If nothing else, the Oculus Rift looks like a great tool for getting a face full of atmospheric alien worlds. And what world could be more alien than the underwater portion of our own? It's got it all: violence, oppressive tension, gross tentacle monsters. And that's not even counting whatever the hell is going on with Anglerfish. Recognising the strange delights that lurk in the depths, a team of UK students are building a Rift supported under-the-sea exploration game, called UnderCurrent.
This year's Make Something Unreal Live - Epic's annual game making contest - has announced a winner. Epigenesis was crowned king of the grueling week-long final, held at Birmingham's NEC. It's a team shooter/ball game described by Mike Gamble, contest judge and Epic's European territory manager, as a "potential eSport". That makes it likely the only eSport developed around Mendelian inheritance - the process with which hereditary characteristics are carried between generations - which was this year's contest theme.
Make Something Unreal Live is Epic Games’ yearly talent competition, challenging European students to cobble together a prototype using the free Unreal Development Kit. Victorious entrants get more than a pat on the head: this year, they scoop an Unreal Engine 4 licence, among other prizes yet to be announced. Needless to say, competition is fierce. I popped along to the final heat of the competition yesterday at the Birmingham National Exhibition Centre, in which four student teams are currently ensconced, scrabbling to put the finishing touches to their games before judging begins on Sunday.
Epic have announced the finalists of their Make Something Unreal Live 2013 competition, culling the 12 shortlisted teams down to four potential winners. Make Something Unreal challenges student teams from across Europe to develop a game around a particular theme. This year the theme is "Mendelian Inheritance," which is the theory of how hereditary characteristics are carried between generations (thanks Wikipedia!)