Tom Sykes at

No matter how tough or Greyspawn-ridden the world gets, most problems can be solved with a good hug. I'm going to stick my neck out and say that 90% of the original Dragon Age's grim fantasy story could have been avoided if the Grey Wardens had just given their age-old foes a lovely embrace, followed by a cosy chat to iron out their differences. That unfortunately wasn't possible in the first of Bioware's series, but you will be able to do some manner of hugging in Inquisition. Not with the Greyspawn - not even with those fluffy, cuddly werewolves - but with some of your companions. That and other titbits have emerged from a recent Q and A on the vowel-phobic Raptr, in which fans asked Bioware questions, and they answered. The juiciest morsels are below.


We have a million Steam keys for Really Big Sky to give away, with Bundle Stars

PC Gamer at

Update: the giveaway is back online! Grab your key below.

Psychedelic twin-stick shooter fans rejoice! This week we're giving away a million Steam keys for Really Big Sky, a quirky, sparkly shooter that pits your lone ship against the universe. You'll battle aliens, planets armed with laser batteries, black holes, wormholes and more, but there's a twist—every level is procedurally generated, from the swarming enemy waves to the appearance of intervening planets, which require you to activate your ship's drill so you can tunnel right through them at a thousand miles per hour. Grab your key below.

Alien: Isolation pre-order bonuses include DLC levels based on original film

Tom Sykes at

Alien: Isolation was always essentially Alien: The Video Game in my mind, with its slavish reproduction of that film's technology, its sets, and the pre-Cameronised alien that hadn't yet been robbed of its near-indestructibility in the 1986 sequel. The news that Creative Assembly and Sega have gone full Alien and announced two bonus missions based on the original movie, and featuring the original cast, should make me very happy indeed—but it's been handled in just about the worst possible way. Those two missions—Crew Expendable and Last Survivor, detailed below—have been earmarked as pre-order DLC. You'll get the first one along with some other stuff simply by pre-ordering the game, but to get both you'll need to pre-order from "select retailers", which haven't been announced yet.


Hearthstone Help: Three Fun Decks To Try

Tim Clark at

Are you bored of facing the same endless queue of Handlocks, Miracle Rogues, Charge Druids and (ugh) Zoo? In this piece I pick out three fun new lists which I've enjoyed using on the ladder, and speak to their designers about their creative process.


Fortnite game footage shows base defence and bee-hive wearing baddies

Phil Savage at

Want a new look at Fortnite, Epic's free-to-play co-op shooter? Wait, you did remember that Epic were making a free-to-play co-op shooter, right? Admittedly it was first announced a long time ago, but the game has recently re-emerged from its years-long silence with the renewed promise of an upcoming alpha.


Team Fortress 2 update introduces a new mode through beta maps

Phil Savage at

Valve took a three day run-up to its Love and War update, with daily teasers for what, in reality, amounted to some new taunts and weapons. You'd think, then, that the introduction of a new game mode would warrant something spectacular. Instead—perhaps fittingly for a game made by the company responsible for Steam—it's being launched into Early Access. Yesterday's TF2 update added two new "beta maps" to the game. They're rough, unbalanced, and, in some cases, untextured, but one of them is our first taste of the new Robot Destruction game type.


Final Fantasy XIV: A Realm Reborn 'Defenders of Eorzea' update launches today

Shaun Prescott at

What more could you want from a major Final Fantasy XIV update than Chocobo raising? A lot apparently, because update 2.3 for Square Enix's well-received MMO reboot is teeming with new content. Dungeons, questlines, bosses and new game modes abound. Chief among the additions is a new three-faction PVP mode called Frontline, which allows 72 players to brawl head-to-head in the region of Carteneau. That won't be confusing at all.


PC Gamer Podcast #379 - Looter Shooter

PC Gamer at



Evan, Wes, and Cory introduce new intern Tom Marks to the podcast, and discuss today's big game announcements: Gearbox's "hero shooter" Battleborn and Cliff Bleszinski's F2P shooter BlueStreak. The team talks about Blizzard's release strategy for Hearthstone: Curse of Naxxramas, and then talk about the games they played over the holiday break.

Respawn reveals Titanfall's second DLC map pack, Frontier's Edge

Andy Chalk at

Respawn Entertainment's Titanfall is going to some new and interesting places by way of Frontier's Edge, a new map pack that takes the game to the very edge of the universe—and beyond!


Former Stalker, Survarium lead designer joins Areal development team

Andy Chalk at

The Kickstarter for the Stalker "spiritual successor" Areal looked like a sure-fire train wreck after it launched, as serious questions about its legitimacy and the bona fides of the team behind it seemed almost certain to bring it down. Yet it continues to persevere, and today the former lead designer of Vostok Games' Survarium, who also worked as a designer on the original Stalker: Shadow of Chernobyl, posted a video message confirming that he's joined the Areal development team.


BioShock Infinite, XCOM and more turn up in the Humble 2K Bundle

Andy Chalk at

2K Games has teamed up with the Humble Bundle folks to offer some outstanding games (and, yes, one or two rather average ones) on the serious cheap.


Hearthstone's Curse of Naxxramas cost, release structure, revealed

Cory Banks at

Hearthstone's first expansion, Curse of Naxxramas, is highly anticipated in the PC Gamer offices. We've watched every new card reveal with obsessive interest, planning changes to our decks and anticipating how to defend against them. So today's news on the new adventure content has us frothing at the mouth. Unfortunately, the structure of the expansion's release, and its tiered costs, left us scratching our heads. Let's break down when we'll get to play in these dungeons, and what our cost of entry will be.


Battleborn, Gearbox's new "triple-A hero-shooter," promises FPS gunplay and MOBA-like strategy

Andy Chalk at

Gearbox Software's next big thing is Battleborn, an "ambitious fusion of genres" that combines the action of multiplayer first-person shooters with the co-operative combat elements more commonly seen in MOBAs. It sounds vaguely reminiscent of the Borderlands games but publisher 2K Games says we've never played anything like it before.


Sunless Sea review (Early Access)

Andy Kelly at

Welcome to the Unterzee, a vast underground body of water that was once the city of London. Plunged into eternal darkness, this colossal, shadowy sea is dotted with islands, filled with secrets, and swimming with unimaginable horrors—and as a ship captain, it’s your job to explore it.


Firefall finally leaving beta this month, adding open world PvP in its "biggest update ever"

Tyler Wilde at

Firefall was first shown to the public way back in 2010, but nearly four years later, it still hasn't officially released. The free-to-play MMO shooter has been in open beta for the past year—almost to the day—which in many cases is the same as being 'released' in all but name, but not in this case, according to Red 5 Studios CEO James Macauley. This month's launch won't just pull down the 'open beta' label, it's also Firefall's "biggest update ever."


Cliff Bleszinski announces BlueStreak, a free-to-play shooter from his new studio Boss Key

Andy Chalk at

Cliff Bleszinski is returning to the videogame business with BlueStreak, a free-to-play sci-fi arena shooter for the PC.


What we want from Assassin's Creed Unity

Andy Kelly at

I’ve always had a soft spot for Assassin’s Creed. It’s a polarising series, and some of you probably bubble with hatred every time the name is mentioned. But the thing that has always attracted me to the games is being able to explore a well realised historical setting. Ubisoft have taken me from Renaissance Italy to the pirate-filled seas of the Caribbean, and although the series has varied wildly in terms of quality over the years, the world design has always been top notch.