Amid the churn of 30 second CGI trailers and cleverly cut (but mostly useless) 'gameplay' videos, it's nice to see Assassin's Creed: Unity played for a full 12 minutes with no interruptions. The video above details the new installment's revamped stealth systems, and demonstrates the increased freedom afforded to players this time around. It also looks pretty damn fine.
Ubisoft's relationship with PC gamers has been strained for years. Always-on DRM, last-minute delays of PC releases, its insistence on uPlay and CEO Yves Guillemot's stated belief that nine out of ten PC gamers are filthy pirates have collectively made it a difficult publisher to love. But it promises that things are different now.
Microtransactions are an effective monetization tool in large part because they seem so innocuous. A dollar here, a dollar there—tiny amounts that nobody's going to miss, but they add up, sometimes alarmingly quickly. The free-to-play model is built almost entirely upon microtransactions and it's starting to turn up in major triple-A releases too, including Assassin's Creed Unity, which will allow players to "fast track" unlocks instead of earning them through gameplay.
The Crew releases November 11, and while you may have partaken in the recent closed beta, that's no reason to pass over this new gameplay trailer showing off some of the racer's modes. It's a guarantee of sorts that during your travels across Ubisoft Reflections' interpretation of the United States, you'll be doing more than sightseeing. You'll be crashing into other cars on purpose, for instance.
Ubisoft is bringing the Might and Magic series back with Might and Magic Heroes VII, a turn-based strategy-RPG set during a time of civil war in the Holy Empire. With development now underway, the publisher is offering fans of the series an opportunity to vote on two of the six factions that will appear in the game.
Ubisoft showed some new footage of Far Cry 4 at Gamescom 2014, highlighting the world of Kyrat that players will explore. The new trailer looks at three distinctly different areas from the game, from jungle wildlands to snowy mountaintops and a spiritual retreat.
First up during Microsoft's Gamescom press conference, Assassin's Creed: Unity. This time, we get a nice montage of game footage, as Arno runs around, above and through buildings, before the trailer cuts to some impressively populated crowds. It's not the most action-heavy of trailers, but it shows off the setting and tech nicely, and hints at some Assassin-based lore nonsense.
An awful lot of game studios and publishers these days seem to view free-to-play as the holy grail, but finding the sweet spot between giving the store away and taking unfair advantage of your players is a tricky business. League of Legends is one of the few games that really seems to have nailed it, and yet Ubisoft Blue Byte's Teut Weidemann says it's not a game that other publishers should emulate.
The first two games in the Toy Soldiers series—which developer Signal Studios recently re-released as a bundle on Steam Early Access—are well-liked action/tower defense hybrids, but remain best-known for their XBLA success. Being published by Microsoft Game Studios will have that effect. For its next game, Signal has found a new home—Ubisoft will publish Toy Soldiers: War Chest, and it'll be a little different.
Ah, so this is what Ubisoft meant when they said they were reinventing The Settlers series with Kingdoms of Anteria. They meant "it's kind of an action RPG now", but also "it's still a city building strategy game", and "not to get picky, but we prefer the term 'Action RTS'". While I try to unpack what 'Action RTS' means, here are some unSettling facts: Anteria will feature "persistent city building", four-player co-op, loot and bosses, and those are certainly words you don't see together very often.
It's been six years since Ubisoft first hinted at a Beyond Good & Evil sequel. Following news overnight that creator Michel Ancel will launch his own independent studio, Ubisoft spokespeople confirmed that not only will he continue to work on in-progress titles at Ubisoft Montpellier, but that one of them is the long-awaited Beyond Good & Evil 2.
It looks like Watch Dogs may leave the Windy City behind when its first DLC release comes out this fall. The official Twitter account recently teased a move to the green fields and blue skies of Camden, New Jersey, and then confirmed that new content is on the way.
The first of six planned Trials Fusion DLC packs is now available in the form of 'Riders of the Rustlands', which moves away from the shiny futuristic theme of the core game and out into the apocalyptic wastelands. That's according to creative director Antti Ilvessuo, who says the new theme will feature "groups of scraggly bikers who are not fit for the city" keeping themselves busy by "scavenging for motorcycle parts and pulling off amazing Trials tricks." So Trials does Mad Max, then?
Ubisoft has released another update for the PC version of Watch Dogs that should "reduce" stuttering during gameplay, particularly at higher texture settings, and promised that more such fixes are still in the works.
To answer the most important question that surrounds any CGI trailer for the Assassin's Creed series: the song is The Golden Age by Woodkid. As for the video, it—via the medium of acrobatics and violence—introduces a new character: Elise. Described jointly as "an independent young noblewoman" and a "fiery Templar", she's rescued by Arno, Assassin's Creed Unity's lead character, for purposes unknown.
So, you want to give gamers a quick primer to the historical backcloth of the French Revolution, but can’t afford to send them all a copy of Les Miserables. What’s the plan, hotshot? If you’re Ubisoft, the not entirely obvious answer is ‘hire Rob Zombie’.
So much of the Watch Dogs discussion has been centred around its graphics. Maybe that can now be resolved with this: the final release of TheWorse Mod. Originally designed to enable the visual effects present in Ubisoft's E3 2012 demo of the game, it's since been expanded to offer a full compliment of graphical and performance related improvements. Maybe now we can't talking about what's really wrong with Watch Dogs: its total lack of dogs.
The Crew's closed beta will be arriving a little earlier than its original July 23rd deploy date, perhaps due to opportune driving conditions, or clement weather - we just don't know. We do know, however, that the beta will now be waiting outside your house, keys in hand on July 21st, giving you a whole working week of slightly buggy open world driving fun before you have to take it back to the rental place. If you haven't signed up yet, you can still do that here, but be warned: you will need a uPlay account. You'll find details of the closed beta after the break.
Rainbow Six Siege looked incredible at E3—good enough to be our favorite game of the show. Awkwardly, though, the footage that Ubisoft had released of the game was pretty choreographed to showcase mechanics and features. That was the case until yesterday, when Ubisoft livestreamed two matches of Rainbow Six Siege—the same demo I played at E3. It was the first live, public demonstration of the multiplayer shooter.
Rainbow Six Siege was a surprise hit for Ubisoft at E3—perhaps the biggest surprise of the show. For those who missed the excitement the first time around, an "E3 Awards" trailer filled with all sorts of nice quotes and a few bits of unfamiliar footage is now out on YouTube, and Ubisoft Montreal will be hosting a live gameplay session Thursday on Twitch.