The sad thing about online games of any kind is that one day they will be offline, their servers used to power newer or more popular games, and their inhabitants deleted, as entire, practically real worlds vanish in the blink of an eye. Archiving these worlds - many of which, like WoW, have been reshaped several times, overwriting previous iterations - is something we should be putting some serious thought into, even if we can't replicate them in all their glory. Andrew Meggs' plea for EA to release an offline version of Warhammer Online is a step in the right direction. The former Mythic developer has come forward to reveal the existence of a single-player, offline version of the now-deceased MMO, and he wants it released to the public so that we have a record of the "thousands upon thousands of hours of work and craftsmanship that went into creating a world that has now been unplugged".
I love a good three way, especially when there are Goblins and Orcs involved. Warhammer Online: Wrath of Heroes has just released trailers detailing two of our favorite heroes found in this three-team based, action orgy. I tend to lean more towards the support roll of the little goblin, Glowgob. If introducing someone's face to an axe sounds more your style, check out the orc warrior, Bax. Those who need a break from Grandma's cheek pinching should look into the Thanksgiving beta event starting November 23th. Want more info? Visit their website and read on to see our impressions of Glowgob and Bax.
Just out of the EA conference at Gamescom is the announcement of Warhammer Online: Wrath of Heroes. Taking Mythic's Warhammer Online and turning it into a fast paced three player co-op battle game, as the enthusiastic trailer above shows. Apparently it features both unending battle and unending fun, which are two of our favourite things not to end.